/**
 * @license
 * Video.js 5.5.3 <http://videojs.com/>
 * Copyright Brightcove, Inc. <https://www.brightcove.com/>
 * Available under Apache License Version 2.0
 * <https://github.com/videojs/video.js/blob/master/LICENSE>
 *
 * Includes vtt.js <https://github.com/mozilla/vtt.js>
 * Available under Apache License Version 2.0
 * <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
 */

(function (f) {
    if (typeof exports === "object" && typeof module !== "undefined") {
        module.exports = f()
    } else if (typeof define === "function" && define.amd) {
        define([], f)
    } else {
        var g;
        if (typeof window !== "undefined") {
            g = window
        } else if (typeof global !== "undefined") {
            g = global
        } else if (typeof self !== "undefined") {
            g = self
        } else {
            g = this
        }
        g.videojs = f()
    }
})(function () {
    var define, module, exports;
    return (function e(t, n, r) {
        function s(o, u) {
            if (!n[o]) {
                if (!t[o]) {
                    var a = typeof require == "function" && require;
                    if (!u && a) return a(o, !0);
                    if (i) return i(o, !0);
                    var f = new Error("Cannot find module '" + o + "'");
                    throw f.code = "MODULE_NOT_FOUND", f
                }
                var l = n[o] = {exports: {}};
                t[o][0].call(l.exports, function (e) {
                    var n = t[o][1][e];
                    return s(n ? n : e)
                }, l, l.exports, e, t, n, r)
            }
            return n[o].exports
        }

        var i = typeof require == "function" && require;
        for (var o = 0; o < r.length; o++) s(r[o]);
        return s
    })({
        1: [function (_dereq_, module, exports) {
            (function (global) {
                var topLevel = typeof global !== 'undefined' ? global :
                    typeof window !== 'undefined' ? window : {}
                var minDoc = _dereq_('min-document');

                if (typeof document !== 'undefined') {
                    module.exports = document;
                } else {
                    var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];

                    if (!doccy) {
                        doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;
                    }

                    module.exports = doccy;
                }

            }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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        2: [function (_dereq_, module, exports) {
            (function (global) {
                if (typeof window !== "undefined") {
                    module.exports = window;
                } else if (typeof global !== "undefined") {
                    module.exports = global;
                } else if (typeof self !== "undefined") {
                    module.exports = self;
                } else {
                    module.exports = {};
                }

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        }, {}],
        3: [function (_dereq_, module, exports) {

        }, {}],
        4: [function (_dereq_, module, exports) {
            var getNative = _dereq_('../internal/getNative');

            /* Native method references for those with the same name as other `lodash` methods. */
            var nativeNow = getNative(Date, 'now');

            /**
             * Gets the number of milliseconds that have elapsed since the Unix epoch
             * (1 January 1970 00:00:00 UTC).
             *
             * @static
             * @memberOf _
             * @category Date
             * @example
             *
             * _.defer(function(stamp) {
             *   console.log(_.now() - stamp);
             * }, _.now());
             * // => logs the number of milliseconds it took for the deferred function to be invoked
             */
            var now = nativeNow || function () {
                return new Date().getTime();
            };

            module.exports = now;

        }, {"../internal/getNative": 20}],
        5: [function (_dereq_, module, exports) {
            var isObject = _dereq_('../lang/isObject'),
                now = _dereq_('../date/now');

            /** Used as the `TypeError` message for "Functions" methods. */
            var FUNC_ERROR_TEXT = 'Expected a function';

            /* Native method references for those with the same name as other `lodash` methods. */
            var nativeMax = Math.max;

            /**
             * Creates a debounced function that delays invoking `func` until after `wait`
             * milliseconds have elapsed since the last time the debounced function was
             * invoked. The debounced function comes with a `cancel` method to cancel
             * delayed invocations. Provide an options object to indicate that `func`
             * should be invoked on the leading and/or trailing edge of the `wait` timeout.
             * Subsequent calls to the debounced function return the result of the last
             * `func` invocation.
             *
             * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
             * on the trailing edge of the timeout only if the the debounced function is
             * invoked more than once during the `wait` timeout.
             *
             * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
             * for details over the differences between `_.debounce` and `_.throttle`.
             *
             * @static
             * @memberOf _
             * @category Function
             * @param {Function} func The function to debounce.
             * @param {number} [wait=0] The number of milliseconds to delay.
             * @param {Object} [options] The options object.
             * @param {boolean} [options.leading=false] Specify invoking on the leading
             *  edge of the timeout.
             * @param {number} [options.maxWait] The maximum time `func` is allowed to be
             *  delayed before it's invoked.
             * @param {boolean} [options.trailing=true] Specify invoking on the trailing
             *  edge of the timeout.
             * @returns {Function} Returns the new debounced function.
             * @example
             *
             * // avoid costly calculations while the window size is in flux
             * jQuery(window).on('resize', _.debounce(calculateLayout, 150));
             *
             * // invoke `sendMail` when the click event is fired, debouncing subsequent calls
             * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
             *   'leading': true,
             *   'trailing': false
             * }));
             *
             * // ensure `batchLog` is invoked once after 1 second of debounced calls
             * var source = new EventSource('/stream');
             * jQuery(source).on('message', _.debounce(batchLog, 250, {
             *   'maxWait': 1000
             * }));
             *
             * // cancel a debounced call
             * var todoChanges = _.debounce(batchLog, 1000);
             * Object.observe(models.todo, todoChanges);
             *
             * Object.observe(models, function(changes) {
             *   if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {
             *     todoChanges.cancel();
             *   }
             * }, ['delete']);
             *
             * // ...at some point `models.todo` is changed
             * models.todo.completed = true;
             *
             * // ...before 1 second has passed `models.todo` is deleted
             * // which cancels the debounced `todoChanges` call
             * delete models.todo;
             */
            function debounce(func, wait, options) {
                var args,
                    maxTimeoutId,
                    result,
                    stamp,
                    thisArg,
                    timeoutId,
                    trailingCall,
                    lastCalled = 0,
                    maxWait = false,
                    trailing = true;

                if (typeof func != 'function') {
                    throw new TypeError(FUNC_ERROR_TEXT);
                }
                wait = wait < 0 ? 0 : (+wait || 0);
                if (options === true) {
                    var leading = true;
                    trailing = false;
                } else if (isObject(options)) {
                    leading = !!options.leading;
                    maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);
                    trailing = 'trailing' in options ? !!options.trailing : trailing;
                }

                function cancel() {
                    if (timeoutId) {
                        clearTimeout(timeoutId);
                    }
                    if (maxTimeoutId) {
                        clearTimeout(maxTimeoutId);
                    }
                    lastCalled = 0;
                    maxTimeoutId = timeoutId = trailingCall = undefined;
                }

                function complete(isCalled, id) {
                    if (id) {
                        clearTimeout(id);
                    }
                    maxTimeoutId = timeoutId = trailingCall = undefined;
                    if (isCalled) {
                        lastCalled = now();
                        result = func.apply(thisArg, args);
                        if (!timeoutId && !maxTimeoutId) {
                            args = thisArg = undefined;
                        }
                    }
                }

                function delayed() {
                    var remaining = wait - (now() - stamp);
                    if (remaining <= 0 || remaining > wait) {
                        complete(trailingCall, maxTimeoutId);
                    } else {
                        timeoutId = setTimeout(delayed, remaining);
                    }
                }

                function maxDelayed() {
                    complete(trailing, timeoutId);
                }

                function debounced() {
                    args = arguments;
                    stamp = now();
                    thisArg = this;
                    trailingCall = trailing && (timeoutId || !leading);

                    if (maxWait === false) {
                        var leadingCall = leading && !timeoutId;
                    } else {
                        if (!maxTimeoutId && !leading) {
                            lastCalled = stamp;
                        }
                        var remaining = maxWait - (stamp - lastCalled),
                            isCalled = remaining <= 0 || remaining > maxWait;

                        if (isCalled) {
                            if (maxTimeoutId) {
                                maxTimeoutId = clearTimeout(maxTimeoutId);
                            }
                            lastCalled = stamp;
                            result = func.apply(thisArg, args);
                        }
                        else if (!maxTimeoutId) {
                            maxTimeoutId = setTimeout(maxDelayed, remaining);
                        }
                    }
                    if (isCalled && timeoutId) {
                        timeoutId = clearTimeout(timeoutId);
                    }
                    else if (!timeoutId && wait !== maxWait) {
                        timeoutId = setTimeout(delayed, wait);
                    }
                    if (leadingCall) {
                        isCalled = true;
                        result = func.apply(thisArg, args);
                    }
                    if (isCalled && !timeoutId && !maxTimeoutId) {
                        args = thisArg = undefined;
                    }
                    return result;
                }

                debounced.cancel = cancel;
                return debounced;
            }

            module.exports = debounce;

        }, {"../date/now": 4, "../lang/isObject": 33}],
        6: [function (_dereq_, module, exports) {
            /** Used as the `TypeError` message for "Functions" methods. */
            var FUNC_ERROR_TEXT = 'Expected a function';

            /* Native method references for those with the same name as other `lodash` methods. */
            var nativeMax = Math.max;

            /**
             * Creates a function that invokes `func` with the `this` binding of the
             * created function and arguments from `start` and beyond provided as an array.
             *
             * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).
             *
             * @static
             * @memberOf _
             * @category Function
             * @param {Function} func The function to apply a rest parameter to.
             * @param {number} [start=func.length-1] The start position of the rest parameter.
             * @returns {Function} Returns the new function.
             * @example
             *
             * var say = _.restParam(function(what, names) {
             *   return what + ' ' + _.initial(names).join(', ') +
             *     (_.size(names) > 1 ? ', & ' : '') + _.last(names);
             * });
             *
             * say('hello', 'fred', 'barney', 'pebbles');
             * // => 'hello fred, barney, & pebbles'
             */
            function restParam(func, start) {
                if (typeof func != 'function') {
                    throw new TypeError(FUNC_ERROR_TEXT);
                }
                start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);
                return function () {
                    var args = arguments,
                        index = -1,
                        length = nativeMax(args.length - start, 0),
                        rest = Array(length);

                    while (++index < length) {
                        rest[index] = args[start + index];
                    }
                    switch (start) {
                        case 0:
                            return func.call(this, rest);
                        case 1:
                            return func.call(this, args[0], rest);
                        case 2:
                            return func.call(this, args[0], args[1], rest);
                    }
                    var otherArgs = Array(start + 1);
                    index = -1;
                    while (++index < start) {
                        otherArgs[index] = args[index];
                    }
                    otherArgs[start] = rest;
                    return func.apply(this, otherArgs);
                };
            }

            module.exports = restParam;

        }, {}],
        7: [function (_dereq_, module, exports) {
            var debounce = _dereq_('./debounce'),
                isObject = _dereq_('../lang/isObject');

            /** Used as the `TypeError` message for "Functions" methods. */
            var FUNC_ERROR_TEXT = 'Expected a function';

            /**
             * Creates a throttled function that only invokes `func` at most once per
             * every `wait` milliseconds. The throttled function comes with a `cancel`
             * method to cancel delayed invocations. Provide an options object to indicate
             * that `func` should be invoked on the leading and/or trailing edge of the
             * `wait` timeout. Subsequent calls to the throttled function return the
             * result of the last `func` call.
             *
             * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
             * on the trailing edge of the timeout only if the the throttled function is
             * invoked more than once during the `wait` timeout.
             *
             * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
             * for details over the differences between `_.throttle` and `_.debounce`.
             *
             * @static
             * @memberOf _
             * @category Function
             * @param {Function} func The function to throttle.
             * @param {number} [wait=0] The number of milliseconds to throttle invocations to.
             * @param {Object} [options] The options object.
             * @param {boolean} [options.leading=true] Specify invoking on the leading
             *  edge of the timeout.
             * @param {boolean} [options.trailing=true] Specify invoking on the trailing
             *  edge of the timeout.
             * @returns {Function} Returns the new throttled function.
             * @example
             *
             * // avoid excessively updating the position while scrolling
             * jQuery(window).on('scroll', _.throttle(updatePosition, 100));
             *
             * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes
             * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
             *   'trailing': false
             * }));
             *
             * // cancel a trailing throttled call
             * jQuery(window).on('popstate', throttled.cancel);
             */
            function throttle(func, wait, options) {
                var leading = true,
                    trailing = true;

                if (typeof func != 'function') {
                    throw new TypeError(FUNC_ERROR_TEXT);
                }
                if (options === false) {
                    leading = false;
                } else if (isObject(options)) {
                    leading = 'leading' in options ? !!options.leading : leading;
                    trailing = 'trailing' in options ? !!options.trailing : trailing;
                }
                return debounce(func, wait, {'leading': leading, 'maxWait': +wait, 'trailing': trailing});
            }

            module.exports = throttle;

        }, {"../lang/isObject": 33, "./debounce": 5}],
        8: [function (_dereq_, module, exports) {
            /**
             * Copies the values of `source` to `array`.
             *
             * @private
             * @param {Array} source The array to copy values from.
             * @param {Array} [array=[]] The array to copy values to.
             * @returns {Array} Returns `array`.
             */
            function arrayCopy(source, array) {
                var index = -1,
                    length = source.length;

                array || (array = Array(length));
                while (++index < length) {
                    array[index] = source[index];
                }
                return array;
            }

            module.exports = arrayCopy;

        }, {}],
        9: [function (_dereq_, module, exports) {
            /**
             * A specialized version of `_.forEach` for arrays without support for callback
             * shorthands and `this` binding.
             *
             * @private
             * @param {Array} array The array to iterate over.
             * @param {Function} iteratee The function invoked per iteration.
             * @returns {Array} Returns `array`.
             */
            function arrayEach(array, iteratee) {
                var index = -1,
                    length = array.length;

                while (++index < length) {
                    if (iteratee(array[index], index, array) === false) {
                        break;
                    }
                }
                return array;
            }

            module.exports = arrayEach;

        }, {}],
        10: [function (_dereq_, module, exports) {
            /**
             * Copies properties of `source` to `object`.
             *
             * @private
             * @param {Object} source The object to copy properties from.
             * @param {Array} props The property names to copy.
             * @param {Object} [object={}] The object to copy properties to.
             * @returns {Object} Returns `object`.
             */
            function baseCopy(source, props, object) {
                object || (object = {});

                var index = -1,
                    length = props.length;

                while (++index < length) {
                    var key = props[index];
                    object[key] = source[key];
                }
                return object;
            }

            module.exports = baseCopy;

        }, {}],
        11: [function (_dereq_, module, exports) {
            var createBaseFor = _dereq_('./createBaseFor');

            /**
             * The base implementation of `baseForIn` and `baseForOwn` which iterates
             * over `object` properties returned by `keysFunc` invoking `iteratee` for
             * each property. Iteratee functions may exit iteration early by explicitly
             * returning `false`.
             *
             * @private
             * @param {Object} object The object to iterate over.
             * @param {Function} iteratee The function invoked per iteration.
             * @param {Function} keysFunc The function to get the keys of `object`.
             * @returns {Object} Returns `object`.
             */
            var baseFor = createBaseFor();

            module.exports = baseFor;

        }, {"./createBaseFor": 18}],
        12: [function (_dereq_, module, exports) {
            var baseFor = _dereq_('./baseFor'),
                keysIn = _dereq_('../object/keysIn');

            /**
             * The base implementation of `_.forIn` without support for callback
             * shorthands and `this` binding.
             *
             * @private
             * @param {Object} object The object to iterate over.
             * @param {Function} iteratee The function invoked per iteration.
             * @returns {Object} Returns `object`.
             */
            function baseForIn(object, iteratee) {
                return baseFor(object, iteratee, keysIn);
            }

            module.exports = baseForIn;

        }, {"../object/keysIn": 39, "./baseFor": 11}],
        13: [function (_dereq_, module, exports) {
            var arrayEach = _dereq_('./arrayEach'),
                baseMergeDeep = _dereq_('./baseMergeDeep'),
                isArray = _dereq_('../lang/isArray'),
                isArrayLike = _dereq_('./isArrayLike'),
                isObject = _dereq_('../lang/isObject'),
                isObjectLike = _dereq_('./isObjectLike'),
                isTypedArray = _dereq_('../lang/isTypedArray'),
                keys = _dereq_('../object/keys');

            /**
             * The base implementation of `_.merge` without support for argument juggling,
             * multiple sources, and `this` binding `customizer` functions.
             *
             * @private
             * @param {Object} object The destination object.
             * @param {Object} source The source object.
             * @param {Function} [customizer] The function to customize merged values.
             * @param {Array} [stackA=[]] Tracks traversed source objects.
             * @param {Array} [stackB=[]] Associates values with source counterparts.
             * @returns {Object} Returns `object`.
             */
            function baseMerge(object, source, customizer, stackA, stackB) {
                if (!isObject(object)) {
                    return object;
                }
                var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),
                    props = isSrcArr ? undefined : keys(source);

                arrayEach(props || source, function (srcValue, key) {
                    if (props) {
                        key = srcValue;
                        srcValue = source[key];
                    }
                    if (isObjectLike(srcValue)) {
                        stackA || (stackA = []);
                        stackB || (stackB = []);
                        baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);
                    }
                    else {
                        var value = object[key],
                            result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
                            isCommon = result === undefined;

                        if (isCommon) {
                            result = srcValue;
                        }
                        if ((result !== undefined || (isSrcArr && !(key in object))) &&
                            (isCommon || (result === result ? (result !== value) : (value === value)))) {
                            object[key] = result;
                        }
                    }
                });
                return object;
            }

            module.exports = baseMerge;

        }, {
            "../lang/isArray": 30,
            "../lang/isObject": 33,
            "../lang/isTypedArray": 36,
            "../object/keys": 38,
            "./arrayEach": 9,
            "./baseMergeDeep": 14,
            "./isArrayLike": 21,
            "./isObjectLike": 26
        }],
        14: [function (_dereq_, module, exports) {
            var arrayCopy = _dereq_('./arrayCopy'),
                isArguments = _dereq_('../lang/isArguments'),
                isArray = _dereq_('../lang/isArray'),
                isArrayLike = _dereq_('./isArrayLike'),
                isPlainObject = _dereq_('../lang/isPlainObject'),
                isTypedArray = _dereq_('../lang/isTypedArray'),
                toPlainObject = _dereq_('../lang/toPlainObject');

            /**
             * A specialized version of `baseMerge` for arrays and objects which performs
             * deep merges and tracks traversed objects enabling objects with circular
             * references to be merged.
             *
             * @private
             * @param {Object} object The destination object.
             * @param {Object} source The source object.
             * @param {string} key The key of the value to merge.
             * @param {Function} mergeFunc The function to merge values.
             * @param {Function} [customizer] The function to customize merged values.
             * @param {Array} [stackA=[]] Tracks traversed source objects.
             * @param {Array} [stackB=[]] Associates values with source counterparts.
             * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
             */
            function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {
                var length = stackA.length,
                    srcValue = source[key];

                while (length--) {
                    if (stackA[length] == srcValue) {
                        object[key] = stackB[length];
                        return;
                    }
                }
                var value = object[key],
                    result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
                    isCommon = result === undefined;

                if (isCommon) {
                    result = srcValue;
                    if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {
                        result = isArray(value)
                            ? value
                            : (isArrayLike(value) ? arrayCopy(value) : []);
                    }
                    else if (isPlainObject(srcValue) || isArguments(srcValue)) {
                        result = isArguments(value)
                            ? toPlainObject(value)
                            : (isPlainObject(value) ? value : {});
                    }
                    else {
                        isCommon = false;
                    }
                }
                // Add the source value to the stack of traversed objects and associate
                // it with its merged value.
                stackA.push(srcValue);
                stackB.push(result);

                if (isCommon) {
                    // Recursively merge objects and arrays (susceptible to call stack limits).
                    object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);
                } else if (result === result ? (result !== value) : (value === value)) {
                    object[key] = result;
                }
            }

            module.exports = baseMergeDeep;

        }, {
            "../lang/isArguments": 29,
            "../lang/isArray": 30,
            "../lang/isPlainObject": 34,
            "../lang/isTypedArray": 36,
            "../lang/toPlainObject": 37,
            "./arrayCopy": 8,
            "./isArrayLike": 21
        }],
        15: [function (_dereq_, module, exports) {
            var toObject = _dereq_('./toObject');

            /**
             * The base implementation of `_.property` without support for deep paths.
             *
             * @private
             * @param {string} key The key of the property to get.
             * @returns {Function} Returns the new function.
             */
            function baseProperty(key) {
                return function (object) {
                    return object == null ? undefined : toObject(object)[key];
                };
            }

            module.exports = baseProperty;

        }, {"./toObject": 28}],
        16: [function (_dereq_, module, exports) {
            var identity = _dereq_('../utility/identity');

            /**
             * A specialized version of `baseCallback` which only supports `this` binding
             * and specifying the number of arguments to provide to `func`.
             *
             * @private
             * @param {Function} func The function to bind.
             * @param {*} thisArg The `this` binding of `func`.
             * @param {number} [argCount] The number of arguments to provide to `func`.
             * @returns {Function} Returns the callback.
             */
            function bindCallback(func, thisArg, argCount) {
                if (typeof func != 'function') {
                    return identity;
                }
                if (thisArg === undefined) {
                    return func;
                }
                switch (argCount) {
                    case 1:
                        return function (value) {
                            return func.call(thisArg, value);
                        };
                    case 3:
                        return function (value, index, collection) {
                            return func.call(thisArg, value, index, collection);
                        };
                    case 4:
                        return function (accumulator, value, index, collection) {
                            return func.call(thisArg, accumulator, value, index, collection);
                        };
                    case 5:
                        return function (value, other, key, object, source) {
                            return func.call(thisArg, value, other, key, object, source);
                        };
                }
                return function () {
                    return func.apply(thisArg, arguments);
                };
            }

            module.exports = bindCallback;

        }, {"../utility/identity": 42}],
        17: [function (_dereq_, module, exports) {
            var bindCallback = _dereq_('./bindCallback'),
                isIterateeCall = _dereq_('./isIterateeCall'),
                restParam = _dereq_('../function/restParam');

            /**
             * Creates a `_.assign`, `_.defaults`, or `_.merge` function.
             *
             * @private
             * @param {Function} assigner The function to assign values.
             * @returns {Function} Returns the new assigner function.
             */
            function createAssigner(assigner) {
                return restParam(function (object, sources) {
                    var index = -1,
                        length = object == null ? 0 : sources.length,
                        customizer = length > 2 ? sources[length - 2] : undefined,
                        guard = length > 2 ? sources[2] : undefined,
                        thisArg = length > 1 ? sources[length - 1] : undefined;

                    if (typeof customizer == 'function') {
                        customizer = bindCallback(customizer, thisArg, 5);
                        length -= 2;
                    } else {
                        customizer = typeof thisArg == 'function' ? thisArg : undefined;
                        length -= (customizer ? 1 : 0);
                    }
                    if (guard && isIterateeCall(sources[0], sources[1], guard)) {
                        customizer = length < 3 ? undefined : customizer;
                        length = 1;
                    }
                    while (++index < length) {
                        var source = sources[index];
                        if (source) {
                            assigner(object, source, customizer);
                        }
                    }
                    return object;
                });
            }

            module.exports = createAssigner;

        }, {"../function/restParam": 6, "./bindCallback": 16, "./isIterateeCall": 24}],
        18: [function (_dereq_, module, exports) {
            var toObject = _dereq_('./toObject');

            /**
             * Creates a base function for `_.forIn` or `_.forInRight`.
             *
             * @private
             * @param {boolean} [fromRight] Specify iterating from right to left.
             * @returns {Function} Returns the new base function.
             */
            function createBaseFor(fromRight) {
                return function (object, iteratee, keysFunc) {
                    var iterable = toObject(object),
                        props = keysFunc(object),
                        length = props.length,
                        index = fromRight ? length : -1;

                    while ((fromRight ? index-- : ++index < length)) {
                        var key = props[index];
                        if (iteratee(iterable[key], key, iterable) === false) {
                            break;
                        }
                    }
                    return object;
                };
            }

            module.exports = createBaseFor;

        }, {"./toObject": 28}],
        19: [function (_dereq_, module, exports) {
            var baseProperty = _dereq_('./baseProperty');

            /**
             * Gets the "length" property value of `object`.
             *
             * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)
             * that affects Safari on at least iOS 8.1-8.3 ARM64.
             *
             * @private
             * @param {Object} object The object to query.
             * @returns {*} Returns the "length" value.
             */
            var getLength = baseProperty('length');

            module.exports = getLength;

        }, {"./baseProperty": 15}],
        20: [function (_dereq_, module, exports) {
            var isNative = _dereq_('../lang/isNative');

            /**
             * Gets the native function at `key` of `object`.
             *
             * @private
             * @param {Object} object The object to query.
             * @param {string} key The key of the method to get.
             * @returns {*} Returns the function if it's native, else `undefined`.
             */
            function getNative(object, key) {
                var value = object == null ? undefined : object[key];
                return isNative(value) ? value : undefined;
            }

            module.exports = getNative;

        }, {"../lang/isNative": 32}],
        21: [function (_dereq_, module, exports) {
            var getLength = _dereq_('./getLength'),
                isLength = _dereq_('./isLength');

            /**
             * Checks if `value` is array-like.
             *
             * @private
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is array-like, else `false`.
             */
            function isArrayLike(value) {
                return value != null && isLength(getLength(value));
            }

            module.exports = isArrayLike;

        }, {"./getLength": 19, "./isLength": 25}],
        22: [function (_dereq_, module, exports) {
            /**
             * Checks if `value` is a host object in IE < 9.
             *
             * @private
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is a host object, else `false`.
             */
            var isHostObject = (function () {
                try {
                    Object({'toString': 0} + '');
                } catch (e) {
                    return function () {
                        return false;
                    };
                }
                return function (value) {
                    // IE < 9 presents many host objects as `Object` objects that can coerce
                    // to strings despite having improperly defined `toString` methods.
                    return typeof value.toString != 'function' && typeof (value + '') == 'string';
                };
            }());

            module.exports = isHostObject;

        }, {}],
        23: [function (_dereq_, module, exports) {
            /** Used to detect unsigned integer values. */
            var reIsUint = /^\d+$/;

            /**
             * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
             * of an array-like value.
             */
            var MAX_SAFE_INTEGER = 9007199254740991;

            /**
             * Checks if `value` is a valid array-like index.
             *
             * @private
             * @param {*} value The value to check.
             * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
             * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
             */
            function isIndex(value, length) {
                value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
                length = length == null ? MAX_SAFE_INTEGER : length;
                return value > -1 && value % 1 == 0 && value < length;
            }

            module.exports = isIndex;

        }, {}],
        24: [function (_dereq_, module, exports) {
            var isArrayLike = _dereq_('./isArrayLike'),
                isIndex = _dereq_('./isIndex'),
                isObject = _dereq_('../lang/isObject');

            /**
             * Checks if the provided arguments are from an iteratee call.
             *
             * @private
             * @param {*} value The potential iteratee value argument.
             * @param {*} index The potential iteratee index or key argument.
             * @param {*} object The potential iteratee object argument.
             * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
             */
            function isIterateeCall(value, index, object) {
                if (!isObject(object)) {
                    return false;
                }
                var type = typeof index;
                if (type == 'number'
                    ? (isArrayLike(object) && isIndex(index, object.length))
                    : (type == 'string' && index in object)) {
                    var other = object[index];
                    return value === value ? (value === other) : (other !== other);
                }
                return false;
            }

            module.exports = isIterateeCall;

        }, {"../lang/isObject": 33, "./isArrayLike": 21, "./isIndex": 23}],
        25: [function (_dereq_, module, exports) {
            /**
             * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
             * of an array-like value.
             */
            var MAX_SAFE_INTEGER = 9007199254740991;

            /**
             * Checks if `value` is a valid array-like length.
             *
             * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).
             *
             * @private
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
             */
            function isLength(value) {
                return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
            }

            module.exports = isLength;

        }, {}],
        26: [function (_dereq_, module, exports) {
            /**
             * Checks if `value` is object-like.
             *
             * @private
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
             */
            function isObjectLike(value) {
                return !!value && typeof value == 'object';
            }

            module.exports = isObjectLike;

        }, {}],
        27: [function (_dereq_, module, exports) {
            var isArguments = _dereq_('../lang/isArguments'),
                isArray = _dereq_('../lang/isArray'),
                isIndex = _dereq_('./isIndex'),
                isLength = _dereq_('./isLength'),
                isString = _dereq_('../lang/isString'),
                keysIn = _dereq_('../object/keysIn');

            /** Used for native method references. */
            var objectProto = Object.prototype;

            /** Used to check objects for own properties. */
            var hasOwnProperty = objectProto.hasOwnProperty;

            /**
             * A fallback implementation of `Object.keys` which creates an array of the
             * own enumerable property names of `object`.
             *
             * @private
             * @param {Object} object The object to query.
             * @returns {Array} Returns the array of property names.
             */
            function shimKeys(object) {
                var props = keysIn(object),
                    propsLength = props.length,
                    length = propsLength && object.length;

                var allowIndexes = !!length && isLength(length) &&
                    (isArray(object) || isArguments(object) || isString(object));

                var index = -1,
                    result = [];

                while (++index < propsLength) {
                    var key = props[index];
                    if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {
                        result.push(key);
                    }
                }
                return result;
            }

            module.exports = shimKeys;

        }, {
            "../lang/isArguments": 29,
            "../lang/isArray": 30,
            "../lang/isString": 35,
            "../object/keysIn": 39,
            "./isIndex": 23,
            "./isLength": 25
        }],
        28: [function (_dereq_, module, exports) {
            var isObject = _dereq_('../lang/isObject'),
                isString = _dereq_('../lang/isString'),
                support = _dereq_('../support');

            /**
             * Converts `value` to an object if it's not one.
             *
             * @private
             * @param {*} value The value to process.
             * @returns {Object} Returns the object.
             */
            function toObject(value) {
                if (support.unindexedChars && isString(value)) {
                    var index = -1,
                        length = value.length,
                        result = Object(value);

                    while (++index < length) {
                        result[index] = value.charAt(index);
                    }
                    return result;
                }
                return isObject(value) ? value : Object(value);
            }

            module.exports = toObject;

        }, {"../lang/isObject": 33, "../lang/isString": 35, "../support": 41}],
        29: [function (_dereq_, module, exports) {
            var isArrayLike = _dereq_('../internal/isArrayLike'),
                isObjectLike = _dereq_('../internal/isObjectLike');

            /** Used for native method references. */
            var objectProto = Object.prototype;

            /** Used to check objects for own properties. */
            var hasOwnProperty = objectProto.hasOwnProperty;

            /** Native method references. */
            var propertyIsEnumerable = objectProto.propertyIsEnumerable;

            /**
             * Checks if `value` is classified as an `arguments` object.
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
             * @example
             *
             * _.isArguments(function() { return arguments; }());
             * // => true
             *
             * _.isArguments([1, 2, 3]);
             * // => false
             */
            function isArguments(value) {
                return isObjectLike(value) && isArrayLike(value) &&
                    hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');
            }

            module.exports = isArguments;

        }, {"../internal/isArrayLike": 21, "../internal/isObjectLike": 26}],
        30: [function (_dereq_, module, exports) {
            var getNative = _dereq_('../internal/getNative'),
                isLength = _dereq_('../internal/isLength'),
                isObjectLike = _dereq_('../internal/isObjectLike');

            /** `Object#toString` result references. */
            var arrayTag = '[object Array]';

            /** Used for native method references. */
            var objectProto = Object.prototype;

            /**
             * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
             * of values.
             */
            var objToString = objectProto.toString;

            /* Native method references for those with the same name as other `lodash` methods. */
            var nativeIsArray = getNative(Array, 'isArray');

            /**
             * Checks if `value` is classified as an `Array` object.
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
             * @example
             *
             * _.isArray([1, 2, 3]);
             * // => true
             *
             * _.isArray(function() { return arguments; }());
             * // => false
             */
            var isArray = nativeIsArray || function (value) {
                return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;
            };

            module.exports = isArray;

        }, {"../internal/getNative": 20, "../internal/isLength": 25, "../internal/isObjectLike": 26}],
        31: [function (_dereq_, module, exports) {
            var isObject = _dereq_('./isObject');

            /** `Object#toString` result references. */
            var funcTag = '[object Function]';

            /** Used for native method references. */
            var objectProto = Object.prototype;

            /**
             * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
             * of values.
             */
            var objToString = objectProto.toString;

            /**
             * Checks if `value` is classified as a `Function` object.
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
             * @example
             *
             * _.isFunction(_);
             * // => true
             *
             * _.isFunction(/abc/);
             * // => false
             */
            function isFunction(value) {
                // The use of `Object#toString` avoids issues with the `typeof` operator
                // in older versions of Chrome and Safari which return 'function' for regexes
                // and Safari 8 which returns 'object' for typed array constructors.
                return isObject(value) && objToString.call(value) == funcTag;
            }

            module.exports = isFunction;

        }, {"./isObject": 33}],
        32: [function (_dereq_, module, exports) {
            var isFunction = _dereq_('./isFunction'),
                isHostObject = _dereq_('../internal/isHostObject'),
                isObjectLike = _dereq_('../internal/isObjectLike');

            /** Used to detect host constructors (Safari > 5). */
            var reIsHostCtor = /^\[object .+?Constructor\]$/;

            /** Used for native method references. */
            var objectProto = Object.prototype;

            /** Used to resolve the decompiled source of functions. */
            var fnToString = Function.prototype.toString;

            /** Used to check objects for own properties. */
            var hasOwnProperty = objectProto.hasOwnProperty;

            /** Used to detect if a method is native. */
            var reIsNative = RegExp('^' +
                fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')
                    .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
            );

            /**
             * Checks if `value` is a native function.
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is a native function, else `false`.
             * @example
             *
             * _.isNative(Array.prototype.push);
             * // => true
             *
             * _.isNative(_);
             * // => false
             */
            function isNative(value) {
                if (value == null) {
                    return false;
                }
                if (isFunction(value)) {
                    return reIsNative.test(fnToString.call(value));
                }
                return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);
            }

            module.exports = isNative;

        }, {"../internal/isHostObject": 22, "../internal/isObjectLike": 26, "./isFunction": 31}],
        33: [function (_dereq_, module, exports) {
            /**
             * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
             * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is an object, else `false`.
             * @example
             *
             * _.isObject({});
             * // => true
             *
             * _.isObject([1, 2, 3]);
             * // => true
             *
             * _.isObject(1);
             * // => false
             */
            function isObject(value) {
                // Avoid a V8 JIT bug in Chrome 19-20.
                // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
                var type = typeof value;
                return !!value && (type == 'object' || type == 'function');
            }

            module.exports = isObject;

        }, {}],
        34: [function (_dereq_, module, exports) {
            var baseForIn = _dereq_('../internal/baseForIn'),
                isArguments = _dereq_('./isArguments'),
                isHostObject = _dereq_('../internal/isHostObject'),
                isObjectLike = _dereq_('../internal/isObjectLike'),
                support = _dereq_('../support');

            /** `Object#toString` result references. */
            var objectTag = '[object Object]';

            /** Used for native method references. */
            var objectProto = Object.prototype;

            /** Used to check objects for own properties. */
            var hasOwnProperty = objectProto.hasOwnProperty;

            /**
             * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
             * of values.
             */
            var objToString = objectProto.toString;

            /**
             * Checks if `value` is a plain object, that is, an object created by the
             * `Object` constructor or one with a `[[Prototype]]` of `null`.
             *
             * **Note:** This method assumes objects created by the `Object` constructor
             * have no inherited enumerable properties.
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
             * @example
             *
             * function Foo() {
             *   this.a = 1;
             * }
             *
             * _.isPlainObject(new Foo);
             * // => false
             *
             * _.isPlainObject([1, 2, 3]);
             * // => false
             *
             * _.isPlainObject({ 'x': 0, 'y': 0 });
             * // => true
             *
             * _.isPlainObject(Object.create(null));
             * // => true
             */
            function isPlainObject(value) {
                var Ctor;

                // Exit early for non `Object` objects.
                if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||
                    (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {
                    return false;
                }
                // IE < 9 iterates inherited properties before own properties. If the first
                // iterated property is an object's own property then there are no inherited
                // enumerable properties.
                var result;
                if (support.ownLast) {
                    baseForIn(value, function (subValue, key, object) {
                        result = hasOwnProperty.call(object, key);
                        return false;
                    });
                    return result !== false;
                }
                // In most environments an object's own properties are iterated before
                // its inherited properties. If the last iterated property is an object's
                // own property then there are no inherited enumerable properties.
                baseForIn(value, function (subValue, key) {
                    result = key;
                });
                return result === undefined || hasOwnProperty.call(value, result);
            }

            module.exports = isPlainObject;

        }, {
            "../internal/baseForIn": 12,
            "../internal/isHostObject": 22,
            "../internal/isObjectLike": 26,
            "../support": 41,
            "./isArguments": 29
        }],
        35: [function (_dereq_, module, exports) {
            var isObjectLike = _dereq_('../internal/isObjectLike');

            /** `Object#toString` result references. */
            var stringTag = '[object String]';

            /** Used for native method references. */
            var objectProto = Object.prototype;

            /**
             * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
             * of values.
             */
            var objToString = objectProto.toString;

            /**
             * Checks if `value` is classified as a `String` primitive or object.
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
             * @example
             *
             * _.isString('abc');
             * // => true
             *
             * _.isString(1);
             * // => false
             */
            function isString(value) {
                return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);
            }

            module.exports = isString;

        }, {"../internal/isObjectLike": 26}],
        36: [function (_dereq_, module, exports) {
            var isLength = _dereq_('../internal/isLength'),
                isObjectLike = _dereq_('../internal/isObjectLike');

            /** `Object#toString` result references. */
            var argsTag = '[object Arguments]',
                arrayTag = '[object Array]',
                boolTag = '[object Boolean]',
                dateTag = '[object Date]',
                errorTag = '[object Error]',
                funcTag = '[object Function]',
                mapTag = '[object Map]',
                numberTag = '[object Number]',
                objectTag = '[object Object]',
                regexpTag = '[object RegExp]',
                setTag = '[object Set]',
                stringTag = '[object String]',
                weakMapTag = '[object WeakMap]';

            var arrayBufferTag = '[object ArrayBuffer]',
                float32Tag = '[object Float32Array]',
                float64Tag = '[object Float64Array]',
                int8Tag = '[object Int8Array]',
                int16Tag = '[object Int16Array]',
                int32Tag = '[object Int32Array]',
                uint8Tag = '[object Uint8Array]',
                uint8ClampedTag = '[object Uint8ClampedArray]',
                uint16Tag = '[object Uint16Array]',
                uint32Tag = '[object Uint32Array]';

            /** Used to identify `toStringTag` values of typed arrays. */
            var typedArrayTags = {};
            typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
                typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
                    typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
                        typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
                            typedArrayTags[uint32Tag] = true;
            typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
                typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
                    typedArrayTags[dateTag] = typedArrayTags[errorTag] =
                        typedArrayTags[funcTag] = typedArrayTags[mapTag] =
                            typedArrayTags[numberTag] = typedArrayTags[objectTag] =
                                typedArrayTags[regexpTag] = typedArrayTags[setTag] =
                                    typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;

            /** Used for native method references. */
            var objectProto = Object.prototype;

            /**
             * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
             * of values.
             */
            var objToString = objectProto.toString;

            /**
             * Checks if `value` is classified as a typed array.
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to check.
             * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
             * @example
             *
             * _.isTypedArray(new Uint8Array);
             * // => true
             *
             * _.isTypedArray([]);
             * // => false
             */
            function isTypedArray(value) {
                return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];
            }

            module.exports = isTypedArray;

        }, {"../internal/isLength": 25, "../internal/isObjectLike": 26}],
        37: [function (_dereq_, module, exports) {
            var baseCopy = _dereq_('../internal/baseCopy'),
                keysIn = _dereq_('../object/keysIn');

            /**
             * Converts `value` to a plain object flattening inherited enumerable
             * properties of `value` to own properties of the plain object.
             *
             * @static
             * @memberOf _
             * @category Lang
             * @param {*} value The value to convert.
             * @returns {Object} Returns the converted plain object.
             * @example
             *
             * function Foo() {
             *   this.b = 2;
             * }
             *
             * Foo.prototype.c = 3;
             *
             * _.assign({ 'a': 1 }, new Foo);
             * // => { 'a': 1, 'b': 2 }
             *
             * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
             * // => { 'a': 1, 'b': 2, 'c': 3 }
             */
            function toPlainObject(value) {
                return baseCopy(value, keysIn(value));
            }

            module.exports = toPlainObject;

        }, {"../internal/baseCopy": 10, "../object/keysIn": 39}],
        38: [function (_dereq_, module, exports) {
            var getNative = _dereq_('../internal/getNative'),
                isArrayLike = _dereq_('../internal/isArrayLike'),
                isObject = _dereq_('../lang/isObject'),
                shimKeys = _dereq_('../internal/shimKeys'),
                support = _dereq_('../support');

            /* Native method references for those with the same name as other `lodash` methods. */
            var nativeKeys = getNative(Object, 'keys');

            /**
             * Creates an array of the own enumerable property names of `object`.
             *
             * **Note:** Non-object values are coerced to objects. See the
             * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)
             * for more details.
             *
             * @static
             * @memberOf _
             * @category Object
             * @param {Object} object The object to query.
             * @returns {Array} Returns the array of property names.
             * @example
             *
             * function Foo() {
             *   this.a = 1;
             *   this.b = 2;
             * }
             *
             * Foo.prototype.c = 3;
             *
             * _.keys(new Foo);
             * // => ['a', 'b'] (iteration order is not guaranteed)
             *
             * _.keys('hi');
             * // => ['0', '1']
             */
            var keys = !nativeKeys ? shimKeys : function (object) {
                var Ctor = object == null ? undefined : object.constructor;
                if ((typeof Ctor == 'function' && Ctor.prototype === object) ||
                    (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {
                    return shimKeys(object);
                }
                return isObject(object) ? nativeKeys(object) : [];
            };

            module.exports = keys;

        }, {
            "../internal/getNative": 20,
            "../internal/isArrayLike": 21,
            "../internal/shimKeys": 27,
            "../lang/isObject": 33,
            "../support": 41
        }],
        39: [function (_dereq_, module, exports) {
            var arrayEach = _dereq_('../internal/arrayEach'),
                isArguments = _dereq_('../lang/isArguments'),
                isArray = _dereq_('../lang/isArray'),
                isFunction = _dereq_('../lang/isFunction'),
                isIndex = _dereq_('../internal/isIndex'),
                isLength = _dereq_('../internal/isLength'),
                isObject = _dereq_('../lang/isObject'),
                isString = _dereq_('../lang/isString'),
                support = _dereq_('../support');

            /** `Object#toString` result references. */
            var arrayTag = '[object Array]',
                boolTag = '[object Boolean]',
                dateTag = '[object Date]',
                errorTag = '[object Error]',
                funcTag = '[object Function]',
                numberTag = '[object Number]',
                objectTag = '[object Object]',
                regexpTag = '[object RegExp]',
                stringTag = '[object String]';

            /** Used to fix the JScript `[[DontEnum]]` bug. */
            var shadowProps = [
                'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',
                'toLocaleString', 'toString', 'valueOf'
            ];

            /** Used for native method references. */
            var errorProto = Error.prototype,
                objectProto = Object.prototype,
                stringProto = String.prototype;

            /** Used to check objects for own properties. */
            var hasOwnProperty = objectProto.hasOwnProperty;

            /**
             * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
             * of values.
             */
            var objToString = objectProto.toString;

            /** Used to avoid iterating over non-enumerable properties in IE < 9. */
            var nonEnumProps = {};
            nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = {
                'constructor': true,
                'toLocaleString': true,
                'toString': true,
                'valueOf': true
            };
            nonEnumProps[boolTag] = nonEnumProps[stringTag] = {'constructor': true, 'toString': true, 'valueOf': true};
            nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = {
                'constructor': true,
                'toString': true
            };
            nonEnumProps[objectTag] = {'constructor': true};

            arrayEach(shadowProps, function (key) {
                for (var tag in nonEnumProps) {
                    if (hasOwnProperty.call(nonEnumProps, tag)) {
                        var props = nonEnumProps[tag];
                        props[key] = hasOwnProperty.call(props, key);
                    }
                }
            });

            /**
             * Creates an array of the own and inherited enumerable property names of `object`.
             *
             * **Note:** Non-object values are coerced to objects.
             *
             * @static
             * @memberOf _
             * @category Object
             * @param {Object} object The object to query.
             * @returns {Array} Returns the array of property names.
             * @example
             *
             * function Foo() {
             *   this.a = 1;
             *   this.b = 2;
             * }
             *
             * Foo.prototype.c = 3;
             *
             * _.keysIn(new Foo);
             * // => ['a', 'b', 'c'] (iteration order is not guaranteed)
             */
            function keysIn(object) {
                if (object == null) {
                    return [];
                }
                if (!isObject(object)) {
                    object = Object(object);
                }
                var length = object.length;

                length = (length && isLength(length) &&
                    (isArray(object) || isArguments(object) || isString(object)) && length) || 0;

                var Ctor = object.constructor,
                    index = -1,
                    proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,
                    isProto = proto === object,
                    result = Array(length),
                    skipIndexes = length > 0,
                    skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),
                    skipProto = support.enumPrototypes && isFunction(object);

                while (++index < length) {
                    result[index] = (index + '');
                }
                // lodash skips the `constructor` property when it infers it's iterating
                // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`
                // attribute of an existing property and the `constructor` property of a
                // prototype defaults to non-enumerable.
                for (var key in object) {
                    if (!(skipProto && key == 'prototype') &&
                        !(skipErrorProps && (key == 'message' || key == 'name')) &&
                        !(skipIndexes && isIndex(key, length)) &&
                        !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
                        result.push(key);
                    }
                }
                if (support.nonEnumShadows && object !== objectProto) {
                    var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),
                        nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];

                    if (tag == objectTag) {
                        proto = objectProto;
                    }
                    length = shadowProps.length;
                    while (length--) {
                        key = shadowProps[length];
                        var nonEnum = nonEnums[key];
                        if (!(isProto && nonEnum) &&
                            (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {
                            result.push(key);
                        }
                    }
                }
                return result;
            }

            module.exports = keysIn;

        }, {
            "../internal/arrayEach": 9,
            "../internal/isIndex": 23,
            "../internal/isLength": 25,
            "../lang/isArguments": 29,
            "../lang/isArray": 30,
            "../lang/isFunction": 31,
            "../lang/isObject": 33,
            "../lang/isString": 35,
            "../support": 41
        }],
        40: [function (_dereq_, module, exports) {
            var baseMerge = _dereq_('../internal/baseMerge'),
                createAssigner = _dereq_('../internal/createAssigner');

            /**
             * Recursively merges own enumerable properties of the source object(s), that
             * don't resolve to `undefined` into the destination object. Subsequent sources
             * overwrite property assignments of previous sources. If `customizer` is
             * provided it's invoked to produce the merged values of the destination and
             * source properties. If `customizer` returns `undefined` merging is handled
             * by the method instead. The `customizer` is bound to `thisArg` and invoked
             * with five arguments: (objectValue, sourceValue, key, object, source).
             *
             * @static
             * @memberOf _
             * @category Object
             * @param {Object} object The destination object.
             * @param {...Object} [sources] The source objects.
             * @param {Function} [customizer] The function to customize assigned values.
             * @param {*} [thisArg] The `this` binding of `customizer`.
             * @returns {Object} Returns `object`.
             * @example
             *
             * var users = {
             *   'data': [{ 'user': 'barney' }, { 'user': 'fred' }]
             * };
             *
             * var ages = {
             *   'data': [{ 'age': 36 }, { 'age': 40 }]
             * };
             *
             * _.merge(users, ages);
             * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }
             *
             * // using a customizer callback
             * var object = {
             *   'fruits': ['apple'],
             *   'vegetables': ['beet']
             * };
             *
             * var other = {
             *   'fruits': ['banana'],
             *   'vegetables': ['carrot']
             * };
             *
             * _.merge(object, other, function(a, b) {
             *   if (_.isArray(a)) {
             *     return a.concat(b);
             *   }
             * });
             * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }
             */
            var merge = createAssigner(baseMerge);

            module.exports = merge;

        }, {"../internal/baseMerge": 13, "../internal/createAssigner": 17}],
        41: [function (_dereq_, module, exports) {
            /** Used for native method references. */
            var arrayProto = Array.prototype,
                errorProto = Error.prototype,
                objectProto = Object.prototype;

            /** Native method references. */
            var propertyIsEnumerable = objectProto.propertyIsEnumerable,
                splice = arrayProto.splice;

            /**
             * An object environment feature flags.
             *
             * @static
             * @memberOf _
             * @type Object
             */
            var support = {};

            (function (x) {
                var Ctor = function () {
                        this.x = x;
                    },
                    object = {'0': x, 'length': x},
                    props = [];

                Ctor.prototype = {'valueOf': x, 'y': x};
                for (var key in new Ctor) {
                    props.push(key);
                }

                /**
                 * Detect if `name` or `message` properties of `Error.prototype` are
                 * enumerable by default (IE < 9, Safari < 5.1).
                 *
                 * @memberOf _.support
                 * @type boolean
                 */
                support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||
                    propertyIsEnumerable.call(errorProto, 'name');

                /**
                 * Detect if `prototype` properties are enumerable by default.
                 *
                 * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1
                 * (if the prototype or a property on the prototype has been set)
                 * incorrectly set the `[[Enumerable]]` value of a function's `prototype`
                 * property to `true`.
                 *
                 * @memberOf _.support
                 * @type boolean
                 */
                support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');

                /**
                 * Detect if properties shadowing those on `Object.prototype` are non-enumerable.
                 *
                 * In IE < 9 an object's own properties, shadowing non-enumerable ones,
                 * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).
                 *
                 * @memberOf _.support
                 * @type boolean
                 */
                support.nonEnumShadows = !/valueOf/.test(props);

                /**
                 * Detect if own properties are iterated after inherited properties (IE < 9).
                 *
                 * @memberOf _.support
                 * @type boolean
                 */
                support.ownLast = props[0] != 'x';

                /**
                 * Detect if `Array#shift` and `Array#splice` augment array-like objects
                 * correctly.
                 *
                 * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array
                 * `shift()` and `splice()` functions that fail to remove the last element,
                 * `value[0]`, of array-like objects even though the "length" property is
                 * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,
                 * while `splice()` is buggy regardless of mode in IE < 9.
                 *
                 * @memberOf _.support
                 * @type boolean
                 */
                support.spliceObjects = (splice.call(object, 0, 1), !object[0]);

                /**
                 * Detect lack of support for accessing string characters by index.
                 *
                 * IE < 8 can't access characters by index. IE 8 can only access characters
                 * by index on string literals, not string objects.
                 *
                 * @memberOf _.support
                 * @type boolean
                 */
                support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';
            }(1, 0));

            module.exports = support;

        }, {}],
        42: [function (_dereq_, module, exports) {
            /**
             * This method returns the first argument provided to it.
             *
             * @static
             * @memberOf _
             * @category Utility
             * @param {*} value Any value.
             * @returns {*} Returns `value`.
             * @example
             *
             * var object = { 'user': 'fred' };
             *
             * _.identity(object) === object;
             * // => true
             */
            function identity(value) {
                return value;
            }

            module.exports = identity;

        }, {}],
        43: [function (_dereq_, module, exports) {
            'use strict';

            var keys = _dereq_('object-keys');

            module.exports = function hasSymbols() {
                if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') {
                    return false;
                }
                if (typeof Symbol.iterator === 'symbol') {
                    return true;
                }

                var obj = {};
                var sym = Symbol('test');
                if (typeof sym === 'string') {
                    return false;
                }

                // temp disabled per https://github.com/ljharb/object.assign/issues/17
                // if (sym instanceof Symbol) { return false; }
                // temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4
                // if (!(Object(sym) instanceof Symbol)) { return false; }

                var symVal = 42;
                obj[sym] = symVal;
                for (sym in obj) {
                    return false;
                }
                if (keys(obj).length !== 0) {
                    return false;
                }
                if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) {
                    return false;
                }

                if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) {
                    return false;
                }

                var syms = Object.getOwnPropertySymbols(obj);
                if (syms.length !== 1 || syms[0] !== sym) {
                    return false;
                }

                if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) {
                    return false;
                }

                if (typeof Object.getOwnPropertyDescriptor === 'function') {
                    var descriptor = Object.getOwnPropertyDescriptor(obj, sym);
                    if (descriptor.value !== symVal || descriptor.enumerable !== true) {
                        return false;
                    }
                }

                return true;
            };

        }, {"object-keys": 49}],
        44: [function (_dereq_, module, exports) {
            'use strict';

// modified from https://github.com/es-shims/es6-shim
            var keys = _dereq_('object-keys');
            var bind = _dereq_('function-bind');
            var canBeObject = function (obj) {
                return typeof obj !== 'undefined' && obj !== null;
            };
            var hasSymbols = _dereq_('./hasSymbols')();
            var toObject = Object;
            var push = bind.call(Function.call, Array.prototype.push);
            var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);

            module.exports = function assign(target, source1) {
                if (!canBeObject(target)) {
                    throw new TypeError('target must be an object');
                }
                var objTarget = toObject(target);
                var s, source, i, props, syms, value, key;
                for (s = 1; s < arguments.length; ++s) {
                    source = toObject(arguments[s]);
                    props = keys(source);
                    if (hasSymbols && Object.getOwnPropertySymbols) {
                        syms = Object.getOwnPropertySymbols(source);
                        for (i = 0; i < syms.length; ++i) {
                            key = syms[i];
                            if (propIsEnumerable(source, key)) {
                                push(props, key);
                            }
                        }
                    }
                    for (i = 0; i < props.length; ++i) {
                        key = props[i];
                        value = source[key];
                        if (propIsEnumerable(source, key)) {
                            objTarget[key] = value;
                        }
                    }
                }
                return objTarget;
            };

        }, {"./hasSymbols": 43, "function-bind": 48, "object-keys": 49}],
        45: [function (_dereq_, module, exports) {
            'use strict';

            var defineProperties = _dereq_('define-properties');

            var implementation = _dereq_('./implementation');
            var getPolyfill = _dereq_('./polyfill');
            var shim = _dereq_('./shim');

            defineProperties(implementation, {
                implementation: implementation,
                getPolyfill: getPolyfill,
                shim: shim
            });

            module.exports = implementation;

        }, {"./implementation": 44, "./polyfill": 51, "./shim": 52, "define-properties": 46}],
        46: [function (_dereq_, module, exports) {
            'use strict';

            var keys = _dereq_('object-keys');
            var foreach = _dereq_('foreach');
            var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';

            var toStr = Object.prototype.toString;

            var isFunction = function (fn) {
                return typeof fn === 'function' && toStr.call(fn) === '[object Function]';
            };

            var arePropertyDescriptorsSupported = function () {
                var obj = {};
                try {
                    Object.defineProperty(obj, 'x', {enumerable: false, value: obj});
                    /* eslint-disable no-unused-vars, no-restricted-syntax */
                    for (var _ in obj) {
                        return false;
                    }
                    /* eslint-enable no-unused-vars, no-restricted-syntax */
                    return obj.x === obj;
                } catch (e) { /* this is IE 8. */
                    return false;
                }
            };
            var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();

            var defineProperty = function (object, name, value, predicate) {
                if (name in object && (!isFunction(predicate) || !predicate())) {
                    return;
                }
                if (supportsDescriptors) {
                    Object.defineProperty(object, name, {
                        configurable: true,
                        enumerable: false,
                        value: value,
                        writable: true
                    });
                } else {
                    object[name] = value;
                }
            };

            var defineProperties = function (object, map) {
                var predicates = arguments.length > 2 ? arguments[2] : {};
                var props = keys(map);
                if (hasSymbols) {
                    props = props.concat(Object.getOwnPropertySymbols(map));
                }
                foreach(props, function (name) {
                    defineProperty(object, name, map[name], predicates[name]);
                });
            };

            defineProperties.supportsDescriptors = !!supportsDescriptors;

            module.exports = defineProperties;

        }, {"foreach": 47, "object-keys": 49}],
        47: [function (_dereq_, module, exports) {

            var hasOwn = Object.prototype.hasOwnProperty;
            var toString = Object.prototype.toString;

            module.exports = function forEach(obj, fn, ctx) {
                if (toString.call(fn) !== '[object Function]') {
                    throw new TypeError('iterator must be a function');
                }
                var l = obj.length;
                if (l === +l) {
                    for (var i = 0; i < l; i++) {
                        fn.call(ctx, obj[i], i, obj);
                    }
                } else {
                    for (var k in obj) {
                        if (hasOwn.call(obj, k)) {
                            fn.call(ctx, obj[k], k, obj);
                        }
                    }
                }
            };


        }, {}],
        48: [function (_dereq_, module, exports) {
            var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';
            var slice = Array.prototype.slice;
            var toStr = Object.prototype.toString;
            var funcType = '[object Function]';

            module.exports = function bind(that) {
                var target = this;
                if (typeof target !== 'function' || toStr.call(target) !== funcType) {
                    throw new TypeError(ERROR_MESSAGE + target);
                }
                var args = slice.call(arguments, 1);

                var binder = function () {
                    if (this instanceof bound) {
                        var result = target.apply(
                            this,
                            args.concat(slice.call(arguments))
                        );
                        if (Object(result) === result) {
                            return result;
                        }
                        return this;
                    } else {
                        return target.apply(
                            that,
                            args.concat(slice.call(arguments))
                        );
                    }
                };

                var boundLength = Math.max(0, target.length - args.length);
                var boundArgs = [];
                for (var i = 0; i < boundLength; i++) {
                    boundArgs.push('$' + i);
                }

                var bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);

                if (target.prototype) {
                    var Empty = function Empty() {
                    };
                    Empty.prototype = target.prototype;
                    bound.prototype = new Empty();
                    Empty.prototype = null;
                }

                return bound;
            };


        }, {}],
        49: [function (_dereq_, module, exports) {
            'use strict';

// modified from https://github.com/es-shims/es5-shim
            var has = Object.prototype.hasOwnProperty;
            var toStr = Object.prototype.toString;
            var slice = Array.prototype.slice;
            var isArgs = _dereq_('./isArguments');
            var hasDontEnumBug = !({toString: null}).propertyIsEnumerable('toString');
            var hasProtoEnumBug = function () {
            }.propertyIsEnumerable('prototype');
            var dontEnums = [
                'toString',
                'toLocaleString',
                'valueOf',
                'hasOwnProperty',
                'isPrototypeOf',
                'propertyIsEnumerable',
                'constructor'
            ];
            var equalsConstructorPrototype = function (o) {
                var ctor = o.constructor;
                return ctor && ctor.prototype === o;
            };
            var blacklistedKeys = {
                $console: true,
                $frame: true,
                $frameElement: true,
                $frames: true,
                $parent: true,
                $self: true,
                $webkitIndexedDB: true,
                $webkitStorageInfo: true,
                $window: true
            };
            var hasAutomationEqualityBug = (function () {
                /* global window */
                if (typeof window === 'undefined') {
                    return false;
                }
                for (var k in window) {
                    try {
                        if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {
                            try {
                                equalsConstructorPrototype(window[k]);
                            } catch (e) {
                                return true;
                            }
                        }
                    } catch (e) {
                        return true;
                    }
                }
                return false;
            }());
            var equalsConstructorPrototypeIfNotBuggy = function (o) {
                /* global window */
                if (typeof window === 'undefined' || !hasAutomationEqualityBug) {
                    return equalsConstructorPrototype(o);
                }
                try {
                    return equalsConstructorPrototype(o);
                } catch (e) {
                    return false;
                }
            };

            var keysShim = function keys(object) {
                var isObject = object !== null && typeof object === 'object';
                var isFunction = toStr.call(object) === '[object Function]';
                var isArguments = isArgs(object);
                var isString = isObject && toStr.call(object) === '[object String]';
                var theKeys = [];

                if (!isObject && !isFunction && !isArguments) {
                    throw new TypeError('Object.keys called on a non-object');
                }

                var skipProto = hasProtoEnumBug && isFunction;
                if (isString && object.length > 0 && !has.call(object, 0)) {
                    for (var i = 0; i < object.length; ++i) {
                        theKeys.push(String(i));
                    }
                }

                if (isArguments && object.length > 0) {
                    for (var j = 0; j < object.length; ++j) {
                        theKeys.push(String(j));
                    }
                } else {
                    for (var name in object) {
                        if (!(skipProto && name === 'prototype') && has.call(object, name)) {
                            theKeys.push(String(name));
                        }
                    }
                }

                if (hasDontEnumBug) {
                    var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);

                    for (var k = 0; k < dontEnums.length; ++k) {
                        if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {
                            theKeys.push(dontEnums[k]);
                        }
                    }
                }
                return theKeys;
            };

            keysShim.shim = function shimObjectKeys() {
                if (Object.keys) {
                    var keysWorksWithArguments = (function () {
                        // Safari 5.0 bug
                        return (Object.keys(arguments) || '').length === 2;
                    }(1, 2));
                    if (!keysWorksWithArguments) {
                        var originalKeys = Object.keys;
                        Object.keys = function keys(object) {
                            if (isArgs(object)) {
                                return originalKeys(slice.call(object));
                            } else {
                                return originalKeys(object);
                            }
                        };
                    }
                } else {
                    Object.keys = keysShim;
                }
                return Object.keys || keysShim;
            };

            module.exports = keysShim;

        }, {"./isArguments": 50}],
        50: [function (_dereq_, module, exports) {
            'use strict';

            var toStr = Object.prototype.toString;

            module.exports = function isArguments(value) {
                var str = toStr.call(value);
                var isArgs = str === '[object Arguments]';
                if (!isArgs) {
                    isArgs = str !== '[object Array]' &&
                        value !== null &&
                        typeof value === 'object' &&
                        typeof value.length === 'number' &&
                        value.length >= 0 &&
                        toStr.call(value.callee) === '[object Function]';
                }
                return isArgs;
            };

        }, {}],
        51: [function (_dereq_, module, exports) {
            'use strict';

            var implementation = _dereq_('./implementation');

            var lacksProperEnumerationOrder = function () {
                if (!Object.assign) {
                    return false;
                }
                // v8, specifically in node 4.x, has a bug with incorrect property enumeration order
                // note: this does not detect the bug unless there's 20 characters
                var str = 'abcdefghijklmnopqrst';
                var letters = str.split('');
                var map = {};
                for (var i = 0; i < letters.length; ++i) {
                    map[letters[i]] = letters[i];
                }
                var obj = Object.assign({}, map);
                var actual = '';
                for (var k in obj) {
                    actual += k;
                }
                return str !== actual;
            };

            var assignHasPendingExceptions = function () {
                if (!Object.assign || !Object.preventExtensions) {
                    return false;
                }
                // Firefox 37 still has "pending exception" logic in its Object.assign implementation,
                // which is 72% slower than our shim, and Firefox 40's native implementation.
                var thrower = Object.preventExtensions({1: 2});
                try {
                    Object.assign(thrower, 'xy');
                } catch (e) {
                    return thrower[1] === 'y';
                }
            };

            module.exports = function getPolyfill() {
                if (!Object.assign) {
                    return implementation;
                }
                if (lacksProperEnumerationOrder()) {
                    return implementation;
                }
                if (assignHasPendingExceptions()) {
                    return implementation;
                }
                return Object.assign;
            };

        }, {"./implementation": 44}],
        52: [function (_dereq_, module, exports) {
            'use strict';

            var define = _dereq_('define-properties');
            var getPolyfill = _dereq_('./polyfill');

            module.exports = function shimAssign() {
                var polyfill = getPolyfill();
                define(
                    Object,
                    {assign: polyfill},
                    {
                        assign: function () {
                            return Object.assign !== polyfill;
                        }
                    }
                );
                return polyfill;
            };

        }, {"./polyfill": 51, "define-properties": 46}],
        53: [function (_dereq_, module, exports) {
            module.exports = SafeParseTuple

            function SafeParseTuple(obj, reviver) {
                var json
                var error = null

                try {
                    json = JSON.parse(obj, reviver)
                } catch (err) {
                    error = err
                }

                return [error, json]
            }

        }, {}],
        54: [function (_dereq_, module, exports) {
            function clean(s) {
                return s.replace(/\n\r?\s*/g, '')
            }


            module.exports = function tsml(sa) {
                var s = ''
                    , i = 0

                for (; i < arguments.length; i++)
                    s += clean(sa[i]) + (arguments[i + 1] || '')

                return s
            }
        }, {}],
        55: [function (_dereq_, module, exports) {
            "use strict";
            var window = _dereq_("global/window")
            var once = _dereq_("once")
            var isFunction = _dereq_("is-function")
            var parseHeaders = _dereq_("parse-headers")
            var xtend = _dereq_("xtend")

            module.exports = createXHR
            createXHR.XMLHttpRequest = window.XMLHttpRequest || noop
            createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest

            forEachArray(["get", "put", "post", "patch", "head", "delete"], function (method) {
                createXHR[method === "delete" ? "del" : method] = function (uri, options, callback) {
                    options = initParams(uri, options, callback)
                    options.method = method.toUpperCase()
                    return _createXHR(options)
                }
            })

            function forEachArray(array, iterator) {
                for (var i = 0; i < array.length; i++) {
                    iterator(array[i])
                }
            }

            function isEmpty(obj) {
                for (var i in obj) {
                    if (obj.hasOwnProperty(i)) return false
                }
                return true
            }

            function initParams(uri, options, callback) {
                var params = uri

                if (isFunction(options)) {
                    callback = options
                    if (typeof uri === "string") {
                        params = {uri: uri}
                    }
                } else {
                    params = xtend(options, {uri: uri})
                }

                params.callback = callback
                return params
            }

            function createXHR(uri, options, callback) {
                options = initParams(uri, options, callback)
                return _createXHR(options)
            }

            function _createXHR(options) {
                var callback = options.callback
                if (typeof callback === "undefined") {
                    throw new Error("callback argument missing")
                }
                callback = once(callback)

                function readystatechange() {
                    if (xhr.readyState === 4) {
                        loadFunc()
                    }
                }

                function getBody() {
                    // Chrome with requestType=blob throws errors arround when even testing access to responseText
                    var body = undefined

                    if (xhr.response) {
                        body = xhr.response
                    } else if (xhr.responseType === "text" || !xhr.responseType) {
                        body = xhr.responseText || xhr.responseXML
                    }

                    if (isJson) {
                        try {
                            body = JSON.parse(body)
                        } catch (e) {
                        }
                    }

                    return body
                }

                var failureResponse = {
                    body: undefined,
                    headers: {},
                    statusCode: 0,
                    method: method,
                    url: uri,
                    rawRequest: xhr
                }

                function errorFunc(evt) {
                    clearTimeout(timeoutTimer)
                    if (!(evt instanceof Error)) {
                        evt = new Error("" + (evt || "Unknown XMLHttpRequest Error"))
                    }
                    evt.statusCode = 0
                    callback(evt, failureResponse)
                }

                // will load the data & process the response in a special response object
                function loadFunc() {
                    if (aborted) return
                    var status
                    clearTimeout(timeoutTimer)
                    if (options.useXDR && xhr.status === undefined) {
                        //IE8 CORS GET successful response doesn't have a status field, but body is fine
                        status = 200
                    } else {
                        status = (xhr.status === 1223 ? 204 : xhr.status)
                    }
                    var response = failureResponse
                    var err = null

                    if (status !== 0) {
                        response = {
                            body: getBody(),
                            statusCode: status,
                            method: method,
                            headers: {},
                            url: uri,
                            rawRequest: xhr
                        }
                        if (xhr.getAllResponseHeaders) { //remember xhr can in fact be XDR for CORS in IE
                            response.headers = parseHeaders(xhr.getAllResponseHeaders())
                        }
                    } else {
                        err = new Error("Internal XMLHttpRequest Error")
                    }
                    callback(err, response, response.body)

                }

                var xhr = options.xhr || null

                if (!xhr) {
                    if (options.cors || options.useXDR) {
                        xhr = new createXHR.XDomainRequest()
                    } else {
                        xhr = new createXHR.XMLHttpRequest()
                    }
                }

                var key
                var aborted
                var uri = xhr.url = options.uri || options.url
                var method = xhr.method = options.method || "GET"
                var body = options.body || options.data || null
                var headers = xhr.headers = options.headers || {}
                var sync = !!options.sync
                var isJson = false
                var timeoutTimer

                if ("json" in options) {
                    isJson = true
                    headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user
                    if (method !== "GET" && method !== "HEAD") {
                        headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user
                        body = JSON.stringify(options.json)
                    }
                }

                xhr.onreadystatechange = readystatechange
                xhr.onload = loadFunc
                xhr.onerror = errorFunc
                // IE9 must have onprogress be set to a unique function.
                xhr.onprogress = function () {
                    // IE must die
                }
                xhr.ontimeout = errorFunc
                xhr.open(method, uri, !sync, options.username, options.password)
                //has to be after open
                if (!sync) {
                    xhr.withCredentials = !!options.withCredentials
                }
                // Cannot set timeout with sync request
                // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly
                // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent
                if (!sync && options.timeout > 0) {
                    timeoutTimer = setTimeout(function () {
                        aborted = true//IE9 may still call readystatechange
                        xhr.abort("timeout")
                        var e = new Error("XMLHttpRequest timeout")
                        e.code = "ETIMEDOUT"
                        errorFunc(e)
                    }, options.timeout)
                }

                if (xhr.setRequestHeader) {
                    for (key in headers) {
                        if (headers.hasOwnProperty(key)) {
                            xhr.setRequestHeader(key, headers[key])
                        }
                    }
                } else if (options.headers && !isEmpty(options.headers)) {
                    throw new Error("Headers cannot be set on an XDomainRequest object")
                }

                if ("responseType" in options) {
                    xhr.responseType = options.responseType
                }

                if ("beforeSend" in options &&
                    typeof options.beforeSend === "function"
                ) {
                    options.beforeSend(xhr)
                }

                xhr.send(body)

                return xhr


            }

            function noop() {
            }

        }, {"global/window": 2, "is-function": 56, "once": 57, "parse-headers": 60, "xtend": 61}],
        56: [function (_dereq_, module, exports) {
            module.exports = isFunction

            var toString = Object.prototype.toString

            function isFunction(fn) {
                var string = toString.call(fn)
                return string === '[object Function]' ||
                    (typeof fn === 'function' && string !== '[object RegExp]') ||
                    (typeof window !== 'undefined' &&
                        // IE8 and below
                        (fn === window.setTimeout ||
                            fn === window.alert ||
                            fn === window.confirm ||
                            fn === window.prompt))
            };

        }, {}],
        57: [function (_dereq_, module, exports) {
            module.exports = once

            once.proto = once(function () {
                Object.defineProperty(Function.prototype, 'once', {
                    value: function () {
                        return once(this)
                    },
                    configurable: true
                })
            })

            function once(fn) {
                var called = false
                return function () {
                    if (called) return
                    called = true
                    return fn.apply(this, arguments)
                }
            }

        }, {}],
        58: [function (_dereq_, module, exports) {
            var isFunction = _dereq_('is-function')

            module.exports = forEach

            var toString = Object.prototype.toString
            var hasOwnProperty = Object.prototype.hasOwnProperty

            function forEach(list, iterator, context) {
                if (!isFunction(iterator)) {
                    throw new TypeError('iterator must be a function')
                }

                if (arguments.length < 3) {
                    context = this
                }

                if (toString.call(list) === '[object Array]')
                    forEachArray(list, iterator, context)
                else if (typeof list === 'string')
                    forEachString(list, iterator, context)
                else
                    forEachObject(list, iterator, context)
            }

            function forEachArray(array, iterator, context) {
                for (var i = 0, len = array.length; i < len; i++) {
                    if (hasOwnProperty.call(array, i)) {
                        iterator.call(context, array[i], i, array)
                    }
                }
            }

            function forEachString(string, iterator, context) {
                for (var i = 0, len = string.length; i < len; i++) {
                    // no such thing as a sparse string.
                    iterator.call(context, string.charAt(i), i, string)
                }
            }

            function forEachObject(object, iterator, context) {
                for (var k in object) {
                    if (hasOwnProperty.call(object, k)) {
                        iterator.call(context, object[k], k, object)
                    }
                }
            }

        }, {"is-function": 56}],
        59: [function (_dereq_, module, exports) {

            exports = module.exports = trim;

            function trim(str) {
                return str.replace(/^\s*|\s*$/g, '');
            }

            exports.left = function (str) {
                return str.replace(/^\s*/, '');
            };

            exports.right = function (str) {
                return str.replace(/\s*$/, '');
            };

        }, {}],
        60: [function (_dereq_, module, exports) {
            var trim = _dereq_('trim')
                , forEach = _dereq_('for-each')
                , isArray = function (arg) {
                return Object.prototype.toString.call(arg) === '[object Array]';
            }

            module.exports = function (headers) {
                if (!headers)
                    return {}

                var result = {}

                forEach(
                    trim(headers).split('\n')
                    , function (row) {
                        var index = row.indexOf(':')
                            , key = trim(row.slice(0, index)).toLowerCase()
                            , value = trim(row.slice(index + 1))

                        if (typeof(result[key]) === 'undefined') {
                            result[key] = value
                        } else if (isArray(result[key])) {
                            result[key].push(value)
                        } else {
                            result[key] = [result[key], value]
                        }
                    }
                )

                return result
            }
        }, {"for-each": 58, "trim": 59}],
        61: [function (_dereq_, module, exports) {
            module.exports = extend

            var hasOwnProperty = Object.prototype.hasOwnProperty;

            function extend() {
                var target = {}

                for (var i = 0; i < arguments.length; i++) {
                    var source = arguments[i]

                    for (var key in source) {
                        if (hasOwnProperty.call(source, key)) {
                            target[key] = source[key]
                        }
                    }
                }

                return target
            }

        }, {}],
        62: [function (_dereq_, module, exports) {
            /**
             * @file big-play-button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _buttonJs = _dereq_('./button.js');

            var _buttonJs2 = _interopRequireDefault(_buttonJs);

            var _componentJs = _dereq_('./component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * Initial play button. Shows before the video has played. The hiding of the
             * big play button is done via CSS and player states.
             *
             * @param {Object} player  Main Player
             * @param {Object=} options Object of option names and values
             * @extends Button
             * @class BigPlayButton
             */

            var BigPlayButton = (function (_Button) {
                _inherits(BigPlayButton, _Button);

                function BigPlayButton(player, options) {
                    _classCallCheck(this, BigPlayButton);

                    _Button.call(this, player, options);
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-big-play-button';
                };

                /**
                 * Handles click for play
                 *
                 * @method handleClick
                 */

                BigPlayButton.prototype.handleClick = function handleClick() {
                    this.player_.play();
                };

                return BigPlayButton;
            })(_buttonJs2['default']);

            BigPlayButton.prototype.controlText_ = 'Play Video';

            _componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton);
            exports['default'] = BigPlayButton;
            module.exports = exports['default'];

        }, {"./button.js": 63, "./component.js": 65}],
        63: [function (_dereq_, module, exports) {
            /**
             * @file button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _component = _dereq_('./component');

            var _component2 = _interopRequireDefault(_component);

            var _utilsDomJs = _dereq_('./utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsEventsJs = _dereq_('./utils/events.js');

            var Events = _interopRequireWildcard(_utilsEventsJs);

            var _utilsFnJs = _dereq_('./utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            /**
             * Base class for all buttons
             *
             * @param {Object} player  Main Player
             * @param {Object=} options Object of option names and values
             * @extends Component
             * @class Button
             */

            var Button = (function (_Component) {
                _inherits(Button, _Component);

                function Button(player, options) {
                    _classCallCheck(this, Button);

                    _Component.call(this, player, options);

                    this.emitTapEvents();

                    this.on('tap', this.handleClick);
                    this.on('click', this.handleClick);
                    this.on('focus', this.handleFocus);
                    this.on('blur', this.handleBlur);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @param {String=} type Element's node type. e.g. 'div'
                 * @param {Object=} props An object of element attributes that should be set on the element Tag name
                 * @return {Element}
                 * @method createEl
                 */

                Button.prototype.createEl = function createEl() {
                    var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0];
                    var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
                    var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

                    props = _objectAssign2['default']({
                        className: this.buildCSSClass(),
                        tabIndex: 0
                    }, props);

                    // Add standard Aria info
                    attributes = _objectAssign2['default']({
                        role: 'button',
                        type: 'button', // Necessary since the default button type is "submit"
                        'aria-live': 'polite' // let the screen reader user know that the text of the button may change
                    }, attributes);

                    var el = _Component.prototype.createEl.call(this, tag, props, attributes);

                    this.controlTextEl_ = Dom.createEl('span', {
                        className: 'vjs-control-text'
                    });

                    el.appendChild(this.controlTextEl_);

                    this.controlText(this.controlText_);

                    return el;
                };

                /**
                 * Controls text - both request and localize
                 *
                 * @param {String} text Text for button
                 * @return {String}
                 * @method controlText
                 */

                Button.prototype.controlText = function controlText(text) {
                    if (!text) return this.controlText_ || 'Need Text';

                    this.controlText_ = text;
                    this.controlTextEl_.innerHTML = this.localize(this.controlText_);

                    return this;
                };

                /**
                 * Allows sub components to stack CSS class names
                 *
                 * @return {String}
                 * @method buildCSSClass
                 */

                Button.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
                };

                /**
                 * Handle Click - Override with specific functionality for button
                 *
                 * @method handleClick
                 */

                Button.prototype.handleClick = function handleClick() {
                };

                /**
                 * Handle Focus - Add keyboard functionality to element
                 *
                 * @method handleFocus
                 */

                Button.prototype.handleFocus = function handleFocus() {
                    Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
                };

                /**
                 * Handle KeyPress (document level) - Trigger click when keys are pressed
                 *
                 * @method handleKeyPress
                 */

                Button.prototype.handleKeyPress = function handleKeyPress(event) {
                    // Check for space bar (32) or enter (13) keys
                    if (event.which === 32 || event.which === 13) {
                        event.preventDefault();
                        this.handleClick(event);
                    }
                };

                /**
                 * Handle Blur - Remove keyboard triggers
                 *
                 * @method handleBlur
                 */

                Button.prototype.handleBlur = function handleBlur() {
                    Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
                };

                return Button;
            })(_component2['default']);

            _component2['default'].registerComponent('Button', Button);
            exports['default'] = Button;
            module.exports = exports['default'];

        }, {
            "./component": 65,
            "./utils/dom.js": 128,
            "./utils/events.js": 129,
            "./utils/fn.js": 130,
            "global/document": 1,
            "object.assign": 45
        }],
        64: [function (_dereq_, module, exports) {
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _button = _dereq_('./button');

            var _button2 = _interopRequireDefault(_button);

            var _component = _dereq_('./component');

            var _component2 = _interopRequireDefault(_component);

            /**
             * The `CloseButton` component is a button which fires a "close" event
             * when it is activated.
             *
             * @extends Button
             * @class CloseButton
             */

            var CloseButton = (function (_Button) {
                _inherits(CloseButton, _Button);

                function CloseButton(player, options) {
                    _classCallCheck(this, CloseButton);

                    _Button.call(this, player, options);
                    this.controlText(options && options.controlText || this.localize('Close'));
                }

                CloseButton.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);
                };

                CloseButton.prototype.handleClick = function handleClick() {
                    this.trigger({type: 'close', bubbles: false});
                };

                return CloseButton;
            })(_button2['default']);

            _component2['default'].registerComponent('CloseButton', CloseButton);
            exports['default'] = CloseButton;
            module.exports = exports['default'];

        }, {"./button": 63, "./component": 65}],
        65: [function (_dereq_, module, exports) {
            /**
             * @file component.js
             *
             * Player Component - Base class for all UI objects
             */

            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _utilsDomJs = _dereq_('./utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFnJs = _dereq_('./utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsGuidJs = _dereq_('./utils/guid.js');

            var Guid = _interopRequireWildcard(_utilsGuidJs);

            var _utilsEventsJs = _dereq_('./utils/events.js');

            var Events = _interopRequireWildcard(_utilsEventsJs);

            var _utilsLogJs = _dereq_('./utils/log.js');

            var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

            var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');

            var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');

            var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

            /**
             * Base UI Component class
             * Components are embeddable UI objects that are represented by both a
             * javascript object and an element in the DOM. They can be children of other
             * components, and can have many children themselves.
             * ```js
             *     // adding a button to the player
             *     var button = player.addChild('button');
             *     button.el(); // -> button element
             * ```
             * ```html
             *     <div class="video-js">
             *       <div class="vjs-button">Button</div>
             *     </div>
             * ```
             * Components are also event targets.
             * ```js
             *     button.on('click', function(){
             *       console.log('Button Clicked!');
             *     });
             *     button.trigger('customevent');
             * ```
             *
             * @param {Object} player  Main Player
             * @param {Object=} options Object of option names and values
             * @param {Function=} ready    Ready callback function
             * @class Component
             */

            var Component = (function () {
                function Component(player, options, ready) {
                    _classCallCheck(this, Component);

                    // The component might be the player itself and we can't pass `this` to super
                    if (!player && this.play) {
                        this.player_ = player = this; // eslint-disable-line
                    } else {
                        this.player_ = player;
                    }

                    // Make a copy of prototype.options_ to protect against overriding defaults
                    this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_);

                    // Updated options with supplied options
                    options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options);

                    // Get ID from options or options element if one is supplied
                    this.id_ = options.id || options.el && options.el.id;

                    // If there was no ID from the options, generate one
                    if (!this.id_) {
                        // Don't require the player ID function in the case of mock players
                        var id = player && player.id && player.id() || 'no_player';

                        this.id_ = id + '_component_' + Guid.newGUID();
                    }

                    this.name_ = options.name || null;

                    // Create element if one wasn't provided in options
                    if (options.el) {
                        this.el_ = options.el;
                    } else if (options.createEl !== false) {
                        this.el_ = this.createEl();
                    }

                    this.children_ = [];
                    this.childIndex_ = {};
                    this.childNameIndex_ = {};

                    // Add any child components in options
                    if (options.initChildren !== false) {
                        this.initChildren();
                    }

                    this.ready(ready);
                    // Don't want to trigger ready here or it will before init is actually
                    // finished for all children that run this constructor

                    if (options.reportTouchActivity !== false) {
                        this.enableTouchActivity();
                    }
                }

                /**
                 * Dispose of the component and all child components
                 *
                 * @method dispose
                 */

                Component.prototype.dispose = function dispose() {
                    this.trigger({type: 'dispose', bubbles: false});

                    // Dispose all children.
                    if (this.children_) {
                        for (var i = this.children_.length - 1; i >= 0; i--) {
                            if (this.children_[i].dispose) {
                                this.children_[i].dispose();
                            }
                        }
                    }

                    // Delete child references
                    this.children_ = null;
                    this.childIndex_ = null;
                    this.childNameIndex_ = null;

                    // Remove all event listeners.
                    this.off();

                    // Remove element from DOM
                    if (this.el_.parentNode) {
                        this.el_.parentNode.removeChild(this.el_);
                    }

                    Dom.removeElData(this.el_);
                    this.el_ = null;
                };

                /**
                 * Return the component's player
                 *
                 * @return {Player}
                 * @method player
                 */

                Component.prototype.player = function player() {
                    return this.player_;
                };

                /**
                 * Deep merge of options objects
                 * Whenever a property is an object on both options objects
                 * the two properties will be merged using mergeOptions.
                 *
                 * ```js
                 *     Parent.prototype.options_ = {
                 *       optionSet: {
                 *         'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },
                 *         'childTwo': {},
                 *         'childThree': {}
                 *       }
                 *     }
                 *     newOptions = {
                 *       optionSet: {
                 *         'childOne': { 'foo': 'baz', 'abc': '123' }
                 *         'childTwo': null,
                 *         'childFour': {}
                 *       }
                 *     }
                 *
                 *     this.options(newOptions);
                 * ```
                 * RESULT
                 * ```js
                 *     {
                 *       optionSet: {
                 *         'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },
                 *         'childTwo': null, // Disabled. Won't be initialized.
                 *         'childThree': {},
                 *         'childFour': {}
                 *       }
                 *     }
                 * ```
                 *
                 * @param  {Object} obj Object of new option values
                 * @return {Object}     A NEW object of this.options_ and obj merged
                 * @method options
                 */

                Component.prototype.options = function options(obj) {
                    _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');

                    if (!obj) {
                        return this.options_;
                    }

                    this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj);
                    return this.options_;
                };

                /**
                 * Get the component's DOM element
                 * ```js
                 *     var domEl = myComponent.el();
                 * ```
                 *
                 * @return {Element}
                 * @method el
                 */

                Component.prototype.el = function el() {
                    return this.el_;
                };

                /**
                 * Create the component's DOM element
                 *
                 * @param  {String=} tagName  Element's node type. e.g. 'div'
                 * @param  {Object=} properties An object of properties that should be set
                 * @param  {Object=} attributes An object of attributes that should be set
                 * @return {Element}
                 * @method createEl
                 */

                Component.prototype.createEl = function createEl(tagName, properties, attributes) {
                    return Dom.createEl(tagName, properties, attributes);
                };

                Component.prototype.localize = function localize(string) {
                    var code = this.player_.language && this.player_.language();
                    var languages = this.player_.languages && this.player_.languages();

                    if (!code || !languages) {
                        return string;
                    }

                    var language = languages[code];

                    if (language && language[string]) {
                        return language[string];
                    }

                    var primaryCode = code.split('-')[0];
                    var primaryLang = languages[primaryCode];

                    if (primaryLang && primaryLang[string]) {
                        return primaryLang[string];
                    }

                    return string;
                };

                /**
                 * Return the component's DOM element where children are inserted.
                 * Will either be the same as el() or a new element defined in createEl().
                 *
                 * @return {Element}
                 * @method contentEl
                 */

                Component.prototype.contentEl = function contentEl() {
                    return this.contentEl_ || this.el_;
                };

                /**
                 * Get the component's ID
                 * ```js
                 *     var id = myComponent.id();
                 * ```
                 *
                 * @return {String}
                 * @method id
                 */

                Component.prototype.id = function id() {
                    return this.id_;
                };

                /**
                 * Get the component's name. The name is often used to reference the component.
                 * ```js
                 *     var name = myComponent.name();
                 * ```
                 *
                 * @return {String}
                 * @method name
                 */

                Component.prototype.name = function name() {
                    return this.name_;
                };

                /**
                 * Get an array of all child components
                 * ```js
                 *     var kids = myComponent.children();
                 * ```
                 *
                 * @return {Array} The children
                 * @method children
                 */

                Component.prototype.children = function children() {
                    return this.children_;
                };

                /**
                 * Returns a child component with the provided ID
                 *
                 * @return {Component}
                 * @method getChildById
                 */

                Component.prototype.getChildById = function getChildById(id) {
                    return this.childIndex_[id];
                };

                /**
                 * Returns a child component with the provided name
                 *
                 * @return {Component}
                 * @method getChild
                 */

                Component.prototype.getChild = function getChild(name) {
                    return this.childNameIndex_[name];
                };

                /**
                 * Adds a child component inside this component
                 * ```js
                 *     myComponent.el();
                 *     // -> <div class='my-component'></div>
                 *     myComponent.children();
                 *     // [empty array]
                 *
                 *     var myButton = myComponent.addChild('MyButton');
                 *     // -> <div class='my-component'><div class="my-button">myButton<div></div>
                 *     // -> myButton === myComponent.children()[0];
                 * ```
                 * Pass in options for child constructors and options for children of the child
                 * ```js
                 *     var myButton = myComponent.addChild('MyButton', {
                 *       text: 'Press Me',
                 *       buttonChildExample: {
                 *         buttonChildOption: true
                 *       }
                 *     });
                 * ```
                 *
                 * @param {String|Component} child The class name or instance of a child to add
                 * @param {Object=} options Options, including options to be passed to children of the child.
                 * @return {Component} The child component (created by this process if a string was used)
                 * @method addChild
                 */

                Component.prototype.addChild = function addChild(child) {
                    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

                    var component = undefined;
                    var componentName = undefined;

                    // If child is a string, create nt with options
                    if (typeof child === 'string') {
                        componentName = child;

                        // Options can also be specified as a boolean, so convert to an empty object if false.
                        if (!options) {
                            options = {};
                        }

                        // Same as above, but true is deprecated so show a warning.
                        if (options === true) {
                            _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');
                            options = {};
                        }

                        // If no componentClass in options, assume componentClass is the name lowercased
                        // (e.g. playButton)
                        var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName);

                        // Set name through options
                        options.name = componentName;

                        // Create a new object & element for this controls set
                        // If there's no .player_, this is a player
                        var ComponentClass = Component.getComponent(componentClassName);

                        if (!ComponentClass) {
                            throw new Error('Component ' + componentClassName + ' does not exist');
                        }

                        // data stored directly on the videojs object may be
                        // misidentified as a component to retain
                        // backwards-compatibility with 4.x. check to make sure the
                        // component class can be instantiated.
                        if (typeof ComponentClass !== 'function') {
                            return null;
                        }

                        component = new ComponentClass(this.player_ || this, options);

                        // child is a component instance
                    } else {
                        component = child;
                    }

                    this.children_.push(component);

                    if (typeof component.id === 'function') {
                        this.childIndex_[component.id()] = component;
                    }

                    // If a name wasn't used to create the component, check if we can use the
                    // name function of the component
                    componentName = componentName || component.name && component.name();

                    if (componentName) {
                        this.childNameIndex_[componentName] = component;
                    }

                    // Add the UI object's element to the container div (box)
                    // Having an element is not required
                    if (typeof component.el === 'function' && component.el()) {
                        this.contentEl().appendChild(component.el());
                    }

                    // Return so it can stored on parent object if desired.
                    return component;
                };

                /**
                 * Remove a child component from this component's list of children, and the
                 * child component's element from this component's element
                 *
                 * @param  {Component} component Component to remove
                 * @method removeChild
                 */

                Component.prototype.removeChild = function removeChild(component) {
                    if (typeof component === 'string') {
                        component = this.getChild(component);
                    }

                    if (!component || !this.children_) {
                        return;
                    }

                    var childFound = false;

                    for (var i = this.children_.length - 1; i >= 0; i--) {
                        if (this.children_[i] === component) {
                            childFound = true;
                            this.children_.splice(i, 1);
                            break;
                        }
                    }

                    if (!childFound) {
                        return;
                    }

                    this.childIndex_[component.id()] = null;
                    this.childNameIndex_[component.name()] = null;

                    var compEl = component.el();

                    if (compEl && compEl.parentNode === this.contentEl()) {
                        this.contentEl().removeChild(component.el());
                    }
                };

                /**
                 * Add and initialize default child components from options
                 * ```js
                 *     // when an instance of MyComponent is created, all children in options
                 *     // will be added to the instance by their name strings and options
                 *     MyComponent.prototype.options_ = {
                 *       children: [
                 *         'myChildComponent'
                 *       ],
                 *       myChildComponent: {
                 *         myChildOption: true
                 *       }
                 *     };
                 *
                 *     // Or when creating the component
                 *     var myComp = new MyComponent(player, {
                 *       children: [
                 *         'myChildComponent'
                 *       ],
                 *       myChildComponent: {
                 *         myChildOption: true
                 *       }
                 *     });
                 * ```
                 * The children option can also be an array of
                 * child options objects (that also include a 'name' key).
                 * This can be used if you have two child components of the
                 * same type that need different options.
                 * ```js
                 *     var myComp = new MyComponent(player, {
                 *       children: [
                 *         'button',
                 *         {
                 *           name: 'button',
                 *           someOtherOption: true
                 *         },
                 *         {
                 *           name: 'button',
                 *           someOtherOption: false
                 *         }
                 *       ]
                 *     });
                 * ```
                 *
                 * @method initChildren
                 */

                Component.prototype.initChildren = function initChildren() {
                    var _this = this;

                    var children = this.options_.children;

                    if (children) {
                        (function () {
                            // `this` is `parent`
                            var parentOptions = _this.options_;

                            var handleAdd = function handleAdd(child) {
                                var name = child.name;
                                var opts = child.opts;

                                // Allow options for children to be set at the parent options
                                // e.g. videojs(id, { controlBar: false });
                                // instead of videojs(id, { children: { controlBar: false });
                                if (parentOptions[name] !== undefined) {
                                    opts = parentOptions[name];
                                }

                                // Allow for disabling default components
                                // e.g. options['children']['posterImage'] = false
                                if (opts === false) {
                                    return;
                                }

                                // Allow options to be passed as a simple boolean if no configuration
                                // is necessary.
                                if (opts === true) {
                                    opts = {};
                                }

                                // We also want to pass the original player options to each component as well so they don't need to
                                // reach back into the player for options later.
                                opts.playerOptions = _this.options_.playerOptions;

                                // Create and add the child component.
                                // Add a direct reference to the child by name on the parent instance.
                                // If two of the same component are used, different names should be supplied
                                // for each
                                var newChild = _this.addChild(name, opts);
                                if (newChild) {
                                    _this[name] = newChild;
                                }
                            };

                            // Allow for an array of children details to passed in the options
                            var workingChildren = undefined;
                            var Tech = Component.getComponent('Tech');

                            if (Array.isArray(children)) {
                                workingChildren = children;
                            } else {
                                workingChildren = Object.keys(children);
                            }

                            workingChildren
                            // children that are in this.options_ but also in workingChildren  would
                            // give us extra children we do not want. So, we want to filter them out.
                                .concat(Object.keys(_this.options_).filter(function (child) {
                                    return !workingChildren.some(function (wchild) {
                                        if (typeof wchild === 'string') {
                                            return child === wchild;
                                        } else {
                                            return child === wchild.name;
                                        }
                                    });
                                })).map(function (child) {
                                var name = undefined,
                                    opts = undefined;

                                if (typeof child === 'string') {
                                    name = child;
                                    opts = children[name] || _this.options_[name] || {};
                                } else {
                                    name = child.name;
                                    opts = child;
                                }

                                return {name: name, opts: opts};
                            }).filter(function (child) {
                                // we have to make sure that child.name isn't in the techOrder since
                                // techs are registerd as Components but can't aren't compatible
                                // See https://github.com/videojs/video.js/issues/2772
                                var c = Component.getComponent(child.opts.componentClass || _utilsToTitleCaseJs2['default'](child.name));
                                return c && !Tech.isTech(c);
                            }).forEach(handleAdd);
                        })();
                    }
                };

                /**
                 * Allows sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                Component.prototype.buildCSSClass = function buildCSSClass() {
                    // Child classes can include a function that does:
                    // return 'CLASS NAME' + this._super();
                    return '';
                };

                /**
                 * Add an event listener to this component's element
                 * ```js
                 *     var myFunc = function(){
                 *       var myComponent = this;
                 *       // Do something when the event is fired
                 *     };
                 *
                 *     myComponent.on('eventType', myFunc);
                 * ```
                 * The context of myFunc will be myComponent unless previously bound.
                 * Alternatively, you can add a listener to another element or component.
                 * ```js
                 *     myComponent.on(otherElement, 'eventName', myFunc);
                 *     myComponent.on(otherComponent, 'eventName', myFunc);
                 * ```
                 * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`
                 * and `otherComponent.on('eventName', myFunc)` is that this way the listeners
                 * will be automatically cleaned up when either component is disposed.
                 * It will also bind myComponent as the context of myFunc.
                 * **NOTE**: When using this on elements in the page other than window
                 * and document (both permanent), if you remove the element from the DOM
                 * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up
                 * references to it and allow the browser to garbage collect it.
                 *
                 * @param  {String|Component} first   The event type or other component
                 * @param  {Function|String}      second  The event handler or event type
                 * @param  {Function}             third   The event handler
                 * @return {Component}
                 * @method on
                 */

                Component.prototype.on = function on(first, second, third) {
                    var _this2 = this;

                    if (typeof first === 'string' || Array.isArray(first)) {
                        Events.on(this.el_, first, Fn.bind(this, second));

                        // Targeting another component or element
                    } else {
                        (function () {
                            var target = first;
                            var type = second;
                            var fn = Fn.bind(_this2, third);

                            // When this component is disposed, remove the listener from the other component
                            var removeOnDispose = function removeOnDispose() {
                                return _this2.off(target, type, fn);
                            };

                            // Use the same function ID so we can remove it later it using the ID
                            // of the original listener
                            removeOnDispose.guid = fn.guid;
                            _this2.on('dispose', removeOnDispose);

                            // If the other component is disposed first we need to clean the reference
                            // to the other component in this component's removeOnDispose listener
                            // Otherwise we create a memory leak.
                            var cleanRemover = function cleanRemover() {
                                return _this2.off('dispose', removeOnDispose);
                            };

                            // Add the same function ID so we can easily remove it later
                            cleanRemover.guid = fn.guid;

                            // Check if this is a DOM node
                            if (first.nodeName) {
                                // Add the listener to the other element
                                Events.on(target, type, fn);
                                Events.on(target, 'dispose', cleanRemover);

                                // Should be a component
                                // Not using `instanceof Component` because it makes mock players difficult
                            } else if (typeof first.on === 'function') {
                                // Add the listener to the other component
                                target.on(type, fn);
                                target.on('dispose', cleanRemover);
                            }
                        })();
                    }

                    return this;
                };

                /**
                 * Remove an event listener from this component's element
                 * ```js
                 *     myComponent.off('eventType', myFunc);
                 * ```
                 * If myFunc is excluded, ALL listeners for the event type will be removed.
                 * If eventType is excluded, ALL listeners will be removed from the component.
                 * Alternatively you can use `off` to remove listeners that were added to other
                 * elements or components using `myComponent.on(otherComponent...`.
                 * In this case both the event type and listener function are REQUIRED.
                 * ```js
                 *     myComponent.off(otherElement, 'eventType', myFunc);
                 *     myComponent.off(otherComponent, 'eventType', myFunc);
                 * ```
                 *
                 * @param  {String=|Component}  first  The event type or other component
                 * @param  {Function=|String}       second The listener function or event type
                 * @param  {Function=}              third  The listener for other component
                 * @return {Component}
                 * @method off
                 */

                Component.prototype.off = function off(first, second, third) {
                    if (!first || typeof first === 'string' || Array.isArray(first)) {
                        Events.off(this.el_, first, second);
                    } else {
                        var target = first;
                        var type = second;
                        // Ensure there's at least a guid, even if the function hasn't been used
                        var fn = Fn.bind(this, third);

                        // Remove the dispose listener on this component,
                        // which was given the same guid as the event listener
                        this.off('dispose', fn);

                        if (first.nodeName) {
                            // Remove the listener
                            Events.off(target, type, fn);
                            // Remove the listener for cleaning the dispose listener
                            Events.off(target, 'dispose', fn);
                        } else {
                            target.off(type, fn);
                            target.off('dispose', fn);
                        }
                    }

                    return this;
                };

                /**
                 * Add an event listener to be triggered only once and then removed
                 * ```js
                 *     myComponent.one('eventName', myFunc);
                 * ```
                 * Alternatively you can add a listener to another element or component
                 * that will be triggered only once.
                 * ```js
                 *     myComponent.one(otherElement, 'eventName', myFunc);
                 *     myComponent.one(otherComponent, 'eventName', myFunc);
                 * ```
                 *
                 * @param  {String|Component}  first   The event type or other component
                 * @param  {Function|String}       second  The listener function or event type
                 * @param  {Function=}             third   The listener function for other component
                 * @return {Component}
                 * @method one
                 */

                Component.prototype.one = function one(first, second, third) {
                    var _this3 = this,
                        _arguments = arguments;

                    if (typeof first === 'string' || Array.isArray(first)) {
                        Events.one(this.el_, first, Fn.bind(this, second));
                    } else {
                        (function () {
                            var target = first;
                            var type = second;
                            var fn = Fn.bind(_this3, third);

                            var newFunc = function newFunc() {
                                _this3.off(target, type, newFunc);
                                fn.apply(null, _arguments);
                            };

                            // Keep the same function ID so we can remove it later
                            newFunc.guid = fn.guid;

                            _this3.on(target, type, newFunc);
                        })();
                    }

                    return this;
                };

                /**
                 * Trigger an event on an element
                 * ```js
                 *     myComponent.trigger('eventName');
                 *     myComponent.trigger({'type':'eventName'});
                 *     myComponent.trigger('eventName', {data: 'some data'});
                 *     myComponent.trigger({'type':'eventName'}, {data: 'some data'});
                 * ```
                 *
                 * @param  {Event|Object|String} event  A string (the type) or an event object with a type attribute
                 * @param  {Object} [hash] data hash to pass along with the event
                 * @return {Component}       self
                 * @method trigger
                 */

                Component.prototype.trigger = function trigger(event, hash) {
                    Events.trigger(this.el_, event, hash);
                    return this;
                };

                /**
                 * Bind a listener to the component's ready state.
                 * Different from event listeners in that if the ready event has already happened
                 * it will trigger the function immediately.
                 *
                 * @param  {Function} fn Ready listener
                 * @param  {Boolean} sync Exec the listener synchronously if component is ready
                 * @return {Component}
                 * @method ready
                 */

                Component.prototype.ready = function ready(fn) {
                    var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1];

                    if (fn) {
                        if (this.isReady_) {
                            if (sync) {
                                fn.call(this);
                            } else {
                                // Call the function asynchronously by default for consistency
                                this.setTimeout(fn, 1);
                            }
                        } else {
                            this.readyQueue_ = this.readyQueue_ || [];
                            this.readyQueue_.push(fn);
                        }
                    }
                    return this;
                };

                /**
                 * Trigger the ready listeners
                 *
                 * @return {Component}
                 * @method triggerReady
                 */

                Component.prototype.triggerReady = function triggerReady() {
                    this.isReady_ = true;

                    // Ensure ready is triggerd asynchronously
                    this.setTimeout(function () {
                        var readyQueue = this.readyQueue_;

                        // Reset Ready Queue
                        this.readyQueue_ = [];

                        if (readyQueue && readyQueue.length > 0) {
                            readyQueue.forEach(function (fn) {
                                fn.call(this);
                            }, this);
                        }

                        // Allow for using event listeners also
                        this.trigger('ready');
                    }, 1);
                };

                /**
                 * Finds a single DOM element matching `selector` within the component's
                 * `contentEl` or another custom context.
                 *
                 * @method $
                 * @param  {String} selector
                 *         A valid CSS selector, which will be passed to `querySelector`.
                 *
                 * @param  {Element|String} [context=document]
                 *         A DOM element within which to query. Can also be a selector
                 *         string in which case the first matching element will be used
                 *         as context. If missing (or no element matches selector), falls
                 *         back to `document`.
                 *
                 * @return {Element|null}
                 */

                Component.prototype.$ = function $(selector, context) {
                    return Dom.$(selector, context || this.contentEl());
                };

                /**
                 * Finds a all DOM elements matching `selector` within the component's
                 * `contentEl` or another custom context.
                 *
                 * @method $$
                 * @param  {String} selector
                 *         A valid CSS selector, which will be passed to `querySelectorAll`.
                 *
                 * @param  {Element|String} [context=document]
                 *         A DOM element within which to query. Can also be a selector
                 *         string in which case the first matching element will be used
                 *         as context. If missing (or no element matches selector), falls
                 *         back to `document`.
                 *
                 * @return {NodeList}
                 */

                Component.prototype.$$ = function $$(selector, context) {
                    return Dom.$$(selector, context || this.contentEl());
                };

                /**
                 * Check if a component's element has a CSS class name
                 *
                 * @param {String} classToCheck Classname to check
                 * @return {Component}
                 * @method hasClass
                 */

                Component.prototype.hasClass = function hasClass(classToCheck) {
                    return Dom.hasElClass(this.el_, classToCheck);
                };

                /**
                 * Add a CSS class name to the component's element
                 *
                 * @param {String} classToAdd Classname to add
                 * @return {Component}
                 * @method addClass
                 */

                Component.prototype.addClass = function addClass(classToAdd) {
                    Dom.addElClass(this.el_, classToAdd);
                    return this;
                };

                /**
                 * Remove a CSS class name from the component's element
                 *
                 * @param {String} classToRemove Classname to remove
                 * @return {Component}
                 * @method removeClass
                 */

                Component.prototype.removeClass = function removeClass(classToRemove) {
                    Dom.removeElClass(this.el_, classToRemove);
                    return this;
                };

                /**
                 * Add or remove a CSS class name from the component's element
                 *
                 * @param  {String} classToToggle
                 * @param  {Boolean|Function} [predicate]
                 *         Can be a function that returns a Boolean. If `true`, the class
                 *         will be added; if `false`, the class will be removed. If not
                 *         given, the class will be added if not present and vice versa.
                 *
                 * @return {Component}
                 * @method toggleClass
                 */

                Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
                    Dom.toggleElClass(this.el_, classToToggle, predicate);
                    return this;
                };

                /**
                 * Show the component element if hidden
                 *
                 * @return {Component}
                 * @method show
                 */

                Component.prototype.show = function show() {
                    this.removeClass('vjs-hidden');
                    return this;
                };

                /**
                 * Hide the component element if currently showing
                 *
                 * @return {Component}
                 * @method hide
                 */

                Component.prototype.hide = function hide() {
                    this.addClass('vjs-hidden');
                    return this;
                };

                /**
                 * Lock an item in its visible state
                 * To be used with fadeIn/fadeOut.
                 *
                 * @return {Component}
                 * @private
                 * @method lockShowing
                 */

                Component.prototype.lockShowing = function lockShowing() {
                    this.addClass('vjs-lock-showing');
                    return this;
                };

                /**
                 * Unlock an item to be hidden
                 * To be used with fadeIn/fadeOut.
                 *
                 * @return {Component}
                 * @private
                 * @method unlockShowing
                 */

                Component.prototype.unlockShowing = function unlockShowing() {
                    this.removeClass('vjs-lock-showing');
                    return this;
                };

                /**
                 * Set or get the width of the component (CSS values)
                 * Setting the video tag dimension values only works with values in pixels.
                 * Percent values will not work.
                 * Some percents can be used, but width()/height() will return the number + %,
                 * not the actual computed width/height.
                 *
                 * @param  {Number|String=} num   Optional width number
                 * @param  {Boolean} skipListeners Skip the 'resize' event trigger
                 * @return {Component} This component, when setting the width
                 * @return {Number|String} The width, when getting
                 * @method width
                 */

                Component.prototype.width = function width(num, skipListeners) {
                    return this.dimension('width', num, skipListeners);
                };

                /**
                 * Get or set the height of the component (CSS values)
                 * Setting the video tag dimension values only works with values in pixels.
                 * Percent values will not work.
                 * Some percents can be used, but width()/height() will return the number + %,
                 * not the actual computed width/height.
                 *
                 * @param  {Number|String=} num     New component height
                 * @param  {Boolean=} skipListeners Skip the resize event trigger
                 * @return {Component} This component, when setting the height
                 * @return {Number|String} The height, when getting
                 * @method height
                 */

                Component.prototype.height = function height(num, skipListeners) {
                    return this.dimension('height', num, skipListeners);
                };

                /**
                 * Set both width and height at the same time
                 *
                 * @param  {Number|String} width Width of player
                 * @param  {Number|String} height Height of player
                 * @return {Component} The component
                 * @method dimensions
                 */

                Component.prototype.dimensions = function dimensions(width, height) {
                    // Skip resize listeners on width for optimization
                    return this.width(width, true).height(height);
                };

                /**
                 * Get or set width or height
                 * This is the shared code for the width() and height() methods.
                 * All for an integer, integer + 'px' or integer + '%';
                 * Known issue: Hidden elements officially have a width of 0. We're defaulting
                 * to the style.width value and falling back to computedStyle which has the
                 * hidden element issue. Info, but probably not an efficient fix:
                 * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/
                 *
                 * @param  {String} widthOrHeight  'width' or 'height'
                 * @param  {Number|String=} num     New dimension
                 * @param  {Boolean=} skipListeners Skip resize event trigger
                 * @return {Component} The component if a dimension was set
                 * @return {Number|String} The dimension if nothing was set
                 * @private
                 * @method dimension
                 */

                Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
                    if (num !== undefined) {
                        // Set to zero if null or literally NaN (NaN !== NaN)
                        if (num === null || num !== num) {
                            num = 0;
                        }

                        // Check if using css width/height (% or px) and adjust
                        if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
                            this.el_.style[widthOrHeight] = num;
                        } else if (num === 'auto') {
                            this.el_.style[widthOrHeight] = '';
                        } else {
                            this.el_.style[widthOrHeight] = num + 'px';
                        }

                        // skipListeners allows us to avoid triggering the resize event when setting both width and height
                        if (!skipListeners) {
                            this.trigger('resize');
                        }

                        // Return component
                        return this;
                    }

                    // Not setting a value, so getting it
                    // Make sure element exists
                    if (!this.el_) {
                        return 0;
                    }

                    // Get dimension value from style
                    var val = this.el_.style[widthOrHeight];
                    var pxIndex = val.indexOf('px');

                    if (pxIndex !== -1) {
                        // Return the pixel value with no 'px'
                        return parseInt(val.slice(0, pxIndex), 10);
                    }

                    // No px so using % or no style was set, so falling back to offsetWidth/height
                    // If component has display:none, offset will return 0
                    // TODO: handle display:none and no dimension style using px
                    return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10);
                };

                /**
                 * Emit 'tap' events when touch events are supported
                 * This is used to support toggling the controls through a tap on the video.
                 * We're requiring them to be enabled because otherwise every component would
                 * have this extra overhead unnecessarily, on mobile devices where extra
                 * overhead is especially bad.
                 *
                 * @private
                 * @method emitTapEvents
                 */

                Component.prototype.emitTapEvents = function emitTapEvents() {
                    // Track the start time so we can determine how long the touch lasted
                    var touchStart = 0;
                    var firstTouch = null;

                    // Maximum movement allowed during a touch event to still be considered a tap
                    // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.
                    var tapMovementThreshold = 10;

                    // The maximum length a touch can be while still being considered a tap
                    var touchTimeThreshold = 200;

                    var couldBeTap = undefined;

                    this.on('touchstart', function (event) {
                        // If more than one finger, don't consider treating this as a click
                        if (event.touches.length === 1) {
                            // Copy the touches object to prevent modifying the original
                            firstTouch = _objectAssign2['default']({}, event.touches[0]);
                            // Record start time so we can detect a tap vs. "touch and hold"
                            touchStart = new Date().getTime();
                            // Reset couldBeTap tracking
                            couldBeTap = true;
                        }
                    });

                    this.on('touchmove', function (event) {
                        // If more than one finger, don't consider treating this as a click
                        if (event.touches.length > 1) {
                            couldBeTap = false;
                        } else if (firstTouch) {
                            // Some devices will throw touchmoves for all but the slightest of taps.
                            // So, if we moved only a small distance, this could still be a tap
                            var xdiff = event.touches[0].pageX - firstTouch.pageX;
                            var ydiff = event.touches[0].pageY - firstTouch.pageY;
                            var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);

                            if (touchDistance > tapMovementThreshold) {
                                couldBeTap = false;
                            }
                        }
                    });

                    var noTap = function noTap() {
                        couldBeTap = false;
                    };

                    // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
                    this.on('touchleave', noTap);
                    this.on('touchcancel', noTap);

                    // When the touch ends, measure how long it took and trigger the appropriate
                    // event
                    this.on('touchend', function (event) {
                        firstTouch = null;
                        // Proceed only if the touchmove/leave/cancel event didn't happen
                        if (couldBeTap === true) {
                            // Measure how long the touch lasted
                            var touchTime = new Date().getTime() - touchStart;

                            // Make sure the touch was less than the threshold to be considered a tap
                            if (touchTime < touchTimeThreshold) {
                                // Don't let browser turn this into a click
                                event.preventDefault();
                                this.trigger('tap');
                                // It may be good to copy the touchend event object and change the
                                // type to tap, if the other event properties aren't exact after
                                // Events.fixEvent runs (e.g. event.target)
                            }
                        }
                    });
                };

                /**
                 * Report user touch activity when touch events occur
                 * User activity is used to determine when controls should show/hide. It's
                 * relatively simple when it comes to mouse events, because any mouse event
                 * should show the controls. So we capture mouse events that bubble up to the
                 * player and report activity when that happens.
                 * With touch events it isn't as easy. We can't rely on touch events at the
                 * player level, because a tap (touchstart + touchend) on the video itself on
                 * mobile devices is meant to turn controls off (and on). User activity is
                 * checked asynchronously, so what could happen is a tap event on the video
                 * turns the controls off, then the touchend event bubbles up to the player,
                 * which if it reported user activity, would turn the controls right back on.
                 * (We also don't want to completely block touch events from bubbling up)
                 * Also a touchmove, touch+hold, and anything other than a tap is not supposed
                 * to turn the controls back on on a mobile device.
                 * Here we're setting the default component behavior to report user activity
                 * whenever touch events happen, and this can be turned off by components that
                 * want touch events to act differently.
                 *
                 * @method enableTouchActivity
                 */

                Component.prototype.enableTouchActivity = function enableTouchActivity() {
                    // Don't continue if the root player doesn't support reporting user activity
                    if (!this.player() || !this.player().reportUserActivity) {
                        return;
                    }

                    // listener for reporting that the user is active
                    var report = Fn.bind(this.player(), this.player().reportUserActivity);

                    var touchHolding = undefined;

                    this.on('touchstart', function () {
                        report();
                        // For as long as the they are touching the device or have their mouse down,
                        // we consider them active even if they're not moving their finger or mouse.
                        // So we want to continue to update that they are active
                        this.clearInterval(touchHolding);
                        // report at the same interval as activityCheck
                        touchHolding = this.setInterval(report, 250);
                    });

                    var touchEnd = function touchEnd(event) {
                        report();
                        // stop the interval that maintains activity if the touch is holding
                        this.clearInterval(touchHolding);
                    };

                    this.on('touchmove', report);
                    this.on('touchend', touchEnd);
                    this.on('touchcancel', touchEnd);
                };

                /**
                 * Creates timeout and sets up disposal automatically.
                 *
                 * @param {Function} fn The function to run after the timeout.
                 * @param {Number} timeout Number of ms to delay before executing specified function.
                 * @return {Number} Returns the timeout ID
                 * @method setTimeout
                 */

                Component.prototype.setTimeout = function setTimeout(fn, timeout) {
                    fn = Fn.bind(this, fn);

                    // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.
                    var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout);

                    var disposeFn = function disposeFn() {
                        this.clearTimeout(timeoutId);
                    };

                    disposeFn.guid = 'vjs-timeout-' + timeoutId;

                    this.on('dispose', disposeFn);

                    return timeoutId;
                };

                /**
                 * Clears a timeout and removes the associated dispose listener
                 *
                 * @param {Number} timeoutId The id of the timeout to clear
                 * @return {Number} Returns the timeout ID
                 * @method clearTimeout
                 */

                Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
                    _globalWindow2['default'].clearTimeout(timeoutId);

                    var disposeFn = function disposeFn() {
                    };

                    disposeFn.guid = 'vjs-timeout-' + timeoutId;

                    this.off('dispose', disposeFn);

                    return timeoutId;
                };

                /**
                 * Creates an interval and sets up disposal automatically.
                 *
                 * @param {Function} fn The function to run every N seconds.
                 * @param {Number} interval Number of ms to delay before executing specified function.
                 * @return {Number} Returns the interval ID
                 * @method setInterval
                 */

                Component.prototype.setInterval = function setInterval(fn, interval) {
                    fn = Fn.bind(this, fn);

                    var intervalId = _globalWindow2['default'].setInterval(fn, interval);

                    var disposeFn = function disposeFn() {
                        this.clearInterval(intervalId);
                    };

                    disposeFn.guid = 'vjs-interval-' + intervalId;

                    this.on('dispose', disposeFn);

                    return intervalId;
                };

                /**
                 * Clears an interval and removes the associated dispose listener
                 *
                 * @param {Number} intervalId The id of the interval to clear
                 * @return {Number} Returns the interval ID
                 * @method clearInterval
                 */

                Component.prototype.clearInterval = function clearInterval(intervalId) {
                    _globalWindow2['default'].clearInterval(intervalId);

                    var disposeFn = function disposeFn() {
                    };

                    disposeFn.guid = 'vjs-interval-' + intervalId;

                    this.off('dispose', disposeFn);

                    return intervalId;
                };

                /**
                 * Registers a component
                 *
                 * @param {String} name Name of the component to register
                 * @param {Object} comp The component to register
                 * @static
                 * @method registerComponent
                 */

                Component.registerComponent = function registerComponent(name, comp) {
                    if (!Component.components_) {
                        Component.components_ = {};
                    }

                    Component.components_[name] = comp;
                    return comp;
                };

                /**
                 * Gets a component by name
                 *
                 * @param {String} name Name of the component to get
                 * @return {Component}
                 * @static
                 * @method getComponent
                 */

                Component.getComponent = function getComponent(name) {
                    if (Component.components_ && Component.components_[name]) {
                        return Component.components_[name];
                    }

                    if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
                        _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
                        return _globalWindow2['default'].videojs[name];
                    }
                };

                /**
                 * Sets up the constructor using the supplied init method
                 * or uses the init of the parent object
                 *
                 * @param {Object} props An object of properties
                 * @static
                 * @deprecated
                 * @method extend
                 */

                Component.extend = function extend(props) {
                    props = props || {};

                    _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');

                    // Set up the constructor using the supplied init method
                    // or using the init of the parent object
                    // Make sure to check the unobfuscated version for external libs
                    var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {
                    };
                    // In Resig's simple class inheritance (previously used) the constructor
                    //  is a function that calls `this.init.apply(arguments)`
                    // However that would prevent us from using `ParentObject.call(this);`
                    //  in a Child constructor because the `this` in `this.init`
                    //  would still refer to the Child and cause an infinite loop.
                    // We would instead have to do
                    //    `ParentObject.prototype.init.apply(this, arguments);`
                    //  Bleh. We're not creating a _super() function, so it's good to keep
                    //  the parent constructor reference simple.
                    var subObj = function subObj() {
                        init.apply(this, arguments);
                    };

                    // Inherit from this object's prototype
                    subObj.prototype = Object.create(this.prototype);
                    // Reset the constructor property for subObj otherwise
                    // instances of subObj would have the constructor of the parent Object
                    subObj.prototype.constructor = subObj;

                    // Make the class extendable
                    subObj.extend = Component.extend;

                    // Extend subObj's prototype with functions and other properties from props
                    for (var _name in props) {
                        if (props.hasOwnProperty(_name)) {
                            subObj.prototype[_name] = props[_name];
                        }
                    }

                    return subObj;
                };

                return Component;
            })();

            Component.registerComponent('Component', Component);
            exports['default'] = Component;
            module.exports = exports['default'];

        }, {
            "./utils/dom.js": 128,
            "./utils/events.js": 129,
            "./utils/fn.js": 130,
            "./utils/guid.js": 132,
            "./utils/log.js": 133,
            "./utils/merge-options.js": 134,
            "./utils/to-title-case.js": 137,
            "global/window": 2,
            "object.assign": 45
        }],
        66: [function (_dereq_, module, exports) {
            /**
             * @file control-bar.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

// Required children

            var _playToggleJs = _dereq_('./play-toggle.js');

            var _playToggleJs2 = _interopRequireDefault(_playToggleJs);

            var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js');

            var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs);

            var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js');

            var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs);

            var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js');

            var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs);

            var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js');

            var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs);

            var _liveDisplayJs = _dereq_('./live-display.js');

            var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs);

            var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js');

            var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs);

            var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js');

            var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs);

            var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js');

            var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs);

            var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js');

            var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs);

            var _muteToggleJs = _dereq_('./mute-toggle.js');

            var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);

            var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js');

            var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs);

            var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js');

            var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs);

            var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js');

            var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs);

            var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js');

            var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs);

            var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js');

            var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs);

            /**
             * Container of main controls
             *
             * @extends Component
             * @class ControlBar
             */

            var ControlBar = (function (_Component) {
                _inherits(ControlBar, _Component);

                function ControlBar() {
                    _classCallCheck(this, ControlBar);

                    _Component.apply(this, arguments);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                ControlBar.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-control-bar'
                    });
                };

                return ControlBar;
            })(_componentJs2['default']);

            ControlBar.prototype.options_ = {
                loadEvent: 'play',
                children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'subtitlesButton', 'captionsButton', 'fullscreenToggle']
            };

            _componentJs2['default'].registerComponent('ControlBar', ControlBar);
            exports['default'] = ControlBar;
            module.exports = exports['default'];

        }, {
            "../component.js": 65,
            "./fullscreen-toggle.js": 67,
            "./live-display.js": 68,
            "./mute-toggle.js": 69,
            "./play-toggle.js": 70,
            "./playback-rate-menu/playback-rate-menu-button.js": 71,
            "./progress-control/progress-control.js": 76,
            "./spacer-controls/custom-control-spacer.js": 78,
            "./text-track-controls/captions-button.js": 81,
            "./text-track-controls/chapters-button.js": 82,
            "./text-track-controls/subtitles-button.js": 85,
            "./time-controls/current-time-display.js": 88,
            "./time-controls/duration-display.js": 89,
            "./time-controls/remaining-time-display.js": 90,
            "./time-controls/time-divider.js": 91,
            "./volume-control/volume-control.js": 93,
            "./volume-menu-button.js": 95
        }],
        67: [function (_dereq_, module, exports) {
            /**
             * @file fullscreen-toggle.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _buttonJs = _dereq_('../button.js');

            var _buttonJs2 = _interopRequireDefault(_buttonJs);

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * Toggle fullscreen video
             *
             * @extends Button
             * @class FullscreenToggle
             */

            var FullscreenToggle = (function (_Button) {
                _inherits(FullscreenToggle, _Button);

                function FullscreenToggle() {
                    _classCallCheck(this, FullscreenToggle);

                    _Button.apply(this, arguments);
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
                };

                /**
                 * Handles click for full screen
                 *
                 * @method handleClick
                 */

                FullscreenToggle.prototype.handleClick = function handleClick() {
                    if (!this.player_.isFullscreen()) {
                        this.player_.requestFullscreen();
                        this.controlText('Non-Fullscreen');
                    } else {
                        this.player_.exitFullscreen();
                        this.controlText('Fullscreen');
                    }
                };

                return FullscreenToggle;
            })(_buttonJs2['default']);

            FullscreenToggle.prototype.controlText_ = 'Fullscreen';

            _componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
            exports['default'] = FullscreenToggle;
            module.exports = exports['default'];

        }, {"../button.js": 63, "../component.js": 65}],
        68: [function (_dereq_, module, exports) {
            /**
             * @file live-display.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _component = _dereq_('../component');

            var _component2 = _interopRequireDefault(_component);

            var _utilsDomJs = _dereq_('../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            /**
             * Displays the live indicator
             * TODO - Future make it click to snap to live
             *
             * @extends Component
             * @class LiveDisplay
             */

            var LiveDisplay = (function (_Component) {
                _inherits(LiveDisplay, _Component);

                function LiveDisplay(player, options) {
                    _classCallCheck(this, LiveDisplay);

                    _Component.call(this, player, options);

                    this.updateShowing();
                    this.on(this.player(), 'durationchange', this.updateShowing);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                LiveDisplay.prototype.createEl = function createEl() {
                    var el = _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-live-control vjs-control'
                    });

                    this.contentEl_ = Dom.createEl('div', {
                        className: 'vjs-live-display',
                        innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')
                    }, {
                        'aria-live': 'off'
                    });

                    el.appendChild(this.contentEl_);
                    return el;
                };

                LiveDisplay.prototype.updateShowing = function updateShowing() {
                    if (this.player().duration() === Infinity) {
                        this.show();
                    } else {
                        this.hide();
                    }
                };

                return LiveDisplay;
            })(_component2['default']);

            _component2['default'].registerComponent('LiveDisplay', LiveDisplay);
            exports['default'] = LiveDisplay;
            module.exports = exports['default'];

        }, {"../component": 65, "../utils/dom.js": 128}],
        69: [function (_dereq_, module, exports) {
            /**
             * @file mute-toggle.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _button = _dereq_('../button');

            var _button2 = _interopRequireDefault(_button);

            var _component = _dereq_('../component');

            var _component2 = _interopRequireDefault(_component);

            var _utilsDomJs = _dereq_('../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            /**
             * A button component for muting the audio
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Button
             * @class MuteToggle
             */

            var MuteToggle = (function (_Button) {
                _inherits(MuteToggle, _Button);

                function MuteToggle(player, options) {
                    _classCallCheck(this, MuteToggle);

                    _Button.call(this, player, options);

                    this.on(player, 'volumechange', this.update);

                    // hide mute toggle if the current tech doesn't support volume control
                    if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
                        this.addClass('vjs-hidden');
                    }

                    this.on(player, 'loadstart', function () {
                        this.update(); // We need to update the button to account for a default muted state.

                        if (player.tech_['featuresVolumeControl'] === false) {
                            this.addClass('vjs-hidden');
                        } else {
                            this.removeClass('vjs-hidden');
                        }
                    });
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
                };

                /**
                 * Handle click on mute
                 *
                 * @method handleClick
                 */

                MuteToggle.prototype.handleClick = function handleClick() {
                    this.player_.muted(this.player_.muted() ? false : true);
                };

                /**
                 * Update volume
                 *
                 * @method update
                 */

                MuteToggle.prototype.update = function update() {
                    var vol = this.player_.volume(),
                        level = 3;

                    if (vol === 0 || this.player_.muted()) {
                        level = 0;
                    } else if (vol < 0.33) {
                        level = 1;
                    } else if (vol < 0.67) {
                        level = 2;
                    }

                    // Don't rewrite the button text if the actual text doesn't change.
                    // This causes unnecessary and confusing information for screen reader users.
                    // This check is needed because this function gets called every time the volume level is changed.
                    var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
                    var localizedMute = this.localize(toMute);
                    if (this.controlText() !== localizedMute) {
                        this.controlText(localizedMute);
                    }

                    /* TODO improve muted icon classes */
                    for (var i = 0; i < 4; i++) {
                        Dom.removeElClass(this.el_, 'vjs-vol-' + i);
                    }
                    Dom.addElClass(this.el_, 'vjs-vol-' + level);
                };

                return MuteToggle;
            })(_button2['default']);

            MuteToggle.prototype.controlText_ = 'Mute';

            _component2['default'].registerComponent('MuteToggle', MuteToggle);
            exports['default'] = MuteToggle;
            module.exports = exports['default'];

        }, {"../button": 63, "../component": 65, "../utils/dom.js": 128}],
        70: [function (_dereq_, module, exports) {
            /**
             * @file play-toggle.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _buttonJs = _dereq_('../button.js');

            var _buttonJs2 = _interopRequireDefault(_buttonJs);

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * Button to toggle between play and pause
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Button
             * @class PlayToggle
             */

            var PlayToggle = (function (_Button) {
                _inherits(PlayToggle, _Button);

                function PlayToggle(player, options) {
                    _classCallCheck(this, PlayToggle);

                    _Button.call(this, player, options);

                    this.on(player, 'play', this.handlePlay);
                    this.on(player, 'pause', this.handlePause);
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
                };

                /**
                 * Handle click to toggle between play and pause
                 *
                 * @method handleClick
                 */

                PlayToggle.prototype.handleClick = function handleClick() {
                    if (this.player_.paused()) {
                        this.player_.play();
                    } else {
                        this.player_.pause();
                    }
                };

                /**
                 * Add the vjs-playing class to the element so it can change appearance
                 *
                 * @method handlePlay
                 */

                PlayToggle.prototype.handlePlay = function handlePlay() {
                    this.removeClass('vjs-paused');
                    this.addClass('vjs-playing');
                    this.controlText('Pause'); // change the button text to "Pause"
                };

                /**
                 * Add the vjs-paused class to the element so it can change appearance
                 *
                 * @method handlePause
                 */

                PlayToggle.prototype.handlePause = function handlePause() {
                    this.removeClass('vjs-playing');
                    this.addClass('vjs-paused');
                    this.controlText('Play'); // change the button text to "Play"
                };

                return PlayToggle;
            })(_buttonJs2['default']);

            PlayToggle.prototype.controlText_ = 'Play';

            _componentJs2['default'].registerComponent('PlayToggle', PlayToggle);
            exports['default'] = PlayToggle;
            module.exports = exports['default'];

        }, {"../button.js": 63, "../component.js": 65}],
        71: [function (_dereq_, module, exports) {
            /**
             * @file playback-rate-menu-button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');

            var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

            var _menuMenuJs = _dereq_('../../menu/menu.js');

            var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

            var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js');

            var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsDomJs = _dereq_('../../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            /**
             * The component for controlling the playback rate
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends MenuButton
             * @class PlaybackRateMenuButton
             */

            var PlaybackRateMenuButton = (function (_MenuButton) {
                _inherits(PlaybackRateMenuButton, _MenuButton);

                function PlaybackRateMenuButton(player, options) {
                    _classCallCheck(this, PlaybackRateMenuButton);

                    _MenuButton.call(this, player, options);

                    this.updateVisibility();
                    this.updateLabel();

                    this.on(player, 'loadstart', this.updateVisibility);
                    this.on(player, 'ratechange', this.updateLabel);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                PlaybackRateMenuButton.prototype.createEl = function createEl() {
                    var el = _MenuButton.prototype.createEl.call(this);

                    this.labelEl_ = Dom.createEl('div', {
                        className: 'vjs-playback-rate-value',
                        innerHTML: 1.0
                    });

                    el.appendChild(this.labelEl_);

                    return el;
                };

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
                };

                /**
                 * Create the playback rate menu
                 *
                 * @return {Menu} Menu object populated with items
                 * @method createMenu
                 */

                PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
                    var menu = new _menuMenuJs2['default'](this.player());
                    var rates = this.playbackRates();

                    if (rates) {
                        for (var i = rates.length - 1; i >= 0; i--) {
                            menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), {'rate': rates[i] + 'x'}));
                        }
                    }

                    return menu;
                };

                /**
                 * Updates ARIA accessibility attributes
                 *
                 * @method updateARIAAttributes
                 */

                PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
                    // Current playback rate
                    this.el().setAttribute('aria-valuenow', this.player().playbackRate());
                };

                /**
                 * Handle menu item click
                 *
                 * @method handleClick
                 */

                PlaybackRateMenuButton.prototype.handleClick = function handleClick() {
                    // select next rate option
                    var currentRate = this.player().playbackRate();
                    var rates = this.playbackRates();

                    // this will select first one if the last one currently selected
                    var newRate = rates[0];
                    for (var i = 0; i < rates.length; i++) {
                        if (rates[i] > currentRate) {
                            newRate = rates[i];
                            break;
                        }
                    }
                    this.player().playbackRate(newRate);
                };

                /**
                 * Get possible playback rates
                 *
                 * @return {Array} Possible playback rates
                 * @method playbackRates
                 */

                PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
                    return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates'];
                };

                /**
                 * Get supported playback rates
                 *
                 * @return {Array} Supported playback rates
                 * @method playbackRateSupported
                 */

                PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
                    return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0;
                };

                /**
                 * Hide playback rate controls when they're no playback rate options to select
                 *
                 * @method updateVisibility
                 */

                PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() {
                    if (this.playbackRateSupported()) {
                        this.removeClass('vjs-hidden');
                    } else {
                        this.addClass('vjs-hidden');
                    }
                };

                /**
                 * Update button label when rate changed
                 *
                 * @method updateLabel
                 */

                PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() {
                    if (this.playbackRateSupported()) {
                        this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
                    }
                };

                return PlaybackRateMenuButton;
            })(_menuMenuButtonJs2['default']);

            PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';

            _componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
            exports['default'] = PlaybackRateMenuButton;
            module.exports = exports['default'];

        }, {
            "../../component.js": 65,
            "../../menu/menu-button.js": 102,
            "../../menu/menu.js": 104,
            "../../utils/dom.js": 128,
            "./playback-rate-menu-item.js": 72
        }],
        72: [function (_dereq_, module, exports) {
            /**
             * @file playback-rate-menu-item.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

            var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * The specific menu item type for selecting a playback rate
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends MenuItem
             * @class PlaybackRateMenuItem
             */

            var PlaybackRateMenuItem = (function (_MenuItem) {
                _inherits(PlaybackRateMenuItem, _MenuItem);

                function PlaybackRateMenuItem(player, options) {
                    _classCallCheck(this, PlaybackRateMenuItem);

                    var label = options['rate'];
                    var rate = parseFloat(label, 10);

                    // Modify options for parent MenuItem class's init.
                    options['label'] = label;
                    options['selected'] = rate === 1;
                    _MenuItem.call(this, player, options);

                    this.label = label;
                    this.rate = rate;

                    this.on(player, 'ratechange', this.update);
                }

                /**
                 * Handle click on menu item
                 *
                 * @method handleClick
                 */

                PlaybackRateMenuItem.prototype.handleClick = function handleClick() {
                    _MenuItem.prototype.handleClick.call(this);
                    this.player().playbackRate(this.rate);
                };

                /**
                 * Update playback rate with selected rate
                 *
                 * @method update
                 */

                PlaybackRateMenuItem.prototype.update = function update() {
                    this.selected(this.player().playbackRate() === this.rate);
                };

                return PlaybackRateMenuItem;
            })(_menuMenuItemJs2['default']);

            PlaybackRateMenuItem.prototype.contentElType = 'button';

            _componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
            exports['default'] = PlaybackRateMenuItem;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "../../menu/menu-item.js": 103}],
        73: [function (_dereq_, module, exports) {
            /**
             * @file load-progress-bar.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsDomJs = _dereq_('../../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            /**
             * Shows load progress
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class LoadProgressBar
             */

            var LoadProgressBar = (function (_Component) {
                _inherits(LoadProgressBar, _Component);

                function LoadProgressBar(player, options) {
                    _classCallCheck(this, LoadProgressBar);

                    _Component.call(this, player, options);
                    this.on(player, 'progress', this.update);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                LoadProgressBar.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-load-progress',
                        innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>'
                    });
                };

                /**
                 * Update progress bar
                 *
                 * @method update
                 */

                LoadProgressBar.prototype.update = function update() {
                    var buffered = this.player_.buffered();
                    var duration = this.player_.duration();
                    var bufferedEnd = this.player_.bufferedEnd();
                    var children = this.el_.children;

                    // get the percent width of a time compared to the total end
                    var percentify = function percentify(time, end) {
                        var percent = time / end || 0; // no NaN
                        return (percent >= 1 ? 1 : percent) * 100 + '%';
                    };

                    // update the width of the progress bar
                    this.el_.style.width = percentify(bufferedEnd, duration);

                    // add child elements to represent the individual buffered time ranges
                    for (var i = 0; i < buffered.length; i++) {
                        var start = buffered.start(i);
                        var end = buffered.end(i);
                        var part = children[i];

                        if (!part) {
                            part = this.el_.appendChild(Dom.createEl());
                        }

                        // set the percent based on the width of the progress bar (bufferedEnd)
                        part.style.left = percentify(start, bufferedEnd);
                        part.style.width = percentify(end - start, bufferedEnd);
                    }

                    // remove unused buffered range elements
                    for (var i = children.length; i > buffered.length; i--) {
                        this.el_.removeChild(children[i - 1]);
                    }
                };

                return LoadProgressBar;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
            exports['default'] = LoadProgressBar;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "../../utils/dom.js": 128}],
        74: [function (_dereq_, module, exports) {
            /**
             * @file mouse-time-display.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsDomJs = _dereq_('../../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFnJs = _dereq_('../../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

            var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

            var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle');

            var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle);

            /**
             * The Mouse Time Display component shows the time you will seek to
             * when hovering over the progress bar
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class MouseTimeDisplay
             */

            var MouseTimeDisplay = (function (_Component) {
                _inherits(MouseTimeDisplay, _Component);

                function MouseTimeDisplay(player, options) {
                    var _this = this;

                    _classCallCheck(this, MouseTimeDisplay);

                    _Component.call(this, player, options);

                    this.update(0, 0);

                    player.on('ready', function () {
                        _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25));
                    });
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                MouseTimeDisplay.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-mouse-display'
                    });
                };

                MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
                    var duration = this.player_.duration();
                    var newTime = this.calculateDistance(event) * duration;
                    var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;

                    this.update(newTime, position);
                };

                MouseTimeDisplay.prototype.update = function update(newTime, position) {
                    var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration());

                    this.el().style.left = position + 'px';
                    this.el().setAttribute('data-current-time', time);
                };

                MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
                    return Dom.getPointerPosition(this.el().parentNode, event).x;
                };

                return MouseTimeDisplay;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
            exports['default'] = MouseTimeDisplay;
            module.exports = exports['default'];

        }, {
            "../../component.js": 65,
            "../../utils/dom.js": 128,
            "../../utils/fn.js": 130,
            "../../utils/format-time.js": 131,
            "lodash-compat/function/throttle": 7
        }],
        75: [function (_dereq_, module, exports) {
            /**
             * @file play-progress-bar.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsFnJs = _dereq_('../../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

            var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

            /**
             * Shows play progress
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class PlayProgressBar
             */

            var PlayProgressBar = (function (_Component) {
                _inherits(PlayProgressBar, _Component);

                function PlayProgressBar(player, options) {
                    _classCallCheck(this, PlayProgressBar);

                    _Component.call(this, player, options);
                    this.updateDataAttr();
                    this.on(player, 'timeupdate', this.updateDataAttr);
                    player.ready(Fn.bind(this, this.updateDataAttr));
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                PlayProgressBar.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-play-progress vjs-slider-bar',
                        innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
                    });
                };

                PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() {
                    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
                    this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration()));
                };

                return PlayProgressBar;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
            exports['default'] = PlayProgressBar;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "../../utils/fn.js": 130, "../../utils/format-time.js": 131}],
        76: [function (_dereq_, module, exports) {
            /**
             * @file progress-control.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _seekBarJs = _dereq_('./seek-bar.js');

            var _seekBarJs2 = _interopRequireDefault(_seekBarJs);

            var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js');

            var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs);

            /**
             * The Progress Control component contains the seek bar, load progress,
             * and play progress
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class ProgressControl
             */

            var ProgressControl = (function (_Component) {
                _inherits(ProgressControl, _Component);

                function ProgressControl() {
                    _classCallCheck(this, ProgressControl);

                    _Component.apply(this, arguments);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                ProgressControl.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-progress-control vjs-control'
                    });
                };

                return ProgressControl;
            })(_componentJs2['default']);

            ProgressControl.prototype.options_ = {
                children: ['seekBar']
            };

            _componentJs2['default'].registerComponent('ProgressControl', ProgressControl);
            exports['default'] = ProgressControl;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "./mouse-time-display.js": 74, "./seek-bar.js": 77}],
        77: [function (_dereq_, module, exports) {
            /**
             * @file seek-bar.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _sliderSliderJs = _dereq_('../../slider/slider.js');

            var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _loadProgressBarJs = _dereq_('./load-progress-bar.js');

            var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs);

            var _playProgressBarJs = _dereq_('./play-progress-bar.js');

            var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs);

            var _utilsFnJs = _dereq_('../../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

            var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            /**
             * Seek Bar and holder for the progress bars
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Slider
             * @class SeekBar
             */

            var SeekBar = (function (_Slider) {
                _inherits(SeekBar, _Slider);

                function SeekBar(player, options) {
                    _classCallCheck(this, SeekBar);

                    _Slider.call(this, player, options);
                    this.on(player, 'timeupdate', this.updateARIAAttributes);
                    player.ready(Fn.bind(this, this.updateARIAAttributes));
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                SeekBar.prototype.createEl = function createEl() {
                    return _Slider.prototype.createEl.call(this, 'div', {
                        className: 'vjs-progress-holder'
                    }, {
                        'aria-label': 'video progress bar'
                    });
                };

                /**
                 * Update ARIA accessibility attributes
                 *
                 * @method updateARIAAttributes
                 */

                SeekBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
                    // Allows for smooth scrubbing, when player can't keep up.
                    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
                    this.el_.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)
                    this.el_.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete)
                };

                /**
                 * Get percentage of video played
                 *
                 * @return {Number} Percentage played
                 * @method getPercent
                 */

                SeekBar.prototype.getPercent = function getPercent() {
                    var percent = this.player_.currentTime() / this.player_.duration();
                    return percent >= 1 ? 1 : percent;
                };

                /**
                 * Handle mouse down on seek bar
                 *
                 * @method handleMouseDown
                 */

                SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
                    _Slider.prototype.handleMouseDown.call(this, event);

                    this.player_.scrubbing(true);

                    this.videoWasPlaying = !this.player_.paused();
                    this.player_.pause();
                };

                /**
                 * Handle mouse move on seek bar
                 *
                 * @method handleMouseMove
                 */

                SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
                    var newTime = this.calculateDistance(event) * this.player_.duration();

                    // Don't let video end while scrubbing.
                    if (newTime === this.player_.duration()) {
                        newTime = newTime - 0.1;
                    }

                    // Set new time (tell player to seek to new time)
                    this.player_.currentTime(newTime);
                };

                /**
                 * Handle mouse up on seek bar
                 *
                 * @method handleMouseUp
                 */

                SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
                    _Slider.prototype.handleMouseUp.call(this, event);

                    this.player_.scrubbing(false);
                    if (this.videoWasPlaying) {
                        this.player_.play();
                    }
                };

                /**
                 * Move more quickly fast forward for keyboard-only users
                 *
                 * @method stepForward
                 */

                SeekBar.prototype.stepForward = function stepForward() {
                    this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users
                };

                /**
                 * Move more quickly rewind for keyboard-only users
                 *
                 * @method stepBack
                 */

                SeekBar.prototype.stepBack = function stepBack() {
                    this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users
                };

                return SeekBar;
            })(_sliderSliderJs2['default']);

            SeekBar.prototype.options_ = {
                children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
                'barName': 'playProgressBar'
            };

            SeekBar.prototype.playerEvent = 'timeupdate';

            _componentJs2['default'].registerComponent('SeekBar', SeekBar);
            exports['default'] = SeekBar;
            module.exports = exports['default'];

        }, {
            "../../component.js": 65,
            "../../slider/slider.js": 110,
            "../../utils/fn.js": 130,
            "../../utils/format-time.js": 131,
            "./load-progress-bar.js": 73,
            "./play-progress-bar.js": 75,
            "object.assign": 45
        }],
        78: [function (_dereq_, module, exports) {
            /**
             * @file custom-control-spacer.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _spacerJs = _dereq_('./spacer.js');

            var _spacerJs2 = _interopRequireDefault(_spacerJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * Spacer specifically meant to be used as an insertion point for new plugins, etc.
             *
             * @extends Spacer
             * @class CustomControlSpacer
             */

            var CustomControlSpacer = (function (_Spacer) {
                _inherits(CustomControlSpacer, _Spacer);

                function CustomControlSpacer() {
                    _classCallCheck(this, CustomControlSpacer);

                    _Spacer.apply(this, arguments);
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
                };

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                CustomControlSpacer.prototype.createEl = function createEl() {
                    var el = _Spacer.prototype.createEl.call(this, {
                        className: this.buildCSSClass()
                    });

                    // No-flex/table-cell mode requires there be some content
                    // in the cell to fill the remaining space of the table.
                    el.innerHTML = '&nbsp;';
                    return el;
                };

                return CustomControlSpacer;
            })(_spacerJs2['default']);

            _componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
            exports['default'] = CustomControlSpacer;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "./spacer.js": 79}],
        79: [function (_dereq_, module, exports) {
            /**
             * @file spacer.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * Just an empty spacer element that can be used as an append point for plugins, etc.
             * Also can be used to create space between elements when necessary.
             *
             * @extends Component
             * @class Spacer
             */

            var Spacer = (function (_Component) {
                _inherits(Spacer, _Component);

                function Spacer() {
                    _classCallCheck(this, Spacer);

                    _Component.apply(this, arguments);
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                Spacer.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
                };

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                Spacer.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: this.buildCSSClass()
                    });
                };

                return Spacer;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('Spacer', Spacer);

            exports['default'] = Spacer;
            module.exports = exports['default'];

        }, {"../../component.js": 65}],
        80: [function (_dereq_, module, exports) {
            /**
             * @file caption-settings-menu-item.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

            var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * The menu item for caption track settings menu
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends TextTrackMenuItem
             * @class CaptionSettingsMenuItem
             */

            var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) {
                _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);

                function CaptionSettingsMenuItem(player, options) {
                    _classCallCheck(this, CaptionSettingsMenuItem);

                    options['track'] = {
                        'kind': options['kind'],
                        'player': player,
                        'label': options['kind'] + ' settings',
                        'default': false,
                        mode: 'disabled'
                    };

                    _TextTrackMenuItem.call(this, player, options);
                    this.addClass('vjs-texttrack-settings');
                }

                /**
                 * Handle click on menu item
                 *
                 * @method handleClick
                 */

                CaptionSettingsMenuItem.prototype.handleClick = function handleClick() {
                    this.player().getChild('textTrackSettings').show();
                };

                return CaptionSettingsMenuItem;
            })(_textTrackMenuItemJs2['default']);

            _componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
            exports['default'] = CaptionSettingsMenuItem;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "./text-track-menu-item.js": 87}],
        81: [function (_dereq_, module, exports) {
            /**
             * @file captions-button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _textTrackButtonJs = _dereq_('./text-track-button.js');

            var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js');

            var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs);

            /**
             * The button component for toggling and selecting captions
             *
             * @param {Object} player  Player object
             * @param {Object=} options Object of option names and values
             * @param {Function=} ready    Ready callback function
             * @extends TextTrackButton
             * @class CaptionsButton
             */

            var CaptionsButton = (function (_TextTrackButton) {
                _inherits(CaptionsButton, _TextTrackButton);

                function CaptionsButton(player, options, ready) {
                    _classCallCheck(this, CaptionsButton);

                    _TextTrackButton.call(this, player, options, ready);
                    this.el_.setAttribute('aria-label', 'Captions Menu');
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
                };

                /**
                 * Update caption menu items
                 *
                 * @method update
                 */

                CaptionsButton.prototype.update = function update() {
                    var threshold = 2;
                    _TextTrackButton.prototype.update.call(this);

                    // if native, then threshold is 1 because no settings button
                    if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {
                        threshold = 1;
                    }

                    if (this.items && this.items.length > threshold) {
                        this.show();
                    } else {
                        this.hide();
                    }
                };

                /**
                 * Create caption menu items
                 *
                 * @return {Array} Array of menu items
                 * @method createItems
                 */

                CaptionsButton.prototype.createItems = function createItems() {
                    var items = [];

                    if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {
                        items.push(new _captionSettingsMenuItemJs2['default'](this.player_, {'kind': this.kind_}));
                    }

                    return _TextTrackButton.prototype.createItems.call(this, items);
                };

                return CaptionsButton;
            })(_textTrackButtonJs2['default']);

            CaptionsButton.prototype.kind_ = 'captions';
            CaptionsButton.prototype.controlText_ = 'Captions';

            _componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton);
            exports['default'] = CaptionsButton;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "./caption-settings-menu-item.js": 80, "./text-track-button.js": 86}],
        82: [function (_dereq_, module, exports) {
            /**
             * @file chapters-button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _textTrackButtonJs = _dereq_('./text-track-button.js');

            var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

            var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

            var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js');

            var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs);

            var _menuMenuJs = _dereq_('../../menu/menu.js');

            var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

            var _utilsDomJs = _dereq_('../../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFnJs = _dereq_('../../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js');

            var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            /**
             * The button component for toggling and selecting chapters
             * Chapters act much differently than other text tracks
             * Cues are navigation vs. other tracks of alternative languages
             *
             * @param {Object} player  Player object
             * @param {Object=} options Object of option names and values
             * @param {Function=} ready    Ready callback function
             * @extends TextTrackButton
             * @class ChaptersButton
             */

            var ChaptersButton = (function (_TextTrackButton) {
                _inherits(ChaptersButton, _TextTrackButton);

                function ChaptersButton(player, options, ready) {
                    _classCallCheck(this, ChaptersButton);

                    _TextTrackButton.call(this, player, options, ready);
                    this.el_.setAttribute('aria-label', 'Chapters Menu');
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
                };

                /**
                 * Create a menu item for each text track
                 *
                 * @return {Array} Array of menu items
                 * @method createItems
                 */

                ChaptersButton.prototype.createItems = function createItems() {
                    var items = [];

                    var tracks = this.player_.textTracks();

                    if (!tracks) {
                        return items;
                    }

                    for (var i = 0; i < tracks.length; i++) {
                        var track = tracks[i];
                        if (track['kind'] === this.kind_) {
                            items.push(new _textTrackMenuItemJs2['default'](this.player_, {
                                'track': track
                            }));
                        }
                    }

                    return items;
                };

                /**
                 * Create menu from chapter buttons
                 *
                 * @return {Menu} Menu of chapter buttons
                 * @method createMenu
                 */

                ChaptersButton.prototype.createMenu = function createMenu() {
                    var _this = this;

                    var tracks = this.player_.textTracks() || [];
                    var chaptersTrack = undefined;
                    var items = this.items = [];

                    for (var i = 0, _length = tracks.length; i < _length; i++) {
                        var track = tracks[i];

                        if (track['kind'] === this.kind_) {
                            chaptersTrack = track;

                            break;
                        }
                    }

                    var menu = this.menu;
                    if (menu === undefined) {
                        menu = new _menuMenuJs2['default'](this.player_);
                        menu.contentEl().appendChild(Dom.createEl('li', {
                            className: 'vjs-menu-title',
                            innerHTML: _utilsToTitleCaseJs2['default'](this.kind_),
                            tabIndex: -1
                        }));
                    }

                    if (chaptersTrack && chaptersTrack.cues == null) {
                        chaptersTrack['mode'] = 'hidden';

                        var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack);

                        if (remoteTextTrackEl) {
                            remoteTextTrackEl.addEventListener('load', function (event) {
                                return _this.update();
                            });
                        }
                    }

                    if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) {
                        var cues = chaptersTrack['cues'],
                            cue = undefined;

                        for (var i = 0, l = cues.length; i < l; i++) {
                            cue = cues[i];

                            var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, {
                                'track': chaptersTrack,
                                'cue': cue
                            });

                            items.push(mi);

                            menu.addChild(mi);
                        }

                        this.addChild(menu);
                    }

                    if (this.items.length > 0) {
                        this.show();
                    }

                    return menu;
                };

                return ChaptersButton;
            })(_textTrackButtonJs2['default']);

            ChaptersButton.prototype.kind_ = 'chapters';
            ChaptersButton.prototype.controlText_ = 'Chapters';

            _componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton);
            exports['default'] = ChaptersButton;
            module.exports = exports['default'];

        }, {
            "../../component.js": 65,
            "../../menu/menu.js": 104,
            "../../utils/dom.js": 128,
            "../../utils/fn.js": 130,
            "../../utils/to-title-case.js": 137,
            "./chapters-track-menu-item.js": 83,
            "./text-track-button.js": 86,
            "./text-track-menu-item.js": 87,
            "global/window": 2
        }],
        83: [function (_dereq_, module, exports) {
            /**
             * @file chapters-track-menu-item.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

            var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsFnJs = _dereq_('../../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            /**
             * The chapter track menu item
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends MenuItem
             * @class ChaptersTrackMenuItem
             */

            var ChaptersTrackMenuItem = (function (_MenuItem) {
                _inherits(ChaptersTrackMenuItem, _MenuItem);

                function ChaptersTrackMenuItem(player, options) {
                    _classCallCheck(this, ChaptersTrackMenuItem);

                    var track = options['track'];
                    var cue = options['cue'];
                    var currentTime = player.currentTime();

                    // Modify options for parent MenuItem class's init.
                    options['label'] = cue.text;
                    options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime'];
                    _MenuItem.call(this, player, options);

                    this.track = track;
                    this.cue = cue;
                    track.addEventListener('cuechange', Fn.bind(this, this.update));
                }

                /**
                 * Handle click on menu item
                 *
                 * @method handleClick
                 */

                ChaptersTrackMenuItem.prototype.handleClick = function handleClick() {
                    _MenuItem.prototype.handleClick.call(this);
                    this.player_.currentTime(this.cue.startTime);
                    this.update(this.cue.startTime);
                };

                /**
                 * Update chapter menu item
                 *
                 * @method update
                 */

                ChaptersTrackMenuItem.prototype.update = function update() {
                    var cue = this.cue;
                    var currentTime = this.player_.currentTime();

                    // vjs.log(currentTime, cue.startTime);
                    this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);
                };

                return ChaptersTrackMenuItem;
            })(_menuMenuItemJs2['default']);

            _componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
            exports['default'] = ChaptersTrackMenuItem;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "../../menu/menu-item.js": 103, "../../utils/fn.js": 130}],
        84: [function (_dereq_, module, exports) {
            /**
             * @file off-text-track-menu-item.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

            var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * A special menu item for turning of a specific type of text track
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends TextTrackMenuItem
             * @class OffTextTrackMenuItem
             */

            var OffTextTrackMenuItem = (function (_TextTrackMenuItem) {
                _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);

                function OffTextTrackMenuItem(player, options) {
                    _classCallCheck(this, OffTextTrackMenuItem);

                    // Create pseudo track info
                    // Requires options['kind']
                    options['track'] = {
                        'kind': options['kind'],
                        'player': player,
                        'label': options['kind'] + ' off',
                        'default': false,
                        'mode': 'disabled'
                    };

                    _TextTrackMenuItem.call(this, player, options);
                    this.selected(true);
                }

                /**
                 * Handle text track change
                 *
                 * @param {Object} event Event object
                 * @method handleTracksChange
                 */

                OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
                    var tracks = this.player().textTracks();
                    var selected = true;

                    for (var i = 0, l = tracks.length; i < l; i++) {
                        var track = tracks[i];
                        if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {
                            selected = false;
                            break;
                        }
                    }

                    this.selected(selected);
                };

                return OffTextTrackMenuItem;
            })(_textTrackMenuItemJs2['default']);

            _componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
            exports['default'] = OffTextTrackMenuItem;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "./text-track-menu-item.js": 87}],
        85: [function (_dereq_, module, exports) {
            /**
             * @file subtitles-button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _textTrackButtonJs = _dereq_('./text-track-button.js');

            var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * The button component for toggling and selecting subtitles
             *
             * @param {Object} player  Player object
             * @param {Object=} options Object of option names and values
             * @param {Function=} ready    Ready callback function
             * @extends TextTrackButton
             * @class SubtitlesButton
             */

            var SubtitlesButton = (function (_TextTrackButton) {
                _inherits(SubtitlesButton, _TextTrackButton);

                function SubtitlesButton(player, options, ready) {
                    _classCallCheck(this, SubtitlesButton);

                    _TextTrackButton.call(this, player, options, ready);
                    this.el_.setAttribute('aria-label', 'Subtitles Menu');
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
                };

                return SubtitlesButton;
            })(_textTrackButtonJs2['default']);

            SubtitlesButton.prototype.kind_ = 'subtitles';
            SubtitlesButton.prototype.controlText_ = 'Subtitles';

            _componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
            exports['default'] = SubtitlesButton;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "./text-track-button.js": 86}],
        86: [function (_dereq_, module, exports) {
            /**
             * @file text-track-button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');

            var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsFnJs = _dereq_('../../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

            var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

            var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js');

            var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs);

            /**
             * The base class for buttons that toggle specific text track types (e.g. subtitles)
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends MenuButton
             * @class TextTrackButton
             */

            var TextTrackButton = (function (_MenuButton) {
                _inherits(TextTrackButton, _MenuButton);

                function TextTrackButton(player, options) {
                    _classCallCheck(this, TextTrackButton);

                    _MenuButton.call(this, player, options);

                    var tracks = this.player_.textTracks();

                    if (this.items.length <= 1) {
                        this.hide();
                    }

                    if (!tracks) {
                        return;
                    }

                    var updateHandler = Fn.bind(this, this.update);
                    tracks.addEventListener('removetrack', updateHandler);
                    tracks.addEventListener('addtrack', updateHandler);

                    this.player_.on('dispose', function () {
                        tracks.removeEventListener('removetrack', updateHandler);
                        tracks.removeEventListener('addtrack', updateHandler);
                    });
                }

                // Create a menu item for each text track

                TextTrackButton.prototype.createItems = function createItems() {
                    var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];

                    // Add an OFF menu item to turn all tracks off
                    items.push(new _offTextTrackMenuItemJs2['default'](this.player_, {'kind': this.kind_}));

                    var tracks = this.player_.textTracks();

                    if (!tracks) {
                        return items;
                    }

                    for (var i = 0; i < tracks.length; i++) {
                        var track = tracks[i];

                        // only add tracks that are of the appropriate kind and have a label
                        if (track['kind'] === this.kind_) {
                            items.push(new _textTrackMenuItemJs2['default'](this.player_, {
                                'track': track
                            }));
                        }
                    }

                    return items;
                };

                return TextTrackButton;
            })(_menuMenuButtonJs2['default']);

            _componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton);
            exports['default'] = TextTrackButton;
            module.exports = exports['default'];

        }, {
            "../../component.js": 65,
            "../../menu/menu-button.js": 102,
            "../../utils/fn.js": 130,
            "./off-text-track-menu-item.js": 84,
            "./text-track-menu-item.js": 87
        }],
        87: [function (_dereq_, module, exports) {
            /**
             * @file text-track-menu-item.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

            var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsFnJs = _dereq_('../../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            /**
             * The specific menu item type for selecting a language within a text track kind
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends MenuItem
             * @class TextTrackMenuItem
             */

            var TextTrackMenuItem = (function (_MenuItem) {
                _inherits(TextTrackMenuItem, _MenuItem);

                function TextTrackMenuItem(player, options) {
                    var _this = this;

                    _classCallCheck(this, TextTrackMenuItem);

                    var track = options['track'];
                    var tracks = player.textTracks();

                    // Modify options for parent MenuItem class's init.
                    options['label'] = track['label'] || track['language'] || 'Unknown';
                    options['selected'] = track['default'] || track['mode'] === 'showing';
                    _MenuItem.call(this, player, options);

                    this.track = track;

                    if (tracks) {
                        (function () {
                            var changeHandler = Fn.bind(_this, _this.handleTracksChange);

                            tracks.addEventListener('change', changeHandler);
                            _this.on('dispose', function () {
                                tracks.removeEventListener('change', changeHandler);
                            });
                        })();
                    }

                    // iOS7 doesn't dispatch change events to TextTrackLists when an
                    // associated track's mode changes. Without something like
                    // Object.observe() (also not present on iOS7), it's not
                    // possible to detect changes to the mode attribute and polyfill
                    // the change event. As a poor substitute, we manually dispatch
                    // change events whenever the controls modify the mode.
                    if (tracks && tracks.onchange === undefined) {
                        (function () {
                            var event = undefined;

                            _this.on(['tap', 'click'], function () {
                                if (typeof _globalWindow2['default'].Event !== 'object') {
                                    // Android 2.3 throws an Illegal Constructor error for window.Event
                                    try {
                                        event = new _globalWindow2['default'].Event('change');
                                    } catch (err) {
                                    }
                                }

                                if (!event) {
                                    event = _globalDocument2['default'].createEvent('Event');
                                    event.initEvent('change', true, true);
                                }

                                tracks.dispatchEvent(event);
                            });
                        })();
                    }
                }

                /**
                 * Handle click on text track
                 *
                 * @method handleClick
                 */

                TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
                    var kind = this.track['kind'];
                    var tracks = this.player_.textTracks();

                    _MenuItem.prototype.handleClick.call(this, event);

                    if (!tracks) return;

                    for (var i = 0; i < tracks.length; i++) {
                        var track = tracks[i];

                        if (track['kind'] !== kind) {
                            continue;
                        }

                        if (track === this.track) {
                            track['mode'] = 'showing';
                        } else {
                            track['mode'] = 'disabled';
                        }
                    }
                };

                /**
                 * Handle text track change
                 *
                 * @method handleTracksChange
                 */

                TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
                    this.selected(this.track['mode'] === 'showing');
                };

                return TextTrackMenuItem;
            })(_menuMenuItemJs2['default']);

            _componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
            exports['default'] = TextTrackMenuItem;
            module.exports = exports['default'];

        }, {
            "../../component.js": 65,
            "../../menu/menu-item.js": 103,
            "../../utils/fn.js": 130,
            "global/document": 1,
            "global/window": 2
        }],
        88: [function (_dereq_, module, exports) {
            /**
             * @file current-time-display.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsDomJs = _dereq_('../../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

            var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

            /**
             * Displays the current time
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class CurrentTimeDisplay
             */

            var CurrentTimeDisplay = (function (_Component) {
                _inherits(CurrentTimeDisplay, _Component);

                function CurrentTimeDisplay(player, options) {
                    _classCallCheck(this, CurrentTimeDisplay);

                    _Component.call(this, player, options);

                    this.on(player, 'timeupdate', this.updateContent);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                CurrentTimeDisplay.prototype.createEl = function createEl() {
                    var el = _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-current-time vjs-time-control vjs-control'
                    });

                    this.contentEl_ = Dom.createEl('div', {
                        className: 'vjs-current-time-display',
                        // label the current time for screen reader users
                        innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00'
                    }, {
                        // tell screen readers not to automatically read the time as it changes
                        'aria-live': 'off'
                    });

                    el.appendChild(this.contentEl_);
                    return el;
                };

                /**
                 * Update current time display
                 *
                 * @method updateContent
                 */

                CurrentTimeDisplay.prototype.updateContent = function updateContent() {
                    // Allows for smooth scrubbing, when player can't keep up.
                    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
                    var localizedText = this.localize('Current Time');
                    var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration());
                    this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
                };

                return CurrentTimeDisplay;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
            exports['default'] = CurrentTimeDisplay;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "../../utils/dom.js": 128, "../../utils/format-time.js": 131}],
        89: [function (_dereq_, module, exports) {
            /**
             * @file duration-display.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsDomJs = _dereq_('../../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

            var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

            /**
             * Displays the duration
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class DurationDisplay
             */

            var DurationDisplay = (function (_Component) {
                _inherits(DurationDisplay, _Component);

                function DurationDisplay(player, options) {
                    _classCallCheck(this, DurationDisplay);

                    _Component.call(this, player, options);

                    // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,
                    // however the durationchange event fires before this.player_.duration() is set,
                    // so the value cannot be written out using this method.
                    // Once the order of durationchange and this.player_.duration() being set is figured out,
                    // this can be updated.
                    this.on(player, 'timeupdate', this.updateContent);
                    this.on(player, 'loadedmetadata', this.updateContent);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                DurationDisplay.prototype.createEl = function createEl() {
                    var el = _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-duration vjs-time-control vjs-control'
                    });

                    this.contentEl_ = Dom.createEl('div', {
                        className: 'vjs-duration-display',
                        // label the duration time for screen reader users
                        innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00'
                    }, {
                        // tell screen readers not to automatically read the time as it changes
                        'aria-live': 'off'
                    });

                    el.appendChild(this.contentEl_);
                    return el;
                };

                /**
                 * Update duration time display
                 *
                 * @method updateContent
                 */

                DurationDisplay.prototype.updateContent = function updateContent() {
                    var duration = this.player_.duration();
                    if (duration) {
                        var localizedText = this.localize('Duration Time');
                        var formattedTime = _utilsFormatTimeJs2['default'](duration);
                        this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime; // label the duration time for screen reader users
                    }
                };

                return DurationDisplay;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay);
            exports['default'] = DurationDisplay;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "../../utils/dom.js": 128, "../../utils/format-time.js": 131}],
        90: [function (_dereq_, module, exports) {
            /**
             * @file remaining-time-display.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsDomJs = _dereq_('../../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

            var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

            /**
             * Displays the time left in the video
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class RemainingTimeDisplay
             */

            var RemainingTimeDisplay = (function (_Component) {
                _inherits(RemainingTimeDisplay, _Component);

                function RemainingTimeDisplay(player, options) {
                    _classCallCheck(this, RemainingTimeDisplay);

                    _Component.call(this, player, options);

                    this.on(player, 'timeupdate', this.updateContent);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                RemainingTimeDisplay.prototype.createEl = function createEl() {
                    var el = _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-remaining-time vjs-time-control vjs-control'
                    });

                    this.contentEl_ = Dom.createEl('div', {
                        className: 'vjs-remaining-time-display',
                        // label the remaining time for screen reader users
                        innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00'
                    }, {
                        // tell screen readers not to automatically read the time as it changes
                        'aria-live': 'off'
                    });

                    el.appendChild(this.contentEl_);
                    return el;
                };

                /**
                 * Update remaining time display
                 *
                 * @method updateContent
                 */

                RemainingTimeDisplay.prototype.updateContent = function updateContent() {
                    if (this.player_.duration()) {
                        var localizedText = this.localize('Remaining Time');
                        var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime());
                        this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime;
                    }

                    // Allows for smooth scrubbing, when player can't keep up.
                    // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
                    // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
                };

                return RemainingTimeDisplay;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
            exports['default'] = RemainingTimeDisplay;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "../../utils/dom.js": 128, "../../utils/format-time.js": 131}],
        91: [function (_dereq_, module, exports) {
            /**
             * @file time-divider.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * The separator between the current time and duration.
             * Can be hidden if it's not needed in the design.
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class TimeDivider
             */

            var TimeDivider = (function (_Component) {
                _inherits(TimeDivider, _Component);

                function TimeDivider() {
                    _classCallCheck(this, TimeDivider);

                    _Component.apply(this, arguments);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                TimeDivider.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-time-control vjs-time-divider',
                        innerHTML: '<div><span>/</span></div>'
                    });
                };

                return TimeDivider;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('TimeDivider', TimeDivider);
            exports['default'] = TimeDivider;
            module.exports = exports['default'];

        }, {"../../component.js": 65}],
        92: [function (_dereq_, module, exports) {
            /**
             * @file volume-bar.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _sliderSliderJs = _dereq_('../../slider/slider.js');

            var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsFnJs = _dereq_('../../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

// Required children

            var _volumeLevelJs = _dereq_('./volume-level.js');

            var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs);

            /**
             * The bar that contains the volume level and can be clicked on to adjust the level
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Slider
             * @class VolumeBar
             */

            var VolumeBar = (function (_Slider) {
                _inherits(VolumeBar, _Slider);

                function VolumeBar(player, options) {
                    _classCallCheck(this, VolumeBar);

                    _Slider.call(this, player, options);
                    this.on(player, 'volumechange', this.updateARIAAttributes);
                    player.ready(Fn.bind(this, this.updateARIAAttributes));
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                VolumeBar.prototype.createEl = function createEl() {
                    return _Slider.prototype.createEl.call(this, 'div', {
                        className: 'vjs-volume-bar vjs-slider-bar'
                    }, {
                        'aria-label': 'volume level'
                    });
                };

                /**
                 * Handle mouse move on volume bar
                 *
                 * @method handleMouseMove
                 */

                VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
                    if (this.player_.muted()) {
                        this.player_.muted(false);
                    }

                    this.player_.volume(this.calculateDistance(event));
                };

                /**
                 * Get percent of volume level
                 *
                 * @retun {Number} Volume level percent
                 * @method getPercent
                 */

                VolumeBar.prototype.getPercent = function getPercent() {
                    if (this.player_.muted()) {
                        return 0;
                    } else {
                        return this.player_.volume();
                    }
                };

                /**
                 * Increase volume level for keyboard users
                 *
                 * @method stepForward
                 */

                VolumeBar.prototype.stepForward = function stepForward() {
                    this.player_.volume(this.player_.volume() + 0.1);
                };

                /**
                 * Decrease volume level for keyboard users
                 *
                 * @method stepBack
                 */

                VolumeBar.prototype.stepBack = function stepBack() {
                    this.player_.volume(this.player_.volume() - 0.1);
                };

                /**
                 * Update ARIA accessibility attributes
                 *
                 * @method updateARIAAttributes
                 */

                VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
                    // Current value of volume bar as a percentage
                    var volume = (this.player_.volume() * 100).toFixed(2);
                    this.el_.setAttribute('aria-valuenow', volume);
                    this.el_.setAttribute('aria-valuetext', volume + '%');
                };

                return VolumeBar;
            })(_sliderSliderJs2['default']);

            VolumeBar.prototype.options_ = {
                children: ['volumeLevel'],
                'barName': 'volumeLevel'
            };

            VolumeBar.prototype.playerEvent = 'volumechange';

            _componentJs2['default'].registerComponent('VolumeBar', VolumeBar);
            exports['default'] = VolumeBar;
            module.exports = exports['default'];

        }, {
            "../../component.js": 65,
            "../../slider/slider.js": 110,
            "../../utils/fn.js": 130,
            "./volume-level.js": 94
        }],
        93: [function (_dereq_, module, exports) {
            /**
             * @file volume-control.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

// Required children

            var _volumeBarJs = _dereq_('./volume-bar.js');

            var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs);

            /**
             * The component for controlling the volume level
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class VolumeControl
             */

            var VolumeControl = (function (_Component) {
                _inherits(VolumeControl, _Component);

                function VolumeControl(player, options) {
                    _classCallCheck(this, VolumeControl);

                    _Component.call(this, player, options);

                    // hide volume controls when they're not supported by the current tech
                    if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
                        this.addClass('vjs-hidden');
                    }
                    this.on(player, 'loadstart', function () {
                        if (player.tech_['featuresVolumeControl'] === false) {
                            this.addClass('vjs-hidden');
                        } else {
                            this.removeClass('vjs-hidden');
                        }
                    });
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                VolumeControl.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-volume-control vjs-control'
                    });
                };

                return VolumeControl;
            })(_componentJs2['default']);

            VolumeControl.prototype.options_ = {
                children: ['volumeBar']
            };

            _componentJs2['default'].registerComponent('VolumeControl', VolumeControl);
            exports['default'] = VolumeControl;
            module.exports = exports['default'];

        }, {"../../component.js": 65, "./volume-bar.js": 92}],
        94: [function (_dereq_, module, exports) {
            /**
             * @file volume-level.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            /**
             * Shows volume level
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class VolumeLevel
             */

            var VolumeLevel = (function (_Component) {
                _inherits(VolumeLevel, _Component);

                function VolumeLevel() {
                    _classCallCheck(this, VolumeLevel);

                    _Component.apply(this, arguments);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                VolumeLevel.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-volume-level',
                        innerHTML: '<span class="vjs-control-text"></span>'
                    });
                };

                return VolumeLevel;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel);
            exports['default'] = VolumeLevel;
            module.exports = exports['default'];

        }, {"../../component.js": 65}],
        95: [function (_dereq_, module, exports) {
            /**
             * @file volume-menu-button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _buttonJs = _dereq_('../button.js');

            var _buttonJs2 = _interopRequireDefault(_buttonJs);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _menuMenuJs = _dereq_('../menu/menu.js');

            var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

            var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');

            var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

            var _muteToggleJs = _dereq_('./mute-toggle.js');

            var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);

            var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js');

            var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            /**
             * Button for volume menu
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends MenuButton
             * @class VolumeMenuButton
             */

            var VolumeMenuButton = (function (_MenuButton) {
                _inherits(VolumeMenuButton, _MenuButton);

                function VolumeMenuButton(player) {
                    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

                    _classCallCheck(this, VolumeMenuButton);

                    // Default to inline
                    if (options.inline === undefined) {
                        options.inline = true;
                    }

                    // If the vertical option isn't passed at all, default to true.
                    if (options.vertical === undefined) {
                        // If an inline volumeMenuButton is used, we should default to using
                        // a horizontal slider for obvious reasons.
                        if (options.inline) {
                            options.vertical = false;
                        } else {
                            options.vertical = true;
                        }
                    }

                    // The vertical option needs to be set on the volumeBar as well,
                    // since that will need to be passed along to the VolumeBar constructor
                    options.volumeBar = options.volumeBar || {};
                    options.volumeBar.vertical = !!options.vertical;

                    _MenuButton.call(this, player, options);

                    // Same listeners as MuteToggle
                    this.on(player, 'volumechange', this.volumeUpdate);
                    this.on(player, 'loadstart', this.volumeUpdate);

                    // hide mute toggle if the current tech doesn't support volume control
                    function updateVisibility() {
                        if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
                            this.addClass('vjs-hidden');
                        } else {
                            this.removeClass('vjs-hidden');
                        }
                    }

                    updateVisibility.call(this);
                    this.on(player, 'loadstart', updateVisibility);

                    this.on(this.volumeBar, ['slideractive', 'focus'], function () {
                        this.addClass('vjs-slider-active');
                    });

                    this.on(this.volumeBar, ['sliderinactive', 'blur'], function () {
                        this.removeClass('vjs-slider-active');
                    });
                }

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
                    var orientationClass = '';
                    if (!!this.options_.vertical) {
                        orientationClass = 'vjs-volume-menu-button-vertical';
                    } else {
                        orientationClass = 'vjs-volume-menu-button-horizontal';
                    }

                    return 'vjs-volume-menu-button ' + _MenuButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
                };

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {Menu} The volume menu button
                 * @method createMenu
                 */

                VolumeMenuButton.prototype.createMenu = function createMenu() {
                    var menu = new _menuMenuJs2['default'](this.player_, {
                        contentElType: 'div'
                    });

                    var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar);

                    menu.addChild(vb);

                    this.volumeBar = vb;

                    this.attachVolumeBarEvents();

                    return menu;
                };

                /**
                 * Handle click on volume menu and calls super
                 *
                 * @method handleClick
                 */

                VolumeMenuButton.prototype.handleClick = function handleClick() {
                    _muteToggleJs2['default'].prototype.handleClick.call(this);
                    _MenuButton.prototype.handleClick.call(this);
                };

                VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
                    this.on(['mousedown', 'touchdown'], this.handleMouseDown);
                };

                VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
                    this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
                    this.on(_globalDocument2['default'], ['mouseup', 'touchend'], this.handleMouseUp);
                };

                VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
                    this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
                };

                return VolumeMenuButton;
            })(_menuMenuButtonJs2['default']);

            VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update;
            VolumeMenuButton.prototype.controlText_ = 'Mute';

            _componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
            exports['default'] = VolumeMenuButton;
            module.exports = exports['default'];

        }, {
            "../button.js": 63,
            "../component.js": 65,
            "../menu/menu-button.js": 102,
            "../menu/menu.js": 104,
            "../utils/fn.js": 130,
            "./mute-toggle.js": 69,
            "./volume-control/volume-bar.js": 92,
            "global/document": 1
        }],
        96: [function (_dereq_, module, exports) {
            /**
             * @file error-display.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _component = _dereq_('./component');

            var _component2 = _interopRequireDefault(_component);

            var _modalDialog = _dereq_('./modal-dialog');

            var _modalDialog2 = _interopRequireDefault(_modalDialog);

            var _utilsDom = _dereq_('./utils/dom');

            var Dom = _interopRequireWildcard(_utilsDom);

            var _utilsMergeOptions = _dereq_('./utils/merge-options');

            var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions);

            /**
             * Display that an error has occurred making the video unplayable.
             *
             * @extends ModalDialog
             * @class ErrorDisplay
             */

            var ErrorDisplay = (function (_ModalDialog) {
                _inherits(ErrorDisplay, _ModalDialog);

                /**
                 * Constructor for error display modal.
                 *
                 * @param  {Player} player
                 * @param  {Object} [options]
                 */

                function ErrorDisplay(player, options) {
                    _classCallCheck(this, ErrorDisplay);

                    _ModalDialog.call(this, player, options);
                    this.on(player, 'error', this.open);
                }

                /**
                 * Include the old class for backward-compatibility.
                 *
                 * This can be removed in 6.0.
                 *
                 * @method buildCSSClass
                 * @deprecated
                 * @return {String}
                 */

                ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
                    return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);
                };

                /**
                 * Generates the modal content based on the player error.
                 *
                 * @return {String|Null}
                 */

                ErrorDisplay.prototype.content = function content() {
                    var error = this.player().error();
                    return error ? this.localize(error.message) : '';
                };

                return ErrorDisplay;
            })(_modalDialog2['default']);

            ErrorDisplay.prototype.options_ = _utilsMergeOptions2['default'](_modalDialog2['default'].prototype.options_, {
                fillAlways: true,
                temporary: false,
                uncloseable: true
            });

            _component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
            exports['default'] = ErrorDisplay;
            module.exports = exports['default'];

        }, {"./component": 65, "./modal-dialog": 105, "./utils/dom": 128, "./utils/merge-options": 134}],
        97: [function (_dereq_, module, exports) {
            /**
             * @file event-target.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            var _utilsEventsJs = _dereq_('./utils/events.js');

            var Events = _interopRequireWildcard(_utilsEventsJs);

            var EventTarget = function EventTarget() {
            };

            EventTarget.prototype.allowedEvents_ = {};

            EventTarget.prototype.on = function (type, fn) {
                // Remove the addEventListener alias before calling Events.on
                // so we don't get into an infinite type loop
                var ael = this.addEventListener;
                this.addEventListener = Function.prototype;
                Events.on(this, type, fn);
                this.addEventListener = ael;
            };
            EventTarget.prototype.addEventListener = EventTarget.prototype.on;

            EventTarget.prototype.off = function (type, fn) {
                Events.off(this, type, fn);
            };
            EventTarget.prototype.removeEventListener = EventTarget.prototype.off;

            EventTarget.prototype.one = function (type, fn) {
                Events.one(this, type, fn);
            };

            EventTarget.prototype.trigger = function (event) {
                var type = event.type || event;

                if (typeof event === 'string') {
                    event = {
                        type: type
                    };
                }
                event = Events.fixEvent(event);

                if (this.allowedEvents_[type] && this['on' + type]) {
                    this['on' + type](event);
                }

                Events.trigger(this, event);
            };
// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()
            EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;

            exports['default'] = EventTarget;
            module.exports = exports['default'];

        }, {"./utils/events.js": 129}],
        98: [function (_dereq_, module, exports) {
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _utilsLog = _dereq_('./utils/log');

            var _utilsLog2 = _interopRequireDefault(_utilsLog);

            /*
 * @file extend.js
 *
 * A combination of node inherits and babel's inherits (after transpile).
 * Both work the same but node adds `super_` to the subClass
 * and Bable adds the superClass as __proto__. Both seem useful.
 */
            var _inherits = function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }

                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });

                if (superClass) {
                    // node
                    subClass.super_ = superClass;
                }
            };

            /*
 * Function for subclassing using the same inheritance that
 * videojs uses internally
 * ```js
 * var Button = videojs.getComponent('Button');
 * ```
 * ```js
 * var MyButton = videojs.extend(Button, {
 *   constructor: function(player, options) {
 *     Button.call(this, player, options);
 *   },
 *   onClick: function() {
 *     // doSomething
 *   }
 * });
 * ```
 */
            var extendFn = function extendFn(superClass) {
                var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

                var subClass = function subClass() {
                    superClass.apply(this, arguments);
                };
                var methods = {};

                if (typeof subClassMethods === 'object') {
                    if (typeof subClassMethods.init === 'function') {
                        _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');
                        subClassMethods.constructor = subClassMethods.init;
                    }
                    if (subClassMethods.constructor !== Object.prototype.constructor) {
                        subClass = subClassMethods.constructor;
                    }
                    methods = subClassMethods;
                } else if (typeof subClassMethods === 'function') {
                    subClass = subClassMethods;
                }

                _inherits(subClass, superClass);

                // Extend subObj's prototype with functions and other properties from props
                for (var name in methods) {
                    if (methods.hasOwnProperty(name)) {
                        subClass.prototype[name] = methods[name];
                    }
                }

                return subClass;
            };

            exports['default'] = extendFn;
            module.exports = exports['default'];

        }, {"./utils/log": 133}],
        99: [function (_dereq_, module, exports) {
            /**
             * @file fullscreen-api.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            /*
 * Store the browser-specific methods for the fullscreen API
 * @type {Object|undefined}
 * @private
 */
            var FullscreenApi = {};

// browser API methods
// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js
            var apiMap = [
// Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html
                ['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
// WebKit
                ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Old WebKit (Safari 5.1)
                ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Mozilla
                ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
// Microsoft
                ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];

            var specApi = apiMap[0];
            var browserApi = undefined;

// determine the supported set of functions
            for (var i = 0; i < apiMap.length; i++) {
                // check for exitFullscreen function
                if (apiMap[i][1] in _globalDocument2['default']) {
                    browserApi = apiMap[i];
                    break;
                }
            }

// map the browser API names to the spec API names
            if (browserApi) {
                for (var i = 0; i < browserApi.length; i++) {
                    FullscreenApi[specApi[i]] = browserApi[i];
                }
            }

            exports['default'] = FullscreenApi;
            module.exports = exports['default'];

        }, {"global/document": 1}],
        100: [function (_dereq_, module, exports) {
            /**
             * @file loading-spinner.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _component = _dereq_('./component');

            var _component2 = _interopRequireDefault(_component);

            /* Loading Spinner
================================================================================ */
            /**
             * Loading spinner for waiting events
             *
             * @extends Component
             * @class LoadingSpinner
             */

            var LoadingSpinner = (function (_Component) {
                _inherits(LoadingSpinner, _Component);

                function LoadingSpinner() {
                    _classCallCheck(this, LoadingSpinner);

                    _Component.apply(this, arguments);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @method createEl
                 */

                LoadingSpinner.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-loading-spinner'
                    });
                };

                return LoadingSpinner;
            })(_component2['default']);

            _component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
            exports['default'] = LoadingSpinner;
            module.exports = exports['default'];

        }, {"./component": 65}],
        101: [function (_dereq_, module, exports) {
            /**
             * @file media-error.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            /*
 * Custom MediaError to mimic the HTML5 MediaError
 *
 * @param {Number} code The media error code
 */
            var MediaError = function MediaError(code) {
                if (typeof code === 'number') {
                    this.code = code;
                } else if (typeof code === 'string') {
                    // default code is zero, so this is a custom error
                    this.message = code;
                } else if (typeof code === 'object') {
                    // object
                    _objectAssign2['default'](this, code);
                }

                if (!this.message) {
                    this.message = MediaError.defaultMessages[this.code] || '';
                }
            };

            /*
 * The error code that refers two one of the defined
 * MediaError types
 *
 * @type {Number}
 */
            MediaError.prototype.code = 0;

            /*
 * An optional message to be shown with the error.
 * Message is not part of the HTML5 video spec
 * but allows for more informative custom errors.
 *
 * @type {String}
 */
            MediaError.prototype.message = '';

            /*
 * An optional status code that can be set by plugins
 * to allow even more detail about the error.
 * For example the HLS plugin might provide the specific
 * HTTP status code that was returned when the error
 * occurred, then allowing a custom error overlay
 * to display more information.
 *
 * @type {Array}
 */
            MediaError.prototype.status = null;

            MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0
                'MEDIA_ERR_ABORTED', // = 1
                'MEDIA_ERR_NETWORK', // = 2
                'MEDIA_ERR_DECODE', // = 3
                'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4
                'MEDIA_ERR_ENCRYPTED' // = 5
            ];

            MediaError.defaultMessages = {
                1: 'You aborted the media playback',
                2: 'A network error caused the media download to fail part-way.',
                3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
                4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
                5: 'The media is encrypted and we do not have the keys to decrypt it.'
            };

// Add types as properties on MediaError
// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
            for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
                MediaError[MediaError.errorTypes[errNum]] = errNum;
                // values should be accessible on both the class and instance
                MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
            }

            exports['default'] = MediaError;
            module.exports = exports['default'];

        }, {"object.assign": 45}],
        102: [function (_dereq_, module, exports) {
            /**
             * @file menu-button.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _buttonJs = _dereq_('../button.js');

            var _buttonJs2 = _interopRequireDefault(_buttonJs);

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _menuJs = _dereq_('./menu.js');

            var _menuJs2 = _interopRequireDefault(_menuJs);

            var _utilsDomJs = _dereq_('../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');

            var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

            /**
             * A button class with a popup menu
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Button
             * @class MenuButton
             */

            var MenuButton = (function (_Button) {
                _inherits(MenuButton, _Button);

                function MenuButton(player) {
                    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

                    _classCallCheck(this, MenuButton);

                    _Button.call(this, player, options);

                    this.update();

                    this.on('keydown', this.handleKeyPress);
                    this.el_.setAttribute('aria-haspopup', true);
                    this.el_.setAttribute('role', 'button');
                }

                /**
                 * Update menu
                 *
                 * @method update
                 */

                MenuButton.prototype.update = function update() {
                    var menu = this.createMenu();

                    if (this.menu) {
                        this.removeChild(this.menu);
                    }

                    this.menu = menu;
                    this.addChild(menu);

                    /**
                     * Track the state of the menu button
                     *
                     * @type {Boolean}
                     * @private
                     */
                    this.buttonPressed_ = false;

                    if (this.items && this.items.length === 0) {
                        this.hide();
                    } else if (this.items && this.items.length > 1) {
                        this.show();
                    }
                };

                /**
                 * Create menu
                 *
                 * @return {Menu} The constructed menu
                 * @method createMenu
                 */

                MenuButton.prototype.createMenu = function createMenu() {
                    var menu = new _menuJs2['default'](this.player_);

                    // Add a title list item to the top
                    if (this.options_.title) {
                        menu.contentEl().appendChild(Dom.createEl('li', {
                            className: 'vjs-menu-title',
                            innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title),
                            tabIndex: -1
                        }));
                    }

                    this.items = this['createItems']();

                    if (this.items) {
                        // Add menu items to the menu
                        for (var i = 0; i < this.items.length; i++) {
                            menu.addItem(this.items[i]);
                        }
                    }

                    return menu;
                };

                /**
                 * Create the list of menu items. Specific to each subclass.
                 *
                 * @method createItems
                 */

                MenuButton.prototype.createItems = function createItems() {
                };

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                MenuButton.prototype.createEl = function createEl() {
                    return _Button.prototype.createEl.call(this, 'div', {
                        className: this.buildCSSClass()
                    });
                };

                /**
                 * Allow sub components to stack CSS class names
                 *
                 * @return {String} The constructed class name
                 * @method buildCSSClass
                 */

                MenuButton.prototype.buildCSSClass = function buildCSSClass() {
                    var menuButtonClass = 'vjs-menu-button';

                    // If the inline option is passed, we want to use different styles altogether.
                    if (this.options_.inline === true) {
                        menuButtonClass += '-inline';
                    } else {
                        menuButtonClass += '-popup';
                    }

                    return 'vjs-menu-button ' + menuButtonClass + ' ' + _Button.prototype.buildCSSClass.call(this);
                };

                /**
                 * Focus - Add keyboard functionality to element
                 * This function is not needed anymore. Instead, the
                 * keyboard functionality is handled by
                 * treating the button as triggering a submenu.
                 * When the button is pressed, the submenu
                 * appears. Pressing the button again makes
                 * the submenu disappear.
                 *
                 * @method handleFocus
                 */

                MenuButton.prototype.handleFocus = function handleFocus() {
                };

                /**
                 * Can't turn off list display that we turned
                 * on with focus, because list would go away.
                 *
                 * @method handleBlur
                 */

                MenuButton.prototype.handleBlur = function handleBlur() {
                };

                /**
                 * When you click the button it adds focus, which
                 * will show the menu indefinitely.
                 * So we'll remove focus when the mouse leaves the button.
                 * Focus is needed for tab navigation.
                 * Allow sub components to stack CSS class names
                 *
                 * @method handleClick
                 */

                MenuButton.prototype.handleClick = function handleClick() {
                    this.one('mouseout', Fn.bind(this, function () {
                        this.menu.unlockShowing();
                        this.el_.blur();
                    }));
                    if (this.buttonPressed_) {
                        this.unpressButton();
                    } else {
                        this.pressButton();
                    }
                };

                /**
                 * Handle key press on menu
                 *
                 * @param {Object} Key press event
                 * @method handleKeyPress
                 */

                MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {

                    // Check for space bar (32) or enter (13) keys
                    if (event.which === 32 || event.which === 13) {
                        if (this.buttonPressed_) {
                            this.unpressButton();
                        } else {
                            this.pressButton();
                        }
                        event.preventDefault();
                        // Check for escape (27) key
                    } else if (event.which === 27) {
                        if (this.buttonPressed_) {
                            this.unpressButton();
                        }
                        event.preventDefault();
                    }
                };

                /**
                 * Makes changes based on button pressed
                 *
                 * @method pressButton
                 */

                MenuButton.prototype.pressButton = function pressButton() {
                    this.buttonPressed_ = true;
                    this.menu.lockShowing();
                    this.el_.setAttribute('aria-pressed', true);
                    if (this.items && this.items.length > 0) {
                        this.items[0].el().focus(); // set the focus to the title of the submenu
                    }
                };

                /**
                 * Makes changes based on button unpressed
                 *
                 * @method unpressButton
                 */

                MenuButton.prototype.unpressButton = function unpressButton() {
                    this.buttonPressed_ = false;
                    this.menu.unlockShowing();
                    this.el_.setAttribute('aria-pressed', false);
                };

                return MenuButton;
            })(_buttonJs2['default']);

            _componentJs2['default'].registerComponent('MenuButton', MenuButton);
            exports['default'] = MenuButton;
            module.exports = exports['default'];

        }, {
            "../button.js": 63,
            "../component.js": 65,
            "../utils/dom.js": 128,
            "../utils/fn.js": 130,
            "../utils/to-title-case.js": 137,
            "./menu.js": 104
        }],
        103: [function (_dereq_, module, exports) {
            /**
             * @file menu-item.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _buttonJs = _dereq_('../button.js');

            var _buttonJs2 = _interopRequireDefault(_buttonJs);

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            /**
             * The component for a menu item. `<li>`
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Button
             * @class MenuItem
             */

            var MenuItem = (function (_Button) {
                _inherits(MenuItem, _Button);

                function MenuItem(player, options) {
                    _classCallCheck(this, MenuItem);

                    _Button.call(this, player, options);
                    this.selected(options['selected']);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @param {String=} type Desc
                 * @param {Object=} props Desc
                 * @return {Element}
                 * @method createEl
                 */

                MenuItem.prototype.createEl = function createEl(type, props, attrs) {
                    return _Button.prototype.createEl.call(this, 'li', _objectAssign2['default']({
                        className: 'vjs-menu-item',
                        innerHTML: this.localize(this.options_['label'])
                    }, props), attrs);
                };

                /**
                 * Handle a click on the menu item, and set it to selected
                 *
                 * @method handleClick
                 */

                MenuItem.prototype.handleClick = function handleClick() {
                    this.selected(true);
                };

                /**
                 * Set this menu item as selected or not
                 *
                 * @param  {Boolean} selected
                 * @method selected
                 */

                MenuItem.prototype.selected = function selected(_selected) {
                    if (_selected) {
                        this.addClass('vjs-selected');
                        this.el_.setAttribute('aria-selected', true);
                    } else {
                        this.removeClass('vjs-selected');
                        this.el_.setAttribute('aria-selected', false);
                    }
                };

                return MenuItem;
            })(_buttonJs2['default']);

            _componentJs2['default'].registerComponent('MenuItem', MenuItem);
            exports['default'] = MenuItem;
            module.exports = exports['default'];

        }, {"../button.js": 63, "../component.js": 65, "object.assign": 45}],
        104: [function (_dereq_, module, exports) {
            /**
             * @file menu.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsDomJs = _dereq_('../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsEventsJs = _dereq_('../utils/events.js');

            var Events = _interopRequireWildcard(_utilsEventsJs);

            /**
             * The Menu component is used to build pop up menus, including subtitle and
             * captions selection menus.
             *
             * @extends Component
             * @class Menu
             */

            var Menu = (function (_Component) {
                _inherits(Menu, _Component);

                function Menu() {
                    _classCallCheck(this, Menu);

                    _Component.apply(this, arguments);
                }

                /**
                 * Add a menu item to the menu
                 *
                 * @param {Object|String} component Component or component type to add
                 * @method addItem
                 */

                Menu.prototype.addItem = function addItem(component) {
                    this.addChild(component);
                    component.on('click', Fn.bind(this, function () {
                        this.unlockShowing();
                    }));
                };

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                Menu.prototype.createEl = function createEl() {
                    var contentElType = this.options_.contentElType || 'ul';
                    this.contentEl_ = Dom.createEl(contentElType, {
                        className: 'vjs-menu-content'
                    });
                    var el = _Component.prototype.createEl.call(this, 'div', {
                        append: this.contentEl_,
                        className: 'vjs-menu'
                    });
                    el.appendChild(this.contentEl_);

                    // Prevent clicks from bubbling up. Needed for Menu Buttons,
                    // where a click on the parent is significant
                    Events.on(el, 'click', function (event) {
                        event.preventDefault();
                        event.stopImmediatePropagation();
                    });

                    return el;
                };

                return Menu;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('Menu', Menu);
            exports['default'] = Menu;
            module.exports = exports['default'];

        }, {"../component.js": 65, "../utils/dom.js": 128, "../utils/events.js": 129, "../utils/fn.js": 130}],
        105: [function (_dereq_, module, exports) {
            /**
             * @file modal-dialog.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _utilsDom = _dereq_('./utils/dom');

            var Dom = _interopRequireWildcard(_utilsDom);

            var _utilsFn = _dereq_('./utils/fn');

            var Fn = _interopRequireWildcard(_utilsFn);

            var _utilsLog = _dereq_('./utils/log');

            var _utilsLog2 = _interopRequireDefault(_utilsLog);

            var _component = _dereq_('./component');

            var _component2 = _interopRequireDefault(_component);

            var _closeButton = _dereq_('./close-button');

            var _closeButton2 = _interopRequireDefault(_closeButton);

            var MODAL_CLASS_NAME = 'vjs-modal-dialog';
            var ESC = 27;

            /**
             * The `ModalDialog` displays over the video and its controls, which blocks
             * interaction with the player until it is closed.
             *
             * Modal dialogs include a "Close" button and will close when that button
             * is activated - or when ESC is pressed anywhere.
             *
             * @extends Component
             * @class ModalDialog
             */

            var ModalDialog = (function (_Component) {
                _inherits(ModalDialog, _Component);

                /**
                 * Constructor for modals.
                 *
                 * @param  {Player} player
                 * @param  {Object} [options]
                 * @param  {Mixed} [options.content=undefined]
                 *         Provide customized content for this modal.
                 *
                 * @param  {String} [options.description]
                 *         A text description for the modal, primarily for accessibility.
                 *
                 * @param  {Boolean} [options.fillAlways=false]
                 *         Normally, modals are automatically filled only the first time
                 *         they open. This tells the modal to refresh its content
                 *         every time it opens.
                 *
                 * @param  {String} [options.label]
                 *         A text label for the modal, primarily for accessibility.
                 *
                 * @param  {Boolean} [options.temporary=true]
                 *         If `true`, the modal can only be opened once; it will be
                 *         disposed as soon as it's closed.
                 *
                 * @param  {Boolean} [options.uncloseable=false]
                 *         If `true`, the user will not be able to close the modal
                 *         through the UI in the normal ways. Programmatic closing is
                 *         still possible.
                 *
                 */

                function ModalDialog(player, options) {
                    _classCallCheck(this, ModalDialog);

                    _Component.call(this, player, options);
                    this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false;

                    this.closeable(!this.options_.uncloseable);
                    this.content(this.options_.content);

                    // Make sure the contentEl is defined AFTER any children are initialized
                    // because we only want the contents of the modal in the contentEl
                    // (not the UI elements like the close button).
                    this.contentEl_ = Dom.createEl('div', {
                        className: MODAL_CLASS_NAME + '-content'
                    }, {
                        role: 'document'
                    });

                    this.descEl_ = Dom.createEl('p', {
                        className: MODAL_CLASS_NAME + '-description vjs-offscreen',
                        id: this.el().getAttribute('aria-describedby')
                    });

                    Dom.textContent(this.descEl_, this.description());
                    this.el_.appendChild(this.descEl_);
                    this.el_.appendChild(this.contentEl_);
                }

                /*
   * Modal dialog default options.
   *
   * @type {Object}
   * @private
   */

                /**
                 * Create the modal's DOM element
                 *
                 * @method createEl
                 * @return {Element}
                 */

                ModalDialog.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: this.buildCSSClass(),
                        tabIndex: -1
                    }, {
                        'aria-describedby': this.id() + '_description',
                        'aria-hidden': 'true',
                        'aria-label': this.label(),
                        role: 'dialog'
                    });
                };

                /**
                 * Build the modal's CSS class.
                 *
                 * @method buildCSSClass
                 * @return {String}
                 */

                ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
                    return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);
                };

                /**
                 * Handles key presses on the document, looking for ESC, which closes
                 * the modal.
                 *
                 * @method handleKeyPress
                 * @param  {Event} e
                 */

                ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
                    if (e.which === ESC && this.closeable()) {
                        this.close();
                    }
                };

                /**
                 * Returns the label string for this modal. Primarily used for accessibility.
                 *
                 * @return {String}
                 */

                ModalDialog.prototype.label = function label() {
                    return this.options_.label || this.localize('Modal Window');
                };

                /**
                 * Returns the description string for this modal. Primarily used for
                 * accessibility.
                 *
                 * @return {String}
                 */

                ModalDialog.prototype.description = function description() {
                    var desc = this.options_.description || this.localize('This is a modal window.');

                    // Append a universal closeability message if the modal is closeable.
                    if (this.closeable()) {
                        desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
                    }

                    return desc;
                };

                /**
                 * Opens the modal.
                 *
                 * @method open
                 * @return {ModalDialog}
                 */

                ModalDialog.prototype.open = function open() {
                    if (!this.opened_) {
                        var player = this.player();

                        this.trigger('beforemodalopen');
                        this.opened_ = true;

                        // Fill content if the modal has never opened before and
                        // never been filled.
                        if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
                            this.fill();
                        }

                        // If the player was playing, pause it and take note of its previously
                        // playing state.
                        this.wasPlaying_ = !player.paused();

                        if (this.wasPlaying_) {
                            player.pause();
                        }

                        if (this.closeable()) {
                            this.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
                        }

                        player.controls(false);
                        this.show();
                        this.el().setAttribute('aria-hidden', 'false');
                        this.trigger('modalopen');
                        this.hasBeenOpened_ = true;
                    }
                    return this;
                };

                /**
                 * Whether or not the modal is opened currently.
                 *
                 * @method opened
                 * @param  {Boolean} [value]
                 *         If given, it will open (`true`) or close (`false`) the modal.
                 *
                 * @return {Boolean}
                 */

                ModalDialog.prototype.opened = function opened(value) {
                    if (typeof value === 'boolean') {
                        this[value ? 'open' : 'close']();
                    }
                    return this.opened_;
                };

                /**
                 * Closes the modal.
                 *
                 * @method close
                 * @return {ModalDialog}
                 */

                ModalDialog.prototype.close = function close() {
                    if (this.opened_) {
                        var player = this.player();

                        this.trigger('beforemodalclose');
                        this.opened_ = false;

                        if (this.wasPlaying_) {
                            player.play();
                        }

                        if (this.closeable()) {
                            this.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
                        }

                        player.controls(true);
                        this.hide();
                        this.el().setAttribute('aria-hidden', 'true');
                        this.trigger('modalclose');

                        if (this.options_.temporary) {
                            this.dispose();
                        }
                    }
                    return this;
                };

                /**
                 * Whether or not the modal is closeable via the UI.
                 *
                 * @method closeable
                 * @param  {Boolean} [value]
                 *         If given as a Boolean, it will set the `closeable` option.
                 *
                 * @return {Boolean}
                 */

                ModalDialog.prototype.closeable = function closeable(value) {
                    if (typeof value === 'boolean') {
                        var closeable = this.closeable_ = !!value;
                        var _close = this.getChild('closeButton');

                        // If this is being made closeable and has no close button, add one.
                        if (closeable && !_close) {

                            // The close button should be a child of the modal - not its
                            // content element, so temporarily change the content element.
                            var temp = this.contentEl_;
                            this.contentEl_ = this.el_;
                            _close = this.addChild('closeButton');
                            this.contentEl_ = temp;
                            this.on(_close, 'close', this.close);
                        }

                        // If this is being made uncloseable and has a close button, remove it.
                        if (!closeable && _close) {
                            this.off(_close, 'close', this.close);
                            this.removeChild(_close);
                            _close.dispose();
                        }
                    }
                    return this.closeable_;
                };

                /**
                 * Fill the modal's content element with the modal's "content" option.
                 *
                 * The content element will be emptied before this change takes place.
                 *
                 * @method fill
                 * @return {ModalDialog}
                 */

                ModalDialog.prototype.fill = function fill() {
                    return this.fillWith(this.content());
                };

                /**
                 * Fill the modal's content element with arbitrary content.
                 *
                 * The content element will be emptied before this change takes place.
                 *
                 * @method fillWith
                 * @param  {Mixed} [content]
                 *         The same rules apply to this as apply to the `content` option.
                 *
                 * @return {ModalDialog}
                 */

                ModalDialog.prototype.fillWith = function fillWith(content) {
                    var contentEl = this.contentEl();
                    var parentEl = contentEl.parentNode;
                    var nextSiblingEl = contentEl.nextSibling;

                    this.trigger('beforemodalfill');
                    this.hasBeenFilled_ = true;

                    // Detach the content element from the DOM before performing
                    // manipulation to avoid modifying the live DOM multiple times.
                    parentEl.removeChild(contentEl);
                    this.empty();
                    Dom.insertContent(contentEl, content);
                    this.trigger('modalfill');

                    // Re-inject the re-filled content element.
                    if (nextSiblingEl) {
                        parentEl.insertBefore(contentEl, nextSiblingEl);
                    } else {
                        parentEl.appendChild(contentEl);
                    }

                    return this;
                };

                /**
                 * Empties the content element.
                 *
                 * This happens automatically anytime the modal is filled.
                 *
                 * @method empty
                 * @return {ModalDialog}
                 */

                ModalDialog.prototype.empty = function empty() {
                    this.trigger('beforemodalempty');
                    Dom.emptyEl(this.contentEl());
                    this.trigger('modalempty');
                    return this;
                };

                /**
                 * Gets or sets the modal content, which gets normalized before being
                 * rendered into the DOM.
                 *
                 * This does not update the DOM or fill the modal, but it is called during
                 * that process.
                 *
                 * @method content
                 * @param  {Mixed} [value]
                 *         If defined, sets the internal content value to be used on the
                 *         next call(s) to `fill`. This value is normalized before being
                 *         inserted. To "clear" the internal content value, pass `null`.
                 *
                 * @return {Mixed}
                 */

                ModalDialog.prototype.content = function content(value) {
                    if (typeof value !== 'undefined') {
                        this.content_ = value;
                    }
                    return this.content_;
                };

                return ModalDialog;
            })(_component2['default']);

            ModalDialog.prototype.options_ = {
                temporary: true
            };

            _component2['default'].registerComponent('ModalDialog', ModalDialog);
            exports['default'] = ModalDialog;
            module.exports = exports['default'];

        }, {
            "./close-button": 64,
            "./component": 65,
            "./utils/dom": 128,
            "./utils/fn": 130,
            "./utils/log": 133,
            "global/document": 1
        }],
        106: [function (_dereq_, module, exports) {
            /**
             * @file player.js
             */
// Subclasses Component
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('./component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _utilsEventsJs = _dereq_('./utils/events.js');

            var Events = _interopRequireWildcard(_utilsEventsJs);

            var _utilsDomJs = _dereq_('./utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsFnJs = _dereq_('./utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsGuidJs = _dereq_('./utils/guid.js');

            var Guid = _interopRequireWildcard(_utilsGuidJs);

            var _utilsBrowserJs = _dereq_('./utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            var _utilsLogJs = _dereq_('./utils/log.js');

            var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

            var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');

            var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

            var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');

            var _utilsBufferJs = _dereq_('./utils/buffer.js');

            var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');

            var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);

            var _fullscreenApiJs = _dereq_('./fullscreen-api.js');

            var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs);

            var _mediaErrorJs = _dereq_('./media-error.js');

            var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);

            var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');

            var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');

            var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

            var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js');

            var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs);

// Include required child components (importing also registers them)

            var _techLoaderJs = _dereq_('./tech/loader.js');

            var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs);

            var _posterImageJs = _dereq_('./poster-image.js');

            var _posterImageJs2 = _interopRequireDefault(_posterImageJs);

            var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js');

            var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs);

            var _loadingSpinnerJs = _dereq_('./loading-spinner.js');

            var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs);

            var _bigPlayButtonJs = _dereq_('./big-play-button.js');

            var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs);

            var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js');

            var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs);

            var _errorDisplayJs = _dereq_('./error-display.js');

            var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs);

            var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js');

            var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs);

            var _modalDialog = _dereq_('./modal-dialog');

            var _modalDialog2 = _interopRequireDefault(_modalDialog);

// Require html5 tech, at least for disposing the original video tag

            var _techTechJs = _dereq_('./tech/tech.js');

            var _techTechJs2 = _interopRequireDefault(_techTechJs);

            var _techHtml5Js = _dereq_('./tech/html5.js');

            var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);

            /**
             * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.
             * ```js
             * var myPlayer = videojs('example_video_1');
             * ```
             * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.
             * ```html
             * <video id="example_video_1" data-setup='{}' controls>
             *   <source src="my-source.mp4" type="video/mp4">
             * </video>
             * ```
             * After an instance has been created it can be accessed globally using `Video('example_video_1')`.
             *
             * @param {Element} tag        The original video tag used for configuring options
             * @param {Object=} options    Object of option names and values
             * @param {Function=} ready    Ready callback function
             * @extends Component
             * @class Player
             */

            var Player = (function (_Component) {
                _inherits(Player, _Component);

                /**
                 * player's constructor function
                 *
                 * @constructs
                 * @method init
                 * @param {Element} tag        The original video tag used for configuring options
                 * @param {Object=} options    Player options
                 * @param {Function=} ready    Ready callback function
                 */

                function Player(tag, options, ready) {
                    var _this = this;

                    _classCallCheck(this, Player);

                    // Make sure tag ID exists
                    tag.id = tag.id || 'vjs_video_' + Guid.newGUID();

                    // Set Options
                    // The options argument overrides options set in the video tag
                    // which overrides globally set options.
                    // This latter part coincides with the load order
                    // (tag must exist before Player)
                    options = _objectAssign2['default'](Player.getTagSettings(tag), options);

                    // Delay the initialization of children because we need to set up
                    // player properties first, and can't use `this` before `super()`
                    options.initChildren = false;

                    // Same with creating the element
                    options.createEl = false;

                    // we don't want the player to report touch activity on itself
                    // see enableTouchActivity in Component
                    options.reportTouchActivity = false;

                    // Run base component initializing with new options
                    _Component.call(this, null, options, ready);

                    // if the global option object was accidentally blown away by
                    // someone, bail early with an informative error
                    if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) {
                        throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
                    }

                    this.tag = tag; // Store the original tag used to set options

                    // Store the tag attributes used to restore html5 element
                    this.tagAttributes = tag && Dom.getElAttributes(tag);

                    // Update current language
                    this.language(this.options_.language);

                    // Update Supported Languages
                    if (options.languages) {
                        (function () {
                            // Normalise player option languages to lowercase
                            var languagesToLower = {};

                            Object.getOwnPropertyNames(options.languages).forEach(function (name) {
                                languagesToLower[name.toLowerCase()] = options.languages[name];
                            });
                            _this.languages_ = languagesToLower;
                        })();
                    } else {
                        this.languages_ = Player.prototype.options_.languages;
                    }

                    // Cache for video property values.
                    this.cache_ = {};

                    // Set poster
                    this.poster_ = options.poster || '';

                    // Set controls
                    this.controls_ = !!options.controls;

                    // Original tag settings stored in options
                    // now remove immediately so native controls don't flash.
                    // May be turned back on by HTML5 tech if nativeControlsForTouch is true
                    tag.controls = false;

                    /*
     * Store the internal state of scrubbing
     *
     * @private
     * @return {Boolean} True if the user is scrubbing
     */
                    this.scrubbing_ = false;

                    this.el_ = this.createEl();

                    // We also want to pass the original player options to each component and plugin
                    // as well so they don't need to reach back into the player for options later.
                    // We also need to do another copy of this.options_ so we don't end up with
                    // an infinite loop.
                    var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_);

                    // Load plugins
                    if (options.plugins) {
                        (function () {
                            var plugins = options.plugins;

                            Object.getOwnPropertyNames(plugins).forEach(function (name) {
                                if (typeof this[name] === 'function') {
                                    this[name](plugins[name]);
                                } else {
                                    _utilsLogJs2['default'].error('Unable to find plugin:', name);
                                }
                            }, _this);
                        })();
                    }

                    this.options_.playerOptions = playerOptionsCopy;

                    this.initChildren();

                    // Set isAudio based on whether or not an audio tag was used
                    this.isAudio(tag.nodeName.toLowerCase() === 'audio');

                    // Update controls className. Can't do this when the controls are initially
                    // set because the element doesn't exist yet.
                    if (this.controls()) {
                        this.addClass('vjs-controls-enabled');
                    } else {
                        this.addClass('vjs-controls-disabled');
                    }

                    if (this.isAudio()) {
                        this.addClass('vjs-audio');
                    }

                    if (this.flexNotSupported_()) {
                        this.addClass('vjs-no-flex');
                    }

                    // TODO: Make this smarter. Toggle user state between touching/mousing
                    // using events, since devices can have both touch and mouse events.
                    // if (browser.TOUCH_ENABLED) {
                    //   this.addClass('vjs-touch-enabled');
                    // }

                    // Make player easily findable by ID
                    Player.players[this.id_] = this;

                    // When the player is first initialized, trigger activity so components
                    // like the control bar show themselves if needed
                    this.userActive(true);
                    this.reportUserActivity();
                    this.listenForUserActivity_();

                    this.on('fullscreenchange', this.handleFullscreenChange_);
                    this.on('stageclick', this.handleStageClick_);
                }

                /*
   * Global player list
   *
   * @type {Object}
   */

                /**
                 * Destroys the video player and does any necessary cleanup
                 * ```js
                 *     myPlayer.dispose();
                 * ```
                 * This is especially helpful if you are dynamically adding and removing videos
                 * to/from the DOM.
                 *
                 * @method dispose
                 */

                Player.prototype.dispose = function dispose() {
                    this.trigger('dispose');
                    // prevent dispose from being called twice
                    this.off('dispose');

                    if (this.styleEl_ && this.styleEl_.parentNode) {
                        this.styleEl_.parentNode.removeChild(this.styleEl_);
                    }

                    // Kill reference to this player
                    Player.players[this.id_] = null;
                    if (this.tag && this.tag.player) {
                        this.tag.player = null;
                    }
                    if (this.el_ && this.el_.player) {
                        this.el_.player = null;
                    }

                    if (this.tech_) {
                        this.tech_.dispose();
                    }

                    _Component.prototype.dispose.call(this);
                };

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                Player.prototype.createEl = function createEl() {
                    var el = this.el_ = _Component.prototype.createEl.call(this, 'div');
                    var tag = this.tag;

                    // Remove width/height attrs from tag so CSS can make it 100% width/height
                    tag.removeAttribute('width');
                    tag.removeAttribute('height');

                    // Copy over all the attributes from the tag, including ID and class
                    // ID will now reference player box, not the video tag
                    var attrs = Dom.getElAttributes(tag);

                    Object.getOwnPropertyNames(attrs).forEach(function (attr) {
                        // workaround so we don't totally break IE7
                        // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
                        if (attr === 'class') {
                            el.className = attrs[attr];
                        } else {
                            el.setAttribute(attr, attrs[attr]);
                        }
                    });

                    // Update tag id/class for use as HTML5 playback tech
                    // Might think we should do this after embedding in container so .vjs-tech class
                    // doesn't flash 100% width/height, but class only applies with .video-js parent
                    tag.playerId = tag.id;
                    tag.id += '_html5_api';
                    tag.className = 'vjs-tech';

                    // Make player findable on elements
                    tag.player = el.player = this;
                    // Default state of video is paused
                    this.addClass('vjs-paused');

                    // Add a style element in the player that we'll use to set the width/height
                    // of the player in a way that's still overrideable by CSS, just like the
                    // video element
                    this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');
                    var defaultsStyleEl = Dom.$('.vjs-styles-defaults');
                    var head = Dom.$('head');
                    head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);

                    // Pass in the width/height/aspectRatio options which will update the style el
                    this.width(this.options_.width);
                    this.height(this.options_.height);
                    this.fluid(this.options_.fluid);
                    this.aspectRatio(this.options_.aspectRatio);

                    // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
                    // keep track of the original for later so we can know if the source originally failed
                    tag.initNetworkState_ = tag.networkState;

                    // Wrap video tag in div (el/box) container
                    if (tag.parentNode) {
                        tag.parentNode.insertBefore(el, tag);
                    }
                    Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.

                    this.el_ = el;

                    return el;
                };

                /**
                 * Get/set player width
                 *
                 * @param {Number=} value Value for width
                 * @return {Number} Width when getting
                 * @method width
                 */

                Player.prototype.width = function width(value) {
                    return this.dimension('width', value);
                };

                /**
                 * Get/set player height
                 *
                 * @param {Number=} value Value for height
                 * @return {Number} Height when getting
                 * @method height
                 */

                Player.prototype.height = function height(value) {
                    return this.dimension('height', value);
                };

                /**
                 * Get/set dimension for player
                 *
                 * @param {String} dimension Either width or height
                 * @param {Number=} value Value for dimension
                 * @return {Component}
                 * @method dimension
                 */

                Player.prototype.dimension = function dimension(_dimension, value) {
                    var privDimension = _dimension + '_';

                    if (value === undefined) {
                        return this[privDimension] || 0;
                    }

                    if (value === '') {
                        // If an empty string is given, reset the dimension to be automatic
                        this[privDimension] = undefined;
                    } else {
                        var parsedVal = parseFloat(value);

                        if (isNaN(parsedVal)) {
                            _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);
                            return this;
                        }

                        this[privDimension] = parsedVal;
                    }

                    this.updateStyleEl_();
                    return this;
                };

                /**
                 * Add/remove the vjs-fluid class
                 *
                 * @param {Boolean} bool Value of true adds the class, value of false removes the class
                 * @method fluid
                 */

                Player.prototype.fluid = function fluid(bool) {
                    if (bool === undefined) {
                        return !!this.fluid_;
                    }

                    this.fluid_ = !!bool;

                    if (bool) {
                        this.addClass('vjs-fluid');
                    } else {
                        this.removeClass('vjs-fluid');
                    }
                };

                /**
                 * Get/Set the aspect ratio
                 *
                 * @param {String=} ratio Aspect ratio for player
                 * @return aspectRatio
                 * @method aspectRatio
                 */

                Player.prototype.aspectRatio = function aspectRatio(ratio) {
                    if (ratio === undefined) {
                        return this.aspectRatio_;
                    }

                    // Check for width:height format
                    if (!/^\d+\:\d+$/.test(ratio)) {
                        throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
                    }
                    this.aspectRatio_ = ratio;

                    // We're assuming if you set an aspect ratio you want fluid mode,
                    // because in fixed mode you could calculate width and height yourself.
                    this.fluid(true);

                    this.updateStyleEl_();
                };

                /**
                 * Update styles of the player element (height, width and aspect ratio)
                 *
                 * @method updateStyleEl_
                 */

                Player.prototype.updateStyleEl_ = function updateStyleEl_() {
                    var width = undefined;
                    var height = undefined;
                    var aspectRatio = undefined;
                    var idClass = undefined;

                    // The aspect ratio is either used directly or to calculate width and height.
                    if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
                        // Use any aspectRatio that's been specifically set
                        aspectRatio = this.aspectRatio_;
                    } else if (this.videoWidth()) {
                        // Otherwise try to get the aspect ratio from the video metadata
                        aspectRatio = this.videoWidth() + ':' + this.videoHeight();
                    } else {
                        // Or use a default. The video element's is 2:1, but 16:9 is more common.
                        aspectRatio = '16:9';
                    }

                    // Get the ratio as a decimal we can use to calculate dimensions
                    var ratioParts = aspectRatio.split(':');
                    var ratioMultiplier = ratioParts[1] / ratioParts[0];

                    if (this.width_ !== undefined) {
                        // Use any width that's been specifically set
                        width = this.width_;
                    } else if (this.height_ !== undefined) {
                        // Or calulate the width from the aspect ratio if a height has been set
                        width = this.height_ / ratioMultiplier;
                    } else {
                        // Or use the video's metadata, or use the video el's default of 300
                        width = this.videoWidth() || 300;
                    }

                    if (this.height_ !== undefined) {
                        // Use any height that's been specifically set
                        height = this.height_;
                    } else {
                        // Otherwise calculate the height from the ratio and the width
                        height = width * ratioMultiplier;
                    }

                    // Ensure the CSS class is valid by starting with an alpha character
                    if (/^[^a-zA-Z]/.test(this.id())) {
                        idClass = 'dimensions-' + this.id();
                    } else {
                        idClass = this.id() + '-dimensions';
                    }

                    // Ensure the right class is still on the player for the style element
                    this.addClass(idClass);

                    stylesheet.setTextContent(this.styleEl_, '\n      .' + idClass + ' {\n        width: ' + width + 'px;\n        height: ' + height + 'px;\n      }\n\n      .' + idClass + '.vjs-fluid {\n        padding-top: ' + ratioMultiplier * 100 + '%;\n      }\n    ');
                };

                /**
                 * Load the Media Playback Technology (tech)
                 * Load/Create an instance of playback technology including element and API methods
                 * And append playback element in player div.
                 *
                 * @param {String} techName Name of the playback technology
                 * @param {String} source Video source
                 * @method loadTech_
                 * @private
                 */

                Player.prototype.loadTech_ = function loadTech_(techName, source) {

                    // Pause and remove current playback technology
                    if (this.tech_) {
                        this.unloadTech_();
                    }

                    // get rid of the HTML5 video tag as soon as we are using another tech
                    if (techName !== 'Html5' && this.tag) {
                        _techTechJs2['default'].getTech('Html5').disposeMediaElement(this.tag);
                        this.tag.player = null;
                        this.tag = null;
                    }

                    this.techName_ = techName;

                    // Turn off API access because we're loading a new tech that might load asynchronously
                    this.isReady_ = false;

                    // Grab tech-specific options from player options and add source and parent element to use.
                    var techOptions = _objectAssign2['default']({
                        'nativeControlsForTouch': this.options_.nativeControlsForTouch,
                        'source': source,
                        'playerId': this.id(),
                        'techId': this.id() + '_' + techName + '_api',
                        'textTracks': this.textTracks_,
                        'autoplay': this.options_.autoplay,
                        'preload': this.options_.preload,
                        'loop': this.options_.loop,
                        'muted': this.options_.muted,
                        'poster': this.poster(),
                        'language': this.language(),
                        'vtt.js': this.options_['vtt.js']
                    }, this.options_[techName.toLowerCase()]);

                    if (this.tag) {
                        techOptions.tag = this.tag;
                    }

                    if (source) {
                        this.currentType_ = source.type;
                        if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
                            techOptions.startTime = this.cache_.currentTime;
                        }

                        this.cache_.src = source.src;
                    }

                    // Initialize tech instance
                    var techComponent = _techTechJs2['default'].getTech(techName);
                    // Support old behavior of techs being registered as components.
                    // Remove once that deprecated behavior is removed.
                    if (!techComponent) {
                        techComponent = _componentJs2['default'].getComponent(techName);
                    }
                    this.tech_ = new techComponent(techOptions);

                    // player.triggerReady is always async, so don't need this to be async
                    this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);

                    _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);

                    // Listen to all HTML5-defined events and trigger them on the player
                    this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
                    this.on(this.tech_, 'waiting', this.handleTechWaiting_);
                    this.on(this.tech_, 'canplay', this.handleTechCanPlay_);
                    this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);
                    this.on(this.tech_, 'playing', this.handleTechPlaying_);
                    this.on(this.tech_, 'ended', this.handleTechEnded_);
                    this.on(this.tech_, 'seeking', this.handleTechSeeking_);
                    this.on(this.tech_, 'seeked', this.handleTechSeeked_);
                    this.on(this.tech_, 'play', this.handleTechPlay_);
                    this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
                    this.on(this.tech_, 'pause', this.handleTechPause_);
                    this.on(this.tech_, 'progress', this.handleTechProgress_);
                    this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
                    this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
                    this.on(this.tech_, 'error', this.handleTechError_);
                    this.on(this.tech_, 'suspend', this.handleTechSuspend_);
                    this.on(this.tech_, 'abort', this.handleTechAbort_);
                    this.on(this.tech_, 'emptied', this.handleTechEmptied_);
                    this.on(this.tech_, 'stalled', this.handleTechStalled_);
                    this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);
                    this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);
                    this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);
                    this.on(this.tech_, 'ratechange', this.handleTechRateChange_);
                    this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);
                    this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);
                    this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
                    this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);

                    this.usingNativeControls(this.techGet_('controls'));

                    if (this.controls() && !this.usingNativeControls()) {
                        this.addTechControlsListeners_();
                    }

                    // Add the tech element in the DOM if it was not already there
                    // Make sure to not insert the original video element if using Html5
                    if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
                        Dom.insertElFirst(this.tech_.el(), this.el());
                    }

                    // Get rid of the original video tag reference after the first tech is loaded
                    if (this.tag) {
                        this.tag.player = null;
                        this.tag = null;
                    }
                };

                /**
                 * Unload playback technology
                 *
                 * @method unloadTech_
                 * @private
                 */

                Player.prototype.unloadTech_ = function unloadTech_() {
                    // Save the current text tracks so that we can reuse the same text tracks with the next tech
                    this.textTracks_ = this.textTracks();
                    this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this.tech_);

                    this.isReady_ = false;

                    this.tech_.dispose();

                    this.tech_ = false;
                };

                /**
                 * Return a reference to the current tech.
                 * It will only return a reference to the tech if given an object with the
                 * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse
                 * of techs by plugins.
                 *
                 * @param {Object}
                 * @return {Object} The Tech
                 * @method tech
                 */

                Player.prototype.tech = function tech(safety) {
                    if (safety && safety.IWillNotUseThisInPlugins) {
                        return this.tech_;
                    }
                    var errorText = '\n      Please make sure that you are not using this inside of a plugin.\n      To disable this alert and error, please pass in an object with\n      `IWillNotUseThisInPlugins` to the `tech` method. See\n      https://github.com/videojs/video.js/issues/2617 for more info.\n    ';
                    _globalWindow2['default'].alert(errorText);
                    throw new Error(errorText);
                };

                /**
                 * Set up click and touch listeners for the playback element
                 *
                 * On desktops, a click on the video itself will toggle playback,
                 * on a mobile device a click on the video toggles controls.
                 * (toggling controls is done by toggling the user state between active and
                 * inactive)
                 * A tap can signal that a user has become active, or has become inactive
                 * e.g. a quick tap on an iPhone movie should reveal the controls. Another
                 * quick tap should hide them again (signaling the user is in an inactive
                 * viewing state)
                 * In addition to this, we still want the user to be considered inactive after
                 * a few seconds of inactivity.
                 * Note: the only part of iOS interaction we can't mimic with this setup
                 * is a touch and hold on the video element counting as activity in order to
                 * keep the controls showing, but that shouldn't be an issue. A touch and hold
                 * on any controls will still keep the user active
                 *
                 * @private
                 * @method addTechControlsListeners_
                 */

                Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
                    // Make sure to remove all the previous listeners in case we are called multiple times.
                    this.removeTechControlsListeners_();

                    // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
                    // trigger mousedown/up.
                    // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
                    // Any touch events are set to block the mousedown event from happening
                    this.on(this.tech_, 'mousedown', this.handleTechClick_);

                    // If the controls were hidden we don't want that to change without a tap event
                    // so we'll check if the controls were already showing before reporting user
                    // activity
                    this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
                    this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
                    this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);

                    // The tap listener needs to come after the touchend listener because the tap
                    // listener cancels out any reportedUserActivity when setting userActive(false)
                    this.on(this.tech_, 'tap', this.handleTechTap_);
                };

                /**
                 * Remove the listeners used for click and tap controls. This is needed for
                 * toggling to controls disabled, where a tap/touch should do nothing.
                 *
                 * @method removeTechControlsListeners_
                 * @private
                 */

                Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
                    // We don't want to just use `this.off()` because there might be other needed
                    // listeners added by techs that extend this.
                    this.off(this.tech_, 'tap', this.handleTechTap_);
                    this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
                    this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
                    this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
                    this.off(this.tech_, 'mousedown', this.handleTechClick_);
                };

                /**
                 * Player waits for the tech to be ready
                 *
                 * @method handleTechReady_
                 * @private
                 */

                Player.prototype.handleTechReady_ = function handleTechReady_() {
                    this.triggerReady();

                    // Keep the same volume as before
                    if (this.cache_.volume) {
                        this.techCall_('setVolume', this.cache_.volume);
                    }

                    // Look if the tech found a higher resolution poster while loading
                    this.handleTechPosterChange_();

                    // Update the duration if available
                    this.handleTechDurationChange_();

                    // Chrome and Safari both have issues with autoplay.
                    // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
                    // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
                    // This fixes both issues. Need to wait for API, so it updates displays correctly
                    if (this.src() && this.tag && this.options_.autoplay && this.paused()) {
                        delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.
                        this.play();
                    }
                };

                /**
                 * Fired when the user agent begins looking for media data
                 *
                 * @private
                 * @method handleTechLoadStart_
                 */

                Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
                    // TODO: Update to use `emptied` event instead. See #1277.

                    this.removeClass('vjs-ended');

                    // reset the error state
                    this.error(null);

                    // If it's already playing we want to trigger a firstplay event now.
                    // The firstplay event relies on both the play and loadstart events
                    // which can happen in any order for a new source
                    if (!this.paused()) {
                        this.trigger('loadstart');
                        this.trigger('firstplay');
                    } else {
                        // reset the hasStarted state
                        this.hasStarted(false);
                        this.trigger('loadstart');
                    }
                };

                /**
                 * Add/remove the vjs-has-started class
                 *
                 * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class
                 * @return {Boolean} Boolean value if has started
                 * @private
                 * @method hasStarted
                 */

                Player.prototype.hasStarted = function hasStarted(_hasStarted) {
                    if (_hasStarted !== undefined) {
                        // only update if this is a new value
                        if (this.hasStarted_ !== _hasStarted) {
                            this.hasStarted_ = _hasStarted;
                            if (_hasStarted) {
                                this.addClass('vjs-has-started');
                                // trigger the firstplay event if this newly has played
                                this.trigger('firstplay');
                            } else {
                                this.removeClass('vjs-has-started');
                            }
                        }
                        return this;
                    }
                    return !!this.hasStarted_;
                };

                /**
                 * Fired whenever the media begins or resumes playback
                 *
                 * @private
                 * @method handleTechPlay_
                 */

                Player.prototype.handleTechPlay_ = function handleTechPlay_() {
                    this.removeClass('vjs-ended');
                    this.removeClass('vjs-paused');
                    this.addClass('vjs-playing');

                    // hide the poster when the user hits play
                    // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play
                    this.hasStarted(true);

                    this.trigger('play');
                };

                /**
                 * Fired whenever the media begins waiting
                 *
                 * @private
                 * @method handleTechWaiting_
                 */

                Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
                    this.addClass('vjs-waiting');
                    this.trigger('waiting');
                };

                /**
                 * A handler for events that signal that waiting has ended
                 * which is not consistent between browsers. See #1351
                 *
                 * @private
                 * @method handleTechCanPlay_
                 */

                Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
                    this.removeClass('vjs-waiting');
                    this.trigger('canplay');
                };

                /**
                 * A handler for events that signal that waiting has ended
                 * which is not consistent between browsers. See #1351
                 *
                 * @private
                 * @method handleTechCanPlayThrough_
                 */

                Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
                    this.removeClass('vjs-waiting');
                    this.trigger('canplaythrough');
                };

                /**
                 * A handler for events that signal that waiting has ended
                 * which is not consistent between browsers. See #1351
                 *
                 * @private
                 * @method handleTechPlaying_
                 */

                Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
                    this.removeClass('vjs-waiting');
                    this.trigger('playing');
                };

                /**
                 * Fired whenever the player is jumping to a new time
                 *
                 * @private
                 * @method handleTechSeeking_
                 */

                Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
                    this.addClass('vjs-seeking');
                    this.trigger('seeking');
                };

                /**
                 * Fired when the player has finished jumping to a new time
                 *
                 * @private
                 * @method handleTechSeeked_
                 */

                Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
                    this.removeClass('vjs-seeking');
                    this.trigger('seeked');
                };

                /**
                 * Fired the first time a video is played
                 * Not part of the HLS spec, and we're not sure if this is the best
                 * implementation yet, so use sparingly. If you don't have a reason to
                 * prevent playback, use `myPlayer.one('play');` instead.
                 *
                 * @private
                 * @method handleTechFirstPlay_
                 */

                Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
                    //If the first starttime attribute is specified
                    //then we will start at the given offset in seconds
                    if (this.options_.starttime) {
                        this.currentTime(this.options_.starttime);
                    }

                    this.addClass('vjs-has-started');
                    this.trigger('firstplay');
                };

                /**
                 * Fired whenever the media has been paused
                 *
                 * @private
                 * @method handleTechPause_
                 */

                Player.prototype.handleTechPause_ = function handleTechPause_() {
                    this.removeClass('vjs-playing');
                    this.addClass('vjs-paused');
                    this.trigger('pause');
                };

                /**
                 * Fired while the user agent is downloading media data
                 *
                 * @private
                 * @method handleTechProgress_
                 */

                Player.prototype.handleTechProgress_ = function handleTechProgress_() {
                    this.trigger('progress');
                };

                /**
                 * Fired when the end of the media resource is reached (currentTime == duration)
                 *
                 * @private
                 * @method handleTechEnded_
                 */

                Player.prototype.handleTechEnded_ = function handleTechEnded_() {
                    this.addClass('vjs-ended');
                    if (this.options_.loop) {
                        this.currentTime(0);
                        this.play();
                    } else if (!this.paused()) {
                        this.pause();
                    }

                    this.trigger('ended');
                };

                /**
                 * Fired when the duration of the media resource is first known or changed
                 *
                 * @private
                 * @method handleTechDurationChange_
                 */

                Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
                    this.duration(this.techGet_('duration'));
                };

                /**
                 * Handle a click on the media element to play/pause
                 *
                 * @param {Object=} event Event object
                 * @private
                 * @method handleTechClick_
                 */

                Player.prototype.handleTechClick_ = function handleTechClick_(event) {
                    // We're using mousedown to detect clicks thanks to Flash, but mousedown
                    // will also be triggered with right-clicks, so we need to prevent that
                    if (event.button !== 0) return;

                    // When controls are disabled a click should not toggle playback because
                    // the click is considered a control
                    if (this.controls()) {
                        if (this.paused()) {
                            this.play();
                        } else {
                            this.pause();
                        }
                    }
                };

                /**
                 * Handle a tap on the media element. It will toggle the user
                 * activity state, which hides and shows the controls.
                 *
                 * @private
                 * @method handleTechTap_
                 */

                Player.prototype.handleTechTap_ = function handleTechTap_() {
                    this.userActive(!this.userActive());
                };

                /**
                 * Handle touch to start
                 *
                 * @private
                 * @method handleTechTouchStart_
                 */

                Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
                    this.userWasActive = this.userActive();
                };

                /**
                 * Handle touch to move
                 *
                 * @private
                 * @method handleTechTouchMove_
                 */

                Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
                    if (this.userWasActive) {
                        this.reportUserActivity();
                    }
                };

                /**
                 * Handle touch to end
                 *
                 * @private
                 * @method handleTechTouchEnd_
                 */

                Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
                    // Stop the mouse events from also happening
                    event.preventDefault();
                };

                /**
                 * Fired when the player switches in or out of fullscreen mode
                 *
                 * @private
                 * @method handleFullscreenChange_
                 */

                Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
                    if (this.isFullscreen()) {
                        this.addClass('vjs-fullscreen');
                    } else {
                        this.removeClass('vjs-fullscreen');
                    }
                };

                /**
                 * native click events on the SWF aren't triggered on IE11, Win8.1RT
                 * use stageclick events triggered from inside the SWF instead
                 *
                 * @private
                 * @method handleStageClick_
                 */

                Player.prototype.handleStageClick_ = function handleStageClick_() {
                    this.reportUserActivity();
                };

                /**
                 * Handle Tech Fullscreen Change
                 *
                 * @private
                 * @method handleTechFullscreenChange_
                 */

                Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
                    if (data) {
                        this.isFullscreen(data.isFullscreen);
                    }
                    this.trigger('fullscreenchange');
                };

                /**
                 * Fires when an error occurred during the loading of an audio/video
                 *
                 * @private
                 * @method handleTechError_
                 */

                Player.prototype.handleTechError_ = function handleTechError_() {
                    var error = this.tech_.error();
                    this.error(error && error.code);
                };

                /**
                 * Fires when the browser is intentionally not getting media data
                 *
                 * @private
                 * @method handleTechSuspend_
                 */

                Player.prototype.handleTechSuspend_ = function handleTechSuspend_() {
                    this.trigger('suspend');
                };

                /**
                 * Fires when the loading of an audio/video is aborted
                 *
                 * @private
                 * @method handleTechAbort_
                 */

                Player.prototype.handleTechAbort_ = function handleTechAbort_() {
                    this.trigger('abort');
                };

                /**
                 * Fires when the current playlist is empty
                 *
                 * @private
                 * @method handleTechEmptied_
                 */

                Player.prototype.handleTechEmptied_ = function handleTechEmptied_() {
                    this.trigger('emptied');
                };

                /**
                 * Fires when the browser is trying to get media data, but data is not available
                 *
                 * @private
                 * @method handleTechStalled_
                 */

                Player.prototype.handleTechStalled_ = function handleTechStalled_() {
                    this.trigger('stalled');
                };

                /**
                 * Fires when the browser has loaded meta data for the audio/video
                 *
                 * @private
                 * @method handleTechLoadedMetaData_
                 */

                Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() {
                    this.trigger('loadedmetadata');
                };

                /**
                 * Fires when the browser has loaded the current frame of the audio/video
                 *
                 * @private
                 * @method handleTechLoadedData_
                 */

                Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() {
                    this.trigger('loadeddata');
                };

                /**
                 * Fires when the current playback position has changed
                 *
                 * @private
                 * @method handleTechTimeUpdate_
                 */

                Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() {
                    this.trigger('timeupdate');
                };

                /**
                 * Fires when the playing speed of the audio/video is changed
                 *
                 * @private
                 * @method handleTechRateChange_
                 */

                Player.prototype.handleTechRateChange_ = function handleTechRateChange_() {
                    this.trigger('ratechange');
                };

                /**
                 * Fires when the volume has been changed
                 *
                 * @private
                 * @method handleTechVolumeChange_
                 */

                Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() {
                    this.trigger('volumechange');
                };

                /**
                 * Fires when the text track has been changed
                 *
                 * @private
                 * @method handleTechTextTrackChange_
                 */

                Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() {
                    this.trigger('texttrackchange');
                };

                /**
                 * Get object for cached values.
                 *
                 * @return {Object}
                 * @method getCache
                 */

                Player.prototype.getCache = function getCache() {
                    return this.cache_;
                };

                /**
                 * Pass values to the playback tech
                 *
                 * @param {String=} method Method
                 * @param {Object=} arg Argument
                 * @private
                 * @method techCall_
                 */

                Player.prototype.techCall_ = function techCall_(method, arg) {
                    // If it's not ready yet, call method when it is
                    if (this.tech_ && !this.tech_.isReady_) {
                        this.tech_.ready(function () {
                            this[method](arg);
                        }, true);

                        // Otherwise call method now
                    } else {
                        try {
                            this.tech_[method](arg);
                        } catch (e) {
                            _utilsLogJs2['default'](e);
                            throw e;
                        }
                    }
                };

                /**
                 * Get calls can't wait for the tech, and sometimes don't need to.
                 *
                 * @param {String} method Tech method
                 * @return {Method}
                 * @private
                 * @method techGet_
                 */

                Player.prototype.techGet_ = function techGet_(method) {
                    if (this.tech_ && this.tech_.isReady_) {

                        // Flash likes to die and reload when you hide or reposition it.
                        // In these cases the object methods go away and we get errors.
                        // When that happens we'll catch the errors and inform tech that it's not ready any more.
                        try {
                            return this.tech_[method]();
                        } catch (e) {
                            // When building additional tech libs, an expected method may not be defined yet
                            if (this.tech_[method] === undefined) {
                                _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);
                            } else {
                                // When a method isn't available on the object it throws a TypeError
                                if (e.name === 'TypeError') {
                                    _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);
                                    this.tech_.isReady_ = false;
                                } else {
                                    _utilsLogJs2['default'](e);
                                }
                            }
                            throw e;
                        }
                    }

                    return;
                };

                /**
                 * start media playback
                 * ```js
                 *     myPlayer.play();
                 * ```
                 *
                 * @return {Player} self
                 * @method play
                 */

                Player.prototype.play = function play() {
                    this.techCall_('play');
                    return this;
                };

                /**
                 * Pause the video playback
                 * ```js
                 *     myPlayer.pause();
                 * ```
                 *
                 * @return {Player} self
                 * @method pause
                 */

                Player.prototype.pause = function pause() {
                    this.techCall_('pause');
                    return this;
                };

                /**
                 * Check if the player is paused
                 * ```js
                 *     var isPaused = myPlayer.paused();
                 *     var isPlaying = !myPlayer.paused();
                 * ```
                 *
                 * @return {Boolean} false if the media is currently playing, or true otherwise
                 * @method paused
                 */

                Player.prototype.paused = function paused() {
                    // The initial state of paused should be true (in Safari it's actually false)
                    return this.techGet_('paused') === false ? false : true;
                };

                /**
                 * Returns whether or not the user is "scrubbing". Scrubbing is when the user
                 * has clicked the progress bar handle and is dragging it along the progress bar.
                 *
                 * @param  {Boolean} isScrubbing   True/false the user is scrubbing
                 * @return {Boolean}               The scrubbing status when getting
                 * @return {Object}                The player when setting
                 * @method scrubbing
                 */

                Player.prototype.scrubbing = function scrubbing(isScrubbing) {
                    if (isScrubbing !== undefined) {
                        this.scrubbing_ = !!isScrubbing;

                        if (isScrubbing) {
                            this.addClass('vjs-scrubbing');
                        } else {
                            this.removeClass('vjs-scrubbing');
                        }

                        return this;
                    }

                    return this.scrubbing_;
                };

                /**
                 * Get or set the current time (in seconds)
                 * ```js
                 *     // get
                 *     var whereYouAt = myPlayer.currentTime();
                 *     // set
                 *     myPlayer.currentTime(120); // 2 minutes into the video
                 * ```
                 *
                 * @param  {Number|String=} seconds The time to seek to
                 * @return {Number}        The time in seconds, when not setting
                 * @return {Player}    self, when the current time is set
                 * @method currentTime
                 */

                Player.prototype.currentTime = function currentTime(seconds) {
                    if (seconds !== undefined) {

                        this.techCall_('setCurrentTime', seconds);

                        return this;
                    }

                    // cache last currentTime and return. default to 0 seconds
                    //
                    // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
                    // currentTime when scrubbing, but may not provide much performance benefit afterall.
                    // Should be tested. Also something has to read the actual current time or the cache will
                    // never get updated.
                    return this.cache_.currentTime = this.techGet_('currentTime') || 0;
                };

                /**
                 * Get the length in time of the video in seconds
                 * ```js
                 *     var lengthOfVideo = myPlayer.duration();
                 * ```
                 * **NOTE**: The video must have started loading before the duration can be
                 * known, and in the case of Flash, may not be known until the video starts
                 * playing.
                 *
                 * @param {Number} seconds Duration when setting
                 * @return {Number} The duration of the video in seconds when getting
                 * @method duration
                 */

                Player.prototype.duration = function duration(seconds) {
                    if (seconds === undefined) {
                        return this.cache_.duration || 0;
                    }

                    seconds = parseFloat(seconds) || 0;

                    // Standardize on Inifity for signaling video is live
                    if (seconds < 0) {
                        seconds = Infinity;
                    }

                    if (seconds !== this.cache_.duration) {
                        // Cache the last set value for optimized scrubbing (esp. Flash)
                        this.cache_.duration = seconds;

                        if (seconds === Infinity) {
                            this.addClass('vjs-live');
                        } else {
                            this.removeClass('vjs-live');
                        }

                        this.trigger('durationchange');
                    }

                    return this;
                };

                /**
                 * Calculates how much time is left.
                 * ```js
                 *     var timeLeft = myPlayer.remainingTime();
                 * ```
                 * Not a native video element function, but useful
                 *
                 * @return {Number} The time remaining in seconds
                 * @method remainingTime
                 */

                Player.prototype.remainingTime = function remainingTime() {
                    return this.duration() - this.currentTime();
                };

                // http://dev.w3.org/html5/spec/video.html#dom-media-buffered
                // Buffered returns a timerange object.
                // Kind of like an array of portions of the video that have been downloaded.

                /**
                 * Get a TimeRange object with the times of the video that have been downloaded
                 * If you just want the percent of the video that's been downloaded,
                 * use bufferedPercent.
                 * ```js
                 *     // Number of different ranges of time have been buffered. Usually 1.
                 *     numberOfRanges = bufferedTimeRange.length,
                 *     // Time in seconds when the first range starts. Usually 0.
                 *     firstRangeStart = bufferedTimeRange.start(0),
                 *     // Time in seconds when the first range ends
                 *     firstRangeEnd = bufferedTimeRange.end(0),
                 *     // Length in seconds of the first time range
                 *     firstRangeLength = firstRangeEnd - firstRangeStart;
                 * ```
                 *
                 * @return {Object} A mock TimeRange object (following HTML spec)
                 * @method buffered
                 */

                Player.prototype.buffered = function buffered() {
                    var buffered = this.techGet_('buffered');

                    if (!buffered || !buffered.length) {
                        buffered = _utilsTimeRangesJs.createTimeRange(0, 0);
                    }

                    return buffered;
                };

                /**
                 * Get the percent (as a decimal) of the video that's been downloaded
                 * ```js
                 *     var howMuchIsDownloaded = myPlayer.bufferedPercent();
                 * ```
                 * 0 means none, 1 means all.
                 * (This method isn't in the HTML5 spec, but it's very convenient)
                 *
                 * @return {Number} A decimal between 0 and 1 representing the percent
                 * @method bufferedPercent
                 */

                Player.prototype.bufferedPercent = function bufferedPercent() {
                    return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration());
                };

                /**
                 * Get the ending time of the last buffered time range
                 * This is used in the progress bar to encapsulate all time ranges.
                 *
                 * @return {Number} The end of the last buffered time range
                 * @method bufferedEnd
                 */

                Player.prototype.bufferedEnd = function bufferedEnd() {
                    var buffered = this.buffered(),
                        duration = this.duration(),
                        end = buffered.end(buffered.length - 1);

                    if (end > duration) {
                        end = duration;
                    }

                    return end;
                };

                /**
                 * Get or set the current volume of the media
                 * ```js
                 *     // get
                 *     var howLoudIsIt = myPlayer.volume();
                 *     // set
                 *     myPlayer.volume(0.5); // Set volume to half
                 * ```
                 * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.
                 *
                 * @param  {Number} percentAsDecimal The new volume as a decimal percent
                 * @return {Number}              The current volume when getting
                 * @return {Player}              self when setting
                 * @method volume
                 */

                Player.prototype.volume = function volume(percentAsDecimal) {
                    var vol = undefined;

                    if (percentAsDecimal !== undefined) {
                        vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1
                        this.cache_.volume = vol;
                        this.techCall_('setVolume', vol);

                        return this;
                    }

                    // Default to 1 when returning current volume.
                    vol = parseFloat(this.techGet_('volume'));
                    return isNaN(vol) ? 1 : vol;
                };

                /**
                 * Get the current muted state, or turn mute on or off
                 * ```js
                 *     // get
                 *     var isVolumeMuted = myPlayer.muted();
                 *     // set
                 *     myPlayer.muted(true); // mute the volume
                 * ```
                 *
                 * @param  {Boolean=} muted True to mute, false to unmute
                 * @return {Boolean} True if mute is on, false if not when getting
                 * @return {Player} self when setting mute
                 * @method muted
                 */

                Player.prototype.muted = function muted(_muted) {
                    if (_muted !== undefined) {
                        this.techCall_('setMuted', _muted);
                        return this;
                    }
                    return this.techGet_('muted') || false; // Default to false
                };

                // Check if current tech can support native fullscreen
                // (e.g. with built in controls like iOS, so not our flash swf)
                /**
                 * Check to see if fullscreen is supported
                 *
                 * @return {Boolean}
                 * @method supportsFullScreen
                 */

                Player.prototype.supportsFullScreen = function supportsFullScreen() {
                    return this.techGet_('supportsFullScreen') || false;
                };

                /**
                 * Check if the player is in fullscreen mode
                 * ```js
                 *     // get
                 *     var fullscreenOrNot = myPlayer.isFullscreen();
                 *     // set
                 *     myPlayer.isFullscreen(true); // tell the player it's in fullscreen
                 * ```
                 * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
                 * property and instead document.fullscreenElement is used. But isFullscreen is
                 * still a valuable property for internal player workings.
                 *
                 * @param  {Boolean=} isFS Update the player's fullscreen state
                 * @return {Boolean} true if fullscreen false if not when getting
                 * @return {Player} self when setting
                 * @method isFullscreen
                 */

                Player.prototype.isFullscreen = function isFullscreen(isFS) {
                    if (isFS !== undefined) {
                        this.isFullscreen_ = !!isFS;
                        return this;
                    }
                    return !!this.isFullscreen_;
                };

                /**
                 * Increase the size of the video to full screen
                 * ```js
                 *     myPlayer.requestFullscreen();
                 * ```
                 * In some browsers, full screen is not supported natively, so it enters
                 * "full window mode", where the video fills the browser window.
                 * In browsers and devices that support native full screen, sometimes the
                 * browser's default controls will be shown, and not the Video.js custom skin.
                 * This includes most mobile devices (iOS, Android) and older versions of
                 * Safari.
                 *
                 * @return {Player} self
                 * @method requestFullscreen
                 */

                Player.prototype.requestFullscreen = function requestFullscreen() {
                    var fsApi = _fullscreenApiJs2['default'];

                    this.isFullscreen(true);

                    if (fsApi.requestFullscreen) {
                        // the browser supports going fullscreen at the element level so we can
                        // take the controls fullscreen as well as the video

                        // Trigger fullscreenchange event after change
                        // We have to specifically add this each time, and remove
                        // when canceling fullscreen. Otherwise if there's multiple
                        // players on a page, they would all be reacting to the same fullscreen
                        // events
                        Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
                            this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]);

                            // If cancelling fullscreen, remove event listener.
                            if (this.isFullscreen() === false) {
                                Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange);
                            }

                            this.trigger('fullscreenchange');
                        }));

                        this.el_[fsApi.requestFullscreen]();
                    } else if (this.tech_.supportsFullScreen()) {
                        // we can't take the video.js controls fullscreen but we can go fullscreen
                        // with native controls
                        this.techCall_('enterFullScreen');
                    } else {
                        // fullscreen isn't supported so we'll just stretch the video element to
                        // fill the viewport
                        this.enterFullWindow();
                        this.trigger('fullscreenchange');
                    }

                    return this;
                };

                /**
                 * Return the video to its normal size after having been in full screen mode
                 * ```js
                 *     myPlayer.exitFullscreen();
                 * ```
                 *
                 * @return {Player} self
                 * @method exitFullscreen
                 */

                Player.prototype.exitFullscreen = function exitFullscreen() {
                    var fsApi = _fullscreenApiJs2['default'];
                    this.isFullscreen(false);

                    // Check for browser element fullscreen support
                    if (fsApi.requestFullscreen) {
                        _globalDocument2['default'][fsApi.exitFullscreen]();
                    } else if (this.tech_.supportsFullScreen()) {
                        this.techCall_('exitFullScreen');
                    } else {
                        this.exitFullWindow();
                        this.trigger('fullscreenchange');
                    }

                    return this;
                };

                /**
                 * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.
                 *
                 * @method enterFullWindow
                 */

                Player.prototype.enterFullWindow = function enterFullWindow() {
                    this.isFullWindow = true;

                    // Storing original doc overflow value to return to when fullscreen is off
                    this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow;

                    // Add listener for esc key to exit fullscreen
                    Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));

                    // Hide any scroll bars
                    _globalDocument2['default'].documentElement.style.overflow = 'hidden';

                    // Apply fullscreen styles
                    Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window');

                    this.trigger('enterFullWindow');
                };

                /**
                 * Check for call to either exit full window or full screen on ESC key
                 *
                 * @param {String} event Event to check for key press
                 * @method fullWindowOnEscKey
                 */

                Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
                    if (event.keyCode === 27) {
                        if (this.isFullscreen() === true) {
                            this.exitFullscreen();
                        } else {
                            this.exitFullWindow();
                        }
                    }
                };

                /**
                 * Exit full window
                 *
                 * @method exitFullWindow
                 */

                Player.prototype.exitFullWindow = function exitFullWindow() {
                    this.isFullWindow = false;
                    Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey);

                    // Unhide scroll bars.
                    _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow;

                    // Remove fullscreen styles
                    Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window');

                    // Resize the box, controller, and poster to original sizes
                    // this.positionAll();
                    this.trigger('exitFullWindow');
                };

                /**
                 * Check whether the player can play a given mimetype
                 *
                 * @param {String} type The mimetype to check
                 * @return {String} 'probably', 'maybe', or '' (empty string)
                 * @method canPlayType
                 */

                Player.prototype.canPlayType = function canPlayType(type) {
                    var can = undefined;

                    // Loop through each playback technology in the options order
                    for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
                        var techName = _utilsToTitleCaseJs2['default'](j[i]);
                        var tech = _techTechJs2['default'].getTech(techName);

                        // Support old behavior of techs being registered as components.
                        // Remove once that deprecated behavior is removed.
                        if (!tech) {
                            tech = _componentJs2['default'].getComponent(techName);
                        }

                        // Check if the current tech is defined before continuing
                        if (!tech) {
                            _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
                            continue;
                        }

                        // Check if the browser supports this technology
                        if (tech.isSupported()) {
                            can = tech.canPlayType(type);

                            if (can) {
                                return can;
                            }
                        }
                    }

                    return '';
                };

                /**
                 * Select source based on tech-order or source-order
                 * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
                 * defaults to tech-order selection
                 *
                 * @param {Array} sources The sources for a media asset
                 * @return {Object|Boolean} Object of source and tech order, otherwise false
                 * @method selectSource
                 */

                Player.prototype.selectSource = function selectSource(sources) {
                    // Get only the techs specified in `techOrder` that exist and are supported by the
                    // current platform
                    var techs = this.options_.techOrder.map(_utilsToTitleCaseJs2['default']).map(function (techName) {
                        // `Component.getComponent(...)` is for support of old behavior of techs
                        // being registered as components.
                        // Remove once that deprecated behavior is removed.
                        return [techName, _techTechJs2['default'].getTech(techName) || _componentJs2['default'].getComponent(techName)];
                    }).filter(function (_ref) {
                        var techName = _ref[0];
                        var tech = _ref[1];

                        // Check if the current tech is defined before continuing
                        if (tech) {
                            // Check if the browser supports this technology
                            return tech.isSupported();
                        }

                        _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
                        return false;
                    });

                    // Iterate over each `innerArray` element once per `outerArray` element and execute
                    // `tester` with both. If `tester` returns a non-falsy value, exit early and return
                    // that value.
                    var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
                        var found = undefined;

                        outerArray.some(function (outerChoice) {
                            return innerArray.some(function (innerChoice) {
                                found = tester(outerChoice, innerChoice);

                                if (found) {
                                    return true;
                                }
                            });
                        });

                        return found;
                    };

                    var foundSourceAndTech = undefined;
                    var flip = function flip(fn) {
                        return function (a, b) {
                            return fn(b, a);
                        };
                    };
                    var finder = function finder(_ref2, source) {
                        var techName = _ref2[0];
                        var tech = _ref2[1];

                        if (tech.canPlaySource(source)) {
                            return {source: source, tech: techName};
                        }
                    };

                    // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
                    // to select from them based on their priority.
                    if (this.options_.sourceOrder) {
                        // Source-first ordering
                        foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
                    } else {
                        // Tech-first ordering
                        foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
                    }

                    return foundSourceAndTech || false;
                };

                /**
                 * The source function updates the video source
                 * There are three types of variables you can pass as the argument.
                 * **URL String**: A URL to the the video file. Use this method if you are sure
                 * the current playback technology (HTML5/Flash) can support the source you
                 * provide. Currently only MP4 files can be used in both HTML5 and Flash.
                 * ```js
                 *     myPlayer.src("http://www.example.com/path/to/video.mp4");
                 * ```
                 * **Source Object (or element):* * A javascript object containing information
                 * about the source file. Use this method if you want the player to determine if
                 * it can support the file using the type information.
                 * ```js
                 *     myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" });
                 * ```
                 * **Array of Source Objects:* * To provide multiple versions of the source so
                 * that it can be played using HTML5 across browsers you can use an array of
                 * source objects. Video.js will detect which version is supported and load that
                 * file.
                 * ```js
                 *     myPlayer.src([
                 *       { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" },
                 *       { type: "video/webm", src: "http://www.example.com/path/to/video.webm" },
                 *       { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" }
                 *     ]);
                 * ```
                 *
                 * @param  {String|Object|Array=} source The source URL, object, or array of sources
                 * @return {String} The current video source when getting
                 * @return {String} The player when setting
                 * @method src
                 */

                Player.prototype.src = function src(source) {
                    if (source === undefined) {
                        return this.techGet_('src');
                    }

                    var currentTech = _techTechJs2['default'].getTech(this.techName_);
                    // Support old behavior of techs being registered as components.
                    // Remove once that deprecated behavior is removed.
                    if (!currentTech) {
                        currentTech = _componentJs2['default'].getComponent(this.techName_);
                    }

                    // case: Array of source objects to choose from and pick the best to play
                    if (Array.isArray(source)) {
                        this.sourceList_(source);

                        // case: URL String (http://myvideo...)
                    } else if (typeof source === 'string') {
                        // create a source object from the string
                        this.src({src: source});

                        // case: Source object { src: '', type: '' ... }
                    } else if (source instanceof Object) {
                        // check if the source has a type and the loaded tech cannot play the source
                        // if there's no type we'll just try the current tech
                        if (source.type && !currentTech.canPlaySource(source)) {
                            // create a source list with the current source and send through
                            // the tech loop to check for a compatible technology
                            this.sourceList_([source]);
                        } else {
                            this.cache_.src = source.src;
                            this.currentType_ = source.type || '';

                            // wait until the tech is ready to set the source
                            this.ready(function () {

                                // The setSource tech method was added with source handlers
                                // so older techs won't support it
                                // We need to check the direct prototype for the case where subclasses
                                // of the tech do not support source handlers
                                if (currentTech.prototype.hasOwnProperty('setSource')) {
                                    this.techCall_('setSource', source);
                                } else {
                                    this.techCall_('src', source.src);
                                }

                                if (this.options_.preload === 'auto') {
                                    this.load();
                                }

                                if (this.options_.autoplay) {
                                    this.play();
                                }

                                // Set the source synchronously if possible (#2326)
                            }, true);
                        }
                    }

                    return this;
                };

                /**
                 * Handle an array of source objects
                 *
                 * @param  {Array} sources Array of source objects
                 * @private
                 * @method sourceList_
                 */

                Player.prototype.sourceList_ = function sourceList_(sources) {
                    var sourceTech = this.selectSource(sources);

                    if (sourceTech) {
                        if (sourceTech.tech === this.techName_) {
                            // if this technology is already loaded, set the source
                            this.src(sourceTech.source);
                        } else {
                            // load this technology with the chosen source
                            this.loadTech_(sourceTech.tech, sourceTech.source);
                        }
                    } else {
                        // We need to wrap this in a timeout to give folks a chance to add error event handlers
                        this.setTimeout(function () {
                            this.error({code: 4, message: this.localize(this.options_.notSupportedMessage)});
                        }, 0);

                        // we could not find an appropriate tech, but let's still notify the delegate that this is it
                        // this needs a better comment about why this is needed
                        this.triggerReady();
                    }
                };

                /**
                 * Begin loading the src data.
                 *
                 * @return {Player} Returns the player
                 * @method load
                 */

                Player.prototype.load = function load() {
                    this.techCall_('load');
                    return this;
                };

                /**
                 * Reset the player. Loads the first tech in the techOrder,
                 * and calls `reset` on the tech`.
                 *
                 * @return {Player} Returns the player
                 * @method reset
                 */

                Player.prototype.reset = function reset() {
                    this.loadTech_(_utilsToTitleCaseJs2['default'](this.options_.techOrder[0]), null);
                    this.techCall_('reset');
                    return this;
                };

                /**
                 * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
                 * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
                 *
                 * @return {String} The current source
                 * @method currentSrc
                 */

                Player.prototype.currentSrc = function currentSrc() {
                    return this.techGet_('currentSrc') || this.cache_.src || '';
                };

                /**
                 * Get the current source type e.g. video/mp4
                 * This can allow you rebuild the current source object so that you could load the same
                 * source and tech later
                 *
                 * @return {String} The source MIME type
                 * @method currentType
                 */

                Player.prototype.currentType = function currentType() {
                    return this.currentType_ || '';
                };

                /**
                 * Get or set the preload attribute
                 *
                 * @param {Boolean} value Boolean to determine if preload should be used
                 * @return {String} The preload attribute value when getting
                 * @return {Player} Returns the player when setting
                 * @method preload
                 */

                Player.prototype.preload = function preload(value) {
                    if (value !== undefined) {
                        this.techCall_('setPreload', value);
                        this.options_.preload = value;
                        return this;
                    }
                    return this.techGet_('preload');
                };

                /**
                 * Get or set the autoplay attribute.
                 *
                 * @param {Boolean} value Boolean to determine if video should autoplay
                 * @return {String} The autoplay attribute value when getting
                 * @return {Player} Returns the player when setting
                 * @method autoplay
                 */

                Player.prototype.autoplay = function autoplay(value) {
                    if (value !== undefined) {
                        this.techCall_('setAutoplay', value);
                        this.options_.autoplay = value;
                        return this;
                    }
                    return this.techGet_('autoplay', value);
                };

                /**
                 * Get or set the loop attribute on the video element.
                 *
                 * @param {Boolean} value Boolean to determine if video should loop
                 * @return {String} The loop attribute value when getting
                 * @return {Player} Returns the player when setting
                 * @method loop
                 */

                Player.prototype.loop = function loop(value) {
                    if (value !== undefined) {
                        this.techCall_('setLoop', value);
                        this.options_['loop'] = value;
                        return this;
                    }
                    return this.techGet_('loop');
                };

                /**
                 * Get or set the poster image source url
                 *
                 * ##### EXAMPLE:
                 * ```js
                 *     // get
                 *     var currentPoster = myPlayer.poster();
                 *     // set
                 *     myPlayer.poster('http://example.com/myImage.jpg');
                 * ```
                 *
                 * @param  {String=} src Poster image source URL
                 * @return {String} poster URL when getting
                 * @return {Player} self when setting
                 * @method poster
                 */

                Player.prototype.poster = function poster(src) {
                    if (src === undefined) {
                        return this.poster_;
                    }

                    // The correct way to remove a poster is to set as an empty string
                    // other falsey values will throw errors
                    if (!src) {
                        src = '';
                    }

                    // update the internal poster variable
                    this.poster_ = src;

                    // update the tech's poster
                    this.techCall_('setPoster', src);

                    // alert components that the poster has been set
                    this.trigger('posterchange');

                    return this;
                };

                /**
                 * Some techs (e.g. YouTube) can provide a poster source in an
                 * asynchronous way. We want the poster component to use this
                 * poster source so that it covers up the tech's controls.
                 * (YouTube's play button). However we only want to use this
                 * soruce if the player user hasn't set a poster through
                 * the normal APIs.
                 *
                 * @private
                 * @method handleTechPosterChange_
                 */

                Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
                    if (!this.poster_ && this.tech_ && this.tech_.poster) {
                        this.poster_ = this.tech_.poster() || '';

                        // Let components know the poster has changed
                        this.trigger('posterchange');
                    }
                };

                /**
                 * Get or set whether or not the controls are showing.
                 *
                 * @param  {Boolean} bool Set controls to showing or not
                 * @return {Boolean}    Controls are showing
                 * @method controls
                 */

                Player.prototype.controls = function controls(bool) {
                    if (bool !== undefined) {
                        bool = !!bool; // force boolean
                        // Don't trigger a change event unless it actually changed
                        if (this.controls_ !== bool) {
                            this.controls_ = bool;

                            if (this.usingNativeControls()) {
                                this.techCall_('setControls', bool);
                            }

                            if (bool) {
                                this.removeClass('vjs-controls-disabled');
                                this.addClass('vjs-controls-enabled');
                                this.trigger('controlsenabled');

                                if (!this.usingNativeControls()) {
                                    this.addTechControlsListeners_();
                                }
                            } else {
                                this.removeClass('vjs-controls-enabled');
                                this.addClass('vjs-controls-disabled');
                                this.trigger('controlsdisabled');

                                if (!this.usingNativeControls()) {
                                    this.removeTechControlsListeners_();
                                }
                            }
                        }
                        return this;
                    }
                    return !!this.controls_;
                };

                /**
                 * Toggle native controls on/off. Native controls are the controls built into
                 * devices (e.g. default iPhone controls), Flash, or other techs
                 * (e.g. Vimeo Controls)
                 * **This should only be set by the current tech, because only the tech knows
                 * if it can support native controls**
                 *
                 * @param  {Boolean} bool    True signals that native controls are on
                 * @return {Player}      Returns the player
                 * @private
                 * @method usingNativeControls
                 */

                Player.prototype.usingNativeControls = function usingNativeControls(bool) {
                    if (bool !== undefined) {
                        bool = !!bool; // force boolean
                        // Don't trigger a change event unless it actually changed
                        if (this.usingNativeControls_ !== bool) {
                            this.usingNativeControls_ = bool;
                            if (bool) {
                                this.addClass('vjs-using-native-controls');

                                /**
                                 * player is using the native device controls
                                 *
                                 * @event usingnativecontrols
                                 * @memberof Player
                                 * @instance
                                 * @private
                                 */
                                this.trigger('usingnativecontrols');
                            } else {
                                this.removeClass('vjs-using-native-controls');

                                /**
                                 * player is using the custom HTML controls
                                 *
                                 * @event usingcustomcontrols
                                 * @memberof Player
                                 * @instance
                                 * @private
                                 */
                                this.trigger('usingcustomcontrols');
                            }
                        }
                        return this;
                    }
                    return !!this.usingNativeControls_;
                };

                /**
                 * Set or get the current MediaError
                 *
                 * @param  {*} err A MediaError or a String/Number to be turned into a MediaError
                 * @return {MediaError|null}     when getting
                 * @return {Player}              when setting
                 * @method error
                 */

                Player.prototype.error = function error(err) {
                    if (err === undefined) {
                        return this.error_ || null;
                    }

                    // restoring to default
                    if (err === null) {
                        this.error_ = err;
                        this.removeClass('vjs-error');
                        this.errorDisplay.close();
                        return this;
                    }

                    // error instance
                    if (err instanceof _mediaErrorJs2['default']) {
                        this.error_ = err;
                    } else {
                        this.error_ = new _mediaErrorJs2['default'](err);
                    }

                    // add the vjs-error classname to the player
                    this.addClass('vjs-error');

                    // log the name of the error type and any message
                    // ie8 just logs "[object object]" if you just log the error object
                    _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);

                    // fire an error event on the player
                    this.trigger('error');

                    return this;
                };

                /**
                 * Returns whether or not the player is in the "ended" state.
                 *
                 * @return {Boolean} True if the player is in the ended state, false if not.
                 * @method ended
                 */

                Player.prototype.ended = function ended() {
                    return this.techGet_('ended');
                };

                /**
                 * Returns whether or not the player is in the "seeking" state.
                 *
                 * @return {Boolean} True if the player is in the seeking state, false if not.
                 * @method seeking
                 */

                Player.prototype.seeking = function seeking() {
                    return this.techGet_('seeking');
                };

                /**
                 * Returns the TimeRanges of the media that are currently available
                 * for seeking to.
                 *
                 * @return {TimeRanges} the seekable intervals of the media timeline
                 * @method seekable
                 */

                Player.prototype.seekable = function seekable() {
                    return this.techGet_('seekable');
                };

                /**
                 * Report user activity
                 *
                 * @param {Object} event Event object
                 * @method reportUserActivity
                 */

                Player.prototype.reportUserActivity = function reportUserActivity(event) {
                    this.userActivity_ = true;
                };

                /**
                 * Get/set if user is active
                 *
                 * @param {Boolean} bool Value when setting
                 * @return {Boolean} Value if user is active user when getting
                 * @method userActive
                 */

                Player.prototype.userActive = function userActive(bool) {
                    if (bool !== undefined) {
                        bool = !!bool;
                        if (bool !== this.userActive_) {
                            this.userActive_ = bool;
                            if (bool) {
                                // If the user was inactive and is now active we want to reset the
                                // inactivity timer
                                this.userActivity_ = true;
                                this.removeClass('vjs-user-inactive');
                                this.addClass('vjs-user-active');
                                this.trigger('useractive');
                            } else {
                                // We're switching the state to inactive manually, so erase any other
                                // activity
                                this.userActivity_ = false;

                                // Chrome/Safari/IE have bugs where when you change the cursor it can
                                // trigger a mousemove event. This causes an issue when you're hiding
                                // the cursor when the user is inactive, and a mousemove signals user
                                // activity. Making it impossible to go into inactive mode. Specifically
                                // this happens in fullscreen when we really need to hide the cursor.
                                //
                                // When this gets resolved in ALL browsers it can be removed
                                // https://code.google.com/p/chromium/issues/detail?id=103041
                                if (this.tech_) {
                                    this.tech_.one('mousemove', function (e) {
                                        e.stopPropagation();
                                        e.preventDefault();
                                    });
                                }

                                this.removeClass('vjs-user-active');
                                this.addClass('vjs-user-inactive');
                                this.trigger('userinactive');
                            }
                        }
                        return this;
                    }
                    return this.userActive_;
                };

                /**
                 * Listen for user activity based on timeout value
                 *
                 * @private
                 * @method listenForUserActivity_
                 */

                Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
                    var mouseInProgress = undefined,
                        lastMoveX = undefined,
                        lastMoveY = undefined;

                    var handleActivity = Fn.bind(this, this.reportUserActivity);

                    var handleMouseMove = function handleMouseMove(e) {
                        // #1068 - Prevent mousemove spamming
                        // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
                        if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
                            lastMoveX = e.screenX;
                            lastMoveY = e.screenY;
                            handleActivity();
                        }
                    };

                    var handleMouseDown = function handleMouseDown() {
                        handleActivity();
                        // For as long as the they are touching the device or have their mouse down,
                        // we consider them active even if they're not moving their finger or mouse.
                        // So we want to continue to update that they are active
                        this.clearInterval(mouseInProgress);
                        // Setting userActivity=true now and setting the interval to the same time
                        // as the activityCheck interval (250) should ensure we never miss the
                        // next activityCheck
                        mouseInProgress = this.setInterval(handleActivity, 250);
                    };

                    var handleMouseUp = function handleMouseUp(event) {
                        handleActivity();
                        // Stop the interval that maintains activity if the mouse/touch is down
                        this.clearInterval(mouseInProgress);
                    };

                    // Any mouse movement will be considered user activity
                    this.on('mousedown', handleMouseDown);
                    this.on('mousemove', handleMouseMove);
                    this.on('mouseup', handleMouseUp);

                    // Listen for keyboard navigation
                    // Shouldn't need to use inProgress interval because of key repeat
                    this.on('keydown', handleActivity);
                    this.on('keyup', handleActivity);

                    // Run an interval every 250 milliseconds instead of stuffing everything into
                    // the mousemove/touchmove function itself, to prevent performance degradation.
                    // `this.reportUserActivity` simply sets this.userActivity_ to true, which
                    // then gets picked up by this loop
                    // http://ejohn.org/blog/learning-from-twitter/
                    var inactivityTimeout = undefined;
                    var activityCheck = this.setInterval(function () {
                        // Check to see if mouse/touch activity has happened
                        if (this.userActivity_) {
                            // Reset the activity tracker
                            this.userActivity_ = false;

                            // If the user state was inactive, set the state to active
                            this.userActive(true);

                            // Clear any existing inactivity timeout to start the timer over
                            this.clearTimeout(inactivityTimeout);

                            var timeout = this.options_['inactivityTimeout'];
                            if (timeout > 0) {
                                // In <timeout> milliseconds, if no more activity has occurred the
                                // user will be considered inactive
                                inactivityTimeout = this.setTimeout(function () {
                                    // Protect against the case where the inactivityTimeout can trigger just
                                    // before the next user activity is picked up by the activityCheck loop
                                    // causing a flicker
                                    if (!this.userActivity_) {
                                        this.userActive(false);
                                    }
                                }, timeout);
                            }
                        }
                    }, 250);
                };

                /**
                 * Gets or sets the current playback rate.  A playback rate of
                 * 1.0 represents normal speed and 0.5 would indicate half-speed
                 * playback, for instance.
                 * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
                 *
                 * @param  {Number} rate    New playback rate to set.
                 * @return {Number}         Returns the new playback rate when setting
                 * @return {Number}         Returns the current playback rate when getting
                 * @method playbackRate
                 */

                Player.prototype.playbackRate = function playbackRate(rate) {
                    if (rate !== undefined) {
                        this.techCall_('setPlaybackRate', rate);
                        return this;
                    }

                    if (this.tech_ && this.tech_['featuresPlaybackRate']) {
                        return this.techGet_('playbackRate');
                    } else {
                        return 1.0;
                    }
                };

                /**
                 * Gets or sets the audio flag
                 *
                 * @param  {Boolean} bool    True signals that this is an audio player.
                 * @return {Boolean}         Returns true if player is audio, false if not when getting
                 * @return {Player}      Returns the player if setting
                 * @private
                 * @method isAudio
                 */

                Player.prototype.isAudio = function isAudio(bool) {
                    if (bool !== undefined) {
                        this.isAudio_ = !!bool;
                        return this;
                    }

                    return !!this.isAudio_;
                };

                /**
                 * Returns the current state of network activity for the element, from
                 * the codes in the list below.
                 * - NETWORK_EMPTY (numeric value 0)
                 *   The element has not yet been initialised. All attributes are in
                 *   their initial states.
                 * - NETWORK_IDLE (numeric value 1)
                 *   The element's resource selection algorithm is active and has
                 *   selected a resource, but it is not actually using the network at
                 *   this time.
                 * - NETWORK_LOADING (numeric value 2)
                 *   The user agent is actively trying to download data.
                 * - NETWORK_NO_SOURCE (numeric value 3)
                 *   The element's resource selection algorithm is active, but it has
                 *   not yet found a resource to use.
                 *
                 * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
                 * @return {Number} the current network activity state
                 * @method networkState
                 */

                Player.prototype.networkState = function networkState() {
                    return this.techGet_('networkState');
                };

                /**
                 * Returns a value that expresses the current state of the element
                 * with respect to rendering the current playback position, from the
                 * codes in the list below.
                 * - HAVE_NOTHING (numeric value 0)
                 *   No information regarding the media resource is available.
                 * - HAVE_METADATA (numeric value 1)
                 *   Enough of the resource has been obtained that the duration of the
                 *   resource is available.
                 * - HAVE_CURRENT_DATA (numeric value 2)
                 *   Data for the immediate current playback position is available.
                 * - HAVE_FUTURE_DATA (numeric value 3)
                 *   Data for the immediate current playback position is available, as
                 *   well as enough data for the user agent to advance the current
                 *   playback position in the direction of playback.
                 * - HAVE_ENOUGH_DATA (numeric value 4)
                 *   The user agent estimates that enough data is available for
                 *   playback to proceed uninterrupted.
                 *
                 * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
                 * @return {Number} the current playback rendering state
                 * @method readyState
                 */

                Player.prototype.readyState = function readyState() {
                    return this.techGet_('readyState');
                };

                /*
    * Text tracks are tracks of timed text events.
    * Captions - text displayed over the video for the hearing impaired
    * Subtitles - text displayed over the video for those who don't understand language in the video
    * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video
    * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device
    */

                /**
                 * Get an array of associated text tracks. captions, subtitles, chapters, descriptions
                 * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
                 *
                 * @return {Array}           Array of track objects
                 * @method textTracks
                 */

                Player.prototype.textTracks = function textTracks() {
                    // cannot use techGet_ directly because it checks to see whether the tech is ready.
                    // Flash is unlikely to be ready in time but textTracks should still work.
                    return this.tech_ && this.tech_['textTracks']();
                };

                /**
                 * Get an array of remote text tracks
                 *
                 * @return {Array}
                 * @method remoteTextTracks
                 */

                Player.prototype.remoteTextTracks = function remoteTextTracks() {
                    return this.tech_ && this.tech_['remoteTextTracks']();
                };

                /**
                 * Get an array of remote html track elements
                 *
                 * @return {HTMLTrackElement[]}
                 * @method remoteTextTrackEls
                 */

                Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
                    return this.tech_ && this.tech_['remoteTextTrackEls']();
                };

                /**
                 * Add a text track
                 * In addition to the W3C settings we allow adding additional info through options.
                 * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
                 *
                 * @param {String}  kind        Captions, subtitles, chapters, descriptions, or metadata
                 * @param {String=} label       Optional label
                 * @param {String=} language    Optional language
                 * @method addTextTrack
                 */

                Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
                    return this.tech_ && this.tech_['addTextTrack'](kind, label, language);
                };

                /**
                 * Add a remote text track
                 *
                 * @param {Object} options    Options for remote text track
                 * @method addRemoteTextTrack
                 */

                Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
                    return this.tech_ && this.tech_['addRemoteTextTrack'](options);
                };

                /**
                 * Remove a remote text track
                 *
                 * @param {Object} track    Remote text track to remove
                 * @method removeRemoteTextTrack
                 */

                Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
                    this.tech_ && this.tech_['removeRemoteTextTrack'](track);
                };

                /**
                 * Get video width
                 *
                 * @return {Number} Video width
                 * @method videoWidth
                 */

                Player.prototype.videoWidth = function videoWidth() {
                    return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
                };

                /**
                 * Get video height
                 *
                 * @return {Number} Video height
                 * @method videoHeight
                 */

                Player.prototype.videoHeight = function videoHeight() {
                    return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
                };

                // Methods to add support for
                // initialTime: function(){ return this.techCall_('initialTime'); },
                // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },
                // played: function(){ return this.techCall_('played'); },
                // videoTracks: function(){ return this.techCall_('videoTracks'); },
                // audioTracks: function(){ return this.techCall_('audioTracks'); },
                // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },
                // defaultMuted: function(){ return this.techCall_('defaultMuted'); }

                /**
                 * The player's language code
                 * NOTE: The language should be set in the player options if you want the
                 * the controls to be built with a specific language. Changing the lanugage
                 * later will not update controls text.
                 *
                 * @param {String} code  The locale string
                 * @return {String}      The locale string when getting
                 * @return {Player}      self when setting
                 * @method language
                 */

                Player.prototype.language = function language(code) {
                    if (code === undefined) {
                        return this.language_;
                    }

                    this.language_ = ('' + code).toLowerCase();
                    return this;
                };

                /**
                 * Get the player's language dictionary
                 * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
                 * Languages specified directly in the player options have precedence
                 *
                 * @return {Array} Array of languages
                 * @method languages
                 */

                Player.prototype.languages = function languages() {
                    return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_);
                };

                /**
                 * Converts track info to JSON
                 *
                 * @return {Object} JSON object of options
                 * @method toJSON
                 */

                Player.prototype.toJSON = function toJSON() {
                    var options = _utilsMergeOptionsJs2['default'](this.options_);
                    var tracks = options.tracks;

                    options.tracks = [];

                    for (var i = 0; i < tracks.length; i++) {
                        var track = tracks[i];

                        // deep merge tracks and null out player so no circular references
                        track = _utilsMergeOptionsJs2['default'](track);
                        track.player = undefined;
                        options.tracks[i] = track;
                    }

                    return options;
                };

                /**
                 * Creates a simple modal dialog (an instance of the `ModalDialog`
                 * component) that immediately overlays the player with arbitrary
                 * content and removes itself when closed.
                 *
                 * @param {String|Function|Element|Array|Null} content
                 *        Same as `ModalDialog#content`'s param of the same name.
                 *
                 *        The most straight-forward usage is to provide a string or DOM
                 *        element.
                 *
                 * @param {Object} [options]
                 *        Extra options which will be passed on to the `ModalDialog`.
                 *
                 * @return {ModalDialog}
                 */

                Player.prototype.createModal = function createModal(content, options) {
                    var player = this;

                    options = options || {};
                    options.content = content || '';

                    var modal = new _modalDialog2['default'](player, options);

                    player.addChild(modal);
                    modal.on('dispose', function () {
                        player.removeChild(modal);
                    });

                    return modal.open();
                };

                /**
                 * Gets tag settings
                 *
                 * @param {Element} tag The player tag
                 * @return {Array} An array of sources and track objects
                 * @static
                 * @method getTagSettings
                 */

                Player.getTagSettings = function getTagSettings(tag) {
                    var baseOptions = {
                        'sources': [],
                        'tracks': []
                    };

                    var tagOptions = Dom.getElAttributes(tag);
                    var dataSetup = tagOptions['data-setup'];

                    // Check if data-setup attr exists.
                    if (dataSetup !== null) {
                        // Parse options JSON

                        var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}');

                        var err = _safeParseTuple[0];
                        var data = _safeParseTuple[1];

                        if (err) {
                            _utilsLogJs2['default'].error(err);
                        }
                        _objectAssign2['default'](tagOptions, data);
                    }

                    _objectAssign2['default'](baseOptions, tagOptions);

                    // Get tag children settings
                    if (tag.hasChildNodes()) {
                        var children = tag.childNodes;

                        for (var i = 0, j = children.length; i < j; i++) {
                            var child = children[i];
                            // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
                            var childName = child.nodeName.toLowerCase();
                            if (childName === 'source') {
                                baseOptions.sources.push(Dom.getElAttributes(child));
                            } else if (childName === 'track') {
                                baseOptions.tracks.push(Dom.getElAttributes(child));
                            }
                        }
                    }

                    return baseOptions;
                };

                return Player;
            })(_componentJs2['default']);

            Player.players = {};

            var navigator = _globalWindow2['default'].navigator;
            /*
 * Player instance options, surfaced using options
 * options = Player.prototype.options_
 * Make changes in options, not here.
 *
 * @type {Object}
 * @private
 */
            Player.prototype.options_ = {
                // Default order of fallback technology
                techOrder: ['html5', 'flash'],
                // techOrder: ['flash','html5'],

                html5: {},
                flash: {},

                // defaultVolume: 0.85,
                defaultVolume: 0.00, // The freakin seaguls are driving me crazy!

                // default inactivity timeout
                inactivityTimeout: 2000,

                // default playback rates
                playbackRates: [],
                // Add playback rate selection by adding rates
                // 'playbackRates': [0.5, 1, 1.5, 2],

                // Included control sets
                children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],

                language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',

                // locales and their language translations
                languages: {},

                // Default message to show when a video cannot be played.
                notSupportedMessage: 'No compatible source was found for this video.'
            };

            /**
             * Fired when the player has initial duration and dimension information
             *
             * @event loadedmetadata
             */
            Player.prototype.handleLoadedMetaData_;

            /**
             * Fired when the player has downloaded data at the current playback position
             *
             * @event loadeddata
             */
            Player.prototype.handleLoadedData_;

            /**
             * Fired when the user is active, e.g. moves the mouse over the player
             *
             * @event useractive
             */
            Player.prototype.handleUserActive_;

            /**
             * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction
             *
             * @event userinactive
             */
            Player.prototype.handleUserInactive_;

            /**
             * Fired when the current playback position has changed *
             * During playback this is fired every 15-250 milliseconds, depending on the
             * playback technology in use.
             *
             * @event timeupdate
             */
            Player.prototype.handleTimeUpdate_;

            /**
             * Fired when video playback ends
             *
             * @event ended
             */
            Player.prototype.handleTechEnded_;

            /**
             * Fired when the volume changes
             *
             * @event volumechange
             */
            Player.prototype.handleVolumeChange_;

            /**
             * Fired when an error occurs
             *
             * @event error
             */
            Player.prototype.handleError_;

            Player.prototype.flexNotSupported_ = function () {
                var elem = _globalDocument2['default'].createElement('i');

                // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
                // common flex features that we can rely on when checking for flex support.
                return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec)  */;
            };

            _componentJs2['default'].registerComponent('Player', Player);
            exports['default'] = Player;
            module.exports = exports['default'];
// If empty string, make it a parsable json object.

        }, {
            "./big-play-button.js": 62,
            "./component.js": 65,
            "./control-bar/control-bar.js": 66,
            "./error-display.js": 96,
            "./fullscreen-api.js": 99,
            "./loading-spinner.js": 100,
            "./media-error.js": 101,
            "./modal-dialog": 105,
            "./poster-image.js": 108,
            "./tech/html5.js": 113,
            "./tech/loader.js": 114,
            "./tech/tech.js": 115,
            "./tracks/text-track-display.js": 119,
            "./tracks/text-track-list-converter.js": 121,
            "./tracks/text-track-settings.js": 123,
            "./utils/browser.js": 125,
            "./utils/buffer.js": 126,
            "./utils/dom.js": 128,
            "./utils/events.js": 129,
            "./utils/fn.js": 130,
            "./utils/guid.js": 132,
            "./utils/log.js": 133,
            "./utils/merge-options.js": 134,
            "./utils/stylesheet.js": 135,
            "./utils/time-ranges.js": 136,
            "./utils/to-title-case.js": 137,
            "global/document": 1,
            "global/window": 2,
            "object.assign": 45,
            "safe-json-parse/tuple": 53
        }],
        107: [function (_dereq_, module, exports) {
            /**
             * @file plugins.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _playerJs = _dereq_('./player.js');

            var _playerJs2 = _interopRequireDefault(_playerJs);

            /**
             * The method for registering a video.js plugin
             *
             * @param  {String} name The name of the plugin
             * @param  {Function} init The function that is run when the player inits
             * @method plugin
             */
            var plugin = function plugin(name, init) {
                _playerJs2['default'].prototype[name] = init;
            };

            exports['default'] = plugin;
            module.exports = exports['default'];

        }, {"./player.js": 106}],
        108: [function (_dereq_, module, exports) {
            /**
             * @file poster-image.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _buttonJs = _dereq_('./button.js');

            var _buttonJs2 = _interopRequireDefault(_buttonJs);

            var _componentJs = _dereq_('./component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsFnJs = _dereq_('./utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsDomJs = _dereq_('./utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsBrowserJs = _dereq_('./utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            /**
             * The component that handles showing the poster image.
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Button
             * @class PosterImage
             */

            var PosterImage = (function (_Button) {
                _inherits(PosterImage, _Button);

                function PosterImage(player, options) {
                    _classCallCheck(this, PosterImage);

                    _Button.call(this, player, options);

                    this.update();
                    player.on('posterchange', Fn.bind(this, this.update));
                }

                /**
                 * Clean up the poster image
                 *
                 * @method dispose
                 */

                PosterImage.prototype.dispose = function dispose() {
                    this.player().off('posterchange', this.update);
                    _Button.prototype.dispose.call(this);
                };

                /**
                 * Create the poster's image element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                PosterImage.prototype.createEl = function createEl() {
                    var el = Dom.createEl('div', {
                        className: 'vjs-poster',

                        // Don't want poster to be tabbable.
                        tabIndex: -1
                    });

                    // To ensure the poster image resizes while maintaining its original aspect
                    // ratio, use a div with `background-size` when available. For browsers that
                    // do not support `background-size` (e.g. IE8), fall back on using a regular
                    // img element.
                    if (!browser.BACKGROUND_SIZE_SUPPORTED) {
                        this.fallbackImg_ = Dom.createEl('img');
                        el.appendChild(this.fallbackImg_);
                    }

                    return el;
                };

                /**
                 * Event handler for updates to the player's poster source
                 *
                 * @method update
                 */

                PosterImage.prototype.update = function update() {
                    var url = this.player().poster();

                    this.setSrc(url);

                    // If there's no poster source we should display:none on this component
                    // so it's not still clickable or right-clickable
                    if (url) {
                        this.show();
                    } else {
                        this.hide();
                    }
                };

                /**
                 * Set the poster source depending on the display method
                 *
                 * @param {String} url The URL to the poster source
                 * @method setSrc
                 */

                PosterImage.prototype.setSrc = function setSrc(url) {
                    if (this.fallbackImg_) {
                        this.fallbackImg_.src = url;
                    } else {
                        var backgroundImage = '';
                        // Any falsey values should stay as an empty string, otherwise
                        // this will throw an extra error
                        if (url) {
                            backgroundImage = 'url("' + url + '")';
                        }

                        this.el_.style.backgroundImage = backgroundImage;
                    }
                };

                /**
                 * Event handler for clicks on the poster image
                 *
                 * @method handleClick
                 */

                PosterImage.prototype.handleClick = function handleClick() {
                    // We don't want a click to trigger playback when controls are disabled
                    // but CSS should be hiding the poster to prevent that from happening
                    if (this.player_.paused()) {
                        this.player_.play();
                    } else {
                        this.player_.pause();
                    }
                };

                return PosterImage;
            })(_buttonJs2['default']);

            _componentJs2['default'].registerComponent('PosterImage', PosterImage);
            exports['default'] = PosterImage;
            module.exports = exports['default'];

        }, {
            "./button.js": 63,
            "./component.js": 65,
            "./utils/browser.js": 125,
            "./utils/dom.js": 128,
            "./utils/fn.js": 130
        }],
        109: [function (_dereq_, module, exports) {
            /**
             * @file setup.js
             *
             * Functions for automatically setting up a player
             * based on the data-setup attribute of the video tag
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            var _utilsEventsJs = _dereq_('./utils/events.js');

            var Events = _interopRequireWildcard(_utilsEventsJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _windowLoaded = false;
            var videojs = undefined;

// Automatically set up any tags that have a data-setup attribute
            var autoSetup = function autoSetup() {
                // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
                // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
                // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
                // var mediaEls = vids.concat(audios);

                // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements
                // to build up a new, combined list of elements.
                var vids = _globalDocument2['default'].getElementsByTagName('video');
                var audios = _globalDocument2['default'].getElementsByTagName('audio');
                var mediaEls = [];
                if (vids && vids.length > 0) {
                    for (var i = 0, e = vids.length; i < e; i++) {
                        mediaEls.push(vids[i]);
                    }
                }
                if (audios && audios.length > 0) {
                    for (var i = 0, e = audios.length; i < e; i++) {
                        mediaEls.push(audios[i]);
                    }
                }

                // Check if any media elements exist
                if (mediaEls && mediaEls.length > 0) {

                    for (var i = 0, e = mediaEls.length; i < e; i++) {
                        var mediaEl = mediaEls[i];

                        // Check if element exists, has getAttribute func.
                        // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.
                        if (mediaEl && mediaEl.getAttribute) {

                            // Make sure this player hasn't already been set up.
                            if (mediaEl['player'] === undefined) {
                                var options = mediaEl.getAttribute('data-setup');

                                // Check if data-setup attr exists.
                                // We only auto-setup if they've added the data-setup attr.
                                if (options !== null) {
                                    // Create new video.js instance.
                                    var player = videojs(mediaEl);
                                }
                            }

                            // If getAttribute isn't defined, we need to wait for the DOM.
                        } else {
                            autoSetupTimeout(1);
                            break;
                        }
                    }

                    // No videos were found, so keep looping unless page is finished loading.
                } else if (!_windowLoaded) {
                    autoSetupTimeout(1);
                }
            };

// Pause to let the DOM keep processing
            var autoSetupTimeout = function autoSetupTimeout(wait, vjs) {
                videojs = vjs;
                setTimeout(autoSetup, wait);
            };

            if (_globalDocument2['default'].readyState === 'complete') {
                _windowLoaded = true;
            } else {
                Events.one(_globalWindow2['default'], 'load', function () {
                    _windowLoaded = true;
                });
            }

            var hasLoaded = function hasLoaded() {
                return _windowLoaded;
            };

            exports.autoSetup = autoSetup;
            exports.autoSetupTimeout = autoSetupTimeout;
            exports.hasLoaded = hasLoaded;

        }, {"./utils/events.js": 129, "global/document": 1, "global/window": 2}],
        110: [function (_dereq_, module, exports) {
            /**
             * @file slider.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _utilsDomJs = _dereq_('../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            /**
             * The base functionality for sliders like the volume bar and seek bar
             *
             * @param {Player|Object} player
             * @param {Object=} options
             * @extends Component
             * @class Slider
             */

            var Slider = (function (_Component) {
                _inherits(Slider, _Component);

                function Slider(player, options) {
                    _classCallCheck(this, Slider);

                    _Component.call(this, player, options);

                    // Set property names to bar to match with the child Slider class is looking for
                    this.bar = this.getChild(this.options_.barName);

                    // Set a horizontal or vertical class on the slider depending on the slider type
                    this.vertical(!!this.options_.vertical);

                    this.on('mousedown', this.handleMouseDown);
                    this.on('touchstart', this.handleMouseDown);
                    this.on('focus', this.handleFocus);
                    this.on('blur', this.handleBlur);
                    this.on('click', this.handleClick);

                    this.on(player, 'controlsvisible', this.update);
                    this.on(player, this.playerEvent, this.update);
                }

                /**
                 * Create the component's DOM element
                 *
                 * @param {String} type Type of element to create
                 * @param {Object=} props List of properties in Object form
                 * @return {Element}
                 * @method createEl
                 */

                Slider.prototype.createEl = function createEl(type) {
                    var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
                    var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

                    // Add the slider element class to all sub classes
                    props.className = props.className + ' vjs-slider';
                    props = _objectAssign2['default']({
                        tabIndex: 0
                    }, props);

                    attributes = _objectAssign2['default']({
                        'role': 'slider',
                        'aria-valuenow': 0,
                        'aria-valuemin': 0,
                        'aria-valuemax': 100,
                        tabIndex: 0
                    }, attributes);

                    return _Component.prototype.createEl.call(this, type, props, attributes);
                };

                /**
                 * Handle mouse down on slider
                 *
                 * @param {Object} event Mouse down event object
                 * @method handleMouseDown
                 */

                Slider.prototype.handleMouseDown = function handleMouseDown(event) {
                    event.preventDefault();
                    Dom.blockTextSelection();

                    this.addClass('vjs-sliding');
                    this.trigger('slideractive');

                    this.on(_globalDocument2['default'], 'mousemove', this.handleMouseMove);
                    this.on(_globalDocument2['default'], 'mouseup', this.handleMouseUp);
                    this.on(_globalDocument2['default'], 'touchmove', this.handleMouseMove);
                    this.on(_globalDocument2['default'], 'touchend', this.handleMouseUp);

                    this.handleMouseMove(event);
                };

                /**
                 * To be overridden by a subclass
                 *
                 * @method handleMouseMove
                 */

                Slider.prototype.handleMouseMove = function handleMouseMove() {
                };

                /**
                 * Handle mouse up on Slider
                 *
                 * @method handleMouseUp
                 */

                Slider.prototype.handleMouseUp = function handleMouseUp() {
                    Dom.unblockTextSelection();

                    this.removeClass('vjs-sliding');
                    this.trigger('sliderinactive');

                    this.off(_globalDocument2['default'], 'mousemove', this.handleMouseMove);
                    this.off(_globalDocument2['default'], 'mouseup', this.handleMouseUp);
                    this.off(_globalDocument2['default'], 'touchmove', this.handleMouseMove);
                    this.off(_globalDocument2['default'], 'touchend', this.handleMouseUp);

                    this.update();
                };

                /**
                 * Update slider
                 *
                 * @method update
                 */

                Slider.prototype.update = function update() {
                    // In VolumeBar init we have a setTimeout for update that pops and update to the end of the
                    // execution stack. The player is destroyed before then update will cause an error
                    if (!this.el_) return;

                    // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
                    // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
                    // var progress =  (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
                    var progress = this.getPercent();
                    var bar = this.bar;

                    // If there's no bar...
                    if (!bar) return;

                    // Protect against no duration and other division issues
                    if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
                        progress = 0;
                    }

                    // Convert to a percentage for setting
                    var percentage = (progress * 100).toFixed(2) + '%';

                    // Set the new bar width or height
                    if (this.vertical()) {
                        bar.el().style.height = percentage;
                    } else {
                        bar.el().style.width = percentage;
                    }
                };

                /**
                 * Calculate distance for slider
                 *
                 * @param {Object} event Event object
                 * @method calculateDistance
                 */

                Slider.prototype.calculateDistance = function calculateDistance(event) {
                    var position = Dom.getPointerPosition(this.el_, event);
                    if (this.vertical()) {
                        return position.y;
                    }
                    return position.x;
                };

                /**
                 * Handle on focus for slider
                 *
                 * @method handleFocus
                 */

                Slider.prototype.handleFocus = function handleFocus() {
                    this.on(_globalDocument2['default'], 'keydown', this.handleKeyPress);
                };

                /**
                 * Handle key press for slider
                 *
                 * @param {Object} event Event object
                 * @method handleKeyPress
                 */

                Slider.prototype.handleKeyPress = function handleKeyPress(event) {
                    if (event.which === 37 || event.which === 40) {
                        // Left and Down Arrows
                        event.preventDefault();
                        this.stepBack();
                    } else if (event.which === 38 || event.which === 39) {
                        // Up and Right Arrows
                        event.preventDefault();
                        this.stepForward();
                    }
                };

                /**
                 * Handle on blur for slider
                 *
                 * @method handleBlur
                 */

                Slider.prototype.handleBlur = function handleBlur() {
                    this.off(_globalDocument2['default'], 'keydown', this.handleKeyPress);
                };

                /**
                 * Listener for click events on slider, used to prevent clicks
                 *   from bubbling up to parent elements like button menus.
                 *
                 * @param {Object} event Event object
                 * @method handleClick
                 */

                Slider.prototype.handleClick = function handleClick(event) {
                    event.stopImmediatePropagation();
                    event.preventDefault();
                };

                /**
                 * Get/set if slider is horizontal for vertical
                 *
                 * @param {Boolean} bool True if slider is vertical, false is horizontal
                 * @return {Boolean} True if slider is vertical, false is horizontal
                 * @method vertical
                 */

                Slider.prototype.vertical = function vertical(bool) {
                    if (bool === undefined) {
                        return this.vertical_ || false;
                    }

                    this.vertical_ = !!bool;

                    if (this.vertical_) {
                        this.addClass('vjs-slider-vertical');
                    } else {
                        this.addClass('vjs-slider-horizontal');
                    }

                    return this;
                };

                return Slider;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('Slider', Slider);
            exports['default'] = Slider;
            module.exports = exports['default'];

        }, {"../component.js": 65, "../utils/dom.js": 128, "global/document": 1, "object.assign": 45}],
        111: [function (_dereq_, module, exports) {
            /**
             * @file flash-rtmp.js
             */
            'use strict';

            exports.__esModule = true;

            function FlashRtmpDecorator(Flash) {
                Flash.streamingFormats = {
                    'rtmp/mp4': 'MP4',
                    'rtmp/flv': 'FLV'
                };

                Flash.streamFromParts = function (connection, stream) {
                    return connection + '&' + stream;
                };

                Flash.streamToParts = function (src) {
                    var parts = {
                        connection: '',
                        stream: ''
                    };

                    if (!src) return parts;

                    // Look for the normal URL separator we expect, '&'.
                    // If found, we split the URL into two pieces around the
                    // first '&'.
                    var connEnd = src.search(/&(?!\w+=)/);
                    var streamBegin = undefined;
                    if (connEnd !== -1) {
                        streamBegin = connEnd + 1;
                    } else {
                        // If there's not a '&', we use the last '/' as the delimiter.
                        connEnd = streamBegin = src.lastIndexOf('/') + 1;
                        if (connEnd === 0) {
                            // really, there's not a '/'?
                            connEnd = streamBegin = src.length;
                        }
                    }
                    parts.connection = src.substring(0, connEnd);
                    parts.stream = src.substring(streamBegin, src.length);

                    return parts;
                };

                Flash.isStreamingType = function (srcType) {
                    return srcType in Flash.streamingFormats;
                };

                // RTMP has four variations, any string starting
                // with one of these protocols should be valid
                Flash.RTMP_RE = /^rtmp[set]?:\/\//i;

                Flash.isStreamingSrc = function (src) {
                    return Flash.RTMP_RE.test(src);
                };

                /**
                 * A source handler for RTMP urls
                 * @type {Object}
                 */
                Flash.rtmpSourceHandler = {};

                /**
                 * Check if Flash can play the given videotype
                 * @param  {String} type    The mimetype to check
                 * @return {String}         'probably', 'maybe', or '' (empty string)
                 */
                Flash.rtmpSourceHandler.canPlayType = function (type) {
                    if (Flash.isStreamingType(type)) {
                        return 'maybe';
                    }

                    return '';
                };

                /**
                 * Check if Flash can handle the source natively
                 * @param  {Object} source  The source object
                 * @return {String}         'probably', 'maybe', or '' (empty string)
                 */
                Flash.rtmpSourceHandler.canHandleSource = function (source) {
                    var can = Flash.rtmpSourceHandler.canPlayType(source.type);

                    if (can) {
                        return can;
                    }

                    if (Flash.isStreamingSrc(source.src)) {
                        return 'maybe';
                    }

                    return '';
                };

                /**
                 * Pass the source to the flash object
                 * Adaptive source handlers will have more complicated workflows before passing
                 * video data to the video element
                 * @param  {Object} source    The source object
                 * @param  {Flash} tech   The instance of the Flash tech
                 */
                Flash.rtmpSourceHandler.handleSource = function (source, tech) {
                    var srcParts = Flash.streamToParts(source.src);

                    tech['setRtmpConnection'](srcParts.connection);
                    tech['setRtmpStream'](srcParts.stream);
                };

                // Register the native source handler
                Flash.registerSourceHandler(Flash.rtmpSourceHandler);

                return Flash;
            }

            exports['default'] = FlashRtmpDecorator;
            module.exports = exports['default'];

        }, {}],
        112: [function (_dereq_, module, exports) {
            /**
             * @file flash.js
             * VideoJS-SWF - Custom Flash Player with HTML5-ish API
             * https://github.com/zencoder/video-js-swf
             * Not using setupTriggers. Using global onEvent func to distribute events
             */

            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _tech = _dereq_('./tech');

            var _tech2 = _interopRequireDefault(_tech);

            var _utilsDomJs = _dereq_('../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsUrlJs = _dereq_('../utils/url.js');

            var Url = _interopRequireWildcard(_utilsUrlJs);

            var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');

            var _flashRtmp = _dereq_('./flash-rtmp');

            var _flashRtmp2 = _interopRequireDefault(_flashRtmp);

            var _component = _dereq_('../component');

            var _component2 = _interopRequireDefault(_component);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            var navigator = _globalWindow2['default'].navigator;
            /**
             * Flash Media Controller - Wrapper for fallback SWF API
             *
             * @param {Object=} options Object of option names and values
             * @param {Function=} ready Ready callback function
             * @extends Tech
             * @class Flash
             */

            var Flash = (function (_Tech) {
                _inherits(Flash, _Tech);

                function Flash(options, ready) {
                    _classCallCheck(this, Flash);

                    _Tech.call(this, options, ready);

                    // Set the source when ready
                    if (options.source) {
                        this.ready(function () {
                            this.setSource(options.source);
                        }, true);
                    }

                    // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
                    // This allows resetting the playhead when we catch the reload
                    if (options.startTime) {
                        this.ready(function () {
                            this.load();
                            this.play();
                            this.currentTime(options.startTime);
                        }, true);
                    }

                    // Add global window functions that the swf expects
                    // A 4.x workflow we weren't able to solve for in 5.0
                    // because of the need to hard code these functions
                    // into the swf for security reasons
                    _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {};
                    _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {};
                    _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady;
                    _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent;
                    _globalWindow2['default'].videojs.Flash.onError = Flash.onError;

                    this.on('seeked', function () {
                        this.lastSeekTarget_ = undefined;
                    });
                }

                // Create setters and getters for attributes

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                Flash.prototype.createEl = function createEl() {
                    var options = this.options_;

                    // If video.js is hosted locally you should also set the location
                    // for the hosted swf, which should be relative to the page (not video.js)
                    // Otherwise this adds a CDN url.
                    // The CDN also auto-adds a swf URL for that specific version.
                    if (!options.swf) {
                        options.swf = '//vjs.zencdn.net/swf/5.0.1/video-js.swf';
                    }

                    // Generate ID for swf object
                    var objId = options.techId;

                    // Merge default flashvars with ones passed in to init
                    var flashVars = _objectAssign2['default']({

                        // SWF Callback Functions
                        'readyFunction': 'videojs.Flash.onReady',
                        'eventProxyFunction': 'videojs.Flash.onEvent',
                        'errorEventProxyFunction': 'videojs.Flash.onError',

                        // Player Settings
                        'autoplay': options.autoplay,
                        'preload': options.preload,
                        'loop': options.loop,
                        'muted': options.muted

                    }, options.flashVars);

                    // Merge default parames with ones passed in
                    var params = _objectAssign2['default']({
                        'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance
                        'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading
                    }, options.params);

                    // Merge default attributes with ones passed in
                    var attributes = _objectAssign2['default']({
                        'id': objId,
                        'name': objId, // Both ID and Name needed or swf to identify itself
                        'class': 'vjs-tech'
                    }, options.attributes);

                    this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
                    this.el_.tech = this;

                    return this.el_;
                };

                /**
                 * Play for flash tech
                 *
                 * @method play
                 */

                Flash.prototype.play = function play() {
                    if (this.ended()) {
                        this.setCurrentTime(0);
                    }
                    this.el_.vjs_play();
                };

                /**
                 * Pause for flash tech
                 *
                 * @method pause
                 */

                Flash.prototype.pause = function pause() {
                    this.el_.vjs_pause();
                };

                /**
                 * Get/set video
                 *
                 * @param {Object=} src Source object
                 * @return {Object}
                 * @method src
                 */

                Flash.prototype.src = function src(_src) {
                    if (_src === undefined) {
                        return this.currentSrc();
                    }

                    // Setting src through `src` not `setSrc` will be deprecated
                    return this.setSrc(_src);
                };

                /**
                 * Set video
                 *
                 * @param {Object=} src Source object
                 * @deprecated
                 * @method setSrc
                 */

                Flash.prototype.setSrc = function setSrc(src) {
                    // Make sure source URL is absolute.
                    src = Url.getAbsoluteURL(src);
                    this.el_.vjs_src(src);

                    // Currently the SWF doesn't autoplay if you load a source later.
                    // e.g. Load player w/ no source, wait 2s, set src.
                    if (this.autoplay()) {
                        var tech = this;
                        this.setTimeout(function () {
                            tech.play();
                        }, 0);
                    }
                };

                /**
                 * Returns true if the tech is currently seeking.
                 * @return {boolean} true if seeking
                 */

                Flash.prototype.seeking = function seeking() {
                    return this.lastSeekTarget_ !== undefined;
                };

                /**
                 * Set current time
                 *
                 * @param {Number} time Current time of video
                 * @method setCurrentTime
                 */

                Flash.prototype.setCurrentTime = function setCurrentTime(time) {
                    var seekable = this.seekable();
                    if (seekable.length) {
                        // clamp to the current seekable range
                        time = time > seekable.start(0) ? time : seekable.start(0);
                        time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);

                        this.lastSeekTarget_ = time;
                        this.trigger('seeking');
                        this.el_.vjs_setProperty('currentTime', time);
                        _Tech.prototype.setCurrentTime.call(this);
                    }
                };

                /**
                 * Get current time
                 *
                 * @param {Number=} time Current time of video
                 * @return {Number} Current time
                 * @method currentTime
                 */

                Flash.prototype.currentTime = function currentTime(time) {
                    // when seeking make the reported time keep up with the requested time
                    // by reading the time we're seeking to
                    if (this.seeking()) {
                        return this.lastSeekTarget_ || 0;
                    }
                    return this.el_.vjs_getProperty('currentTime');
                };

                /**
                 * Get current source
                 *
                 * @method currentSrc
                 */

                Flash.prototype.currentSrc = function currentSrc() {
                    if (this.currentSource_) {
                        return this.currentSource_.src;
                    } else {
                        return this.el_.vjs_getProperty('currentSrc');
                    }
                };

                /**
                 * Load media into player
                 *
                 * @method load
                 */

                Flash.prototype.load = function load() {
                    this.el_.vjs_load();
                };

                /**
                 * Get poster
                 *
                 * @method poster
                 */

                Flash.prototype.poster = function poster() {
                    this.el_.vjs_getProperty('poster');
                };

                /**
                 * Poster images are not handled by the Flash tech so make this a no-op
                 *
                 * @method setPoster
                 */

                Flash.prototype.setPoster = function setPoster() {
                };

                /**
                 * Determine if can seek in media
                 *
                 * @return {TimeRangeObject}
                 * @method seekable
                 */

                Flash.prototype.seekable = function seekable() {
                    var duration = this.duration();
                    if (duration === 0) {
                        return _utilsTimeRangesJs.createTimeRange();
                    }
                    return _utilsTimeRangesJs.createTimeRange(0, duration);
                };

                /**
                 * Get buffered time range
                 *
                 * @return {TimeRangeObject}
                 * @method buffered
                 */

                Flash.prototype.buffered = function buffered() {
                    var ranges = this.el_.vjs_getProperty('buffered');
                    if (ranges.length === 0) {
                        return _utilsTimeRangesJs.createTimeRange();
                    }
                    return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]);
                };

                /**
                 * Get fullscreen support -
                 * Flash does not allow fullscreen through javascript
                 * so always returns false
                 *
                 * @return {Boolean} false
                 * @method supportsFullScreen
                 */

                Flash.prototype.supportsFullScreen = function supportsFullScreen() {
                    return false; // Flash does not allow fullscreen through javascript
                };

                /**
                 * Request to enter fullscreen
                 * Flash does not allow fullscreen through javascript
                 * so always returns false
                 *
                 * @return {Boolean} false
                 * @method enterFullScreen
                 */

                Flash.prototype.enterFullScreen = function enterFullScreen() {
                    return false;
                };

                return Flash;
            })(_tech2['default']);

            var _api = Flash.prototype;
            var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
            var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');

            function _createSetter(attr) {
                var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
                _api['set' + attrUpper] = function (val) {
                    return this.el_.vjs_setProperty(attr, val);
                };
            }

            function _createGetter(attr) {
                _api[attr] = function () {
                    return this.el_.vjs_getProperty(attr);
                };
            }

// Create getter and setters for all read/write attributes
            for (var i = 0; i < _readWrite.length; i++) {
                _createGetter(_readWrite[i]);
                _createSetter(_readWrite[i]);
            }

// Create getters for read-only attributes
            for (var i = 0; i < _readOnly.length; i++) {
                _createGetter(_readOnly[i]);
            }

            /* Flash Support Testing -------------------------------------------------------- */

            Flash.isSupported = function () {
                return Flash.version()[0] >= 10;
                // return swfobject.hasFlashPlayerVersion('10');
            };

// Add Source Handler pattern functions to this tech
            _tech2['default'].withSourceHandlers(Flash);

            /*
 * The default native source handler.
 * This simply passes the source to the video element. Nothing fancy.
 *
 * @param  {Object} source   The source object
 * @param  {Flash} tech  The instance of the Flash tech
 */
            Flash.nativeSourceHandler = {};

            /**
             * Check if Flash can play the given videotype
             * @param  {String} type    The mimetype to check
             * @return {String}         'probably', 'maybe', or '' (empty string)
             */
            Flash.nativeSourceHandler.canPlayType = function (type) {
                if (type in Flash.formats) {
                    return 'maybe';
                }

                return '';
            };

            /*
 * Check Flash can handle the source natively
 *
 * @param  {Object} source  The source object
 * @return {String}         'probably', 'maybe', or '' (empty string)
 */
            Flash.nativeSourceHandler.canHandleSource = function (source) {
                var type;

                function guessMimeType(src) {
                    var ext = Url.getFileExtension(src);
                    if (ext) {
                        return 'video/' + ext;
                    }
                    return '';
                }

                if (!source.type) {
                    type = guessMimeType(source.src);
                } else {
                    // Strip code information from the type because we don't get that specific
                    type = source.type.replace(/;.*/, '').toLowerCase();
                }

                return Flash.nativeSourceHandler.canPlayType(type);
            };

            /*
 * Pass the source to the flash object
 * Adaptive source handlers will have more complicated workflows before passing
 * video data to the video element
 *
 * @param  {Object} source    The source object
 * @param  {Flash} tech   The instance of the Flash tech
 */
            Flash.nativeSourceHandler.handleSource = function (source, tech) {
                tech.setSrc(source.src);
            };

            /*
 * Clean up the source handler when disposing the player or switching sources..
 * (no cleanup is needed when supporting the format natively)
 */
            Flash.nativeSourceHandler.dispose = function () {
            };

// Register the native source handler
            Flash.registerSourceHandler(Flash.nativeSourceHandler);

            Flash.formats = {
                'video/flv': 'FLV',
                'video/x-flv': 'FLV',
                'video/mp4': 'MP4',
                'video/m4v': 'MP4'
            };

            Flash.onReady = function (currSwf) {
                var el = Dom.getEl(currSwf);
                var tech = el && el.tech;

                // if there is no el then the tech has been disposed
                // and the tech element was removed from the player div
                if (tech && tech.el()) {
                    // check that the flash object is really ready
                    Flash.checkReady(tech);
                }
            };

// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.
// If it's not ready, we set a timeout to check again shortly.
            Flash.checkReady = function (tech) {
                // stop worrying if the tech has been disposed
                if (!tech.el()) {
                    return;
                }

                // check if API property exists
                if (tech.el().vjs_getProperty) {
                    // tell tech it's ready
                    tech.triggerReady();
                } else {
                    // wait longer
                    this.setTimeout(function () {
                        Flash['checkReady'](tech);
                    }, 50);
                }
            };

// Trigger events from the swf on the player
            Flash.onEvent = function (swfID, eventName) {
                var tech = Dom.getEl(swfID).tech;
                tech.trigger(eventName);
            };

// Log errors from the swf
            Flash.onError = function (swfID, err) {
                var tech = Dom.getEl(swfID).tech;

                // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
                if (err === 'srcnotfound') {
                    return tech.error(4);
                }

                // trigger a custom error
                tech.error('FLASH: ' + err);
            };

// Flash Version Check
            Flash.version = function () {
                var version = '0,0,0';

                // IE
                try {
                    version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];

                    // other browsers
                } catch (e) {
                    try {
                        if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
                            version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
                        }
                    } catch (err) {
                    }
                }
                return version.split(',');
            };

// Flash embedding method. Only used in non-iframe mode
            Flash.embed = function (swf, flashVars, params, attributes) {
                var code = Flash.getEmbedCode(swf, flashVars, params, attributes);

                // Get element by embedding code and retrieving created element
                var obj = Dom.createEl('div', {innerHTML: code}).childNodes[0];

                return obj;
            };

            Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
                var objTag = '<object type="application/x-shockwave-flash" ';
                var flashVarsString = '';
                var paramsString = '';
                var attrsString = '';

                // Convert flash vars to string
                if (flashVars) {
                    Object.getOwnPropertyNames(flashVars).forEach(function (key) {
                        flashVarsString += key + '=' + flashVars[key] + '&amp;';
                    });
                }

                // Add swf, flashVars, and other default params
                params = _objectAssign2['default']({
                    'movie': swf,
                    'flashvars': flashVarsString,
                    'allowScriptAccess': 'always', // Required to talk to swf
                    'allowNetworking': 'all' // All should be default, but having security issues.
                }, params);

                // Create param tags string
                Object.getOwnPropertyNames(params).forEach(function (key) {
                    paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
                });

                attributes = _objectAssign2['default']({
                    // Add swf to attributes (need both for IE and Others to work)
                    'data': swf,

                    // Default to 100% width/height
                    'width': '100%',
                    'height': '100%'

                }, attributes);

                // Create Attributes string
                Object.getOwnPropertyNames(attributes).forEach(function (key) {
                    attrsString += key + '="' + attributes[key] + '" ';
                });

                return '' + objTag + attrsString + '>' + paramsString + '</object>';
            };

// Run Flash through the RTMP decorator
            _flashRtmp2['default'](Flash);

            _component2['default'].registerComponent('Flash', Flash);
            _tech2['default'].registerTech('Flash', Flash);
            exports['default'] = Flash;
            module.exports = exports['default'];

        }, {
            "../component": 65,
            "../utils/dom.js": 128,
            "../utils/time-ranges.js": 136,
            "../utils/url.js": 138,
            "./flash-rtmp": 111,
            "./tech": 115,
            "global/window": 2,
            "object.assign": 45
        }],
        113: [function (_dereq_, module, exports) {
            /**
             * @file html5.js
             * HTML5 Media Controller - Wrapper for HTML5 Media API
             */

            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _techJs = _dereq_('./tech.js');

            var _techJs2 = _interopRequireDefault(_techJs);

            var _component = _dereq_('../component');

            var _component2 = _interopRequireDefault(_component);

            var _utilsDomJs = _dereq_('../utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsUrlJs = _dereq_('../utils/url.js');

            var Url = _interopRequireWildcard(_utilsUrlJs);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsLogJs = _dereq_('../utils/log.js');

            var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

            var _utilsBrowserJs = _dereq_('../utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');

            var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

            /**
             * HTML5 Media Controller - Wrapper for HTML5 Media API
             *
             * @param {Object=} options Object of option names and values
             * @param {Function=} ready Ready callback function
             * @extends Tech
             * @class Html5
             */

            var Html5 = (function (_Tech) {
                _inherits(Html5, _Tech);

                function Html5(options, ready) {
                    _classCallCheck(this, Html5);

                    _Tech.call(this, options, ready);

                    var source = options.source;

                    // Set the source if one is provided
                    // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
                    // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
                    // anyway so the error gets fired.
                    if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
                        this.setSource(source);
                    } else {
                        this.handleLateInit_(this.el_);
                    }

                    if (this.el_.hasChildNodes()) {

                        var nodes = this.el_.childNodes;
                        var nodesLength = nodes.length;
                        var removeNodes = [];

                        while (nodesLength--) {
                            var node = nodes[nodesLength];
                            var nodeName = node.nodeName.toLowerCase();

                            if (nodeName === 'track') {
                                if (!this.featuresNativeTextTracks) {
                                    // Empty video tag tracks so the built-in player doesn't use them also.
                                    // This may not be fast enough to stop HTML5 browsers from reading the tags
                                    // so we'll need to turn off any default tracks if we're manually doing
                                    // captions and subtitles. videoElement.textTracks
                                    removeNodes.push(node);
                                } else {
                                    // store HTMLTrackElement and TextTrack to remote list
                                    this.remoteTextTrackEls().addTrackElement_(node);
                                    this.remoteTextTracks().addTrack_(node.track);
                                }
                            }
                        }

                        for (var i = 0; i < removeNodes.length; i++) {
                            this.el_.removeChild(removeNodes[i]);
                        }
                    }

                    if (this.featuresNativeTextTracks) {
                        this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange);
                        this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd);
                        this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove);
                        this.proxyNativeTextTracks_();
                    }

                    // Determine if native controls should be used
                    // Our goal should be to get the custom controls on mobile solid everywhere
                    // so we can remove this all together. Right now this will block custom
                    // controls on touch enabled laptops like the Chrome Pixel
                    if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) {
                        this.setControls(true);
                    }

                    this.triggerReady();
                }

                /* HTML5 Support Testing ---------------------------------------------------- */

                /*
  * Element for testing browser HTML5 video capabilities
  *
  * @type {Element}
  * @constant
  * @private
  */

                /**
                 * Dispose of html5 media element
                 *
                 * @method dispose
                 */

                Html5.prototype.dispose = function dispose() {
                    var tt = this.el().textTracks;
                    var emulatedTt = this.textTracks();

                    // remove native event listeners
                    if (tt && tt.removeEventListener) {
                        tt.removeEventListener('change', this.handleTextTrackChange_);
                        tt.removeEventListener('addtrack', this.handleTextTrackAdd_);
                        tt.removeEventListener('removetrack', this.handleTextTrackRemove_);
                    }

                    // clearout the emulated text track list.
                    var i = emulatedTt.length;

                    while (i--) {
                        emulatedTt.removeTrack_(emulatedTt[i]);
                    }

                    Html5.disposeMediaElement(this.el_);
                    _Tech.prototype.dispose.call(this);
                };

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                Html5.prototype.createEl = function createEl() {
                    var el = this.options_.tag;

                    // Check if this browser supports moving the element into the box.
                    // On the iPhone video will break if you move the element,
                    // So we have to create a brand new element.
                    if (!el || this['movingMediaElementInDOM'] === false) {

                        // If the original tag is still there, clone and remove it.
                        if (el) {
                            var clone = el.cloneNode(true);
                            el.parentNode.insertBefore(clone, el);
                            Html5.disposeMediaElement(el);
                            el = clone;
                        } else {
                            el = _globalDocument2['default'].createElement('video');

                            // determine if native controls should be used
                            var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
                            var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes);
                            if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
                                delete attributes.controls;
                            }

                            Dom.setElAttributes(el, _objectAssign2['default'](attributes, {
                                id: this.options_.techId,
                                'class': 'vjs-tech'
                            }));
                        }
                    }

                    // Update specific tag settings, in case they were overridden
                    var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
                    for (var i = settingsAttrs.length - 1; i >= 0; i--) {
                        var attr = settingsAttrs[i];
                        var overwriteAttrs = {};
                        if (typeof this.options_[attr] !== 'undefined') {
                            overwriteAttrs[attr] = this.options_[attr];
                        }
                        Dom.setElAttributes(el, overwriteAttrs);
                    }

                    return el;
                    // jenniisawesome = true;
                };

                // If we're loading the playback object after it has started loading
                // or playing the video (often with autoplay on) then the loadstart event
                // has already fired and we need to fire it manually because many things
                // rely on it.

                Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
                    var _this = this;

                    if (el.networkState === 0 || el.networkState === 3) {
                        // The video element hasn't started loading the source yet
                        // or didn't find a source
                        return;
                    }

                    if (el.readyState === 0) {
                        var _ret = (function () {
                            // NetworkState is set synchronously BUT loadstart is fired at the
                            // end of the current stack, usually before setInterval(fn, 0).
                            // So at this point we know loadstart may have already fired or is
                            // about to fire, and either way the player hasn't seen it yet.
                            // We don't want to fire loadstart prematurely here and cause a
                            // double loadstart so we'll wait and see if it happens between now
                            // and the next loop, and fire it if not.
                            // HOWEVER, we also want to make sure it fires before loadedmetadata
                            // which could also happen between now and the next loop, so we'll
                            // watch for that also.
                            var loadstartFired = false;
                            var setLoadstartFired = function setLoadstartFired() {
                                loadstartFired = true;
                            };
                            _this.on('loadstart', setLoadstartFired);

                            var triggerLoadstart = function triggerLoadstart() {
                                // We did miss the original loadstart. Make sure the player
                                // sees loadstart before loadedmetadata
                                if (!loadstartFired) {
                                    this.trigger('loadstart');
                                }
                            };
                            _this.on('loadedmetadata', triggerLoadstart);

                            _this.ready(function () {
                                this.off('loadstart', setLoadstartFired);
                                this.off('loadedmetadata', triggerLoadstart);

                                if (!loadstartFired) {
                                    // We did miss the original native loadstart. Fire it now.
                                    this.trigger('loadstart');
                                }
                            });

                            return {
                                v: undefined
                            };
                        })();

                        if (typeof _ret === 'object') return _ret.v;
                    }

                    // From here on we know that loadstart already fired and we missed it.
                    // The other readyState events aren't as much of a problem if we double
                    // them, so not going to go to as much trouble as loadstart to prevent
                    // that unless we find reason to.
                    var eventsToTrigger = ['loadstart'];

                    // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
                    eventsToTrigger.push('loadedmetadata');

                    // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
                    if (el.readyState >= 2) {
                        eventsToTrigger.push('loadeddata');
                    }

                    // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
                    if (el.readyState >= 3) {
                        eventsToTrigger.push('canplay');
                    }

                    // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
                    if (el.readyState >= 4) {
                        eventsToTrigger.push('canplaythrough');
                    }

                    // We still need to give the player time to add event listeners
                    this.ready(function () {
                        eventsToTrigger.forEach(function (type) {
                            this.trigger(type);
                        }, this);
                    });
                };

                Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
                    var tt = this.el().textTracks;

                    if (tt && tt.addEventListener) {
                        tt.addEventListener('change', this.handleTextTrackChange_);
                        tt.addEventListener('addtrack', this.handleTextTrackAdd_);
                        tt.addEventListener('removetrack', this.handleTextTrackRemove_);
                    }
                };

                Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
                    var tt = this.textTracks();
                    this.textTracks().trigger({
                        type: 'change',
                        target: tt,
                        currentTarget: tt,
                        srcElement: tt
                    });
                };

                Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
                    this.textTracks().addTrack_(e.track);
                };

                Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
                    this.textTracks().removeTrack_(e.track);
                };

                /**
                 * Play for html5 tech
                 *
                 * @method play
                 */

                Html5.prototype.play = function play() {
                    this.el_.play();
                };

                /**
                 * Pause for html5 tech
                 *
                 * @method pause
                 */

                Html5.prototype.pause = function pause() {
                    this.el_.pause();
                };

                /**
                 * Paused for html5 tech
                 *
                 * @return {Boolean}
                 * @method paused
                 */

                Html5.prototype.paused = function paused() {
                    return this.el_.paused;
                };

                /**
                 * Get current time
                 *
                 * @return {Number}
                 * @method currentTime
                 */

                Html5.prototype.currentTime = function currentTime() {
                    return this.el_.currentTime;
                };

                /**
                 * Set current time
                 *
                 * @param {Number} seconds Current time of video
                 * @method setCurrentTime
                 */

                Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
                    try {
                        this.el_.currentTime = seconds;
                    } catch (e) {
                        _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)');
                        // this.warning(VideoJS.warnings.videoNotReady);
                    }
                };

                /**
                 * Get duration
                 *
                 * @return {Number}
                 * @method duration
                 */

                Html5.prototype.duration = function duration() {
                    return this.el_.duration || 0;
                };

                /**
                 * Get a TimeRange object that represents the intersection
                 * of the time ranges for which the user agent has all
                 * relevant media
                 *
                 * @return {TimeRangeObject}
                 * @method buffered
                 */

                Html5.prototype.buffered = function buffered() {
                    return this.el_.buffered;
                };

                /**
                 * Get volume level
                 *
                 * @return {Number}
                 * @method volume
                 */

                Html5.prototype.volume = function volume() {
                    return this.el_.volume;
                };

                /**
                 * Set volume level
                 *
                 * @param {Number} percentAsDecimal Volume percent as a decimal
                 * @method setVolume
                 */

                Html5.prototype.setVolume = function setVolume(percentAsDecimal) {
                    this.el_.volume = percentAsDecimal;
                };

                /**
                 * Get if muted
                 *
                 * @return {Boolean}
                 * @method muted
                 */

                Html5.prototype.muted = function muted() {
                    return this.el_.muted;
                };

                /**
                 * Set muted
                 *
                 * @param {Boolean} If player is to be muted or note
                 * @method setMuted
                 */

                Html5.prototype.setMuted = function setMuted(muted) {
                    this.el_.muted = muted;
                };

                /**
                 * Get player width
                 *
                 * @return {Number}
                 * @method width
                 */

                Html5.prototype.width = function width() {
                    return this.el_.offsetWidth;
                };

                /**
                 * Get player height
                 *
                 * @return {Number}
                 * @method height
                 */

                Html5.prototype.height = function height() {
                    return this.el_.offsetHeight;
                };

                /**
                 * Get if there is fullscreen support
                 *
                 * @return {Boolean}
                 * @method supportsFullScreen
                 */

                Html5.prototype.supportsFullScreen = function supportsFullScreen() {
                    if (typeof this.el_.webkitEnterFullScreen === 'function') {
                        var userAgent = _globalWindow2['default'].navigator.userAgent;
                        // Seems to be broken in Chromium/Chrome && Safari in Leopard
                        if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
                            return true;
                        }
                    }
                    return false;
                };

                /**
                 * Request to enter fullscreen
                 *
                 * @method enterFullScreen
                 */

                Html5.prototype.enterFullScreen = function enterFullScreen() {
                    var video = this.el_;

                    if ('webkitDisplayingFullscreen' in video) {
                        this.one('webkitbeginfullscreen', function () {
                            this.one('webkitendfullscreen', function () {
                                this.trigger('fullscreenchange', {isFullscreen: false});
                            });

                            this.trigger('fullscreenchange', {isFullscreen: true});
                        });
                    }

                    if (video.paused && video.networkState <= video.HAVE_METADATA) {
                        // attempt to prime the video element for programmatic access
                        // this isn't necessary on the desktop but shouldn't hurt
                        this.el_.play();

                        // playing and pausing synchronously during the transition to fullscreen
                        // can get iOS ~6.1 devices into a play/pause loop
                        this.setTimeout(function () {
                            video.pause();
                            video.webkitEnterFullScreen();
                        }, 0);
                    } else {
                        video.webkitEnterFullScreen();
                    }
                };

                /**
                 * Request to exit fullscreen
                 *
                 * @method exitFullScreen
                 */

                Html5.prototype.exitFullScreen = function exitFullScreen() {
                    this.el_.webkitExitFullScreen();
                };

                /**
                 * Get/set video
                 *
                 * @param {Object=} src Source object
                 * @return {Object}
                 * @method src
                 */

                Html5.prototype.src = function src(_src) {
                    if (_src === undefined) {
                        return this.el_.src;
                    } else {
                        // Setting src through `src` instead of `setSrc` will be deprecated
                        this.setSrc(_src);
                    }
                };

                /**
                 * Set video
                 *
                 * @param {Object} src Source object
                 * @deprecated
                 * @method setSrc
                 */

                Html5.prototype.setSrc = function setSrc(src) {
                    this.el_.src = src;
                };

                /**
                 * Load media into player
                 *
                 * @method load
                 */

                Html5.prototype.load = function load() {
                    this.el_.load();
                };

                /**
                 * Reset the tech. Removes all sources and calls `load`.
                 *
                 * @method reset
                 */

                Html5.prototype.reset = function reset() {
                    Html5.resetMediaElement(this.el_);
                };

                /**
                 * Get current source
                 *
                 * @return {Object}
                 * @method currentSrc
                 */

                Html5.prototype.currentSrc = function currentSrc() {
                    if (this.currentSource_) {
                        return this.currentSource_.src;
                    } else {
                        return this.el_.currentSrc;
                    }
                };

                /**
                 * Get poster
                 *
                 * @return {String}
                 * @method poster
                 */

                Html5.prototype.poster = function poster() {
                    return this.el_.poster;
                };

                /**
                 * Set poster
                 *
                 * @param {String} val URL to poster image
                 * @method
                 */

                Html5.prototype.setPoster = function setPoster(val) {
                    this.el_.poster = val;
                };

                /**
                 * Get preload attribute
                 *
                 * @return {String}
                 * @method preload
                 */

                Html5.prototype.preload = function preload() {
                    return this.el_.preload;
                };

                /**
                 * Set preload attribute
                 *
                 * @param {String} val Value for preload attribute
                 * @method setPreload
                 */

                Html5.prototype.setPreload = function setPreload(val) {
                    this.el_.preload = val;
                };

                /**
                 * Get autoplay attribute
                 *
                 * @return {String}
                 * @method autoplay
                 */

                Html5.prototype.autoplay = function autoplay() {
                    return this.el_.autoplay;
                };

                /**
                 * Set autoplay attribute
                 *
                 * @param {String} val Value for preload attribute
                 * @method setAutoplay
                 */

                Html5.prototype.setAutoplay = function setAutoplay(val) {
                    this.el_.autoplay = val;
                };

                /**
                 * Get controls attribute
                 *
                 * @return {String}
                 * @method controls
                 */

                Html5.prototype.controls = function controls() {
                    return this.el_.controls;
                };

                /**
                 * Set controls attribute
                 *
                 * @param {String} val Value for controls attribute
                 * @method setControls
                 */

                Html5.prototype.setControls = function setControls(val) {
                    this.el_.controls = !!val;
                };

                /**
                 * Get loop attribute
                 *
                 * @return {String}
                 * @method loop
                 */

                Html5.prototype.loop = function loop() {
                    return this.el_.loop;
                };

                /**
                 * Set loop attribute
                 *
                 * @param {String} val Value for loop attribute
                 * @method setLoop
                 */

                Html5.prototype.setLoop = function setLoop(val) {
                    this.el_.loop = val;
                };

                /**
                 * Get error value
                 *
                 * @return {String}
                 * @method error
                 */

                Html5.prototype.error = function error() {
                    return this.el_.error;
                };

                /**
                 * Get whether or not the player is in the "seeking" state
                 *
                 * @return {Boolean}
                 * @method seeking
                 */

                Html5.prototype.seeking = function seeking() {
                    return this.el_.seeking;
                };

                /**
                 * Get a TimeRanges object that represents the
                 * ranges of the media resource to which it is possible
                 * for the user agent to seek.
                 *
                 * @return {TimeRangeObject}
                 * @method seekable
                 */

                Html5.prototype.seekable = function seekable() {
                    return this.el_.seekable;
                };

                /**
                 * Get if video ended
                 *
                 * @return {Boolean}
                 * @method ended
                 */

                Html5.prototype.ended = function ended() {
                    return this.el_.ended;
                };

                /**
                 * Get the value of the muted content attribute
                 * This attribute has no dynamic effect, it only
                 * controls the default state of the element
                 *
                 * @return {Boolean}
                 * @method defaultMuted
                 */

                Html5.prototype.defaultMuted = function defaultMuted() {
                    return this.el_.defaultMuted;
                };

                /**
                 * Get desired speed at which the media resource is to play
                 *
                 * @return {Number}
                 * @method playbackRate
                 */

                Html5.prototype.playbackRate = function playbackRate() {
                    return this.el_.playbackRate;
                };

                /**
                 * Returns a TimeRanges object that represents the ranges of the
                 * media resource that the user agent has played.
                 * @return {TimeRangeObject} the range of points on the media
                 * timeline that has been reached through normal playback
                 * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played
                 */

                Html5.prototype.played = function played() {
                    return this.el_.played;
                };

                /**
                 * Set desired speed at which the media resource is to play
                 *
                 * @param {Number} val Speed at which the media resource is to play
                 * @method setPlaybackRate
                 */

                Html5.prototype.setPlaybackRate = function setPlaybackRate(val) {
                    this.el_.playbackRate = val;
                };

                /**
                 * Get the current state of network activity for the element, from
                 * the list below
                 * NETWORK_EMPTY (numeric value 0)
                 * NETWORK_IDLE (numeric value 1)
                 * NETWORK_LOADING (numeric value 2)
                 * NETWORK_NO_SOURCE (numeric value 3)
                 *
                 * @return {Number}
                 * @method networkState
                 */

                Html5.prototype.networkState = function networkState() {
                    return this.el_.networkState;
                };

                /**
                 * Get a value that expresses the current state of the element
                 * with respect to rendering the current playback position, from
                 * the codes in the list below
                 * HAVE_NOTHING (numeric value 0)
                 * HAVE_METADATA (numeric value 1)
                 * HAVE_CURRENT_DATA (numeric value 2)
                 * HAVE_FUTURE_DATA (numeric value 3)
                 * HAVE_ENOUGH_DATA (numeric value 4)
                 *
                 * @return {Number}
                 * @method readyState
                 */

                Html5.prototype.readyState = function readyState() {
                    return this.el_.readyState;
                };

                /**
                 * Get width of video
                 *
                 * @return {Number}
                 * @method videoWidth
                 */

                Html5.prototype.videoWidth = function videoWidth() {
                    return this.el_.videoWidth;
                };

                /**
                 * Get height of video
                 *
                 * @return {Number}
                 * @method videoHeight
                 */

                Html5.prototype.videoHeight = function videoHeight() {
                    return this.el_.videoHeight;
                };

                /**
                 * Get text tracks
                 *
                 * @return {TextTrackList}
                 * @method textTracks
                 */

                Html5.prototype.textTracks = function textTracks() {
                    return _Tech.prototype.textTracks.call(this);
                };

                /**
                 * Creates and returns a text track object
                 *
                 * @param {String} kind Text track kind (subtitles, captions, descriptions
                 *                                       chapters and metadata)
                 * @param {String=} label Label to identify the text track
                 * @param {String=} language Two letter language abbreviation
                 * @return {TextTrackObject}
                 * @method addTextTrack
                 */

                Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
                    if (!this['featuresNativeTextTracks']) {
                        return _Tech.prototype.addTextTrack.call(this, kind, label, language);
                    }

                    return this.el_.addTextTrack(kind, label, language);
                };

                /**
                 * Creates a remote text track object and returns a html track element
                 *
                 * @param {Object} options The object should contain values for
                 * kind, language, label and src (location of the WebVTT file)
                 * @return {HTMLTrackElement}
                 * @method addRemoteTextTrack
                 */

                Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
                    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

                    if (!this['featuresNativeTextTracks']) {
                        return _Tech.prototype.addRemoteTextTrack.call(this, options);
                    }

                    var htmlTrackElement = _globalDocument2['default'].createElement('track');

                    if (options.kind) {
                        htmlTrackElement.kind = options.kind;
                    }
                    if (options.label) {
                        htmlTrackElement.label = options.label;
                    }
                    if (options.language || options.srclang) {
                        htmlTrackElement.srclang = options.language || options.srclang;
                    }
                    if (options['default']) {
                        htmlTrackElement['default'] = options['default'];
                    }
                    if (options.id) {
                        htmlTrackElement.id = options.id;
                    }
                    if (options.src) {
                        htmlTrackElement.src = options.src;
                    }

                    this.el().appendChild(htmlTrackElement);

                    // store HTMLTrackElement and TextTrack to remote list
                    this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
                    this.remoteTextTracks().addTrack_(htmlTrackElement.track);

                    return htmlTrackElement;
                };

                /**
                 * Remove remote text track from TextTrackList object
                 *
                 * @param {TextTrackObject} track Texttrack object to remove
                 * @method removeRemoteTextTrack
                 */

                Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
                    if (!this['featuresNativeTextTracks']) {
                        return _Tech.prototype.removeRemoteTextTrack.call(this, track);
                    }

                    var tracks = undefined,
                        i = undefined;

                    var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);

                    // remove HTMLTrackElement and TextTrack from remote list
                    this.remoteTextTrackEls().removeTrackElement_(trackElement);
                    this.remoteTextTracks().removeTrack_(track);

                    tracks = this.$$('track');

                    i = tracks.length;
                    while (i--) {
                        if (track === tracks[i] || track === tracks[i].track) {
                            this.el().removeChild(tracks[i]);
                        }
                    }
                };

                return Html5;
            })(_techJs2['default']);

            Html5.TEST_VID = _globalDocument2['default'].createElement('video');
            var track = _globalDocument2['default'].createElement('track');
            track.kind = 'captions';
            track.srclang = 'en';
            track.label = 'English';
            Html5.TEST_VID.appendChild(track);

            /*
 * Check if HTML5 video is supported by this browser/device
 *
 * @return {Boolean}
 */
            Html5.isSupported = function () {
                // IE9 with no Media Player is a LIAR! (#984)
                try {
                    Html5.TEST_VID['volume'] = 0.5;
                } catch (e) {
                    return false;
                }

                return !!Html5.TEST_VID.canPlayType;
            };

// Add Source Handler pattern functions to this tech
            _techJs2['default'].withSourceHandlers(Html5);

            /*
 * The default native source handler.
 * This simply passes the source to the video element. Nothing fancy.
 *
 * @param  {Object} source   The source object
 * @param  {Html5} tech  The instance of the HTML5 tech
 */
            Html5.nativeSourceHandler = {};

            /*
 * Check if the video element can play the given videotype
 *
 * @param  {String} type    The mimetype to check
 * @return {String}         'probably', 'maybe', or '' (empty string)
 */
            Html5.nativeSourceHandler.canPlayType = function (type) {
                // IE9 on Windows 7 without MediaPlayer throws an error here
                // https://github.com/videojs/video.js/issues/519
                try {
                    return Html5.TEST_VID.canPlayType(type);
                } catch (e) {
                    return '';
                }
            };

            /*
 * Check if the video element can handle the source natively
 *
 * @param  {Object} source  The source object
 * @return {String}         'probably', 'maybe', or '' (empty string)
 */
            Html5.nativeSourceHandler.canHandleSource = function (source) {
                var match, ext;

                // If a type was provided we should rely on that
                if (source.type) {
                    return Html5.nativeSourceHandler.canPlayType(source.type);
                } else if (source.src) {
                    // If no type, fall back to checking 'video/[EXTENSION]'
                    ext = Url.getFileExtension(source.src);

                    return Html5.nativeSourceHandler.canPlayType('video/' + ext);
                }

                return '';
            };

            /*
 * Pass the source to the video element
 * Adaptive source handlers will have more complicated workflows before passing
 * video data to the video element
 *
 * @param  {Object} source    The source object
 * @param  {Html5} tech   The instance of the Html5 tech
 */
            Html5.nativeSourceHandler.handleSource = function (source, tech) {
                tech.setSrc(source.src);
            };

            /*
* Clean up the source handler when disposing the player or switching sources..
* (no cleanup is needed when supporting the format natively)
*/
            Html5.nativeSourceHandler.dispose = function () {
            };

// Register the native source handler
            Html5.registerSourceHandler(Html5.nativeSourceHandler);

            /*
 * Check if the volume can be changed in this browser/device.
 * Volume cannot be changed in a lot of mobile devices.
 * Specifically, it can't be changed from 1 on iOS.
 *
 * @return {Boolean}
 */
            Html5.canControlVolume = function () {
                var volume = Html5.TEST_VID.volume;
                Html5.TEST_VID.volume = volume / 2 + 0.1;
                return volume !== Html5.TEST_VID.volume;
            };

            /*
 * Check if playbackRate is supported in this browser/device.
 *
 * @return {Number} [description]
 */
            Html5.canControlPlaybackRate = function () {
                var playbackRate = Html5.TEST_VID.playbackRate;
                Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
                return playbackRate !== Html5.TEST_VID.playbackRate;
            };

            /*
 * Check to see if native text tracks are supported by this browser/device
 *
 * @return {Boolean}
 */
            Html5.supportsNativeTextTracks = function () {
                var supportsTextTracks;

                // Figure out native text track support
                // If mode is a number, we cannot change it because it'll disappear from view.
                // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.
                // Firefox isn't playing nice either with modifying the mode
                // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862
                supportsTextTracks = !!Html5.TEST_VID.textTracks;
                if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {
                    supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';
                }
                if (supportsTextTracks && browser.IS_FIREFOX) {
                    supportsTextTracks = false;
                }
                if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {
                    supportsTextTracks = false;
                }

                return supportsTextTracks;
            };

            /**
             * An array of events available on the Html5 tech.
             *
             * @private
             * @type {Array}
             */
            Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];

            /*
 * Set the tech's volume control support status
 *
 * @type {Boolean}
 */
            Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume();

            /*
 * Set the tech's playbackRate support status
 *
 * @type {Boolean}
 */
            Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();

            /*
 * Set the tech's status on moving the video element.
 * In iOS, if you move a video element in the DOM, it breaks video playback.
 *
 * @type {Boolean}
 */
            Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;

            /*
 * Set the the tech's fullscreen resize support status.
 * HTML video is able to automatically resize when going to fullscreen.
 * (No longer appears to be used. Can probably be removed.)
 */
            Html5.prototype['featuresFullscreenResize'] = true;

            /*
 * Set the tech's progress event support status
 * (this disables the manual progress events of the Tech)
 */
            Html5.prototype['featuresProgressEvents'] = true;

            /*
 * Sets the tech's status on native text track support
 *
 * @type {Boolean}
 */
            Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();

// HTML5 Feature detection and Device Fixes --------------------------------- //
            var canPlayType = undefined;
            var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
            var mp4RE = /^video\/mp4/i;

            Html5.patchCanPlayType = function () {
                // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
                if (browser.ANDROID_VERSION >= 4.0) {
                    if (!canPlayType) {
                        canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
                    }

                    Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
                        if (type && mpegurlRE.test(type)) {
                            return 'maybe';
                        }
                        return canPlayType.call(this, type);
                    };
                }

                // Override Android 2.2 and less canPlayType method which is broken
                if (browser.IS_OLD_ANDROID) {
                    if (!canPlayType) {
                        canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
                    }

                    Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
                        if (type && mp4RE.test(type)) {
                            return 'maybe';
                        }
                        return canPlayType.call(this, type);
                    };
                }
            };

            Html5.unpatchCanPlayType = function () {
                var r = Html5.TEST_VID.constructor.prototype.canPlayType;
                Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
                canPlayType = null;
                return r;
            };

// by default, patch the video element
            Html5.patchCanPlayType();

            Html5.disposeMediaElement = function (el) {
                if (!el) {
                    return;
                }

                if (el.parentNode) {
                    el.parentNode.removeChild(el);
                }

                // remove any child track or source nodes to prevent their loading
                while (el.hasChildNodes()) {
                    el.removeChild(el.firstChild);
                }

                // remove any src reference. not setting `src=''` because that causes a warning
                // in firefox
                el.removeAttribute('src');

                // force the media element to update its loading state by calling load()
                // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
                if (typeof el.load === 'function') {
                    // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
                    (function () {
                        try {
                            el.load();
                        } catch (e) {
                            // not supported
                        }
                    })();
                }
            };

            Html5.resetMediaElement = function (el) {
                if (!el) {
                    return;
                }

                var sources = el.querySelectorAll('source');
                var i = sources.length;
                while (i--) {
                    el.removeChild(sources[i]);
                }

                // remove any src reference.
                // not setting `src=''` because that throws an error
                el.removeAttribute('src');

                if (typeof el.load === 'function') {
                    // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
                    (function () {
                        try {
                            el.load();
                        } catch (e) {
                        }
                    })();
                }
            };

            _component2['default'].registerComponent('Html5', Html5);
            _techJs2['default'].registerTech('Html5', Html5);
            exports['default'] = Html5;
            module.exports = exports['default'];

        }, {
            "../component": 65,
            "../utils/browser.js": 125,
            "../utils/dom.js": 128,
            "../utils/fn.js": 130,
            "../utils/log.js": 133,
            "../utils/merge-options.js": 134,
            "../utils/url.js": 138,
            "./tech.js": 115,
            "global/document": 1,
            "global/window": 2,
            "object.assign": 45
        }],
        114: [function (_dereq_, module, exports) {
            /**
             * @file loader.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _componentJs = _dereq_('../component.js');

            var _componentJs2 = _interopRequireDefault(_componentJs);

            var _techJs = _dereq_('./tech.js');

            var _techJs2 = _interopRequireDefault(_techJs);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');

            var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

            /**
             * The Media Loader is the component that decides which playback technology to load
             * when the player is initialized.
             *
             * @param {Object} player  Main Player
             * @param {Object=} options Object of option names and values
             * @param {Function=} ready    Ready callback function
             * @extends Component
             * @class MediaLoader
             */

            var MediaLoader = (function (_Component) {
                _inherits(MediaLoader, _Component);

                function MediaLoader(player, options, ready) {
                    _classCallCheck(this, MediaLoader);

                    _Component.call(this, player, options, ready);

                    // If there are no sources when the player is initialized,
                    // load the first supported playback technology.

                    if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {
                        for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) {
                            var techName = _utilsToTitleCaseJs2['default'](j[i]);
                            var tech = _techJs2['default'].getTech(techName);
                            // Support old behavior of techs being registered as components.
                            // Remove once that deprecated behavior is removed.
                            if (!techName) {
                                tech = _componentJs2['default'].getComponent(techName);
                            }

                            // Check if the browser supports this technology
                            if (tech && tech.isSupported()) {
                                player.loadTech_(techName);
                                break;
                            }
                        }
                    } else {
                        // // Loop through playback technologies (HTML5, Flash) and check for support.
                        // // Then load the best source.
                        // // A few assumptions here:
                        // //   All playback technologies respect preload false.
                        player.src(options.playerOptions['sources']);
                    }
                }

                return MediaLoader;
            })(_componentJs2['default']);

            _componentJs2['default'].registerComponent('MediaLoader', MediaLoader);
            exports['default'] = MediaLoader;
            module.exports = exports['default'];

        }, {"../component.js": 65, "../utils/to-title-case.js": 137, "./tech.js": 115, "global/window": 2}],
        115: [function (_dereq_, module, exports) {
            /**
             * @file tech.js
             * Media Technology Controller - Base class for media playback
             * technology controllers like Flash and HTML5
             */

            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _component = _dereq_('../component');

            var _component2 = _interopRequireDefault(_component);

            var _tracksHtmlTrackElement = _dereq_('../tracks/html-track-element');

            var _tracksHtmlTrackElement2 = _interopRequireDefault(_tracksHtmlTrackElement);

            var _tracksHtmlTrackElementList = _dereq_('../tracks/html-track-element-list');

            var _tracksHtmlTrackElementList2 = _interopRequireDefault(_tracksHtmlTrackElementList);

            var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');

            var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

            var _tracksTextTrack = _dereq_('../tracks/text-track');

            var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);

            var _tracksTextTrackList = _dereq_('../tracks/text-track-list');

            var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsLogJs = _dereq_('../utils/log.js');

            var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

            var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');

            var _utilsBufferJs = _dereq_('../utils/buffer.js');

            var _mediaErrorJs = _dereq_('../media-error.js');

            var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            /**
             * Base class for media (HTML5 Video, Flash) controllers
             *
             * @param {Object=} options Options object
             * @param {Function=} ready Ready callback function
             * @extends Component
             * @class Tech
             */

            var Tech = (function (_Component) {
                _inherits(Tech, _Component);

                function Tech() {
                    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
                    var ready = arguments.length <= 1 || arguments[1] === undefined ? function () {
                    } : arguments[1];

                    _classCallCheck(this, Tech);

                    // we don't want the tech to report user activity automatically.
                    // This is done manually in addControlsListeners
                    options.reportTouchActivity = false;
                    _Component.call(this, null, options, ready);

                    // keep track of whether the current source has played at all to
                    // implement a very limited played()
                    this.hasStarted_ = false;
                    this.on('playing', function () {
                        this.hasStarted_ = true;
                    });
                    this.on('loadstart', function () {
                        this.hasStarted_ = false;
                    });

                    this.textTracks_ = options.textTracks;

                    // Manually track progress in cases where the browser/flash player doesn't report it.
                    if (!this.featuresProgressEvents) {
                        this.manualProgressOn();
                    }

                    // Manually track timeupdates in cases where the browser/flash player doesn't report it.
                    if (!this.featuresTimeupdateEvents) {
                        this.manualTimeUpdatesOn();
                    }

                    if (options.nativeCaptions === false || options.nativeTextTracks === false) {
                        this.featuresNativeTextTracks = false;
                    }

                    if (!this.featuresNativeTextTracks) {
                        this.on('ready', this.emulateTextTracks);
                    }

                    this.initTextTrackListeners();

                    // Turn on component tap events
                    this.emitTapEvents();
                }

                /*
   * List of associated text tracks
   *
   * @type {Array}
   * @private
   */

                /* Fallbacks for unsupported event types
  ================================================================================ */
                // Manually trigger progress events based on changes to the buffered amount
                // Many flash players and older HTML5 browsers don't send progress or progress-like events
                /**
                 * Turn on progress events
                 *
                 * @method manualProgressOn
                 */

                Tech.prototype.manualProgressOn = function manualProgressOn() {
                    this.on('durationchange', this.onDurationChange);

                    this.manualProgress = true;

                    // Trigger progress watching when a source begins loading
                    this.one('ready', this.trackProgress);
                };

                /**
                 * Turn off progress events
                 *
                 * @method manualProgressOff
                 */

                Tech.prototype.manualProgressOff = function manualProgressOff() {
                    this.manualProgress = false;
                    this.stopTrackingProgress();

                    this.off('durationchange', this.onDurationChange);
                };

                /**
                 * Track progress
                 *
                 * @method trackProgress
                 */

                Tech.prototype.trackProgress = function trackProgress() {
                    this.stopTrackingProgress();
                    this.progressInterval = this.setInterval(Fn.bind(this, function () {
                        // Don't trigger unless buffered amount is greater than last time

                        var numBufferedPercent = this.bufferedPercent();

                        if (this.bufferedPercent_ !== numBufferedPercent) {
                            this.trigger('progress');
                        }

                        this.bufferedPercent_ = numBufferedPercent;

                        if (numBufferedPercent === 1) {
                            this.stopTrackingProgress();
                        }
                    }), 500);
                };

                /**
                 * Update duration
                 *
                 * @method onDurationChange
                 */

                Tech.prototype.onDurationChange = function onDurationChange() {
                    this.duration_ = this.duration();
                };

                /**
                 * Create and get TimeRange object for buffering
                 *
                 * @return {TimeRangeObject}
                 * @method buffered
                 */

                Tech.prototype.buffered = function buffered() {
                    return _utilsTimeRangesJs.createTimeRange(0, 0);
                };

                /**
                 * Get buffered percent
                 *
                 * @return {Number}
                 * @method bufferedPercent
                 */

                Tech.prototype.bufferedPercent = function bufferedPercent() {
                    return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_);
                };

                /**
                 * Stops tracking progress by clearing progress interval
                 *
                 * @method stopTrackingProgress
                 */

                Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
                    this.clearInterval(this.progressInterval);
                };

                /*! Time Tracking -------------------------------------------------------------- */
                /**
                 * Set event listeners for on play and pause and tracking current time
                 *
                 * @method manualTimeUpdatesOn
                 */

                Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
                    this.manualTimeUpdates = true;

                    this.on('play', this.trackCurrentTime);
                    this.on('pause', this.stopTrackingCurrentTime);
                };

                /**
                 * Remove event listeners for on play and pause and tracking current time
                 *
                 * @method manualTimeUpdatesOff
                 */

                Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
                    this.manualTimeUpdates = false;
                    this.stopTrackingCurrentTime();
                    this.off('play', this.trackCurrentTime);
                    this.off('pause', this.stopTrackingCurrentTime);
                };

                /**
                 * Tracks current time
                 *
                 * @method trackCurrentTime
                 */

                Tech.prototype.trackCurrentTime = function trackCurrentTime() {
                    if (this.currentTimeInterval) {
                        this.stopTrackingCurrentTime();
                    }
                    this.currentTimeInterval = this.setInterval(function () {
                        this.trigger({type: 'timeupdate', target: this, manuallyTriggered: true});
                    }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
                };

                /**
                 * Turn off play progress tracking (when paused or dragging)
                 *
                 * @method stopTrackingCurrentTime
                 */

                Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
                    this.clearInterval(this.currentTimeInterval);

                    // #1002 - if the video ends right before the next timeupdate would happen,
                    // the progress bar won't make it all the way to the end
                    this.trigger({type: 'timeupdate', target: this, manuallyTriggered: true});
                };

                /**
                 * Turn off any manual progress or timeupdate tracking
                 *
                 * @method dispose
                 */

                Tech.prototype.dispose = function dispose() {
                    // clear out text tracks because we can't reuse them between techs
                    var textTracks = this.textTracks();

                    if (textTracks) {
                        var i = textTracks.length;
                        while (i--) {
                            this.removeRemoteTextTrack(textTracks[i]);
                        }
                    }

                    // Turn off any manual progress or timeupdate tracking
                    if (this.manualProgress) {
                        this.manualProgressOff();
                    }

                    if (this.manualTimeUpdates) {
                        this.manualTimeUpdatesOff();
                    }

                    _Component.prototype.dispose.call(this);
                };

                /**
                 * Reset the tech. Removes all sources and resets readyState.
                 *
                 * @method reset
                 */

                Tech.prototype.reset = function reset() {
                };

                /**
                 * When invoked without an argument, returns a MediaError object
                 * representing the current error state of the player or null if
                 * there is no error. When invoked with an argument, set the current
                 * error state of the player.
                 * @param {MediaError=} err    Optional an error object
                 * @return {MediaError}        the current error object or null
                 * @method error
                 */

                Tech.prototype.error = function error(err) {
                    if (err !== undefined) {
                        if (err instanceof _mediaErrorJs2['default']) {
                            this.error_ = err;
                        } else {
                            this.error_ = new _mediaErrorJs2['default'](err);
                        }
                        this.trigger('error');
                    }
                    return this.error_;
                };

                /**
                 * Return the time ranges that have been played through for the
                 * current source. This implementation is incomplete. It does not
                 * track the played time ranges, only whether the source has played
                 * at all or not.
                 * @return {TimeRangeObject} a single time range if this video has
                 * played or an empty set of ranges if not.
                 * @method played
                 */

                Tech.prototype.played = function played() {
                    if (this.hasStarted_) {
                        return _utilsTimeRangesJs.createTimeRange(0, 0);
                    }
                    return _utilsTimeRangesJs.createTimeRange();
                };

                /**
                 * Set current time
                 *
                 * @method setCurrentTime
                 */

                Tech.prototype.setCurrentTime = function setCurrentTime() {
                    // improve the accuracy of manual timeupdates
                    if (this.manualTimeUpdates) {
                        this.trigger({type: 'timeupdate', target: this, manuallyTriggered: true});
                    }
                };

                /**
                 * Initialize texttrack listeners
                 *
                 * @method initTextTrackListeners
                 */

                Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
                    var textTrackListChanges = Fn.bind(this, function () {
                        this.trigger('texttrackchange');
                    });

                    var tracks = this.textTracks();

                    if (!tracks) return;

                    tracks.addEventListener('removetrack', textTrackListChanges);
                    tracks.addEventListener('addtrack', textTrackListChanges);

                    this.on('dispose', Fn.bind(this, function () {
                        tracks.removeEventListener('removetrack', textTrackListChanges);
                        tracks.removeEventListener('addtrack', textTrackListChanges);
                    }));
                };

                /**
                 * Emulate texttracks
                 *
                 * @method emulateTextTracks
                 */

                Tech.prototype.emulateTextTracks = function emulateTextTracks() {
                    var _this = this;

                    var tracks = this.textTracks();
                    if (!tracks) {
                        return;
                    }

                    if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) {
                        var script = _globalDocument2['default'].createElement('script');
                        script.src = this.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js';
                        this.el().parentNode.appendChild(script);
                        _globalWindow2['default']['WebVTT'] = true;
                    }

                    var updateDisplay = function updateDisplay() {
                        return _this.trigger('texttrackchange');
                    };
                    var textTracksChanges = function textTracksChanges() {
                        updateDisplay();

                        for (var i = 0; i < tracks.length; i++) {
                            var track = tracks[i];
                            track.removeEventListener('cuechange', updateDisplay);
                            if (track.mode === 'showing') {
                                track.addEventListener('cuechange', updateDisplay);
                            }
                        }
                    };

                    textTracksChanges();
                    tracks.addEventListener('change', textTracksChanges);

                    this.on('dispose', function () {
                        tracks.removeEventListener('change', textTracksChanges);
                    });
                };

                /*
   * Provide default methods for text tracks.
   *
   * Html5 tech overrides these.
   */

                /**
                 * Get texttracks
                 *
                 * @returns {TextTrackList}
                 * @method textTracks
                 */

                Tech.prototype.textTracks = function textTracks() {
                    this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default']();
                    return this.textTracks_;
                };

                /**
                 * Get remote texttracks
                 *
                 * @returns {TextTrackList}
                 * @method remoteTextTracks
                 */

                Tech.prototype.remoteTextTracks = function remoteTextTracks() {
                    this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default']();
                    return this.remoteTextTracks_;
                };

                /**
                 * Get remote htmltrackelements
                 *
                 * @returns {HTMLTrackElementList}
                 * @method remoteTextTrackEls
                 */

                Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
                    this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _tracksHtmlTrackElementList2['default']();
                    return this.remoteTextTrackEls_;
                };

                /**
                 * Creates and returns a remote text track object
                 *
                 * @param {String} kind Text track kind (subtitles, captions, descriptions
                 *                                       chapters and metadata)
                 * @param {String=} label Label to identify the text track
                 * @param {String=} language Two letter language abbreviation
                 * @return {TextTrackObject}
                 * @method addTextTrack
                 */

                Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
                    if (!kind) {
                        throw new Error('TextTrack kind is required but was not provided');
                    }

                    return createTrackHelper(this, kind, label, language);
                };

                /**
                 * Creates a remote text track object and returns a emulated html track element
                 *
                 * @param {Object} options The object should contain values for
                 * kind, language, label and src (location of the WebVTT file)
                 * @return {HTMLTrackElement}
                 * @method addRemoteTextTrack
                 */

                Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
                    var track = _utilsMergeOptionsJs2['default'](options, {
                        tech: this
                    });

                    var htmlTrackElement = new _tracksHtmlTrackElement2['default'](track);

                    // store HTMLTrackElement and TextTrack to remote list
                    this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
                    this.remoteTextTracks().addTrack_(htmlTrackElement.track);

                    // must come after remoteTextTracks()
                    this.textTracks().addTrack_(htmlTrackElement.track);

                    return htmlTrackElement;
                };

                /**
                 * Remove remote texttrack
                 *
                 * @param {TextTrackObject} track Texttrack to remove
                 * @method removeRemoteTextTrack
                 */

                Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
                    this.textTracks().removeTrack_(track);

                    var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);

                    // remove HTMLTrackElement and TextTrack from remote list
                    this.remoteTextTrackEls().removeTrackElement_(trackElement);
                    this.remoteTextTracks().removeTrack_(track);
                };

                /**
                 * Provide a default setPoster method for techs
                 * Poster support for techs should be optional, so we don't want techs to
                 * break if they don't have a way to set a poster.
                 *
                 * @method setPoster
                 */

                Tech.prototype.setPoster = function setPoster() {
                };

                /*
   * Check if the tech can support the given type
   *
   * The base tech does not support any type, but source handlers might
   * overwrite this.
   *
   * @param  {String} type    The mimetype to check
   * @return {String}         'probably', 'maybe', or '' (empty string)
   */

                Tech.prototype.canPlayType = function canPlayType() {
                    return '';
                };

                /*
   * Return whether the argument is a Tech or not.
   * Can be passed either a Class like `Html5` or a instance like `player.tech_`
   *
   * @param {Object} component An item to check
   * @return {Boolean}         Whether it is a tech or not
   */

                Tech.isTech = function isTech(component) {
                    return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
                };

                /**
                 * Registers a Tech
                 *
                 * @param {String} name Name of the Tech to register
                 * @param {Object} tech The tech to register
                 * @static
                 * @method registerComponent
                 */

                Tech.registerTech = function registerTech(name, tech) {
                    if (!Tech.techs_) {
                        Tech.techs_ = {};
                    }

                    if (!Tech.isTech(tech)) {
                        throw new Error('Tech ' + name + ' must be a Tech');
                    }

                    Tech.techs_[name] = tech;
                    return tech;
                };

                /**
                 * Gets a component by name
                 *
                 * @param {String} name Name of the component to get
                 * @return {Component}
                 * @static
                 * @method getComponent
                 */

                Tech.getTech = function getTech(name) {
                    if (Tech.techs_ && Tech.techs_[name]) {
                        return Tech.techs_[name];
                    }

                    if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
                        _utilsLogJs2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)');
                        return _globalWindow2['default'].videojs[name];
                    }
                };

                return Tech;
            })(_component2['default']);

            Tech.prototype.textTracks_;

            var createTrackHelper = function createTrackHelper(self, kind, label, language) {
                var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4];

                var tracks = self.textTracks();

                options.kind = kind;

                if (label) {
                    options.label = label;
                }
                if (language) {
                    options.language = language;
                }
                options.tech = self;

                var track = new _tracksTextTrack2['default'](options);
                tracks.addTrack_(track);

                return track;
            };

            Tech.prototype.featuresVolumeControl = true;

// Resizing plugins using request fullscreen reloads the plugin
            Tech.prototype.featuresFullscreenResize = false;
            Tech.prototype.featuresPlaybackRate = false;

// Optional events that we can manually mimic with timers
// currently not triggered by video-js-swf
            Tech.prototype.featuresProgressEvents = false;
            Tech.prototype.featuresTimeupdateEvents = false;

            Tech.prototype.featuresNativeTextTracks = false;

            /*
 * A functional mixin for techs that want to use the Source Handler pattern.
 *
 * ##### EXAMPLE:
 *
 *   Tech.withSourceHandlers.call(MyTech);
 *
 */
            Tech.withSourceHandlers = function (_Tech) {
                /*
   * Register a source handler
   * Source handlers are scripts for handling specific formats.
   * The source handler pattern is used for adaptive formats (HLS, DASH) that
   * manually load video data and feed it into a Source Buffer (Media Source Extensions)
   * @param  {Function} handler  The source handler
   * @param  {Boolean}  first    Register it before any existing handlers
   */
                _Tech.registerSourceHandler = function (handler, index) {
                    var handlers = _Tech.sourceHandlers;

                    if (!handlers) {
                        handlers = _Tech.sourceHandlers = [];
                    }

                    if (index === undefined) {
                        // add to the end of the list
                        index = handlers.length;
                    }

                    handlers.splice(index, 0, handler);
                };

                /*
   * Check if the tech can support the given type
   * @param  {String} type    The mimetype to check
   * @return {String}         'probably', 'maybe', or '' (empty string)
   */
                _Tech.canPlayType = function (type) {
                    var handlers = _Tech.sourceHandlers || [];
                    var can = undefined;

                    for (var i = 0; i < handlers.length; i++) {
                        can = handlers[i].canPlayType(type);

                        if (can) {
                            return can;
                        }
                    }

                    return '';
                };

                /*
   * Return the first source handler that supports the source
   * TODO: Answer question: should 'probably' be prioritized over 'maybe'
   * @param  {Object} source The source object
   * @returns {Object}       The first source handler that supports the source
   * @returns {null}         Null if no source handler is found
   */
                _Tech.selectSourceHandler = function (source) {
                    var handlers = _Tech.sourceHandlers || [];
                    var can = undefined;

                    for (var i = 0; i < handlers.length; i++) {
                        can = handlers[i].canHandleSource(source);

                        if (can) {
                            return handlers[i];
                        }
                    }

                    return null;
                };

                /*
   * Check if the tech can support the given source
   * @param  {Object} srcObj  The source object
   * @return {String}         'probably', 'maybe', or '' (empty string)
   */
                _Tech.canPlaySource = function (srcObj) {
                    var sh = _Tech.selectSourceHandler(srcObj);

                    if (sh) {
                        return sh.canHandleSource(srcObj);
                    }

                    return '';
                };

                /*
   * When using a source handler, prefer its implementation of
   * any function normally provided by the tech.
   */
                var deferrable = ['seekable', 'duration'];

                deferrable.forEach(function (fnName) {
                    var originalFn = this[fnName];

                    if (typeof originalFn !== 'function') {
                        return;
                    }

                    this[fnName] = function () {
                        if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
                            return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
                        }
                        return originalFn.apply(this, arguments);
                    };
                }, _Tech.prototype);

                /*
   * Create a function for setting the source using a source object
   * and source handlers.
   * Should never be called unless a source handler was found.
   * @param {Object} source  A source object with src and type keys
   * @return {Tech} self
   */
                _Tech.prototype.setSource = function (source) {
                    var sh = _Tech.selectSourceHandler(source);

                    if (!sh) {
                        // Fall back to a native source hander when unsupported sources are
                        // deliberately set
                        if (_Tech.nativeSourceHandler) {
                            sh = _Tech.nativeSourceHandler;
                        } else {
                            _utilsLogJs2['default'].error('No source hander found for the current source.');
                        }
                    }

                    // Dispose any existing source handler
                    this.disposeSourceHandler();
                    this.off('dispose', this.disposeSourceHandler);

                    this.currentSource_ = source;
                    this.sourceHandler_ = sh.handleSource(source, this);
                    this.on('dispose', this.disposeSourceHandler);

                    return this;
                };

                /*
   * Clean up any existing source handler
   */
                _Tech.prototype.disposeSourceHandler = function () {
                    if (this.sourceHandler_ && this.sourceHandler_.dispose) {
                        this.sourceHandler_.dispose();
                    }
                };
            };

            _component2['default'].registerComponent('Tech', Tech);
// Old name for Tech
            _component2['default'].registerComponent('MediaTechController', Tech);
            Tech.registerTech('Tech', Tech);
            exports['default'] = Tech;
            module.exports = exports['default'];

        }, {
            "../component": 65,
            "../media-error.js": 101,
            "../tracks/html-track-element": 117,
            "../tracks/html-track-element-list": 116,
            "../tracks/text-track": 124,
            "../tracks/text-track-list": 122,
            "../utils/buffer.js": 126,
            "../utils/fn.js": 130,
            "../utils/log.js": 133,
            "../utils/merge-options.js": 134,
            "../utils/time-ranges.js": 136,
            "global/document": 1,
            "global/window": 2
        }],
        116: [function (_dereq_, module, exports) {
            /**
             * @file html-track-element-list.js
             */

            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            var _utilsBrowserJs = _dereq_('../utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var HtmlTrackElementList = (function () {
                function HtmlTrackElementList() {
                    var trackElements = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];

                    _classCallCheck(this, HtmlTrackElementList);

                    var list = this;

                    if (browser.IS_IE8) {
                        list = _globalDocument2['default'].createElement('custom');

                        for (var prop in HtmlTrackElementList.prototype) {
                            if (prop !== 'constructor') {
                                list[prop] = HtmlTrackElementList.prototype[prop];
                            }
                        }
                    }

                    list.trackElements_ = [];

                    Object.defineProperty(list, 'length', {
                        get: function get() {
                            return this.trackElements_.length;
                        }
                    });

                    for (var i = 0, _length = trackElements.length; i < _length; i++) {
                        list.addTrackElement_(trackElements[i]);
                    }

                    if (browser.IS_IE8) {
                        return list;
                    }
                }

                HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {
                    this.trackElements_.push(trackElement);
                };

                HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
                    var trackElement_ = undefined;

                    for (var i = 0, _length2 = this.trackElements_.length; i < _length2; i++) {
                        if (track === this.trackElements_[i].track) {
                            trackElement_ = this.trackElements_[i];

                            break;
                        }
                    }

                    return trackElement_;
                };

                HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {
                    for (var i = 0, _length3 = this.trackElements_.length; i < _length3; i++) {
                        if (trackElement === this.trackElements_[i]) {
                            this.trackElements_.splice(i, 1);

                            break;
                        }
                    }
                };

                return HtmlTrackElementList;
            })();

            exports['default'] = HtmlTrackElementList;
            module.exports = exports['default'];

        }, {"../utils/browser.js": 125, "global/document": 1}],
        117: [function (_dereq_, module, exports) {
            /**
             * @file html-track-element.js
             */

            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _utilsBrowserJs = _dereq_('../utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _eventTarget = _dereq_('../event-target');

            var _eventTarget2 = _interopRequireDefault(_eventTarget);

            var _tracksTextTrack = _dereq_('../tracks/text-track');

            var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);

            var NONE = 0;
            var LOADING = 1;
            var LOADED = 2;
            var ERROR = 3;

            /**
             * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement
             *
             * interface HTMLTrackElement : HTMLElement {
             *   attribute DOMString kind;
             *   attribute DOMString src;
             *   attribute DOMString srclang;
             *   attribute DOMString label;
             *   attribute boolean default;
             *
             *   const unsigned short NONE = 0;
             *   const unsigned short LOADING = 1;
             *   const unsigned short LOADED = 2;
             *   const unsigned short ERROR = 3;
             *   readonly attribute unsigned short readyState;
             *
             *   readonly attribute TextTrack track;
             * };
             *
             * @param {Object} options TextTrack configuration
             * @class HTMLTrackElement
             */

            var HTMLTrackElement = (function (_EventTarget) {
                _inherits(HTMLTrackElement, _EventTarget);

                function HTMLTrackElement() {
                    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

                    _classCallCheck(this, HTMLTrackElement);

                    _EventTarget.call(this);

                    var readyState = undefined,
                        trackElement = this;

                    if (browser.IS_IE8) {
                        trackElement = _globalDocument2['default'].createElement('custom');

                        for (var prop in HTMLTrackElement.prototype) {
                            if (prop !== 'constructor') {
                                trackElement[prop] = HTMLTrackElement.prototype[prop];
                            }
                        }
                    }

                    var track = new _tracksTextTrack2['default'](options);

                    trackElement.kind = track.kind;
                    trackElement.src = track.src;
                    trackElement.srclang = track.language;
                    trackElement.label = track.label;
                    trackElement['default'] = track['default'];

                    Object.defineProperty(trackElement, 'readyState', {
                        get: function get() {
                            return readyState;
                        }
                    });

                    Object.defineProperty(trackElement, 'track', {
                        get: function get() {
                            return track;
                        }
                    });

                    readyState = NONE;

                    track.addEventListener('loadeddata', function () {
                        readyState = LOADED;

                        trackElement.trigger({
                            type: 'load',
                            target: trackElement
                        });
                    });

                    if (browser.IS_IE8) {
                        return trackElement;
                    }
                }

                return HTMLTrackElement;
            })(_eventTarget2['default']);

            HTMLTrackElement.prototype.allowedEvents_ = {
                load: 'load'
            };

            HTMLTrackElement.NONE = NONE;
            HTMLTrackElement.LOADING = LOADING;
            HTMLTrackElement.LOADED = LOADED;
            HTMLTrackElement.ERROR = ERROR;

            exports['default'] = HTMLTrackElement;
            module.exports = exports['default'];

        }, {"../event-target": 97, "../tracks/text-track": 124, "../utils/browser.js": 125, "global/document": 1}],
        118: [function (_dereq_, module, exports) {
            /**
             * @file text-track-cue-list.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            var _utilsBrowserJs = _dereq_('../utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            /*
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist
 *
 * interface TextTrackCueList {
 *   readonly attribute unsigned long length;
 *   getter TextTrackCue (unsigned long index);
 *   TextTrackCue? getCueById(DOMString id);
 * };
 */

            var TextTrackCueList = function TextTrackCueList(cues) {
                var list = this;

                if (browser.IS_IE8) {
                    list = _globalDocument2['default'].createElement('custom');

                    for (var prop in TextTrackCueList.prototype) {
                        if (prop !== 'constructor') {
                            list[prop] = TextTrackCueList.prototype[prop];
                        }
                    }
                }

                TextTrackCueList.prototype.setCues_.call(list, cues);

                Object.defineProperty(list, 'length', {
                    get: function get() {
                        return this.length_;
                    }
                });

                if (browser.IS_IE8) {
                    return list;
                }
            };

            TextTrackCueList.prototype.setCues_ = function (cues) {
                var oldLength = this.length || 0;
                var i = 0;
                var l = cues.length;

                this.cues_ = cues;
                this.length_ = cues.length;

                var defineProp = function defineProp(i) {
                    if (!('' + i in this)) {
                        Object.defineProperty(this, '' + i, {
                            get: function get() {
                                return this.cues_[i];
                            }
                        });
                    }
                };

                if (oldLength < l) {
                    i = oldLength;

                    for (; i < l; i++) {
                        defineProp.call(this, i);
                    }
                }
            };

            TextTrackCueList.prototype.getCueById = function (id) {
                var result = null;
                for (var i = 0, l = this.length; i < l; i++) {
                    var cue = this[i];
                    if (cue.id === id) {
                        result = cue;
                        break;
                    }
                }

                return result;
            };

            exports['default'] = TextTrackCueList;
            module.exports = exports['default'];

        }, {"../utils/browser.js": 125, "global/document": 1}],
        119: [function (_dereq_, module, exports) {
            /**
             * @file text-track-display.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _component = _dereq_('../component');

            var _component2 = _interopRequireDefault(_component);

            var _menuMenuJs = _dereq_('../menu/menu.js');

            var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

            var _menuMenuItemJs = _dereq_('../menu/menu-item.js');

            var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

            var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');

            var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var darkGray = '#222';
            var lightGray = '#ccc';
            var fontMap = {
                monospace: 'monospace',
                sansSerif: 'sans-serif',
                serif: 'serif',
                monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
                monospaceSerif: '"Courier New", monospace',
                proportionalSansSerif: 'sans-serif',
                proportionalSerif: 'serif',
                casual: '"Comic Sans MS", Impact, fantasy',
                script: '"Monotype Corsiva", cursive',
                smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
            };

            /**
             * The component for displaying text track cues
             *
             * @param {Object} player  Main Player
             * @param {Object=} options Object of option names and values
             * @param {Function=} ready    Ready callback function
             * @extends Component
             * @class TextTrackDisplay
             */

            var TextTrackDisplay = (function (_Component) {
                _inherits(TextTrackDisplay, _Component);

                function TextTrackDisplay(player, options, ready) {
                    _classCallCheck(this, TextTrackDisplay);

                    _Component.call(this, player, options, ready);

                    player.on('loadstart', Fn.bind(this, this.toggleDisplay));
                    player.on('texttrackchange', Fn.bind(this, this.updateDisplay));

                    // This used to be called during player init, but was causing an error
                    // if a track should show by default and the display hadn't loaded yet.
                    // Should probably be moved to an external track loader when we support
                    // tracks that don't need a display.
                    player.ready(Fn.bind(this, function () {
                        if (player.tech_ && player.tech_['featuresNativeTextTracks']) {
                            this.hide();
                            return;
                        }

                        player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));

                        var tracks = this.options_.playerOptions['tracks'] || [];
                        for (var i = 0; i < tracks.length; i++) {
                            var track = tracks[i];
                            this.player_.addRemoteTextTrack(track);
                        }
                    }));
                }

                /**
                 * Add cue HTML to display
                 *
                 * @param {Number} color Hex number for color, like #f0e
                 * @param {Number} opacity Value for opacity,0.0 - 1.0
                 * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'
                 * @method constructColor
                 */

                /**
                 * Toggle display texttracks
                 *
                 * @method toggleDisplay
                 */

                TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
                    if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {
                        this.hide();
                    } else {
                        this.show();
                    }
                };

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                TextTrackDisplay.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-text-track-display'
                    });
                };

                /**
                 * Clear display texttracks
                 *
                 * @method clearDisplay
                 */

                TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
                    if (typeof _globalWindow2['default']['WebVTT'] === 'function') {
                        _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_);
                    }
                };

                /**
                 * Update display texttracks
                 *
                 * @method updateDisplay
                 */

                TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
                    var tracks = this.player_.textTracks();

                    this.clearDisplay();

                    if (!tracks) {
                        return;
                    }

                    for (var i = 0; i < tracks.length; i++) {
                        var track = tracks[i];
                        if (track['mode'] === 'showing') {
                            this.updateForTrack(track);
                        }
                    }
                };

                /**
                 * Add texttrack to texttrack list
                 *
                 * @param {TextTrackObject} track Texttrack object to be added to list
                 * @method updateForTrack
                 */

                TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
                    if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) {
                        return;
                    }

                    var overrides = this.player_['textTrackSettings'].getValues();

                    var cues = [];
                    for (var _i = 0; _i < track['activeCues'].length; _i++) {
                        cues.push(track['activeCues'][_i]);
                    }

                    _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], track['activeCues'], this.el_);

                    var i = cues.length;
                    while (i--) {
                        var cue = cues[i];
                        if (!cue) {
                            continue;
                        }

                        var cueDiv = cue.displayState;
                        if (overrides.color) {
                            cueDiv.firstChild.style.color = overrides.color;
                        }
                        if (overrides.textOpacity) {
                            tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
                        }
                        if (overrides.backgroundColor) {
                            cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
                        }
                        if (overrides.backgroundOpacity) {
                            tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
                        }
                        if (overrides.windowColor) {
                            if (overrides.windowOpacity) {
                                tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
                            } else {
                                cueDiv.style.backgroundColor = overrides.windowColor;
                            }
                        }
                        if (overrides.edgeStyle) {
                            if (overrides.edgeStyle === 'dropshadow') {
                                cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
                            } else if (overrides.edgeStyle === 'raised') {
                                cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
                            } else if (overrides.edgeStyle === 'depressed') {
                                cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
                            } else if (overrides.edgeStyle === 'uniform') {
                                cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
                            }
                        }
                        if (overrides.fontPercent && overrides.fontPercent !== 1) {
                            var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize);
                            cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
                            cueDiv.style.height = 'auto';
                            cueDiv.style.top = 'auto';
                            cueDiv.style.bottom = '2px';
                        }
                        if (overrides.fontFamily && overrides.fontFamily !== 'default') {
                            if (overrides.fontFamily === 'small-caps') {
                                cueDiv.firstChild.style.fontVariant = 'small-caps';
                            } else {
                                cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
                            }
                        }
                    }
                };

                return TextTrackDisplay;
            })(_component2['default']);

            function constructColor(color, opacity) {
                return 'rgba(' +
                    // color looks like "#f0e"
                    parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
            }

            /**
             * Try to update style
             * Some style changes will throw an error, particularly in IE8. Those should be noops.
             *
             * @param {Element} el The element to be styles
             * @param {CSSProperty} style The CSS property to be styled
             * @param {CSSStyle} rule The actual style to be applied to the property
             * @method tryUpdateStyle
             */
            function tryUpdateStyle(el, style, rule) {
                //
                try {
                    el.style[style] = rule;
                } catch (e) {
                }
            }

            _component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
            exports['default'] = TextTrackDisplay;
            module.exports = exports['default'];

        }, {
            "../component": 65,
            "../menu/menu-button.js": 102,
            "../menu/menu-item.js": 103,
            "../menu/menu.js": 104,
            "../utils/fn.js": 130,
            "global/document": 1,
            "global/window": 2
        }],
        120: [function (_dereq_, module, exports) {
            /**
             * @file text-track-enums.js
             *
             * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
             *
             * enum TextTrackMode { "disabled",  "hidden",  "showing" };
             */
            'use strict';

            exports.__esModule = true;
            var TextTrackMode = {
                'disabled': 'disabled',
                'hidden': 'hidden',
                'showing': 'showing'
            };

            /*
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind
 *
 * enum TextTrackKind { "subtitles",  "captions",  "descriptions",  "chapters",  "metadata" };
 */
            var TextTrackKind = {
                'subtitles': 'subtitles',
                'captions': 'captions',
                'descriptions': 'descriptions',
                'chapters': 'chapters',
                'metadata': 'metadata'
            };

            exports.TextTrackMode = TextTrackMode;
            exports.TextTrackKind = TextTrackKind;

        }, {}],
        121: [function (_dereq_, module, exports) {
            /**
             * Utilities for capturing text track state and re-creating tracks
             * based on a capture.
             *
             * @file text-track-list-converter.js
             */

            /**
             * Examine a single text track and return a JSON-compatible javascript
             * object that represents the text track's state.
             * @param track {TextTrackObject} the text track to query
             * @return {Object} a serializable javascript representation of the
             * @private
             */
            'use strict';

            exports.__esModule = true;
            var trackToJson_ = function trackToJson_(track) {
                var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
                    if (track[prop]) {
                        acc[prop] = track[prop];
                    }

                    return acc;
                }, {
                    cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
                        return {
                            startTime: cue.startTime,
                            endTime: cue.endTime,
                            text: cue.text,
                            id: cue.id
                        };
                    })
                });

                return ret;
            };

            /**
             * Examine a tech and return a JSON-compatible javascript array that
             * represents the state of all text tracks currently configured. The
             * return array is compatible with `jsonToTextTracks`.
             * @param tech {tech} the tech object to query
             * @return {Array} a serializable javascript representation of the
             * @function textTracksToJson
             */
            var textTracksToJson = function textTracksToJson(tech) {

                var trackEls = tech.$$('track');

                var trackObjs = Array.prototype.map.call(trackEls, function (t) {
                    return t.track;
                });
                var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
                    var json = trackToJson_(trackEl.track);
                    if (trackEl.src) {
                        json.src = trackEl.src;
                    }
                    return json;
                });

                return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
                    return trackObjs.indexOf(track) === -1;
                }).map(trackToJson_));
            };

            /**
             * Creates a set of remote text tracks on a tech based on an array of
             * javascript text track representations.
             * @param json {Array} an array of text track representation objects,
             * like those that would be produced by `textTracksToJson`
             * @param tech {tech} the tech to create text tracks on
             * @function jsonToTextTracks
             */
            var jsonToTextTracks = function jsonToTextTracks(json, tech) {
                json.forEach(function (track) {
                    var addedTrack = tech.addRemoteTextTrack(track).track;
                    if (!track.src && track.cues) {
                        track.cues.forEach(function (cue) {
                            return addedTrack.addCue(cue);
                        });
                    }
                });

                return tech.textTracks();
            };

            exports['default'] = {
                textTracksToJson: textTracksToJson,
                jsonToTextTracks: jsonToTextTracks,
                trackToJson_: trackToJson_
            };
            module.exports = exports['default'];

        }, {}],
        122: [function (_dereq_, module, exports) {
            /**
             * @file text-track-list.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _eventTarget = _dereq_('../event-target');

            var _eventTarget2 = _interopRequireDefault(_eventTarget);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsBrowserJs = _dereq_('../utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            /*
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist
 *
 * interface TextTrackList : EventTarget {
 *   readonly attribute unsigned long length;
 *   getter TextTrack (unsigned long index);
 *   TextTrack? getTrackById(DOMString id);
 *
 *   attribute EventHandler onchange;
 *   attribute EventHandler onaddtrack;
 *   attribute EventHandler onremovetrack;
 * };
 */
            var TextTrackList = function TextTrackList(tracks) {
                var list = this;

                if (browser.IS_IE8) {
                    list = _globalDocument2['default'].createElement('custom');

                    for (var prop in TextTrackList.prototype) {
                        if (prop !== 'constructor') {
                            list[prop] = TextTrackList.prototype[prop];
                        }
                    }
                }

                tracks = tracks || [];
                list.tracks_ = [];

                Object.defineProperty(list, 'length', {
                    get: function get() {
                        return this.tracks_.length;
                    }
                });

                for (var i = 0; i < tracks.length; i++) {
                    list.addTrack_(tracks[i]);
                }

                if (browser.IS_IE8) {
                    return list;
                }
            };

            TextTrackList.prototype = Object.create(_eventTarget2['default'].prototype);
            TextTrackList.prototype.constructor = TextTrackList;

            /*
 * change - One or more tracks in the track list have been enabled or disabled.
 * addtrack - A track has been added to the track list.
 * removetrack - A track has been removed from the track list.
 */
            TextTrackList.prototype.allowedEvents_ = {
                'change': 'change',
                'addtrack': 'addtrack',
                'removetrack': 'removetrack'
            };

// emulate attribute EventHandler support to allow for feature detection
            for (var _event in TextTrackList.prototype.allowedEvents_) {
                TextTrackList.prototype['on' + _event] = null;
            }

            /**
             * Add TextTrack from TextTrackList
             *
             * @param {TextTrack} track
             * @method addTrack_
             * @private
             */
            TextTrackList.prototype.addTrack_ = function (track) {
                var index = this.tracks_.length;
                if (!('' + index in this)) {
                    Object.defineProperty(this, index, {
                        get: function get() {
                            return this.tracks_[index];
                        }
                    });
                }

                track.addEventListener('modechange', Fn.bind(this, function () {
                    this.trigger('change');
                }));
                this.tracks_.push(track);

                this.trigger({
                    type: 'addtrack',
                    track: track
                });
            };

            /**
             * Remove TextTrack from TextTrackList
             * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement
             *
             * @param {TextTrack} rtrack
             * @method removeTrack_
             * @private
             */
            TextTrackList.prototype.removeTrack_ = function (rtrack) {
                var track = undefined;

                for (var i = 0, l = this.length; i < l; i++) {
                    if (this[i] === rtrack) {
                        track = this[i];

                        this.tracks_.splice(i, 1);

                        break;
                    }
                }

                if (!track) {
                    return;
                }

                this.trigger({
                    type: 'removetrack',
                    track: track
                });
            };

            TextTrackList.prototype.getTrackById = function (id) {
                var result = null;

                for (var i = 0, l = this.length; i < l; i++) {
                    var track = this[i];
                    if (track.id === id) {
                        result = track;
                        break;
                    }
                }

                return result;
            };

            exports['default'] = TextTrackList;
            module.exports = exports['default'];

        }, {"../event-target": 97, "../utils/browser.js": 125, "../utils/fn.js": 130, "global/document": 1}],
        123: [function (_dereq_, module, exports) {
            /**
             * @file text-track-settings.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _classCallCheck(instance, Constructor) {
                if (!(instance instanceof Constructor)) {
                    throw new TypeError('Cannot call a class as a function');
                }
            }

            function _inherits(subClass, superClass) {
                if (typeof superClass !== 'function' && superClass !== null) {
                    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
                }
                subClass.prototype = Object.create(superClass && superClass.prototype, {
                    constructor: {
                        value: subClass,
                        enumerable: false,
                        writable: true,
                        configurable: true
                    }
                });
                if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
            }

            var _component = _dereq_('../component');

            var _component2 = _interopRequireDefault(_component);

            var _utilsEventsJs = _dereq_('../utils/events.js');

            var Events = _interopRequireWildcard(_utilsEventsJs);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsLogJs = _dereq_('../utils/log.js');

            var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

            var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');

            var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            /**
             * Manipulate settings of texttracks
             *
             * @param {Object} player  Main Player
             * @param {Object=} options Object of option names and values
             * @extends Component
             * @class TextTrackSettings
             */

            var TextTrackSettings = (function (_Component) {
                _inherits(TextTrackSettings, _Component);

                function TextTrackSettings(player, options) {
                    _classCallCheck(this, TextTrackSettings);

                    _Component.call(this, player, options);
                    this.hide();

                    // Grab `persistTextTrackSettings` from the player options if not passed in child options
                    if (options.persistTextTrackSettings === undefined) {
                        this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;
                    }

                    Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function () {
                        this.saveSettings();
                        this.hide();
                    }));

                    Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function () {
                        this.$('.vjs-fg-color > select').selectedIndex = 0;
                        this.$('.vjs-bg-color > select').selectedIndex = 0;
                        this.$('.window-color > select').selectedIndex = 0;
                        this.$('.vjs-text-opacity > select').selectedIndex = 0;
                        this.$('.vjs-bg-opacity > select').selectedIndex = 0;
                        this.$('.vjs-window-opacity > select').selectedIndex = 0;
                        this.$('.vjs-edge-style select').selectedIndex = 0;
                        this.$('.vjs-font-family select').selectedIndex = 0;
                        this.$('.vjs-font-percent select').selectedIndex = 2;
                        this.updateDisplay();
                    }));

                    Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
                    Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
                    Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));
                    Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
                    Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
                    Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
                    Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));
                    Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));
                    Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));

                    if (this.options_.persistTextTrackSettings) {
                        this.restoreSettings();
                    }
                }

                /**
                 * Create the component's DOM element
                 *
                 * @return {Element}
                 * @method createEl
                 */

                TextTrackSettings.prototype.createEl = function createEl() {
                    return _Component.prototype.createEl.call(this, 'div', {
                        className: 'vjs-caption-settings vjs-modal-overlay',
                        innerHTML: captionOptionsMenuTemplate()
                    });
                };

                /**
                 * Get texttrack settings
                 * Settings are
                 * .vjs-edge-style
                 * .vjs-font-family
                 * .vjs-fg-color
                 * .vjs-text-opacity
                 * .vjs-bg-color
                 * .vjs-bg-opacity
                 * .window-color
                 * .vjs-window-opacity
                 *
                 * @return {Object}
                 * @method getValues
                 */

                TextTrackSettings.prototype.getValues = function getValues() {
                    var textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select'));
                    var fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select'));
                    var fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select'));
                    var textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select'));
                    var bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select'));
                    var bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select'));
                    var windowColor = getSelectedOptionValue(this.$('.window-color > select'));
                    var windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select'));
                    var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select')));

                    var result = {
                        'backgroundOpacity': bgOpacity,
                        'textOpacity': textOpacity,
                        'windowOpacity': windowOpacity,
                        'edgeStyle': textEdge,
                        'fontFamily': fontFamily,
                        'color': fgColor,
                        'backgroundColor': bgColor,
                        'windowColor': windowColor,
                        'fontPercent': fontPercent
                    };
                    for (var _name in result) {
                        if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) {
                            delete result[_name];
                        }
                    }
                    return result;
                };

                /**
                 * Set texttrack settings
                 * Settings are
                 * .vjs-edge-style
                 * .vjs-font-family
                 * .vjs-fg-color
                 * .vjs-text-opacity
                 * .vjs-bg-color
                 * .vjs-bg-opacity
                 * .window-color
                 * .vjs-window-opacity
                 *
                 * @param {Object} values Object with texttrack setting values
                 * @method setValues
                 */

                TextTrackSettings.prototype.setValues = function setValues(values) {
                    setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle);
                    setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily);
                    setSelectedOption(this.$('.vjs-fg-color > select'), values.color);
                    setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity);
                    setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor);
                    setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity);
                    setSelectedOption(this.$('.window-color > select'), values.windowColor);
                    setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity);

                    var fontPercent = values.fontPercent;

                    if (fontPercent) {
                        fontPercent = fontPercent.toFixed(2);
                    }

                    setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent);
                };

                /**
                 * Restore texttrack settings
                 *
                 * @method restoreSettings
                 */

                TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
                    var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings'));

                    var err = _safeParseTuple[0];
                    var values = _safeParseTuple[1];

                    if (err) {
                        _utilsLogJs2['default'].error(err);
                    }

                    if (values) {
                        this.setValues(values);
                    }
                };

                /**
                 * Save texttrack settings to local storage
                 *
                 * @method saveSettings
                 */

                TextTrackSettings.prototype.saveSettings = function saveSettings() {
                    if (!this.options_.persistTextTrackSettings) {
                        return;
                    }

                    var values = this.getValues();
                    try {
                        if (Object.getOwnPropertyNames(values).length > 0) {
                            _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));
                        } else {
                            _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings');
                        }
                    } catch (e) {
                    }
                };

                /**
                 * Update display of texttrack settings
                 *
                 * @method updateDisplay
                 */

                TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
                    var ttDisplay = this.player_.getChild('textTrackDisplay');
                    if (ttDisplay) {
                        ttDisplay.updateDisplay();
                    }
                };

                return TextTrackSettings;
            })(_component2['default']);

            _component2['default'].registerComponent('TextTrackSettings', TextTrackSettings);

            function getSelectedOptionValue(target) {
                var selectedOption = undefined;
                // not all browsers support selectedOptions, so, fallback to options
                if (target.selectedOptions) {
                    selectedOption = target.selectedOptions[0];
                } else if (target.options) {
                    selectedOption = target.options[target.options.selectedIndex];
                }

                return selectedOption.value;
            }

            function setSelectedOption(target, value) {
                if (!value) {
                    return;
                }

                var i = undefined;
                for (i = 0; i < target.options.length; i++) {
                    var option = target.options[i];
                    if (option.value === value) {
                        break;
                    }
                }

                target.selectedIndex = i;
            }

            function captionOptionsMenuTemplate() {
                var template = '<div class="vjs-tracksettings">\n      <div class="vjs-tracksettings-colors">\n        <div class="vjs-fg-color vjs-tracksetting">\n            <label class="vjs-label">Foreground</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-text-opacity vjs-opacity">\n              <select>\n                <option value="">---</option>\n                <option value="1">Opaque</option>\n                <option value="0.5">Semi-Opaque</option>\n              </select>\n            </span>\n        </div> <!-- vjs-fg-color -->\n        <div class="vjs-bg-color vjs-tracksetting">\n            <label class="vjs-label">Background</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-bg-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-bg-color -->\n        <div class="window-color vjs-tracksetting">\n            <label class="vjs-label">Window</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-window-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-window-color -->\n      </div> <!-- vjs-tracksettings -->\n      <div class="vjs-tracksettings-font">\n        <div class="vjs-font-percent vjs-tracksetting">\n          <label class="vjs-label">Font Size</label>\n          <select>\n            <option value="0.50">50%</option>\n            <option value="0.75">75%</option>\n            <option value="1.00" selected>100%</option>\n            <option value="1.25">125%</option>\n            <option value="1.50">150%</option>\n            <option value="1.75">175%</option>\n            <option value="2.00">200%</option>\n            <option value="3.00">300%</option>\n            <option value="4.00">400%</option>\n          </select>\n        </div> <!-- vjs-font-percent -->\n        <div class="vjs-edge-style vjs-tracksetting">\n          <label class="vjs-label">Text Edge Style</label>\n          <select>\n            <option value="none">None</option>\n            <option value="raised">Raised</option>\n            <option value="depressed">Depressed</option>\n            <option value="uniform">Uniform</option>\n            <option value="dropshadow">Dropshadow</option>\n          </select>\n        </div> <!-- vjs-edge-style -->\n        <div class="vjs-font-family vjs-tracksetting">\n          <label class="vjs-label">Font Family</label>\n          <select>\n            <option value="">Default</option>\n            <option value="monospaceSerif">Monospace Serif</option>\n            <option value="proportionalSerif">Proportional Serif</option>\n            <option value="monospaceSansSerif">Monospace Sans-Serif</option>\n            <option value="proportionalSansSerif">Proportional Sans-Serif</option>\n            <option value="casual">Casual</option>\n            <option value="script">Script</option>\n            <option value="small-caps">Small Caps</option>\n          </select>\n        </div> <!-- vjs-font-family -->\n      </div>\n    </div>\n    <div class="vjs-tracksettings-controls">\n      <button class="vjs-default-button">Defaults</button>\n      <button class="vjs-done-button">Done</button>\n    </div>';

                return template;
            }

            exports['default'] = TextTrackSettings;
            module.exports = exports['default'];

        }, {
            "../component": 65,
            "../utils/events.js": 129,
            "../utils/fn.js": 130,
            "../utils/log.js": 133,
            "global/window": 2,
            "safe-json-parse/tuple": 53
        }],
        124: [function (_dereq_, module, exports) {
            /**
             * @file text-track.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _textTrackCueList = _dereq_('./text-track-cue-list');

            var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList);

            var _utilsFnJs = _dereq_('../utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _utilsGuidJs = _dereq_('../utils/guid.js');

            var Guid = _interopRequireWildcard(_utilsGuidJs);

            var _utilsBrowserJs = _dereq_('../utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            var _textTrackEnums = _dereq_('./text-track-enums');

            var TextTrackEnum = _interopRequireWildcard(_textTrackEnums);

            var _utilsLogJs = _dereq_('../utils/log.js');

            var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

            var _eventTarget = _dereq_('../event-target');

            var _eventTarget2 = _interopRequireDefault(_eventTarget);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _utilsUrlJs = _dereq_('../utils/url.js');

            var _xhr = _dereq_('xhr');

            var _xhr2 = _interopRequireDefault(_xhr);

            /*
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack
 *
 * interface TextTrack : EventTarget {
 *   readonly attribute TextTrackKind kind;
 *   readonly attribute DOMString label;
 *   readonly attribute DOMString language;
 *
 *   readonly attribute DOMString id;
 *   readonly attribute DOMString inBandMetadataTrackDispatchType;
 *
 *   attribute TextTrackMode mode;
 *
 *   readonly attribute TextTrackCueList? cues;
 *   readonly attribute TextTrackCueList? activeCues;
 *
 *   void addCue(TextTrackCue cue);
 *   void removeCue(TextTrackCue cue);
 *
 *   attribute EventHandler oncuechange;
 * };
 */
            var TextTrack = function TextTrack() {
                var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

                if (!options.tech) {
                    throw new Error('A tech was not provided.');
                }

                var tt = this;
                if (browser.IS_IE8) {
                    tt = _globalDocument2['default'].createElement('custom');

                    for (var prop in TextTrack.prototype) {
                        if (prop !== 'constructor') {
                            tt[prop] = TextTrack.prototype[prop];
                        }
                    }
                }

                tt.tech_ = options.tech;

                var mode = TextTrackEnum.TextTrackMode[options['mode']] || 'disabled';
                var kind = TextTrackEnum.TextTrackKind[options['kind']] || 'subtitles';
                var label = options['label'] || '';
                var language = options['language'] || options['srclang'] || '';
                var id = options['id'] || 'vjs_text_track_' + Guid.newGUID();

                if (kind === 'metadata' || kind === 'chapters') {
                    mode = 'hidden';
                }

                tt.cues_ = [];
                tt.activeCues_ = [];

                var cues = new _textTrackCueList2['default'](tt.cues_);
                var activeCues = new _textTrackCueList2['default'](tt.activeCues_);

                var changed = false;
                var timeupdateHandler = Fn.bind(tt, function () {
                    this['activeCues'];
                    if (changed) {
                        this['trigger']('cuechange');
                        changed = false;
                    }
                });
                if (mode !== 'disabled') {
                    tt.tech_.on('timeupdate', timeupdateHandler);
                }

                Object.defineProperty(tt, 'kind', {
                    get: function get() {
                        return kind;
                    },
                    set: Function.prototype
                });

                Object.defineProperty(tt, 'label', {
                    get: function get() {
                        return label;
                    },
                    set: Function.prototype
                });

                Object.defineProperty(tt, 'language', {
                    get: function get() {
                        return language;
                    },
                    set: Function.prototype
                });

                Object.defineProperty(tt, 'id', {
                    get: function get() {
                        return id;
                    },
                    set: Function.prototype
                });

                Object.defineProperty(tt, 'mode', {
                    get: function get() {
                        return mode;
                    },
                    set: function set(newMode) {
                        if (!TextTrackEnum.TextTrackMode[newMode]) {
                            return;
                        }
                        mode = newMode;
                        if (mode === 'showing') {
                            this.tech_.on('timeupdate', timeupdateHandler);
                        }
                        this.trigger('modechange');
                    }
                });

                Object.defineProperty(tt, 'cues', {
                    get: function get() {
                        if (!this.loaded_) {
                            return null;
                        }

                        return cues;
                    },
                    set: Function.prototype
                });

                Object.defineProperty(tt, 'activeCues', {
                    get: function get() {
                        if (!this.loaded_) {
                            return null;
                        }

                        if (this['cues'].length === 0) {
                            return activeCues; // nothing to do
                        }

                        var ct = this.tech_.currentTime();
                        var active = [];

                        for (var i = 0, l = this['cues'].length; i < l; i++) {
                            var cue = this['cues'][i];
                            if (cue['startTime'] <= ct && cue['endTime'] >= ct) {
                                active.push(cue);
                            } else if (cue['startTime'] === cue['endTime'] && cue['startTime'] <= ct && cue['startTime'] + 0.5 >= ct) {
                                active.push(cue);
                            }
                        }

                        changed = false;

                        if (active.length !== this.activeCues_.length) {
                            changed = true;
                        } else {
                            for (var i = 0; i < active.length; i++) {
                                if (indexOf.call(this.activeCues_, active[i]) === -1) {
                                    changed = true;
                                }
                            }
                        }

                        this.activeCues_ = active;
                        activeCues.setCues_(this.activeCues_);

                        return activeCues;
                    },
                    set: Function.prototype
                });

                if (options.src) {
                    tt.src = options.src;
                    loadTrack(options.src, tt);
                } else {
                    tt.loaded_ = true;
                }

                if (browser.IS_IE8) {
                    return tt;
                }
            };

            TextTrack.prototype = Object.create(_eventTarget2['default'].prototype);
            TextTrack.prototype.constructor = TextTrack;

            /*
 * cuechange - One or more cues in the track have become active or stopped being active.
 */
            TextTrack.prototype.allowedEvents_ = {
                'cuechange': 'cuechange'
            };

            TextTrack.prototype.addCue = function (cue) {
                var tracks = this.tech_.textTracks();

                if (tracks) {
                    for (var i = 0; i < tracks.length; i++) {
                        if (tracks[i] !== this) {
                            tracks[i].removeCue(cue);
                        }
                    }
                }

                this.cues_.push(cue);
                this['cues'].setCues_(this.cues_);
            };

            TextTrack.prototype.removeCue = function (removeCue) {
                var removed = false;

                for (var i = 0, l = this.cues_.length; i < l; i++) {
                    var cue = this.cues_[i];
                    if (cue === removeCue) {
                        this.cues_.splice(i, 1);
                        removed = true;
                    }
                }

                if (removed) {
                    this.cues.setCues_(this.cues_);
                }
            };

            /*
* Downloading stuff happens below this point
*/
            var parseCues = function parseCues(srcContent, track) {
                var parser = new _globalWindow2['default'].WebVTT.Parser(_globalWindow2['default'], _globalWindow2['default'].vttjs, _globalWindow2['default'].WebVTT.StringDecoder());

                parser.oncue = function (cue) {
                    track.addCue(cue);
                };

                parser.onparsingerror = function (error) {
                    _utilsLogJs2['default'].error(error);
                };

                parser.onflush = function () {
                    track.trigger({
                        type: 'loadeddata',
                        target: track
                    });
                };

                parser.parse(srcContent);
                parser.flush();
            };

            var loadTrack = function loadTrack(src, track) {
                var opts = {
                    uri: src
                };

                var crossOrigin = _utilsUrlJs.isCrossOrigin(src);
                if (crossOrigin) {
                    opts.cors = crossOrigin;
                }

                _xhr2['default'](opts, Fn.bind(this, function (err, response, responseBody) {
                    if (err) {
                        return _utilsLogJs2['default'].error(err, response);
                    }

                    track.loaded_ = true;

                    // NOTE: this is only used for the alt/video.novtt.js build
                    if (typeof _globalWindow2['default'].WebVTT !== 'function') {
                        _globalWindow2['default'].setTimeout(function () {
                            parseCues(responseBody, track);
                        }, 100);
                    } else {
                        parseCues(responseBody, track);
                    }
                }));
            };

            var indexOf = function indexOf(searchElement, fromIndex) {
                if (this == null) {
                    throw new TypeError('"this" is null or not defined');
                }

                var O = Object(this);

                var len = O.length >>> 0;

                if (len === 0) {
                    return -1;
                }

                var n = +fromIndex || 0;

                if (Math.abs(n) === Infinity) {
                    n = 0;
                }

                if (n >= len) {
                    return -1;
                }

                var k = Math.max(n >= 0 ? n : len - Math.abs(n), 0);

                while (k < len) {
                    if (k in O && O[k] === searchElement) {
                        return k;
                    }
                    k++;
                }
                return -1;
            };

            exports['default'] = TextTrack;
            module.exports = exports['default'];

        }, {
            "../event-target": 97,
            "../utils/browser.js": 125,
            "../utils/fn.js": 130,
            "../utils/guid.js": 132,
            "../utils/log.js": 133,
            "../utils/url.js": 138,
            "./text-track-cue-list": 118,
            "./text-track-enums": 120,
            "global/document": 1,
            "global/window": 2,
            "xhr": 55
        }],
        125: [function (_dereq_, module, exports) {
            /**
             * @file browser.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var USER_AGENT = _globalWindow2['default'].navigator.userAgent;
            var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
            var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;

            /*
 * Device is an iPhone
 *
 * @type {Boolean}
 * @constant
 * @private
 */
            var IS_IPHONE = /iPhone/i.test(USER_AGENT);
            exports.IS_IPHONE = IS_IPHONE;
            var IS_IPAD = /iPad/i.test(USER_AGENT);
            exports.IS_IPAD = IS_IPAD;
            var IS_IPOD = /iPod/i.test(USER_AGENT);
            exports.IS_IPOD = IS_IPOD;
            var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;

            exports.IS_IOS = IS_IOS;
            var IOS_VERSION = (function () {
                var match = USER_AGENT.match(/OS (\d+)_/i);
                if (match && match[1]) {
                    return match[1];
                }
            })();

            exports.IOS_VERSION = IOS_VERSION;
            var IS_ANDROID = /Android/i.test(USER_AGENT);
            exports.IS_ANDROID = IS_ANDROID;
            var ANDROID_VERSION = (function () {
                // This matches Android Major.Minor.Patch versions
                // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
                var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i),
                    major,
                    minor;

                if (!match) {
                    return null;
                }

                major = match[1] && parseFloat(match[1]);
                minor = match[2] && parseFloat(match[2]);

                if (major && minor) {
                    return parseFloat(match[1] + '.' + match[2]);
                } else if (major) {
                    return major;
                } else {
                    return null;
                }
            })();
            exports.ANDROID_VERSION = ANDROID_VERSION;
// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
            var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
            exports.IS_OLD_ANDROID = IS_OLD_ANDROID;
            var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;

            exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID;
            var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
            exports.IS_FIREFOX = IS_FIREFOX;
            var IS_CHROME = /Chrome/i.test(USER_AGENT);
            exports.IS_CHROME = IS_CHROME;
            var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);

            exports.IS_IE8 = IS_IE8;
            var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch);
            exports.TOUCH_ENABLED = TOUCH_ENABLED;
            var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style);
            exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED;

        }, {"global/document": 1, "global/window": 2}],
        126: [function (_dereq_, module, exports) {
            /**
             * @file buffer.js
             */
            'use strict';

            exports.__esModule = true;
            exports.bufferedPercent = bufferedPercent;

            var _timeRangesJs = _dereq_('./time-ranges.js');

            /**
             * Compute how much your video has been buffered
             *
             * @param  {Object} Buffered object
             * @param  {Number} Total duration
             * @return {Number} Percent buffered of the total duration
             * @private
             * @function bufferedPercent
             */

            function bufferedPercent(buffered, duration) {
                var bufferedDuration = 0,
                    start,
                    end;

                if (!duration) {
                    return 0;
                }

                if (!buffered || !buffered.length) {
                    buffered = _timeRangesJs.createTimeRange(0, 0);
                }

                for (var i = 0; i < buffered.length; i++) {
                    start = buffered.start(i);
                    end = buffered.end(i);

                    // buffered end can be bigger than duration by a very small fraction
                    if (end > duration) {
                        end = duration;
                    }

                    bufferedDuration += end - start;
                }

                return bufferedDuration / duration;
            }

        }, {"./time-ranges.js": 136}],
        127: [function (_dereq_, module, exports) {
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _logJs = _dereq_('./log.js');

            var _logJs2 = _interopRequireDefault(_logJs);

            /**
             * Object containing the default behaviors for available handler methods.
             *
             * @private
             * @type {Object}
             */
            var defaultBehaviors = {
                get: function get(obj, key) {
                    return obj[key];
                },
                set: function set(obj, key, value) {
                    obj[key] = value;
                    return true;
                }
            };

            /**
             * Expose private objects publicly using a Proxy to log deprecation warnings.
             *
             * Browsers that do not support Proxy objects will simply return the `target`
             * object, so it can be directly exposed.
             *
             * @param {Object} target The target object.
             * @param {Object} messages Messages to display from a Proxy. Only operations
             *                          with an associated message will be proxied.
             * @param {String} [messages.get]
             * @param {String} [messages.set]
             * @return {Object} A Proxy if supported or the `target` argument.
             */

            exports['default'] = function (target) {
                var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

                if (typeof Proxy === 'function') {
                    var _ret = (function () {
                        var handler = {};

                        // Build a handler object based on those keys that have both messages
                        // and default behaviors.
                        Object.keys(messages).forEach(function (key) {
                            if (defaultBehaviors.hasOwnProperty(key)) {
                                handler[key] = function () {
                                    _logJs2['default'].warn(messages[key]);
                                    return defaultBehaviors[key].apply(this, arguments);
                                };
                            }
                        });

                        return {
                            v: new Proxy(target, handler)
                        };
                    })();

                    if (typeof _ret === 'object') return _ret.v;
                }
                return target;
            };

            module.exports = exports['default'];

        }, {"./log.js": 133}],
        128: [function (_dereq_, module, exports) {
            /**
             * @file dom.js
             */
            'use strict';

            exports.__esModule = true;
            exports.getEl = getEl;
            exports.createEl = createEl;
            exports.textContent = textContent;
            exports.insertElFirst = insertElFirst;
            exports.getElData = getElData;
            exports.hasElData = hasElData;
            exports.removeElData = removeElData;
            exports.hasElClass = hasElClass;
            exports.addElClass = addElClass;
            exports.removeElClass = removeElClass;
            exports.toggleElClass = toggleElClass;
            exports.setElAttributes = setElAttributes;
            exports.getElAttributes = getElAttributes;
            exports.blockTextSelection = blockTextSelection;
            exports.unblockTextSelection = unblockTextSelection;
            exports.findElPosition = findElPosition;
            exports.getPointerPosition = getPointerPosition;
            exports.isEl = isEl;
            exports.isTextNode = isTextNode;
            exports.emptyEl = emptyEl;
            exports.normalizeContent = normalizeContent;
            exports.appendContent = appendContent;
            exports.insertContent = insertContent;

            var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _taggedTemplateLiteralLoose(strings, raw) {
                strings.raw = raw;
                return strings;
            }

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _guidJs = _dereq_('./guid.js');

            var Guid = _interopRequireWildcard(_guidJs);

            var _logJs = _dereq_('./log.js');

            var _logJs2 = _interopRequireDefault(_logJs);

            var _tsml = _dereq_('tsml');

            var _tsml2 = _interopRequireDefault(_tsml);

            /**
             * Detect if a value is a string with any non-whitespace characters.
             *
             * @param  {String} str
             * @return {Boolean}
             */
            function isNonBlankString(str) {
                return typeof str === 'string' && /\S/.test(str);
            }

            /**
             * Throws an error if the passed string has whitespace. This is used by
             * class methods to be relatively consistent with the classList API.
             *
             * @param  {String} str
             * @return {Boolean}
             */
            function throwIfWhitespace(str) {
                if (/\s/.test(str)) {
                    throw new Error('class has illegal whitespace characters');
                }
            }

            /**
             * Produce a regular expression for matching a class name.
             *
             * @param  {String} className
             * @return {RegExp}
             */
            function classRegExp(className) {
                return new RegExp('(^|\\s)' + className + '($|\\s)');
            }

            /**
             * Creates functions to query the DOM using a given method.
             *
             * @function createQuerier
             * @private
             * @param  {String} method
             * @return {Function}
             */
            function createQuerier(method) {
                return function (selector, context) {
                    if (!isNonBlankString(selector)) {
                        return _globalDocument2['default'][method](null);
                    }
                    if (isNonBlankString(context)) {
                        context = _globalDocument2['default'].querySelector(context);
                    }
                    return (isEl(context) ? context : _globalDocument2['default'])[method](selector);
                };
            }

            /**
             * Shorthand for document.getElementById()
             * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
             *
             * @param  {String} id  Element ID
             * @return {Element}    Element with supplied ID
             * @function getEl
             */

            function getEl(id) {
                if (id.indexOf('#') === 0) {
                    id = id.slice(1);
                }

                return _globalDocument2['default'].getElementById(id);
            }

            /**
             * Creates an element and applies properties.
             *
             * @param  {String} [tagName='div'] Name of tag to be created.
             * @param  {Object} [properties={}] Element properties to be applied.
             * @param  {Object} [attributes={}] Element attributes to be applied.
             * @return {Element}
             * @function createEl
             */

            function createEl() {
                var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0];
                var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
                var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

                var el = _globalDocument2['default'].createElement(tagName);

                Object.getOwnPropertyNames(properties).forEach(function (propName) {
                    var val = properties[propName];

                    // See #2176
                    // We originally were accepting both properties and attributes in the
                    // same object, but that doesn't work so well.
                    if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
                        _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val));
                        el.setAttribute(propName, val);
                    } else {
                        el[propName] = val;
                    }
                });

                Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
                    var val = attributes[attrName];
                    el.setAttribute(attrName, attributes[attrName]);
                });

                return el;
            }

            /**
             * Injects text into an element, replacing any existing contents entirely.
             *
             * @param  {Element} el
             * @param  {String} text
             * @return {Element}
             * @function textContent
             */

            function textContent(el, text) {
                if (typeof el.textContent === 'undefined') {
                    el.innerText = text;
                } else {
                    el.textContent = text;
                }
            }

            /**
             * Insert an element as the first child node of another
             *
             * @param  {Element} child   Element to insert
             * @param  {Element} parent Element to insert child into
             * @private
             * @function insertElFirst
             */

            function insertElFirst(child, parent) {
                if (parent.firstChild) {
                    parent.insertBefore(child, parent.firstChild);
                } else {
                    parent.appendChild(child);
                }
            }

            /**
             * Element Data Store. Allows for binding data to an element without putting it directly on the element.
             * Ex. Event listeners are stored here.
             * (also from jsninja.com, slightly modified and updated for closure compiler)
             *
             * @type {Object}
             * @private
             */
            var elData = {};

            /*
 * Unique attribute name to store an element's guid in
 *
 * @type {String}
 * @constant
 * @private
 */
            var elIdAttr = 'vdata' + new Date().getTime();

            /**
             * Returns the cache object where data for an element is stored
             *
             * @param  {Element} el Element to store data for.
             * @return {Object}
             * @function getElData
             */

            function getElData(el) {
                var id = el[elIdAttr];

                if (!id) {
                    id = el[elIdAttr] = Guid.newGUID();
                }

                if (!elData[id]) {
                    elData[id] = {};
                }

                return elData[id];
            }

            /**
             * Returns whether or not an element has cached data
             *
             * @param  {Element} el A dom element
             * @return {Boolean}
             * @private
             * @function hasElData
             */

            function hasElData(el) {
                var id = el[elIdAttr];

                if (!id) {
                    return false;
                }

                return !!Object.getOwnPropertyNames(elData[id]).length;
            }

            /**
             * Delete data for the element from the cache and the guid attr from getElementById
             *
             * @param  {Element} el Remove data for an element
             * @private
             * @function removeElData
             */

            function removeElData(el) {
                var id = el[elIdAttr];

                if (!id) {
                    return;
                }

                // Remove all stored data
                delete elData[id];

                // Remove the elIdAttr property from the DOM node
                try {
                    delete el[elIdAttr];
                } catch (e) {
                    if (el.removeAttribute) {
                        el.removeAttribute(elIdAttr);
                    } else {
                        // IE doesn't appear to support removeAttribute on the document element
                        el[elIdAttr] = null;
                    }
                }
            }

            /**
             * Check if an element has a CSS class
             *
             * @function hasElClass
             * @param {Element} element Element to check
             * @param {String} classToCheck Classname to check
             */

            function hasElClass(element, classToCheck) {
                if (element.classList) {
                    return element.classList.contains(classToCheck);
                } else {
                    throwIfWhitespace(classToCheck);
                    return classRegExp(classToCheck).test(element.className);
                }
            }

            /**
             * Add a CSS class name to an element
             *
             * @function addElClass
             * @param {Element} element    Element to add class name to
             * @param {String} classToAdd Classname to add
             */

            function addElClass(element, classToAdd) {
                if (element.classList) {
                    element.classList.add(classToAdd);

                    // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
                    // in the case of classList not being supported.
                } else if (!hasElClass(element, classToAdd)) {
                    element.className = (element.className + ' ' + classToAdd).trim();
                }

                return element;
            }

            /**
             * Remove a CSS class name from an element
             *
             * @function removeElClass
             * @param {Element} element    Element to remove from class name
             * @param {String} classToRemove Classname to remove
             */

            function removeElClass(element, classToRemove) {
                if (element.classList) {
                    element.classList.remove(classToRemove);
                } else {
                    throwIfWhitespace(classToRemove);
                    element.className = element.className.split(/\s+/).filter(function (c) {
                        return c !== classToRemove;
                    }).join(' ');
                }

                return element;
            }

            /**
             * Adds or removes a CSS class name on an element depending on an optional
             * condition or the presence/absence of the class name.
             *
             * @function toggleElClass
             * @param    {Element} element
             * @param    {String} classToToggle
             * @param    {Boolean|Function} [predicate]
             *           Can be a function that returns a Boolean. If `true`, the class
             *           will be added; if `false`, the class will be removed. If not
             *           given, the class will be added if not present and vice versa.
             */

            function toggleElClass(element, classToToggle, predicate) {

                // This CANNOT use `classList` internally because IE does not support the
                // second parameter to the `classList.toggle()` method! Which is fine because
                // `classList` will be used by the add/remove functions.
                var has = hasElClass(element, classToToggle);

                if (typeof predicate === 'function') {
                    predicate = predicate(element, classToToggle);
                }

                if (typeof predicate !== 'boolean') {
                    predicate = !has;
                }

                // If the necessary class operation matches the current state of the
                // element, no action is required.
                if (predicate === has) {
                    return;
                }

                if (predicate) {
                    addElClass(element, classToToggle);
                } else {
                    removeElClass(element, classToToggle);
                }

                return element;
            }

            /**
             * Apply attributes to an HTML element.
             *
             * @param  {Element} el         Target element.
             * @param  {Object=} attributes Element attributes to be applied.
             * @private
             * @function setElAttributes
             */

            function setElAttributes(el, attributes) {
                Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
                    var attrValue = attributes[attrName];

                    if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
                        el.removeAttribute(attrName);
                    } else {
                        el.setAttribute(attrName, attrValue === true ? '' : attrValue);
                    }
                });
            }

            /**
             * Get an element's attribute values, as defined on the HTML tag
             * Attributes are not the same as properties. They're defined on the tag
             * or with setAttribute (which shouldn't be used with HTML)
             * This will return true or false for boolean attributes.
             *
             * @param  {Element} tag Element from which to get tag attributes
             * @return {Object}
             * @private
             * @function getElAttributes
             */

            function getElAttributes(tag) {
                var obj, knownBooleans, attrs, attrName, attrVal;

                obj = {};

                // known boolean attributes
                // we can check for matching boolean properties, but older browsers
                // won't know about HTML5 boolean attributes that we still read from
                knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';

                if (tag && tag.attributes && tag.attributes.length > 0) {
                    attrs = tag.attributes;

                    for (var i = attrs.length - 1; i >= 0; i--) {
                        attrName = attrs[i].name;
                        attrVal = attrs[i].value;

                        // check for known booleans
                        // the matching element property will return a value for typeof
                        if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
                            // the value of an included boolean attribute is typically an empty
                            // string ('') which would equal false if we just check for a false value.
                            // we also don't want support bad code like autoplay='false'
                            attrVal = attrVal !== null ? true : false;
                        }

                        obj[attrName] = attrVal;
                    }
                }

                return obj;
            }

            /**
             * Attempt to block the ability to select text while dragging controls
             *
             * @return {Boolean}
             * @function blockTextSelection
             */

            function blockTextSelection() {
                _globalDocument2['default'].body.focus();
                _globalDocument2['default'].onselectstart = function () {
                    return false;
                };
            }

            /**
             * Turn off text selection blocking
             *
             * @return {Boolean}
             * @function unblockTextSelection
             */

            function unblockTextSelection() {
                _globalDocument2['default'].onselectstart = function () {
                    return true;
                };
            }

            /**
             * Offset Left
             * getBoundingClientRect technique from
             * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/
             *
             * @function findElPosition
             * @param {Element} el Element from which to get offset
             * @return {Object}
             */

            function findElPosition(el) {
                var box = undefined;

                if (el.getBoundingClientRect && el.parentNode) {
                    box = el.getBoundingClientRect();
                }

                if (!box) {
                    return {
                        left: 0,
                        top: 0
                    };
                }

                var docEl = _globalDocument2['default'].documentElement;
                var body = _globalDocument2['default'].body;

                var clientLeft = docEl.clientLeft || body.clientLeft || 0;
                var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft;
                var left = box.left + scrollLeft - clientLeft;

                var clientTop = docEl.clientTop || body.clientTop || 0;
                var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop;
                var top = box.top + scrollTop - clientTop;

                // Android sometimes returns slightly off decimal values, so need to round
                return {
                    left: Math.round(left),
                    top: Math.round(top)
                };
            }

            /**
             * Get pointer position in element
             * Returns an object with x and y coordinates.
             * The base on the coordinates are the bottom left of the element.
             *
             * @function getPointerPosition
             * @param {Element} el Element on which to get the pointer position on
             * @param {Event} event Event object
             * @return {Object} This object will have x and y coordinates corresponding to the mouse position
             */

            function getPointerPosition(el, event) {
                var position = {};
                var box = findElPosition(el);
                var boxW = el.offsetWidth;
                var boxH = el.offsetHeight;

                var boxY = box.top;
                var boxX = box.left;
                var pageY = event.pageY;
                var pageX = event.pageX;

                if (event.changedTouches) {
                    pageX = event.changedTouches[0].pageX;
                    pageY = event.changedTouches[0].pageY;
                }

                position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
                position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));

                return position;
            }

            /**
             * Determines, via duck typing, whether or not a value is a DOM element.
             *
             * @function isEl
             * @param    {Mixed} value
             * @return   {Boolean}
             */

            function isEl(value) {
                return !!value && typeof value === 'object' && value.nodeType === 1;
            }

            /**
             * Determines, via duck typing, whether or not a value is a text node.
             *
             * @param  {Mixed} value
             * @return {Boolean}
             */

            function isTextNode(value) {
                return !!value && typeof value === 'object' && value.nodeType === 3;
            }

            /**
             * Empties the contents of an element.
             *
             * @function emptyEl
             * @param    {Element} el
             * @return   {Element}
             */

            function emptyEl(el) {
                while (el.firstChild) {
                    el.removeChild(el.firstChild);
                }
                return el;
            }

            /**
             * Normalizes content for eventual insertion into the DOM.
             *
             * This allows a wide range of content definition methods, but protects
             * from falling into the trap of simply writing to `innerHTML`, which is
             * an XSS concern.
             *
             * The content for an element can be passed in multiple types and
             * combinations, whose behavior is as follows:
             *
             * - String
             *   Normalized into a text node.
             *
             * - Element, TextNode
             *   Passed through.
             *
             * - Array
             *   A one-dimensional array of strings, elements, nodes, or functions (which
             *   return single strings, elements, or nodes).
             *
             * - Function
             *   If the sole argument, is expected to produce a string, element,
             *   node, or array.
             *
             * @function normalizeContent
             * @param    {String|Element|TextNode|Array|Function} content
             * @return   {Array}
             */

            function normalizeContent(content) {

                // First, invoke content if it is a function. If it produces an array,
                // that needs to happen before normalization.
                if (typeof content === 'function') {
                    content = content();
                }

                // Next up, normalize to an array, so one or many items can be normalized,
                // filtered, and returned.
                return (Array.isArray(content) ? content : [content]).map(function (value) {

                    // First, invoke value if it is a function to produce a new value,
                    // which will be subsequently normalized to a Node of some kind.
                    if (typeof value === 'function') {
                        value = value();
                    }

                    if (isEl(value) || isTextNode(value)) {
                        return value;
                    }

                    if (typeof value === 'string' && /\S/.test(value)) {
                        return _globalDocument2['default'].createTextNode(value);
                    }
                }).filter(function (value) {
                    return value;
                });
            }

            /**
             * Normalizes and appends content to an element.
             *
             * @function appendContent
             * @param    {Element} el
             * @param    {String|Element|TextNode|Array|Function} content
             *           See: `normalizeContent`
             * @return   {Element}
             */

            function appendContent(el, content) {
                normalizeContent(content).forEach(function (node) {
                    return el.appendChild(node);
                });
                return el;
            }

            /**
             * Normalizes and inserts content into an element; this is identical to
             * `appendContent()`, except it empties the element first.
             *
             * @function insertContent
             * @param    {Element} el
             * @param    {String|Element|TextNode|Array|Function} content
             *           See: `normalizeContent`
             * @return   {Element}
             */

            function insertContent(el, content) {
                return appendContent(emptyEl(el), content);
            }

            /**
             * Finds a single DOM element matching `selector` within the optional
             * `context` of another DOM element (defaulting to `document`).
             *
             * @function $
             * @param    {String} selector
             *           A valid CSS selector, which will be passed to `querySelector`.
             *
             * @param    {Element|String} [context=document]
             *           A DOM element within which to query. Can also be a selector
             *           string in which case the first matching element will be used
             *           as context. If missing (or no element matches selector), falls
             *           back to `document`.
             *
             * @return   {Element|null}
             */
            var $ = createQuerier('querySelector');

            exports.$ = $;
            /**
             * Finds a all DOM elements matching `selector` within the optional
             * `context` of another DOM element (defaulting to `document`).
             *
             * @function $$
             * @param    {String} selector
             *           A valid CSS selector, which will be passed to `querySelectorAll`.
             *
             * @param    {Element|String} [context=document]
             *           A DOM element within which to query. Can also be a selector
             *           string in which case the first matching element will be used
             *           as context. If missing (or no element matches selector), falls
             *           back to `document`.
             *
             * @return   {NodeList}
             */
            var $$ = createQuerier('querySelectorAll');
            exports.$$ = $$;

        }, {"./guid.js": 132, "./log.js": 133, "global/document": 1, "global/window": 2, "tsml": 54}],
        129: [function (_dereq_, module, exports) {
            /**
             * @file events.js
             *
             * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
             * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
             * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
             * robust as jquery's, so there's probably some differences.
             */

            'use strict';

            exports.__esModule = true;
            exports.on = on;
            exports.off = off;
            exports.trigger = trigger;
            exports.one = one;
            exports.fixEvent = fixEvent;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            var _domJs = _dereq_('./dom.js');

            var Dom = _interopRequireWildcard(_domJs);

            var _guidJs = _dereq_('./guid.js');

            var Guid = _interopRequireWildcard(_guidJs);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            /**
             * Add an event listener to element
             * It stores the handler function in a separate cache object
             * and adds a generic handler to the element's event,
             * along with a unique id (guid) to the element.
             *
             * @param  {Element|Object}   elem Element or object to bind listeners to
             * @param  {String|Array}   type Type of event to bind to.
             * @param  {Function} fn   Event listener.
             * @method on
             */

            function on(elem, type, fn) {
                if (Array.isArray(type)) {
                    return _handleMultipleEvents(on, elem, type, fn);
                }

                var data = Dom.getElData(elem);

                // We need a place to store all our handler data
                if (!data.handlers) data.handlers = {};

                if (!data.handlers[type]) data.handlers[type] = [];

                if (!fn.guid) fn.guid = Guid.newGUID();

                data.handlers[type].push(fn);

                if (!data.dispatcher) {
                    data.disabled = false;

                    data.dispatcher = function (event, hash) {

                        if (data.disabled) return;
                        event = fixEvent(event);

                        var handlers = data.handlers[event.type];

                        if (handlers) {
                            // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
                            var handlersCopy = handlers.slice(0);

                            for (var m = 0, n = handlersCopy.length; m < n; m++) {
                                if (event.isImmediatePropagationStopped()) {
                                    break;
                                } else {
                                    handlersCopy[m].call(elem, event, hash);
                                }
                            }
                        }
                    };
                }

                if (data.handlers[type].length === 1) {
                    if (elem.addEventListener) {
                        elem.addEventListener(type, data.dispatcher, false);
                    } else if (elem.attachEvent) {
                        elem.attachEvent('on' + type, data.dispatcher);
                    }
                }
            }

            /**
             * Removes event listeners from an element
             *
             * @param  {Element|Object}   elem Object to remove listeners from
             * @param  {String|Array=}   type Type of listener to remove. Don't include to remove all events from element.
             * @param  {Function} fn   Specific listener to remove. Don't include to remove listeners for an event type.
             * @method off
             */

            function off(elem, type, fn) {
                // Don't want to add a cache object through getElData if not needed
                if (!Dom.hasElData(elem)) return;

                var data = Dom.getElData(elem);

                // If no events exist, nothing to unbind
                if (!data.handlers) {
                    return;
                }

                if (Array.isArray(type)) {
                    return _handleMultipleEvents(off, elem, type, fn);
                }

                // Utility function
                var removeType = function removeType(t) {
                    data.handlers[t] = [];
                    _cleanUpEvents(elem, t);
                };

                // Are we removing all bound events?
                if (!type) {
                    for (var t in data.handlers) {
                        removeType(t);
                    }
                    return;
                }

                var handlers = data.handlers[type];

                // If no handlers exist, nothing to unbind
                if (!handlers) return;

                // If no listener was provided, remove all listeners for type
                if (!fn) {
                    removeType(type);
                    return;
                }

                // We're only removing a single handler
                if (fn.guid) {
                    for (var n = 0; n < handlers.length; n++) {
                        if (handlers[n].guid === fn.guid) {
                            handlers.splice(n--, 1);
                        }
                    }
                }

                _cleanUpEvents(elem, type);
            }

            /**
             * Trigger an event for an element
             *
             * @param  {Element|Object}      elem  Element to trigger an event on
             * @param  {Event|Object|String} event A string (the type) or an event object with a type attribute
             * @param  {Object} [hash] data hash to pass along with the event
             * @return {Boolean=} Returned only if default was prevented
             * @method trigger
             */

            function trigger(elem, event, hash) {
                // Fetches element data and a reference to the parent (for bubbling).
                // Don't want to add a data object to cache for every parent,
                // so checking hasElData first.
                var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {};
                var parent = elem.parentNode || elem.ownerDocument;
                // type = event.type || event,
                // handler;

                // If an event name was passed as a string, creates an event out of it
                if (typeof event === 'string') {
                    event = {type: event, target: elem};
                }
                // Normalizes the event properties.
                event = fixEvent(event);

                // If the passed element has a dispatcher, executes the established handlers.
                if (elemData.dispatcher) {
                    elemData.dispatcher.call(elem, event, hash);
                }

                // Unless explicitly stopped or the event does not bubble (e.g. media events)
                // recursively calls this function to bubble the event up the DOM.
                if (parent && !event.isPropagationStopped() && event.bubbles === true) {
                    trigger.call(null, parent, event, hash);

                    // If at the top of the DOM, triggers the default action unless disabled.
                } else if (!parent && !event.defaultPrevented) {
                    var targetData = Dom.getElData(event.target);

                    // Checks if the target has a default action for this event.
                    if (event.target[event.type]) {
                        // Temporarily disables event dispatching on the target as we have already executed the handler.
                        targetData.disabled = true;
                        // Executes the default action.
                        if (typeof event.target[event.type] === 'function') {
                            event.target[event.type]();
                        }
                        // Re-enables event dispatching.
                        targetData.disabled = false;
                    }
                }

                // Inform the triggerer if the default was prevented by returning false
                return !event.defaultPrevented;
            }

            /**
             * Trigger a listener only once for an event
             *
             * @param  {Element|Object}   elem Element or object to
             * @param  {String|Array}   type Name/type of event
             * @param  {Function} fn Event handler function
             * @method one
             */

            function one(elem, type, fn) {
                if (Array.isArray(type)) {
                    return _handleMultipleEvents(one, elem, type, fn);
                }
                var func = function func() {
                    off(elem, type, func);
                    fn.apply(this, arguments);
                };
                // copy the guid to the new function so it can removed using the original function's ID
                func.guid = fn.guid = fn.guid || Guid.newGUID();
                on(elem, type, func);
            }

            /**
             * Fix a native event to have standard property values
             *
             * @param  {Object} event Event object to fix
             * @return {Object}
             * @private
             * @method fixEvent
             */

            function fixEvent(event) {

                function returnTrue() {
                    return true;
                }

                function returnFalse() {
                    return false;
                }

                // Test if fixing up is needed
                // Used to check if !event.stopPropagation instead of isPropagationStopped
                // But native events return true for stopPropagation, but don't have
                // other expected methods like isPropagationStopped. Seems to be a problem
                // with the Javascript Ninja code. So we're just overriding all events now.
                if (!event || !event.isPropagationStopped) {
                    var old = event || _globalWindow2['default'].event;

                    event = {};
                    // Clone the old object so that we can modify the values event = {};
                    // IE8 Doesn't like when you mess with native event properties
                    // Firefox returns false for event.hasOwnProperty('type') and other props
                    //  which makes copying more difficult.
                    // TODO: Probably best to create a whitelist of event props
                    for (var key in old) {
                        // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
                        // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
                        // and webkitMovementX/Y
                        if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
                            // Chrome 32+ warns if you try to copy deprecated returnValue, but
                            // we still want to if preventDefault isn't supported (IE8).
                            if (!(key === 'returnValue' && old.preventDefault)) {
                                event[key] = old[key];
                            }
                        }
                    }

                    // The event occurred on this element
                    if (!event.target) {
                        event.target = event.srcElement || _globalDocument2['default'];
                    }

                    // Handle which other element the event is related to
                    if (!event.relatedTarget) {
                        event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
                    }

                    // Stop the default browser action
                    event.preventDefault = function () {
                        if (old.preventDefault) {
                            old.preventDefault();
                        }
                        event.returnValue = false;
                        old.returnValue = false;
                        event.defaultPrevented = true;
                    };

                    event.defaultPrevented = false;

                    // Stop the event from bubbling
                    event.stopPropagation = function () {
                        if (old.stopPropagation) {
                            old.stopPropagation();
                        }
                        event.cancelBubble = true;
                        old.cancelBubble = true;
                        event.isPropagationStopped = returnTrue;
                    };

                    event.isPropagationStopped = returnFalse;

                    // Stop the event from bubbling and executing other handlers
                    event.stopImmediatePropagation = function () {
                        if (old.stopImmediatePropagation) {
                            old.stopImmediatePropagation();
                        }
                        event.isImmediatePropagationStopped = returnTrue;
                        event.stopPropagation();
                    };

                    event.isImmediatePropagationStopped = returnFalse;

                    // Handle mouse position
                    if (event.clientX != null) {
                        var doc = _globalDocument2['default'].documentElement,
                            body = _globalDocument2['default'].body;

                        event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
                        event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
                    }

                    // Handle key presses
                    event.which = event.charCode || event.keyCode;

                    // Fix button for mouse clicks:
                    // 0 == left; 1 == middle; 2 == right
                    if (event.button != null) {
                        event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
                    }
                }

                // Returns fixed-up instance
                return event;
            }

            /**
             * Clean up the listener cache and dispatchers
             *
             * @param  {Element|Object} elem Element to clean up
             * @param  {String} type Type of event to clean up
             * @private
             * @method _cleanUpEvents
             */
            function _cleanUpEvents(elem, type) {
                var data = Dom.getElData(elem);

                // Remove the events of a particular type if there are none left
                if (data.handlers[type].length === 0) {
                    delete data.handlers[type];
                    // data.handlers[type] = null;
                    // Setting to null was causing an error with data.handlers

                    // Remove the meta-handler from the element
                    if (elem.removeEventListener) {
                        elem.removeEventListener(type, data.dispatcher, false);
                    } else if (elem.detachEvent) {
                        elem.detachEvent('on' + type, data.dispatcher);
                    }
                }

                // Remove the events object if there are no types left
                if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
                    delete data.handlers;
                    delete data.dispatcher;
                    delete data.disabled;
                }

                // Finally remove the element data if there is no data left
                if (Object.getOwnPropertyNames(data).length === 0) {
                    Dom.removeElData(elem);
                }
            }

            /**
             * Loops through an array of event types and calls the requested method for each type.
             *
             * @param  {Function} fn   The event method we want to use.
             * @param  {Element|Object} elem Element or object to bind listeners to
             * @param  {String}   type Type of event to bind to.
             * @param  {Function} callback   Event listener.
             * @private
             * @function _handleMultipleEvents
             */
            function _handleMultipleEvents(fn, elem, types, callback) {
                types.forEach(function (type) {
                    //Call the event method for each one of the types
                    fn(elem, type, callback);
                });
            }

        }, {"./dom.js": 128, "./guid.js": 132, "global/document": 1, "global/window": 2}],
        130: [function (_dereq_, module, exports) {
            /**
             * @file fn.js
             */
            'use strict';

            exports.__esModule = true;

            var _guidJs = _dereq_('./guid.js');

            /**
             * Bind (a.k.a proxy or Context). A simple method for changing the context of a function
             * It also stores a unique id on the function so it can be easily removed from events
             *
             * @param  {*}   context The object to bind as scope
             * @param  {Function} fn      The function to be bound to a scope
             * @param  {Number=}   uid     An optional unique ID for the function to be set
             * @return {Function}
             * @private
             * @method bind
             */
            var bind = function bind(context, fn, uid) {
                // Make sure the function has a unique ID
                if (!fn.guid) {
                    fn.guid = _guidJs.newGUID();
                }

                // Create the new function that changes the context
                var ret = function ret() {
                    return fn.apply(context, arguments);
                };

                // Allow for the ability to individualize this function
                // Needed in the case where multiple objects might share the same prototype
                // IF both items add an event listener with the same function, then you try to remove just one
                // it will remove both because they both have the same guid.
                // when using this, you need to use the bind method when you remove the listener as well.
                // currently used in text tracks
                ret.guid = uid ? uid + '_' + fn.guid : fn.guid;

                return ret;
            };
            exports.bind = bind;

        }, {"./guid.js": 132}],
        131: [function (_dereq_, module, exports) {
            /**
             * @file format-time.js
             *
             * Format seconds as a time string, H:MM:SS or M:SS
             * Supplying a guide (in seconds) will force a number of leading zeros
             * to cover the length of the guide
             *
             * @param  {Number} seconds Number of seconds to be turned into a string
             * @param  {Number} guide   Number (in seconds) to model the string after
             * @return {String}         Time formatted as H:MM:SS or M:SS
             * @private
             * @function formatTime
             */
            'use strict';

            exports.__esModule = true;

            function formatTime(seconds) {
                var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1];
                return (function () {
                    seconds = seconds < 0 ? 0 : seconds;
                    var s = Math.floor(seconds % 60);
                    var m = Math.floor(seconds / 60 % 60);
                    var h = Math.floor(seconds / 3600);
                    var gm = Math.floor(guide / 60 % 60);
                    var gh = Math.floor(guide / 3600);

                    // handle invalid times
                    if (isNaN(seconds) || seconds === Infinity) {
                        // '-' is false for all relational operators (e.g. <, >=) so this setting
                        // will add the minimum number of fields specified by the guide
                        h = m = s = '-';
                    }

                    // Check if we need to show hours
                    h = h > 0 || gh > 0 ? h + ':' : '';

                    // If hours are showing, we may need to add a leading zero.
                    // Always show at least one digit of minutes.
                    m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':';

                    // Check if leading zero is need for seconds
                    s = s < 10 ? '0' + s : s;

                    return h + m + s;
                })();
            }

            exports['default'] = formatTime;
            module.exports = exports['default'];

        }, {}],
        132: [function (_dereq_, module, exports) {
            /**
             * @file guid.js
             *
             * Unique ID for an element or function
             * @type {Number}
             * @private
             */
            "use strict";

            exports.__esModule = true;
            exports.newGUID = newGUID;
            var _guid = 1;

            /**
             * Get the next unique ID
             *
             * @return {String}
             * @function newGUID
             */

            function newGUID() {
                return _guid++;
            }

        }, {}],
        133: [function (_dereq_, module, exports) {
            /**
             * @file log.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            /**
             * Log plain debug messages
             */
            var log = function log() {
                _logType(null, arguments);
            };

            /**
             * Keep a history of log messages
             * @type {Array}
             */
            log.history = [];

            /**
             * Log error messages
             */
            log.error = function () {
                _logType('error', arguments);
            };

            /**
             * Log warning messages
             */
            log.warn = function () {
                _logType('warn', arguments);
            };

            /**
             * Log messages to the console and history based on the type of message
             *
             * @param  {String} type The type of message, or `null` for `log`
             * @param  {Object} args The args to be passed to the log
             * @private
             * @method _logType
             */
            function _logType(type, args) {
                // convert args to an array to get array functions
                var argsArray = Array.prototype.slice.call(args);
                // if there's no console then don't try to output messages
                // they will still be stored in log.history
                // Was setting these once outside of this function, but containing them
                // in the function makes it easier to test cases where console doesn't exist
                var noop = function noop() {
                };

                var console = _globalWindow2['default']['console'] || {
                    'log': noop,
                    'warn': noop,
                    'error': noop
                };

                if (type) {
                    // add the type to the front of the message
                    argsArray.unshift(type.toUpperCase() + ':');
                } else {
                    // default to log with no prefix
                    type = 'log';
                }

                // add to history
                log.history.push(argsArray);

                // add console prefix after adding to history
                argsArray.unshift('VIDEOJS:');

                // call appropriate log function
                if (console[type].apply) {
                    console[type].apply(console, argsArray);
                } else {
                    // ie8 doesn't allow error.apply, but it will just join() the array anyway
                    console[type](argsArray.join(' '));
                }
            }

            exports['default'] = log;
            module.exports = exports['default'];

        }, {"global/window": 2}],
        134: [function (_dereq_, module, exports) {
            /**
             * @file merge-options.js
             */
            'use strict';

            exports.__esModule = true;
            exports['default'] = mergeOptions;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');

            var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);

            function isPlain(obj) {
                return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object;
            }

            /**
             * Merge customizer. video.js simply overwrites non-simple objects
             * (like arrays) instead of attempting to overlay them.
             * @see https://lodash.com/docs#merge
             */
            var customizer = function customizer(destination, source) {
                // If we're not working with a plain object, copy the value as is
                // If source is an array, for instance, it will replace destination
                if (!isPlain(source)) {
                    return source;
                }

                // If the new value is a plain object but the first object value is not
                // we need to create a new object for the first object to merge with.
                // This makes it consistent with how merge() works by default
                // and also protects from later changes the to first object affecting
                // the second object's values.
                if (!isPlain(destination)) {
                    return mergeOptions(source);
                }
            };

            /**
             * Merge one or more options objects, recursively merging **only**
             * plain object properties.  Previously `deepMerge`.
             *
             * @param  {...Object} source One or more objects to merge
             * @returns {Object}          a new object that is the union of all
             * provided objects
             * @function mergeOptions
             */

            function mergeOptions() {
                // contruct the call dynamically to handle the variable number of
                // objects to merge
                var args = Array.prototype.slice.call(arguments);

                // unshift an empty object into the front of the call as the target
                // of the merge
                args.unshift({});

                // customize conflict resolution to match our historical merge behavior
                args.push(customizer);

                _lodashCompatObjectMerge2['default'].apply(null, args);

                // return the mutated result object
                return args[0];
            }

            module.exports = exports['default'];

        }, {"lodash-compat/object/merge": 40}],
        135: [function (_dereq_, module, exports) {
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var createStyleElement = function createStyleElement(className) {
                var style = _globalDocument2['default'].createElement('style');
                style.className = className;

                return style;
            };

            exports.createStyleElement = createStyleElement;
            var setTextContent = function setTextContent(el, content) {
                if (el.styleSheet) {
                    el.styleSheet.cssText = content;
                } else {
                    el.textContent = content;
                }
            };
            exports.setTextContent = setTextContent;

        }, {"global/document": 1}],
        136: [function (_dereq_, module, exports) {
            'use strict';

            exports.__esModule = true;
            exports.createTimeRanges = createTimeRanges;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _logJs = _dereq_('./log.js');

            var _logJs2 = _interopRequireDefault(_logJs);

            /**
             * @file time-ranges.js
             *
             * Should create a fake TimeRange object
             * Mimics an HTML5 time range instance, which has functions that
             * return the start and end times for a range
             * TimeRanges are returned by the buffered() method
             *
             * @param  {(Number|Array)} Start of a single range or an array of ranges
             * @param  {Number} End of a single range
             * @private
             * @method createTimeRanges
             */

            function createTimeRanges(start, end) {
                if (Array.isArray(start)) {
                    return createTimeRangesObj(start);
                } else if (start === undefined || end === undefined) {
                    return createTimeRangesObj();
                }
                return createTimeRangesObj([[start, end]]);
            }

            exports.createTimeRange = createTimeRanges;

            function createTimeRangesObj(ranges) {
                if (ranges === undefined || ranges.length === 0) {
                    return {
                        length: 0,
                        start: function start() {
                            throw new Error('This TimeRanges object is empty');
                        },
                        end: function end() {
                            throw new Error('This TimeRanges object is empty');
                        }
                    };
                }
                return {
                    length: ranges.length,
                    start: getRange.bind(null, 'start', 0, ranges),
                    end: getRange.bind(null, 'end', 1, ranges)
                };
            }

            function getRange(fnName, valueIndex, ranges, rangeIndex) {
                if (rangeIndex === undefined) {
                    _logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.');
                    rangeIndex = 0;
                }
                rangeCheck(fnName, rangeIndex, ranges.length - 1);
                return ranges[rangeIndex][valueIndex];
            }

            function rangeCheck(fnName, index, maxIndex) {
                if (index < 0 || index > maxIndex) {
                    throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').');
                }
            }

        }, {"./log.js": 133}],
        137: [function (_dereq_, module, exports) {
            /**
             * @file to-title-case.js
             *
             * Uppercase the first letter of a string
             *
             * @param  {String} string String to be uppercased
             * @return {String}
             * @private
             * @method toTitleCase
             */
            "use strict";

            exports.__esModule = true;

            function toTitleCase(string) {
                return string.charAt(0).toUpperCase() + string.slice(1);
            }

            exports["default"] = toTitleCase;
            module.exports = exports["default"];

        }, {}],
        138: [function (_dereq_, module, exports) {
            /**
             * @file url.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _globalWindow = _dereq_('global/window');

            var _globalWindow2 = _interopRequireDefault(_globalWindow);

            /**
             * Resolve and parse the elements of a URL
             *
             * @param  {String} url The url to parse
             * @return {Object}     An object of url details
             * @method parseUrl
             */
            var parseUrl = function parseUrl(url) {
                var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];

                // add the url to an anchor and let the browser parse the URL
                var a = _globalDocument2['default'].createElement('a');
                a.href = url;

                // IE8 (and 9?) Fix
                // ie8 doesn't parse the URL correctly until the anchor is actually
                // added to the body, and an innerHTML is needed to trigger the parsing
                var addToBody = a.host === '' && a.protocol !== 'file:';
                var div = undefined;
                if (addToBody) {
                    div = _globalDocument2['default'].createElement('div');
                    div.innerHTML = '<a href="' + url + '"></a>';
                    a = div.firstChild;
                    // prevent the div from affecting layout
                    div.setAttribute('style', 'display:none; position:absolute;');
                    _globalDocument2['default'].body.appendChild(div);
                }

                // Copy the specific URL properties to a new object
                // This is also needed for IE8 because the anchor loses its
                // properties when it's removed from the dom
                var details = {};
                for (var i = 0; i < props.length; i++) {
                    details[props[i]] = a[props[i]];
                }

                // IE9 adds the port to the host property unlike everyone else. If
                // a port identifier is added for standard ports, strip it.
                if (details.protocol === 'http:') {
                    details.host = details.host.replace(/:80$/, '');
                }
                if (details.protocol === 'https:') {
                    details.host = details.host.replace(/:443$/, '');
                }

                if (addToBody) {
                    _globalDocument2['default'].body.removeChild(div);
                }

                return details;
            };

            exports.parseUrl = parseUrl;
            /**
             * Get absolute version of relative URL. Used to tell flash correct URL.
             * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
             *
             * @param  {String} url URL to make absolute
             * @return {String}     Absolute URL
             * @private
             * @method getAbsoluteURL
             */
            var getAbsoluteURL = function getAbsoluteURL(url) {
                // Check if absolute URL
                if (!url.match(/^https?:\/\//)) {
                    // Convert to absolute URL. Flash hosted off-site needs an absolute URL.
                    var div = _globalDocument2['default'].createElement('div');
                    div.innerHTML = '<a href="' + url + '">x</a>';
                    url = div.firstChild.href;
                }

                return url;
            };

            exports.getAbsoluteURL = getAbsoluteURL;
            /**
             * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path
             *
             * @param {String}    path    The fileName path like '/path/to/file.mp4'
             * @returns {String}          The extension in lower case or an empty string if no extension could be found.
             * @method getFileExtension
             */
            var getFileExtension = function getFileExtension(path) {
                if (typeof path === 'string') {
                    var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;
                    var pathParts = splitPathRe.exec(path);

                    if (pathParts) {
                        return pathParts.pop().toLowerCase();
                    }
                }

                return '';
            };

            exports.getFileExtension = getFileExtension;
            /**
             * Returns whether the url passed is a cross domain request or not.
             *
             * @param {String} url The url to check
             * @return {Boolean}   Whether it is a cross domain request or not
             * @method isCrossOrigin
             */
            var isCrossOrigin = function isCrossOrigin(url) {
                var winLoc = _globalWindow2['default'].location;
                var urlInfo = parseUrl(url);

                // IE8 protocol relative urls will return ':' for protocol
                var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;

                // Check if url is for another domain/origin
                // IE8 doesn't know location.origin, so we won't rely on it here
                var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;

                return crossOrigin;
            };
            exports.isCrossOrigin = isCrossOrigin;

        }, {"global/document": 1, "global/window": 2}],
        139: [function (_dereq_, module, exports) {
            /**
             * @file video.js
             */
            'use strict';

            exports.__esModule = true;

            function _interopRequireWildcard(obj) {
                if (obj && obj.__esModule) {
                    return obj;
                } else {
                    var newObj = {};
                    if (obj != null) {
                        for (var key in obj) {
                            if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
                        }
                    }
                    newObj['default'] = obj;
                    return newObj;
                }
            }

            function _interopRequireDefault(obj) {
                return obj && obj.__esModule ? obj : {'default': obj};
            }

            var _globalDocument = _dereq_('global/document');

            var _globalDocument2 = _interopRequireDefault(_globalDocument);

            var _setup = _dereq_('./setup');

            var setup = _interopRequireWildcard(_setup);

            var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');

            var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);

            var _component = _dereq_('./component');

            var _component2 = _interopRequireDefault(_component);

            var _eventTarget = _dereq_('./event-target');

            var _eventTarget2 = _interopRequireDefault(_eventTarget);

            var _utilsEventsJs = _dereq_('./utils/events.js');

            var Events = _interopRequireWildcard(_utilsEventsJs);

            var _player = _dereq_('./player');

            var _player2 = _interopRequireDefault(_player);

            var _pluginsJs = _dereq_('./plugins.js');

            var _pluginsJs2 = _interopRequireDefault(_pluginsJs);

            var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js');

            var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs);

            var _utilsFnJs = _dereq_('./utils/fn.js');

            var Fn = _interopRequireWildcard(_utilsFnJs);

            var _tracksTextTrackJs = _dereq_('./tracks/text-track.js');

            var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs);

            var _objectAssign = _dereq_('object.assign');

            var _objectAssign2 = _interopRequireDefault(_objectAssign);

            var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');

            var _utilsFormatTimeJs = _dereq_('./utils/format-time.js');

            var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

            var _utilsLogJs = _dereq_('./utils/log.js');

            var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

            var _utilsDomJs = _dereq_('./utils/dom.js');

            var Dom = _interopRequireWildcard(_utilsDomJs);

            var _utilsBrowserJs = _dereq_('./utils/browser.js');

            var browser = _interopRequireWildcard(_utilsBrowserJs);

            var _utilsUrlJs = _dereq_('./utils/url.js');

            var Url = _interopRequireWildcard(_utilsUrlJs);

            var _extendJs = _dereq_('./extend.js');

            var _extendJs2 = _interopRequireDefault(_extendJs);

            var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');

            var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);

            var _utilsCreateDeprecationProxyJs = _dereq_('./utils/create-deprecation-proxy.js');

            var _utilsCreateDeprecationProxyJs2 = _interopRequireDefault(_utilsCreateDeprecationProxyJs);

            var _xhr = _dereq_('xhr');

            var _xhr2 = _interopRequireDefault(_xhr);

// Include the built-in techs

            var _techTechJs = _dereq_('./tech/tech.js');

            var _techTechJs2 = _interopRequireDefault(_techTechJs);

            var _techHtml5Js = _dereq_('./tech/html5.js');

            var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);

            var _techFlashJs = _dereq_('./tech/flash.js');

            var _techFlashJs2 = _interopRequireDefault(_techFlashJs);

// HTML5 Element Shim for IE8
            if (typeof HTMLVideoElement === 'undefined') {
                _globalDocument2['default'].createElement('video');
                _globalDocument2['default'].createElement('audio');
                _globalDocument2['default'].createElement('track');
            }

            /**
             * Doubles as the main function for users to create a player instance and also
             * the main library object.
             * The `videojs` function can be used to initialize or retrieve a player.
             * ```js
             *     var myPlayer = videojs('my_video_id');
             * ```
             *
             * @param  {String|Element} id      Video element or video element ID
             * @param  {Object=} options        Optional options object for config/settings
             * @param  {Function=} ready        Optional ready callback
             * @return {Player}                 A player instance
             * @mixes videojs
             * @method videojs
             */
            var videojs = function videojs(id, options, ready) {
                var tag = undefined; // Element of ID

                // Allow for element or ID to be passed in
                // String ID
                if (typeof id === 'string') {

                    // Adjust for jQuery ID syntax
                    if (id.indexOf('#') === 0) {
                        id = id.slice(1);
                    }

                    // If a player instance has already been created for this ID return it.
                    if (videojs.getPlayers()[id]) {

                        // If options or ready funtion are passed, warn
                        if (options) {
                            _utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.');
                        }

                        if (ready) {
                            videojs.getPlayers()[id].ready(ready);
                        }

                        return videojs.getPlayers()[id];

                        // Otherwise get element for ID
                    } else {
                        tag = Dom.getEl(id);
                    }

                    // ID is a media element
                } else {
                    tag = id;
                }

                // Check for a useable element
                if (!tag || !tag.nodeName) {
                    // re: nodeName, could be a box div also
                    throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns
                }

                // Element may have a player attr referring to an already created player instance.
                // If not, set up a new player and return the instance.
                return tag['player'] || _player2['default'].players[tag.playerId] || new _player2['default'](tag, options, ready);
            };

// Add default styles
            var style = Dom.$('.vjs-styles-defaults');
            if (!style) {
                style = stylesheet.createStyleElement('vjs-styles-defaults');
                var head = Dom.$('head');
                head.insertBefore(style, head.firstChild);
                stylesheet.setTextContent(style, '\n    .video-js {\n      width: 300px;\n      height: 150px;\n    }\n\n    .vjs-fluid {\n      padding-top: 56.25%\n    }\n  ');
            }

// Run Auto-load players
// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)
            setup.autoSetupTimeout(1, videojs);

            /*
 * Current software version (semver)
 *
 * @type {String}
 */
            videojs.VERSION = '5.5.3';

            /**
             * The global options object. These are the settings that take effect
             * if no overrides are specified when the player is created.
             *
             * ```js
             *     videojs.options.autoplay = true
             *     // -> all players will autoplay by default
             * ```
             *
             * @type {Object}
             */
            videojs.options = _player2['default'].prototype.options_;

            /**
             * Get an object with the currently created players, keyed by player ID
             *
             * @return {Object} The created players
             * @mixes videojs
             * @method getPlayers
             */
            videojs.getPlayers = function () {
                return _player2['default'].players;
            };

            /**
             * For backward compatibility, expose players object.
             *
             * @deprecated
             * @memberOf videojs
             * @property {Object|Proxy} players
             */
            videojs.players = _utilsCreateDeprecationProxyJs2['default'](_player2['default'].players, {
                get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',
                set: 'Modification of videojs.players is deprecated'
            });

            /**
             * Get a component class object by name
             * ```js
             *     var VjsButton = videojs.getComponent('Button');
             *     // Create a new instance of the component
             *     var myButton = new VjsButton(myPlayer);
             * ```
             *
             * @return {Component} Component identified by name
             * @mixes videojs
             * @method getComponent
             */
            videojs.getComponent = _component2['default'].getComponent;

            /**
             * Register a component so it can referred to by name
             * Used when adding to other
             * components, either through addChild
             * `component.addChild('myComponent')`
             * or through default children options
             * `{ children: ['myComponent'] }`.
             * ```js
             *     // Get a component to subclass
             *     var VjsButton = videojs.getComponent('Button');
             *     // Subclass the component (see 'extend' doc for more info)
             *     var MySpecialButton = videojs.extend(VjsButton, {});
             *     // Register the new component
             *     VjsButton.registerComponent('MySepcialButton', MySepcialButton);
             *     // (optionally) add the new component as a default player child
             *     myPlayer.addChild('MySepcialButton');
             * ```
             * NOTE: You could also just initialize the component before adding.
             * `component.addChild(new MyComponent());`
             *
             * @param {String} The class name of the component
             * @param {Component} The component class
             * @return {Component} The newly registered component
             * @mixes videojs
             * @method registerComponent
             */
            videojs.registerComponent = function (name, comp) {
                if (_techTechJs2['default'].isTech(comp)) {
                    _utilsLogJs2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)');
                }

                _component2['default'].registerComponent.call(_component2['default'], name, comp);
            };

            /**
             * Get a Tech class object by name
             * ```js
             *     var Html5 = videojs.getTech('Html5');
             *     // Create a new instance of the component
             *     var html5 = new Html5(options);
             * ```
             *
             * @return {Tech} Tech identified by name
             * @mixes videojs
             * @method getComponent
             */
            videojs.getTech = _techTechJs2['default'].getTech;

            /**
             * Register a Tech so it can referred to by name.
             * This is used in the tech order for the player.
             *
             * ```js
             *     // get the Html5 Tech
             *     var Html5 = videojs.getTech('Html5');
             *     var MyTech = videojs.extend(Html5, {});
             *     // Register the new Tech
             *     VjsButton.registerTech('Tech', MyTech);
             *     var player = videojs('myplayer', {
             *       techOrder: ['myTech', 'html5']
             *     });
             * ```
             *
             * @param {String} The class name of the tech
             * @param {Tech} The tech class
             * @return {Tech} The newly registered Tech
             * @mixes videojs
             * @method registerTech
             */
            videojs.registerTech = _techTechJs2['default'].registerTech;

            /**
             * A suite of browser and device tests
             *
             * @type {Object}
             * @private
             */
            videojs.browser = browser;

            /**
             * Whether or not the browser supports touch events. Included for backward
             * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`
             * instead going forward.
             *
             * @deprecated
             * @type {Boolean}
             */
            videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;

            /**
             * Subclass an existing class
             * Mimics ES6 subclassing with the `extend` keyword
             * ```js
             *     // Create a basic javascript 'class'
             *     function MyClass(name){
             *       // Set a property at initialization
             *       this.myName = name;
             *     }
             *     // Create an instance method
             *     MyClass.prototype.sayMyName = function(){
             *       alert(this.myName);
             *     };
             *     // Subclass the exisitng class and change the name
             *     // when initializing
             *     var MySubClass = videojs.extend(MyClass, {
             *       constructor: function(name) {
             *         // Call the super class constructor for the subclass
             *         MyClass.call(this, name)
             *       }
             *     });
             *     // Create an instance of the new sub class
             *     var myInstance = new MySubClass('John');
             *     myInstance.sayMyName(); // -> should alert "John"
             * ```
             *
             * @param {Function} The Class to subclass
             * @param {Object} An object including instace methods for the new class
             *                   Optionally including a `constructor` function
             * @return {Function} The newly created subclass
             * @mixes videojs
             * @method extend
             */
            videojs.extend = _extendJs2['default'];

            /**
             * Merge two options objects recursively
             * Performs a deep merge like lodash.merge but **only merges plain objects**
             * (not arrays, elements, anything else)
             * Other values will be copied directly from the second object.
             * ```js
             *     var defaultOptions = {
             *       foo: true,
             *       bar: {
             *         a: true,
             *         b: [1,2,3]
             *       }
             *     };
             *     var newOptions = {
             *       foo: false,
             *       bar: {
             *         b: [4,5,6]
             *       }
             *     };
             *     var result = videojs.mergeOptions(defaultOptions, newOptions);
             *     // result.foo = false;
             *     // result.bar.a = true;
             *     // result.bar.b = [4,5,6];
             * ```
             *
             * @param {Object} defaults  The options object whose values will be overriden
             * @param {Object} overrides The options object with values to override the first
             * @param {Object} etc       Any number of additional options objects
             *
             * @return {Object} a new object with the merged values
             * @mixes videojs
             * @method mergeOptions
             */
            videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default'];

            /**
             * Change the context (this) of a function
             *
             *     videojs.bind(newContext, function(){
             *       this === newContext
             *     });
             *
             * NOTE: as of v5.0 we require an ES5 shim, so you should use the native
             * `function(){}.bind(newContext);` instead of this.
             *
             * @param  {*}        context The object to bind as scope
             * @param  {Function} fn      The function to be bound to a scope
             * @param  {Number=}  uid     An optional unique ID for the function to be set
             * @return {Function}
             */
            videojs.bind = Fn.bind;

            /**
             * Create a Video.js player plugin
             * Plugins are only initialized when options for the plugin are included
             * in the player options, or the plugin function on the player instance is
             * called.
             * **See the plugin guide in the docs for a more detailed example**
             * ```js
             *     // Make a plugin that alerts when the player plays
             *     videojs.plugin('myPlugin', function(myPluginOptions) {
             *       myPluginOptions = myPluginOptions || {};
             *
             *       var player = this;
             *       var alertText = myPluginOptions.text || 'Player is playing!'
             *
             *       player.on('play', function(){
             *         alert(alertText);
             *       });
             *     });
             *     // USAGE EXAMPLES
             *     // EXAMPLE 1: New player with plugin options, call plugin immediately
             *     var player1 = videojs('idOne', {
             *       myPlugin: {
             *         text: 'Custom text!'
             *       }
             *     });
             *     // Click play
             *     // --> Should alert 'Custom text!'
             *     // EXAMPLE 3: New player, initialize plugin later
             *     var player3 = videojs('idThree');
             *     // Click play
             *     // --> NO ALERT
             *     // Click pause
             *     // Initialize plugin using the plugin function on the player instance
             *     player3.myPlugin({
             *       text: 'Plugin added later!'
             *     });
             *     // Click play
             *     // --> Should alert 'Plugin added later!'
             * ```
             *
             * @param {String} name The plugin name
             * @param {Function} fn The plugin function that will be called with options
             * @mixes videojs
             * @method plugin
             */
            videojs.plugin = _pluginsJs2['default'];

            /**
             * Adding languages so that they're available to all players.
             * ```js
             *     videojs.addLanguage('es', { 'Hello': 'Hola' });
             * ```
             *
             * @param  {String} code The language code or dictionary property
             * @param  {Object} data The data values to be translated
             * @return {Object} The resulting language dictionary object
             * @mixes videojs
             * @method addLanguage
             */
            videojs.addLanguage = function (code, data) {
                var _merge;

                code = ('' + code).toLowerCase();
                return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code];
            };

            /**
             * Log debug messages.
             *
             * @param {...Object} messages One or more messages to log
             */
            videojs.log = _utilsLogJs2['default'];

            /**
             * Creates an emulated TimeRange object.
             *
             * @param  {Number|Array} start Start time in seconds or an array of ranges
             * @param  {Number} end   End time in seconds
             * @return {Object}       Fake TimeRange object
             * @method createTimeRange
             */
            videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges;

            /**
             * Format seconds as a time string, H:MM:SS or M:SS
             * Supplying a guide (in seconds) will force a number of leading zeros
             * to cover the length of the guide
             *
             * @param  {Number} seconds Number of seconds to be turned into a string
             * @param  {Number} guide   Number (in seconds) to model the string after
             * @return {String}         Time formatted as H:MM:SS or M:SS
             * @method formatTime
             */
            videojs.formatTime = _utilsFormatTimeJs2['default'];

            /**
             * Resolve and parse the elements of a URL
             *
             * @param  {String} url The url to parse
             * @return {Object}     An object of url details
             * @method parseUrl
             */
            videojs.parseUrl = Url.parseUrl;

            /**
             * Returns whether the url passed is a cross domain request or not.
             *
             * @param {String} url The url to check
             * @return {Boolean}   Whether it is a cross domain request or not
             * @method isCrossOrigin
             */
            videojs.isCrossOrigin = Url.isCrossOrigin;

            /**
             * Event target class.
             *
             * @type {Function}
             */
            videojs.EventTarget = _eventTarget2['default'];

            /**
             * Add an event listener to element
             * It stores the handler function in a separate cache object
             * and adds a generic handler to the element's event,
             * along with a unique id (guid) to the element.
             *
             * @param  {Element|Object}   elem Element or object to bind listeners to
             * @param  {String|Array}   type Type of event to bind to.
             * @param  {Function} fn   Event listener.
             * @method on
             */
            videojs.on = Events.on;

            /**
             * Trigger a listener only once for an event
             *
             * @param  {Element|Object}   elem Element or object to
             * @param  {String|Array}   type Name/type of event
             * @param  {Function} fn Event handler function
             * @method one
             */
            videojs.one = Events.one;

            /**
             * Removes event listeners from an element
             *
             * @param  {Element|Object}   elem Object to remove listeners from
             * @param  {String|Array=}   type Type of listener to remove. Don't include to remove all events from element.
             * @param  {Function} fn   Specific listener to remove. Don't include to remove listeners for an event type.
             * @method off
             */
            videojs.off = Events.off;

            /**
             * Trigger an event for an element
             *
             * @param  {Element|Object}      elem  Element to trigger an event on
             * @param  {Event|Object|String} event A string (the type) or an event object with a type attribute
             * @param  {Object} [hash] data hash to pass along with the event
             * @return {Boolean=} Returned only if default was prevented
             * @method trigger
             */
            videojs.trigger = Events.trigger;

            /**
             * A cross-browser XMLHttpRequest wrapper. Here's a simple example:
             *
             *     videojs.xhr({
             *       body: someJSONString,
             *       uri: "/foo",
             *       headers: {
             *         "Content-Type": "application/json"
             *       }
             *     }, function (err, resp, body) {
             *       // check resp.statusCode
             *     });
             *
             * Check out the [full
             * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md)
             * for more options.
             *
             * @param {Object} options settings for the request.
             * @return {XMLHttpRequest|XDomainRequest} the request object.
             * @see https://github.com/Raynos/xhr
             */
            videojs.xhr = _xhr2['default'];

            /**
             * TextTrack class
             *
             * @type {Function}
             */
            videojs.TextTrack = _tracksTextTrackJs2['default'];

            /**
             * Determines, via duck typing, whether or not a value is a DOM element.
             *
             * @method isEl
             * @param  {Mixed} value
             * @return {Boolean}
             */
            videojs.isEl = Dom.isEl;

            /**
             * Determines, via duck typing, whether or not a value is a text node.
             *
             * @method isTextNode
             * @param  {Mixed} value
             * @return {Boolean}
             */
            videojs.isTextNode = Dom.isTextNode;

            /**
             * Creates an element and applies properties.
             *
             * @method createEl
             * @param  {String} [tagName='div'] Name of tag to be created.
             * @param  {Object} [properties={}] Element properties to be applied.
             * @param  {Object} [attributes={}] Element attributes to be applied.
             * @return {Element}
             */
            videojs.createEl = Dom.createEl;

            /**
             * Check if an element has a CSS class
             *
             * @method hasClass
             * @param {Element} element Element to check
             * @param {String} classToCheck Classname to check
             */
            videojs.hasClass = Dom.hasElClass;

            /**
             * Add a CSS class name to an element
             *
             * @method addClass
             * @param {Element} element    Element to add class name to
             * @param {String} classToAdd Classname to add
             */
            videojs.addClass = Dom.addElClass;

            /**
             * Remove a CSS class name from an element
             *
             * @method removeClass
             * @param {Element} element    Element to remove from class name
             * @param {String} classToRemove Classname to remove
             */
            videojs.removeClass = Dom.removeElClass;

            /**
             * Adds or removes a CSS class name on an element depending on an optional
             * condition or the presence/absence of the class name.
             *
             * @method toggleElClass
             * @param  {Element} element
             * @param  {String} classToToggle
             * @param  {Boolean|Function} [predicate]
             *         Can be a function that returns a Boolean. If `true`, the class
             *         will be added; if `false`, the class will be removed. If not
             *         given, the class will be added if not present and vice versa.
             */
            videojs.toggleClass = Dom.toggleElClass;

            /**
             * Apply attributes to an HTML element.
             *
             * @method setAttributes
             * @param  {Element} el         Target element.
             * @param  {Object=} attributes Element attributes to be applied.
             */
            videojs.setAttributes = Dom.setElAttributes;

            /**
             * Get an element's attribute values, as defined on the HTML tag
             * Attributes are not the same as properties. They're defined on the tag
             * or with setAttribute (which shouldn't be used with HTML)
             * This will return true or false for boolean attributes.
             *
             * @method getAttributes
             * @param  {Element} tag Element from which to get tag attributes
             * @return {Object}
             */
            videojs.getAttributes = Dom.getElAttributes;

            /**
             * Empties the contents of an element.
             *
             * @method emptyEl
             * @param  {Element} el
             * @return {Element}
             */
            videojs.emptyEl = Dom.emptyEl;

            /**
             * Normalizes and appends content to an element.
             *
             * The content for an element can be passed in multiple types and
             * combinations, whose behavior is as follows:
             *
             * - String
             *   Normalized into a text node.
             *
             * - Element, TextNode
             *   Passed through.
             *
             * - Array
             *   A one-dimensional array of strings, elements, nodes, or functions (which
             *   return single strings, elements, or nodes).
             *
             * - Function
             *   If the sole argument, is expected to produce a string, element,
             *   node, or array.
             *
             * @method appendContent
             * @param  {Element} el
             * @param  {String|Element|TextNode|Array|Function} content
             * @return {Element}
             */
            videojs.appendContent = Dom.appendContent;

            /**
             * Normalizes and inserts content into an element; this is identical to
             * `appendContent()`, except it empties the element first.
             *
             * The content for an element can be passed in multiple types and
             * combinations, whose behavior is as follows:
             *
             * - String
             *   Normalized into a text node.
             *
             * - Element, TextNode
             *   Passed through.
             *
             * - Array
             *   A one-dimensional array of strings, elements, nodes, or functions (which
             *   return single strings, elements, or nodes).
             *
             * - Function
             *   If the sole argument, is expected to produce a string, element,
             *   node, or array.
             *
             * @method insertContent
             * @param  {Element} el
             * @param  {String|Element|TextNode|Array|Function} content
             * @return {Element}
             */
            videojs.insertContent = Dom.insertContent;

            /*
 * Custom Universal Module Definition (UMD)
 *
 * Video.js will never be a non-browser lib so we can simplify UMD a bunch and
 * still support requirejs and browserify. This also needs to be closure
 * compiler compatible, so string keys are used.
 */
            if (typeof define === 'function' && define['amd']) {
                define('videojs', [], function () {
                    return videojs;
                });

                // checking that module is an object too because of umdjs/umd#35
            } else if (typeof exports === 'object' && typeof module === 'object') {
                module['exports'] = videojs;
            }

            exports['default'] = videojs;
            module.exports = exports['default'];

        }, {
            "../../src/js/utils/merge-options.js": 134,
            "./component": 65,
            "./event-target": 97,
            "./extend.js": 98,
            "./player": 106,
            "./plugins.js": 107,
            "./setup": 109,
            "./tech/flash.js": 112,
            "./tech/html5.js": 113,
            "./tech/tech.js": 115,
            "./tracks/text-track.js": 124,
            "./utils/browser.js": 125,
            "./utils/create-deprecation-proxy.js": 127,
            "./utils/dom.js": 128,
            "./utils/events.js": 129,
            "./utils/fn.js": 130,
            "./utils/format-time.js": 131,
            "./utils/log.js": 133,
            "./utils/stylesheet.js": 135,
            "./utils/time-ranges.js": 136,
            "./utils/url.js": 138,
            "global/document": 1,
            "lodash-compat/object/merge": 40,
            "object.assign": 45,
            "xhr": 55
        }]
    }, {}, [139])(139)
});


//# sourceMappingURL=video.js.map
/* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */

(function (root) {
    var vttjs = root.vttjs = {};
    var cueShim = vttjs.VTTCue;
    var regionShim = vttjs.VTTRegion;
    var oldVTTCue = root.VTTCue;
    var oldVTTRegion = root.VTTRegion;

    vttjs.shim = function () {
        vttjs.VTTCue = cueShim;
        vttjs.VTTRegion = regionShim;
    };

    vttjs.restore = function () {
        vttjs.VTTCue = oldVTTCue;
        vttjs.VTTRegion = oldVTTRegion;
    };
}(this));

/**
 * Copyright 2013 vtt.js Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

(function (root, vttjs) {

    var autoKeyword = "auto";
    var directionSetting = {
        "": true,
        "lr": true,
        "rl": true
    };
    var alignSetting = {
        "start": true,
        "middle": true,
        "end": true,
        "left": true,
        "right": true
    };

    function findDirectionSetting(value) {
        if (typeof value !== "string") {
            return false;
        }
        var dir = directionSetting[value.toLowerCase()];
        return dir ? value.toLowerCase() : false;
    }

    function findAlignSetting(value) {
        if (typeof value !== "string") {
            return false;
        }
        var align = alignSetting[value.toLowerCase()];
        return align ? value.toLowerCase() : false;
    }

    function extend(obj) {
        var i = 1;
        for (; i < arguments.length; i++) {
            var cobj = arguments[i];
            for (var p in cobj) {
                obj[p] = cobj[p];
            }
        }

        return obj;
    }

    function VTTCue(startTime, endTime, text) {
        var cue = this;
        var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
        var baseObj = {};

        if (isIE8) {
            cue = document.createElement('custom');
        } else {
            baseObj.enumerable = true;
        }

        /**
         * Shim implementation specific properties. These properties are not in
         * the spec.
         */

        // Lets us know when the VTTCue's data has changed in such a way that we need
        // to recompute its display state. This lets us compute its display state
        // lazily.
        cue.hasBeenReset = false;

        /**
         * VTTCue and TextTrackCue properties
         * http://dev.w3.org/html5/webvtt/#vttcue-interface
         */

        var _id = "";
        var _pauseOnExit = false;
        var _startTime = startTime;
        var _endTime = endTime;
        var _text = text;
        var _region = null;
        var _vertical = "";
        var _snapToLines = true;
        var _line = "auto";
        var _lineAlign = "start";
        var _position = 50;
        var _positionAlign = "middle";
        var _size = 50;
        var _align = "middle";

        Object.defineProperty(cue,
            "id", extend({}, baseObj, {
                get: function () {
                    return _id;
                },
                set: function (value) {
                    _id = "" + value;
                }
            }));

        Object.defineProperty(cue,
            "pauseOnExit", extend({}, baseObj, {
                get: function () {
                    return _pauseOnExit;
                },
                set: function (value) {
                    _pauseOnExit = !!value;
                }
            }));

        Object.defineProperty(cue,
            "startTime", extend({}, baseObj, {
                get: function () {
                    return _startTime;
                },
                set: function (value) {
                    if (typeof value !== "number") {
                        throw new TypeError("Start time must be set to a number.");
                    }
                    _startTime = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "endTime", extend({}, baseObj, {
                get: function () {
                    return _endTime;
                },
                set: function (value) {
                    if (typeof value !== "number") {
                        throw new TypeError("End time must be set to a number.");
                    }
                    _endTime = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "text", extend({}, baseObj, {
                get: function () {
                    return _text;
                },
                set: function (value) {
                    _text = "" + value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "region", extend({}, baseObj, {
                get: function () {
                    return _region;
                },
                set: function (value) {
                    _region = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "vertical", extend({}, baseObj, {
                get: function () {
                    return _vertical;
                },
                set: function (value) {
                    var setting = findDirectionSetting(value);
                    // Have to check for false because the setting an be an empty string.
                    if (setting === false) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _vertical = setting;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "snapToLines", extend({}, baseObj, {
                get: function () {
                    return _snapToLines;
                },
                set: function (value) {
                    _snapToLines = !!value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "line", extend({}, baseObj, {
                get: function () {
                    return _line;
                },
                set: function (value) {
                    if (typeof value !== "number" && value !== autoKeyword) {
                        throw new SyntaxError("An invalid number or illegal string was specified.");
                    }
                    _line = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "lineAlign", extend({}, baseObj, {
                get: function () {
                    return _lineAlign;
                },
                set: function (value) {
                    var setting = findAlignSetting(value);
                    if (!setting) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _lineAlign = setting;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "position", extend({}, baseObj, {
                get: function () {
                    return _position;
                },
                set: function (value) {
                    if (value < 0 || value > 100) {
                        throw new Error("Position must be between 0 and 100.");
                    }
                    _position = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "positionAlign", extend({}, baseObj, {
                get: function () {
                    return _positionAlign;
                },
                set: function (value) {
                    var setting = findAlignSetting(value);
                    if (!setting) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _positionAlign = setting;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "size", extend({}, baseObj, {
                get: function () {
                    return _size;
                },
                set: function (value) {
                    if (value < 0 || value > 100) {
                        throw new Error("Size must be between 0 and 100.");
                    }
                    _size = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "align", extend({}, baseObj, {
                get: function () {
                    return _align;
                },
                set: function (value) {
                    var setting = findAlignSetting(value);
                    if (!setting) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _align = setting;
                    this.hasBeenReset = true;
                }
            }));

        /**
         * Other <track> spec defined properties
         */

        // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state
        cue.displayState = undefined;

        if (isIE8) {
            return cue;
        }
    }

    /**
     * VTTCue methods
     */

    VTTCue.prototype.getCueAsHTML = function () {
        // Assume WebVTT.convertCueToDOMTree is on the global.
        return WebVTT.convertCueToDOMTree(window, this.text);
    };

    root.VTTCue = root.VTTCue || VTTCue;
    vttjs.VTTCue = VTTCue;
}(this, (this.vttjs || {})));

/**
 * Copyright 2013 vtt.js Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

(function (root, vttjs) {

    var scrollSetting = {
        "": true,
        "up": true
    };

    function findScrollSetting(value) {
        if (typeof value !== "string") {
            return false;
        }
        var scroll = scrollSetting[value.toLowerCase()];
        return scroll ? value.toLowerCase() : false;
    }

    function isValidPercentValue(value) {
        return typeof value === "number" && (value >= 0 && value <= 100);
    }

    // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface
    function VTTRegion() {
        var _width = 100;
        var _lines = 3;
        var _regionAnchorX = 0;
        var _regionAnchorY = 100;
        var _viewportAnchorX = 0;
        var _viewportAnchorY = 100;
        var _scroll = "";

        Object.defineProperties(this, {
            "width": {
                enumerable: true,
                get: function () {
                    return _width;
                },
                set: function (value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("Width must be between 0 and 100.");
                    }
                    _width = value;
                }
            },
            "lines": {
                enumerable: true,
                get: function () {
                    return _lines;
                },
                set: function (value) {
                    if (typeof value !== "number") {
                        throw new TypeError("Lines must be set to a number.");
                    }
                    _lines = value;
                }
            },
            "regionAnchorY": {
                enumerable: true,
                get: function () {
                    return _regionAnchorY;
                },
                set: function (value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("RegionAnchorX must be between 0 and 100.");
                    }
                    _regionAnchorY = value;
                }
            },
            "regionAnchorX": {
                enumerable: true,
                get: function () {
                    return _regionAnchorX;
                },
                set: function (value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("RegionAnchorY must be between 0 and 100.");
                    }
                    _regionAnchorX = value;
                }
            },
            "viewportAnchorY": {
                enumerable: true,
                get: function () {
                    return _viewportAnchorY;
                },
                set: function (value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("ViewportAnchorY must be between 0 and 100.");
                    }
                    _viewportAnchorY = value;
                }
            },
            "viewportAnchorX": {
                enumerable: true,
                get: function () {
                    return _viewportAnchorX;
                },
                set: function (value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("ViewportAnchorX must be between 0 and 100.");
                    }
                    _viewportAnchorX = value;
                }
            },
            "scroll": {
                enumerable: true,
                get: function () {
                    return _scroll;
                },
                set: function (value) {
                    var setting = findScrollSetting(value);
                    // Have to check for false as an empty string is a legal value.
                    if (setting === false) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _scroll = setting;
                }
            }
        });
    }

    root.VTTRegion = root.VTTRegion || VTTRegion;
    vttjs.VTTRegion = VTTRegion;
}(this, (this.vttjs || {})));

/**
 * Copyright 2013 vtt.js Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */

(function (global) {

    var _objCreate = Object.create || (function () {
        function F() {
        }

        return function (o) {
            if (arguments.length !== 1) {
                throw new Error('Object.create shim only accepts one parameter.');
            }
            F.prototype = o;
            return new F();
        };
    })();

    // Creates a new ParserError object from an errorData object. The errorData
    // object should have default code and message properties. The default message
    // property can be overriden by passing in a message parameter.
    // See ParsingError.Errors below for acceptable errors.
    function ParsingError(errorData, message) {
        this.name = "ParsingError";
        this.code = errorData.code;
        this.message = message || errorData.message;
    }

    ParsingError.prototype = _objCreate(Error.prototype);
    ParsingError.prototype.constructor = ParsingError;

    // ParsingError metadata for acceptable ParsingErrors.
    ParsingError.Errors = {
        BadSignature: {
            code: 0,
            message: "Malformed WebVTT signature."
        },
        BadTimeStamp: {
            code: 1,
            message: "Malformed time stamp."
        }
    };

    // Try to parse input as a time stamp.
    function parseTimeStamp(input) {

        function computeSeconds(h, m, s, f) {
            return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000;
        }

        var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/);
        if (!m) {
            return null;
        }

        if (m[3]) {
            // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds]
            return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]);
        } else if (m[1] > 59) {
            // Timestamp takes the form of [hours]:[minutes].[milliseconds]
            // First position is hours as it's over 59.
            return computeSeconds(m[1], m[2], 0, m[4]);
        } else {
            // Timestamp takes the form of [minutes]:[seconds].[milliseconds]
            return computeSeconds(0, m[1], m[2], m[4]);
        }
    }

    // A settings object holds key/value pairs and will ignore anything but the first
    // assignment to a specific key.
    function Settings() {
        this.values = _objCreate(null);
    }

    Settings.prototype = {
        // Only accept the first assignment to any key.
        set: function (k, v) {
            if (!this.get(k) && v !== "") {
                this.values[k] = v;
            }
        },
        // Return the value for a key, or a default value.
        // If 'defaultKey' is passed then 'dflt' is assumed to be an object with
        // a number of possible default values as properties where 'defaultKey' is
        // the key of the property that will be chosen; otherwise it's assumed to be
        // a single value.
        get: function (k, dflt, defaultKey) {
            if (defaultKey) {
                return this.has(k) ? this.values[k] : dflt[defaultKey];
            }
            return this.has(k) ? this.values[k] : dflt;
        },
        // Check whether we have a value for a key.
        has: function (k) {
            return k in this.values;
        },
        // Accept a setting if its one of the given alternatives.
        alt: function (k, v, a) {
            for (var n = 0; n < a.length; ++n) {
                if (v === a[n]) {
                    this.set(k, v);
                    break;
                }
            }
        },
        // Accept a setting if its a valid (signed) integer.
        integer: function (k, v) {
            if (/^-?\d+$/.test(v)) { // integer
                this.set(k, parseInt(v, 10));
            }
        },
        // Accept a setting if its a valid percentage.
        percent: function (k, v) {
            var m;
            if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) {
                v = parseFloat(v);
                if (v >= 0 && v <= 100) {
                    this.set(k, v);
                    return true;
                }
            }
            return false;
        }
    };

    // Helper function to parse input into groups separated by 'groupDelim', and
    // interprete each group as a key/value pair separated by 'keyValueDelim'.
    function parseOptions(input, callback, keyValueDelim, groupDelim) {
        var groups = groupDelim ? input.split(groupDelim) : [input];
        for (var i in groups) {
            if (typeof groups[i] !== "string") {
                continue;
            }
            var kv = groups[i].split(keyValueDelim);
            if (kv.length !== 2) {
                continue;
            }
            var k = kv[0];
            var v = kv[1];
            callback(k, v);
        }
    }

    function parseCue(input, cue, regionList) {
        // Remember the original input if we need to throw an error.
        var oInput = input;

        // 4.1 WebVTT timestamp
        function consumeTimeStamp() {
            var ts = parseTimeStamp(input);
            if (ts === null) {
                throw new ParsingError(ParsingError.Errors.BadTimeStamp,
                    "Malformed timestamp: " + oInput);
            }
            // Remove time stamp from input.
            input = input.replace(/^[^\sa-zA-Z-]+/, "");
            return ts;
        }

        // 4.4.2 WebVTT cue settings
        function consumeCueSettings(input, cue) {
            var settings = new Settings();

            parseOptions(input, function (k, v) {
                switch (k) {
                    case "region":
                        // Find the last region we parsed with the same region id.
                        for (var i = regionList.length - 1; i >= 0; i--) {
                            if (regionList[i].id === v) {
                                settings.set(k, regionList[i].region);
                                break;
                            }
                        }
                        break;
                    case "vertical":
                        settings.alt(k, v, ["rl", "lr"]);
                        break;
                    case "line":
                        var vals = v.split(","),
                            vals0 = vals[0];
                        settings.integer(k, vals0);
                        settings.percent(k, vals0) ? settings.set("snapToLines", false) : null;
                        settings.alt(k, vals0, ["auto"]);
                        if (vals.length === 2) {
                            settings.alt("lineAlign", vals[1], ["start", "middle", "end"]);
                        }
                        break;
                    case "position":
                        vals = v.split(",");
                        settings.percent(k, vals[0]);
                        if (vals.length === 2) {
                            settings.alt("positionAlign", vals[1], ["start", "middle", "end"]);
                        }
                        break;
                    case "size":
                        settings.percent(k, v);
                        break;
                    case "align":
                        settings.alt(k, v, ["start", "middle", "end", "left", "right"]);
                        break;
                }
            }, /:/, /\s/);

            // Apply default values for any missing fields.
            cue.region = settings.get("region", null);
            cue.vertical = settings.get("vertical", "");
            cue.line = settings.get("line", "auto");
            cue.lineAlign = settings.get("lineAlign", "start");
            cue.snapToLines = settings.get("snapToLines", true);
            cue.size = settings.get("size", 100);
            cue.align = settings.get("align", "middle");
            cue.position = settings.get("position", {
                start: 0,
                left: 0,
                middle: 50,
                end: 100,
                right: 100
            }, cue.align);
            cue.positionAlign = settings.get("positionAlign", {
                start: "start",
                left: "start",
                middle: "middle",
                end: "end",
                right: "end"
            }, cue.align);
        }

        function skipWhitespace() {
            input = input.replace(/^\s+/, "");
        }

        // 4.1 WebVTT cue timings.
        skipWhitespace();
        cue.startTime = consumeTimeStamp();   // (1) collect cue start time
        skipWhitespace();
        if (input.substr(0, 3) !== "-->") {     // (3) next characters must match "-->"
            throw new ParsingError(ParsingError.Errors.BadTimeStamp,
                "Malformed time stamp (time stamps must be separated by '-->'): " +
                oInput);
        }
        input = input.substr(3);
        skipWhitespace();
        cue.endTime = consumeTimeStamp();     // (5) collect cue end time

        // 4.1 WebVTT cue settings list.
        skipWhitespace();
        consumeCueSettings(input, cue);
    }

    var ESCAPE = {
        "&amp;": "&",
        "&lt;": "<",
        "&gt;": ">",
        "&lrm;": "\u200e",
        "&rlm;": "\u200f",
        "&nbsp;": "\u00a0"
    };

    var TAG_NAME = {
        c: "span",
        i: "i",
        b: "b",
        u: "u",
        ruby: "ruby",
        rt: "rt",
        v: "span",
        lang: "span"
    };

    var TAG_ANNOTATION = {
        v: "title",
        lang: "lang"
    };

    var NEEDS_PARENT = {
        rt: "ruby"
    };

    // Parse content into a document fragment.
    function parseContent(window, input) {
        function nextToken() {
            // Check for end-of-string.
            if (!input) {
                return null;
            }

            // Consume 'n' characters from the input.
            function consume(result) {
                input = input.substr(result.length);
                return result;
            }

            var m = input.match(/^([^<]*)(<[^>]+>?)?/);
            // If there is some text before the next tag, return it, otherwise return
            // the tag.
            return consume(m[1] ? m[1] : m[2]);
        }

        // Unescape a string 's'.
        function unescape1(e) {
            return ESCAPE[e];
        }

        function unescape(s) {
            while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) {
                s = s.replace(m[0], unescape1);
            }
            return s;
        }

        function shouldAdd(current, element) {
            return !NEEDS_PARENT[element.localName] ||
                NEEDS_PARENT[element.localName] === current.localName;
        }

        // Create an element for this tag.
        function createElement(type, annotation) {
            var tagName = TAG_NAME[type];
            if (!tagName) {
                return null;
            }
            var element = window.document.createElement(tagName);
            element.localName = tagName;
            var name = TAG_ANNOTATION[type];
            if (name && annotation) {
                element[name] = annotation.trim();
            }
            return element;
        }

        var rootDiv = window.document.createElement("div"),
            current = rootDiv,
            t,
            tagStack = [];

        while ((t = nextToken()) !== null) {
            if (t[0] === '<') {
                if (t[1] === "/") {
                    // If the closing tag matches, move back up to the parent node.
                    if (tagStack.length &&
                        tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) {
                        tagStack.pop();
                        current = current.parentNode;
                    }
                    // Otherwise just ignore the end tag.
                    continue;
                }
                var ts = parseTimeStamp(t.substr(1, t.length - 2));
                var node;
                if (ts) {
                    // Timestamps are lead nodes as well.
                    node = window.document.createProcessingInstruction("timestamp", ts);
                    current.appendChild(node);
                    continue;
                }
                var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/);
                // If we can't parse the tag, skip to the next tag.
                if (!m) {
                    continue;
                }
                // Try to construct an element, and ignore the tag if we couldn't.
                node = createElement(m[1], m[3]);
                if (!node) {
                    continue;
                }
                // Determine if the tag should be added based on the context of where it
                // is placed in the cuetext.
                if (!shouldAdd(current, node)) {
                    continue;
                }
                // Set the class list (as a list of classes, separated by space).
                if (m[2]) {
                    node.className = m[2].substr(1).replace('.', ' ');
                }
                // Append the node to the current node, and enter the scope of the new
                // node.
                tagStack.push(m[1]);
                current.appendChild(node);
                current = node;
                continue;
            }

            // Text nodes are leaf nodes.
            current.appendChild(window.document.createTextNode(unescape(t)));
        }

        return rootDiv;
    }

    // This is a list of all the Unicode characters that have a strong
    // right-to-left category. What this means is that these characters are
    // written right-to-left for sure. It was generated by pulling all the strong
    // right-to-left characters out of the Unicode data table. That table can
    // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt
    var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1,
        0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA,
        0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3,
        0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1,
        0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F,
        0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628,
        0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631,
        0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A,
        0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643,
        0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E,
        0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678,
        0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681,
        0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A,
        0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693,
        0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C,
        0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5,
        0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE,
        0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7,
        0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0,
        0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9,
        0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2,
        0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB,
        0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704,
        0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D,
        0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718,
        0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721,
        0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A,
        0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750,
        0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759,
        0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762,
        0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B,
        0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774,
        0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D,
        0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786,
        0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F,
        0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798,
        0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1,
        0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3,
        0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC,
        0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5,
        0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE,
        0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7,
        0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802,
        0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B,
        0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814,
        0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834,
        0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D,
        0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847,
        0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850,
        0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E,
        0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9,
        0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22,
        0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C,
        0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35,
        0xFB36, 0xFB38, 0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41,
        0xFB43, 0xFB44, 0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C,
        0xFB4D, 0xFB4E, 0xFB4F, 0xFB50, 0xFB51, 0xFB52, 0xFB53, 0xFB54, 0xFB55,
        0xFB56, 0xFB57, 0xFB58, 0xFB59, 0xFB5A, 0xFB5B, 0xFB5C, 0xFB5D, 0xFB5E,
        0xFB5F, 0xFB60, 0xFB61, 0xFB62, 0xFB63, 0xFB64, 0xFB65, 0xFB66, 0xFB67,
        0xFB68, 0xFB69, 0xFB6A, 0xFB6B, 0xFB6C, 0xFB6D, 0xFB6E, 0xFB6F, 0xFB70,
        0xFB71, 0xFB72, 0xFB73, 0xFB74, 0xFB75, 0xFB76, 0xFB77, 0xFB78, 0xFB79,
        0xFB7A, 0xFB7B, 0xFB7C, 0xFB7D, 0xFB7E, 0xFB7F, 0xFB80, 0xFB81, 0xFB82,
        0xFB83, 0xFB84, 0xFB85, 0xFB86, 0xFB87, 0xFB88, 0xFB89, 0xFB8A, 0xFB8B,
        0xFB8C, 0xFB8D, 0xFB8E, 0xFB8F, 0xFB90, 0xFB91, 0xFB92, 0xFB93, 0xFB94,
        0xFB95, 0xFB96, 0xFB97, 0xFB98, 0xFB99, 0xFB9A, 0xFB9B, 0xFB9C, 0xFB9D,
        0xFB9E, 0xFB9F, 0xFBA0, 0xFBA1, 0xFBA2, 0xFBA3, 0xFBA4, 0xFBA5, 0xFBA6,
        0xFBA7, 0xFBA8, 0xFBA9, 0xFBAA, 0xFBAB, 0xFBAC, 0xFBAD, 0xFBAE, 0xFBAF,
        0xFBB0, 0xFBB1, 0xFBB2, 0xFBB3, 0xFBB4, 0xFBB5, 0xFBB6, 0xFBB7, 0xFBB8,
        0xFBB9, 0xFBBA, 0xFBBB, 0xFBBC, 0xFBBD, 0xFBBE, 0xFBBF, 0xFBC0, 0xFBC1,
        0xFBD3, 0xFBD4, 0xFBD5, 0xFBD6, 0xFBD7, 0xFBD8, 0xFBD9, 0xFBDA, 0xFBDB,
        0xFBDC, 0xFBDD, 0xFBDE, 0xFBDF, 0xFBE0, 0xFBE1, 0xFBE2, 0xFBE3, 0xFBE4,
        0xFBE5, 0xFBE6, 0xFBE7, 0xFBE8, 0xFBE9, 0xFBEA, 0xFBEB, 0xFBEC, 0xFBED,
        0xFBEE, 0xFBEF, 0xFBF0, 0xFBF1, 0xFBF2, 0xFBF3, 0xFBF4, 0xFBF5, 0xFBF6,
        0xFBF7, 0xFBF8, 0xFBF9, 0xFBFA, 0xFBFB, 0xFBFC, 0xFBFD, 0xFBFE, 0xFBFF,
        0xFC00, 0xFC01, 0xFC02, 0xFC03, 0xFC04, 0xFC05, 0xFC06, 0xFC07, 0xFC08,
        0xFC09, 0xFC0A, 0xFC0B, 0xFC0C, 0xFC0D, 0xFC0E, 0xFC0F, 0xFC10, 0xFC11,
        0xFC12, 0xFC13, 0xFC14, 0xFC15, 0xFC16, 0xFC17, 0xFC18, 0xFC19, 0xFC1A,
        0xFC1B, 0xFC1C, 0xFC1D, 0xFC1E, 0xFC1F, 0xFC20, 0xFC21, 0xFC22, 0xFC23,
        0xFC24, 0xFC25, 0xFC26, 0xFC27, 0xFC28, 0xFC29, 0xFC2A, 0xFC2B, 0xFC2C,
        0xFC2D, 0xFC2E, 0xFC2F, 0xFC30, 0xFC31, 0xFC32, 0xFC33, 0xFC34, 0xFC35,
        0xFC36, 0xFC37, 0xFC38, 0xFC39, 0xFC3A, 0xFC3B, 0xFC3C, 0xFC3D, 0xFC3E,
        0xFC3F, 0xFC40, 0xFC41, 0xFC42, 0xFC43, 0xFC44, 0xFC45, 0xFC46, 0xFC47,
        0xFC48, 0xFC49, 0xFC4A, 0xFC4B, 0xFC4C, 0xFC4D, 0xFC4E, 0xFC4F, 0xFC50,
        0xFC51, 0xFC52, 0xFC53, 0xFC54, 0xFC55, 0xFC56, 0xFC57, 0xFC58, 0xFC59,
        0xFC5A, 0xFC5B, 0xFC5C, 0xFC5D, 0xFC5E, 0xFC5F, 0xFC60, 0xFC61, 0xFC62,
        0xFC63, 0xFC64, 0xFC65, 0xFC66, 0xFC67, 0xFC68, 0xFC69, 0xFC6A, 0xFC6B,
        0xFC6C, 0xFC6D, 0xFC6E, 0xFC6F, 0xFC70, 0xFC71, 0xFC72, 0xFC73, 0xFC74,
        0xFC75, 0xFC76, 0xFC77, 0xFC78, 0xFC79, 0xFC7A, 0xFC7B, 0xFC7C, 0xFC7D,
        0xFC7E, 0xFC7F, 0xFC80, 0xFC81, 0xFC82, 0xFC83, 0xFC84, 0xFC85, 0xFC86,
        0xFC87, 0xFC88, 0xFC89, 0xFC8A, 0xFC8B, 0xFC8C, 0xFC8D, 0xFC8E, 0xFC8F,
        0xFC90, 0xFC91, 0xFC92, 0xFC93, 0xFC94, 0xFC95, 0xFC96, 0xFC97, 0xFC98,
        0xFC99, 0xFC9A, 0xFC9B, 0xFC9C, 0xFC9D, 0xFC9E, 0xFC9F, 0xFCA0, 0xFCA1,
        0xFCA2, 0xFCA3, 0xFCA4, 0xFCA5, 0xFCA6, 0xFCA7, 0xFCA8, 0xFCA9, 0xFCAA,
        0xFCAB, 0xFCAC, 0xFCAD, 0xFCAE, 0xFCAF, 0xFCB0, 0xFCB1, 0xFCB2, 0xFCB3,
        0xFCB4, 0xFCB5, 0xFCB6, 0xFCB7, 0xFCB8, 0xFCB9, 0xFCBA, 0xFCBB, 0xFCBC,
        0xFCBD, 0xFCBE, 0xFCBF, 0xFCC0, 0xFCC1, 0xFCC2, 0xFCC3, 0xFCC4, 0xFCC5,
        0xFCC6, 0xFCC7, 0xFCC8, 0xFCC9, 0xFCCA, 0xFCCB, 0xFCCC, 0xFCCD, 0xFCCE,
        0xFCCF, 0xFCD0, 0xFCD1, 0xFCD2, 0xFCD3, 0xFCD4, 0xFCD5, 0xFCD6, 0xFCD7,
        0xFCD8, 0xFCD9, 0xFCDA, 0xFCDB, 0xFCDC, 0xFCDD, 0xFCDE, 0xFCDF, 0xFCE0,
        0xFCE1, 0xFCE2, 0xFCE3, 0xFCE4, 0xFCE5, 0xFCE6, 0xFCE7, 0xFCE8, 0xFCE9,
        0xFCEA, 0xFCEB, 0xFCEC, 0xFCED, 0xFCEE, 0xFCEF, 0xFCF0, 0xFCF1, 0xFCF2,
        0xFCF3, 0xFCF4, 0xFCF5, 0xFCF6, 0xFCF7, 0xFCF8, 0xFCF9, 0xFCFA, 0xFCFB,
        0xFCFC, 0xFCFD, 0xFCFE, 0xFCFF, 0xFD00, 0xFD01, 0xFD02, 0xFD03, 0xFD04,
        0xFD05, 0xFD06, 0xFD07, 0xFD08, 0xFD09, 0xFD0A, 0xFD0B, 0xFD0C, 0xFD0D,
        0xFD0E, 0xFD0F, 0xFD10, 0xFD11, 0xFD12, 0xFD13, 0xFD14, 0xFD15, 0xFD16,
        0xFD17, 0xFD18, 0xFD19, 0xFD1A, 0xFD1B, 0xFD1C, 0xFD1D, 0xFD1E, 0xFD1F,
        0xFD20, 0xFD21, 0xFD22, 0xFD23, 0xFD24, 0xFD25, 0xFD26, 0xFD27, 0xFD28,
        0xFD29, 0xFD2A, 0xFD2B, 0xFD2C, 0xFD2D, 0xFD2E, 0xFD2F, 0xFD30, 0xFD31,
        0xFD32, 0xFD33, 0xFD34, 0xFD35, 0xFD36, 0xFD37, 0xFD38, 0xFD39, 0xFD3A,
        0xFD3B, 0xFD3C, 0xFD3D, 0xFD50, 0xFD51, 0xFD52, 0xFD53, 0xFD54, 0xFD55,
        0xFD56, 0xFD57, 0xFD58, 0xFD59, 0xFD5A, 0xFD5B, 0xFD5C, 0xFD5D, 0xFD5E,
        0xFD5F, 0xFD60, 0xFD61, 0xFD62, 0xFD63, 0xFD64, 0xFD65, 0xFD66, 0xFD67,
        0xFD68, 0xFD69, 0xFD6A, 0xFD6B, 0xFD6C, 0xFD6D, 0xFD6E, 0xFD6F, 0xFD70,
        0xFD71, 0xFD72, 0xFD73, 0xFD74, 0xFD75, 0xFD76, 0xFD77, 0xFD78, 0xFD79,
        0xFD7A, 0xFD7B, 0xFD7C, 0xFD7D, 0xFD7E, 0xFD7F, 0xFD80, 0xFD81, 0xFD82,
        0xFD83, 0xFD84, 0xFD85, 0xFD86, 0xFD87, 0xFD88, 0xFD89, 0xFD8A, 0xFD8B,
        0xFD8C, 0xFD8D, 0xFD8E, 0xFD8F, 0xFD92, 0xFD93, 0xFD94, 0xFD95, 0xFD96,
        0xFD97, 0xFD98, 0xFD99, 0xFD9A, 0xFD9B, 0xFD9C, 0xFD9D, 0xFD9E, 0xFD9F,
        0xFDA0, 0xFDA1, 0xFDA2, 0xFDA3, 0xFDA4, 0xFDA5, 0xFDA6, 0xFDA7, 0xFDA8,
        0xFDA9, 0xFDAA, 0xFDAB, 0xFDAC, 0xFDAD, 0xFDAE, 0xFDAF, 0xFDB0, 0xFDB1,
        0xFDB2, 0xFDB3, 0xFDB4, 0xFDB5, 0xFDB6, 0xFDB7, 0xFDB8, 0xFDB9, 0xFDBA,
        0xFDBB, 0xFDBC, 0xFDBD, 0xFDBE, 0xFDBF, 0xFDC0, 0xFDC1, 0xFDC2, 0xFDC3,
        0xFDC4, 0xFDC5, 0xFDC6, 0xFDC7, 0xFDF0, 0xFDF1, 0xFDF2, 0xFDF3, 0xFDF4,
        0xFDF5, 0xFDF6, 0xFDF7, 0xFDF8, 0xFDF9, 0xFDFA, 0xFDFB, 0xFDFC, 0xFE70,
        0xFE71, 0xFE72, 0xFE73, 0xFE74, 0xFE76, 0xFE77, 0xFE78, 0xFE79, 0xFE7A,
        0xFE7B, 0xFE7C, 0xFE7D, 0xFE7E, 0xFE7F, 0xFE80, 0xFE81, 0xFE82, 0xFE83,
        0xFE84, 0xFE85, 0xFE86, 0xFE87, 0xFE88, 0xFE89, 0xFE8A, 0xFE8B, 0xFE8C,
        0xFE8D, 0xFE8E, 0xFE8F, 0xFE90, 0xFE91, 0xFE92, 0xFE93, 0xFE94, 0xFE95,
        0xFE96, 0xFE97, 0xFE98, 0xFE99, 0xFE9A, 0xFE9B, 0xFE9C, 0xFE9D, 0xFE9E,
        0xFE9F, 0xFEA0, 0xFEA1, 0xFEA2, 0xFEA3, 0xFEA4, 0xFEA5, 0xFEA6, 0xFEA7,
        0xFEA8, 0xFEA9, 0xFEAA, 0xFEAB, 0xFEAC, 0xFEAD, 0xFEAE, 0xFEAF, 0xFEB0,
        0xFEB1, 0xFEB2, 0xFEB3, 0xFEB4, 0xFEB5, 0xFEB6, 0xFEB7, 0xFEB8, 0xFEB9,
        0xFEBA, 0xFEBB, 0xFEBC, 0xFEBD, 0xFEBE, 0xFEBF, 0xFEC0, 0xFEC1, 0xFEC2,
        0xFEC3, 0xFEC4, 0xFEC5, 0xFEC6, 0xFEC7, 0xFEC8, 0xFEC9, 0xFECA, 0xFECB,
        0xFECC, 0xFECD, 0xFECE, 0xFECF, 0xFED0, 0xFED1, 0xFED2, 0xFED3, 0xFED4,
        0xFED5, 0xFED6, 0xFED7, 0xFED8, 0xFED9, 0xFEDA, 0xFEDB, 0xFEDC, 0xFEDD,
        0xFEDE, 0xFEDF, 0xFEE0, 0xFEE1, 0xFEE2, 0xFEE3, 0xFEE4, 0xFEE5, 0xFEE6,
        0xFEE7, 0xFEE8, 0xFEE9, 0xFEEA, 0xFEEB, 0xFEEC, 0xFEED, 0xFEEE, 0xFEEF,
        0xFEF0, 0xFEF1, 0xFEF2, 0xFEF3, 0xFEF4, 0xFEF5, 0xFEF6, 0xFEF7, 0xFEF8,
        0xFEF9, 0xFEFA, 0xFEFB, 0xFEFC, 0x10800, 0x10801, 0x10802, 0x10803,
        0x10804, 0x10805, 0x10808, 0x1080A, 0x1080B, 0x1080C, 0x1080D, 0x1080E,
        0x1080F, 0x10810, 0x10811, 0x10812, 0x10813, 0x10814, 0x10815, 0x10816,
        0x10817, 0x10818, 0x10819, 0x1081A, 0x1081B, 0x1081C, 0x1081D, 0x1081E,
        0x1081F, 0x10820, 0x10821, 0x10822, 0x10823, 0x10824, 0x10825, 0x10826,
        0x10827, 0x10828, 0x10829, 0x1082A, 0x1082B, 0x1082C, 0x1082D, 0x1082E,
        0x1082F, 0x10830, 0x10831, 0x10832, 0x10833, 0x10834, 0x10835, 0x10837,
        0x10838, 0x1083C, 0x1083F, 0x10840, 0x10841, 0x10842, 0x10843, 0x10844,
        0x10845, 0x10846, 0x10847, 0x10848, 0x10849, 0x1084A, 0x1084B, 0x1084C,
        0x1084D, 0x1084E, 0x1084F, 0x10850, 0x10851, 0x10852, 0x10853, 0x10854,
        0x10855, 0x10857, 0x10858, 0x10859, 0x1085A, 0x1085B, 0x1085C, 0x1085D,
        0x1085E, 0x1085F, 0x10900, 0x10901, 0x10902, 0x10903, 0x10904, 0x10905,
        0x10906, 0x10907, 0x10908, 0x10909, 0x1090A, 0x1090B, 0x1090C, 0x1090D,
        0x1090E, 0x1090F, 0x10910, 0x10911, 0x10912, 0x10913, 0x10914, 0x10915,
        0x10916, 0x10917, 0x10918, 0x10919, 0x1091A, 0x1091B, 0x10920, 0x10921,
        0x10922, 0x10923, 0x10924, 0x10925, 0x10926, 0x10927, 0x10928, 0x10929,
        0x1092A, 0x1092B, 0x1092C, 0x1092D, 0x1092E, 0x1092F, 0x10930, 0x10931,
        0x10932, 0x10933, 0x10934, 0x10935, 0x10936, 0x10937, 0x10938, 0x10939,
        0x1093F, 0x10980, 0x10981, 0x10982, 0x10983, 0x10984, 0x10985, 0x10986,
        0x10987, 0x10988, 0x10989, 0x1098A, 0x1098B, 0x1098C, 0x1098D, 0x1098E,
        0x1098F, 0x10990, 0x10991, 0x10992, 0x10993, 0x10994, 0x10995, 0x10996,
        0x10997, 0x10998, 0x10999, 0x1099A, 0x1099B, 0x1099C, 0x1099D, 0x1099E,
        0x1099F, 0x109A0, 0x109A1, 0x109A2, 0x109A3, 0x109A4, 0x109A5, 0x109A6,
        0x109A7, 0x109A8, 0x109A9, 0x109AA, 0x109AB, 0x109AC, 0x109AD, 0x109AE,
        0x109AF, 0x109B0, 0x109B1, 0x109B2, 0x109B3, 0x109B4, 0x109B5, 0x109B6,
        0x109B7, 0x109BE, 0x109BF, 0x10A00, 0x10A10, 0x10A11, 0x10A12, 0x10A13,
        0x10A15, 0x10A16, 0x10A17, 0x10A19, 0x10A1A, 0x10A1B, 0x10A1C, 0x10A1D,
        0x10A1E, 0x10A1F, 0x10A20, 0x10A21, 0x10A22, 0x10A23, 0x10A24, 0x10A25,
        0x10A26, 0x10A27, 0x10A28, 0x10A29, 0x10A2A, 0x10A2B, 0x10A2C, 0x10A2D,
        0x10A2E, 0x10A2F, 0x10A30, 0x10A31, 0x10A32, 0x10A33, 0x10A40, 0x10A41,
        0x10A42, 0x10A43, 0x10A44, 0x10A45, 0x10A46, 0x10A47, 0x10A50, 0x10A51,
        0x10A52, 0x10A53, 0x10A54, 0x10A55, 0x10A56, 0x10A57, 0x10A58, 0x10A60,
        0x10A61, 0x10A62, 0x10A63, 0x10A64, 0x10A65, 0x10A66, 0x10A67, 0x10A68,
        0x10A69, 0x10A6A, 0x10A6B, 0x10A6C, 0x10A6D, 0x10A6E, 0x10A6F, 0x10A70,
        0x10A71, 0x10A72, 0x10A73, 0x10A74, 0x10A75, 0x10A76, 0x10A77, 0x10A78,
        0x10A79, 0x10A7A, 0x10A7B, 0x10A7C, 0x10A7D, 0x10A7E, 0x10A7F, 0x10B00,
        0x10B01, 0x10B02, 0x10B03, 0x10B04, 0x10B05, 0x10B06, 0x10B07, 0x10B08,
        0x10B09, 0x10B0A, 0x10B0B, 0x10B0C, 0x10B0D, 0x10B0E, 0x10B0F, 0x10B10,
        0x10B11, 0x10B12, 0x10B13, 0x10B14, 0x10B15, 0x10B16, 0x10B17, 0x10B18,
        0x10B19, 0x10B1A, 0x10B1B, 0x10B1C, 0x10B1D, 0x10B1E, 0x10B1F, 0x10B20,
        0x10B21, 0x10B22, 0x10B23, 0x10B24, 0x10B25, 0x10B26, 0x10B27, 0x10B28,
        0x10B29, 0x10B2A, 0x10B2B, 0x10B2C, 0x10B2D, 0x10B2E, 0x10B2F, 0x10B30,
        0x10B31, 0x10B32, 0x10B33, 0x10B34, 0x10B35, 0x10B40, 0x10B41, 0x10B42,
        0x10B43, 0x10B44, 0x10B45, 0x10B46, 0x10B47, 0x10B48, 0x10B49, 0x10B4A,
        0x10B4B, 0x10B4C, 0x10B4D, 0x10B4E, 0x10B4F, 0x10B50, 0x10B51, 0x10B52,
        0x10B53, 0x10B54, 0x10B55, 0x10B58, 0x10B59, 0x10B5A, 0x10B5B, 0x10B5C,
        0x10B5D, 0x10B5E, 0x10B5F, 0x10B60, 0x10B61, 0x10B62, 0x10B63, 0x10B64,
        0x10B65, 0x10B66, 0x10B67, 0x10B68, 0x10B69, 0x10B6A, 0x10B6B, 0x10B6C,
        0x10B6D, 0x10B6E, 0x10B6F, 0x10B70, 0x10B71, 0x10B72, 0x10B78, 0x10B79,
        0x10B7A, 0x10B7B, 0x10B7C, 0x10B7D, 0x10B7E, 0x10B7F, 0x10C00, 0x10C01,
        0x10C02, 0x10C03, 0x10C04, 0x10C05, 0x10C06, 0x10C07, 0x10C08, 0x10C09,
        0x10C0A, 0x10C0B, 0x10C0C, 0x10C0D, 0x10C0E, 0x10C0F, 0x10C10, 0x10C11,
        0x10C12, 0x10C13, 0x10C14, 0x10C15, 0x10C16, 0x10C17, 0x10C18, 0x10C19,
        0x10C1A, 0x10C1B, 0x10C1C, 0x10C1D, 0x10C1E, 0x10C1F, 0x10C20, 0x10C21,
        0x10C22, 0x10C23, 0x10C24, 0x10C25, 0x10C26, 0x10C27, 0x10C28, 0x10C29,
        0x10C2A, 0x10C2B, 0x10C2C, 0x10C2D, 0x10C2E, 0x10C2F, 0x10C30, 0x10C31,
        0x10C32, 0x10C33, 0x10C34, 0x10C35, 0x10C36, 0x10C37, 0x10C38, 0x10C39,
        0x10C3A, 0x10C3B, 0x10C3C, 0x10C3D, 0x10C3E, 0x10C3F, 0x10C40, 0x10C41,
        0x10C42, 0x10C43, 0x10C44, 0x10C45, 0x10C46, 0x10C47, 0x10C48, 0x1EE00,
        0x1EE01, 0x1EE02, 0x1EE03, 0x1EE05, 0x1EE06, 0x1EE07, 0x1EE08, 0x1EE09,
        0x1EE0A, 0x1EE0B, 0x1EE0C, 0x1EE0D, 0x1EE0E, 0x1EE0F, 0x1EE10, 0x1EE11,
        0x1EE12, 0x1EE13, 0x1EE14, 0x1EE15, 0x1EE16, 0x1EE17, 0x1EE18, 0x1EE19,
        0x1EE1A, 0x1EE1B, 0x1EE1C, 0x1EE1D, 0x1EE1E, 0x1EE1F, 0x1EE21, 0x1EE22,
        0x1EE24, 0x1EE27, 0x1EE29, 0x1EE2A, 0x1EE2B, 0x1EE2C, 0x1EE2D, 0x1EE2E,
        0x1EE2F, 0x1EE30, 0x1EE31, 0x1EE32, 0x1EE34, 0x1EE35, 0x1EE36, 0x1EE37,
        0x1EE39, 0x1EE3B, 0x1EE42, 0x1EE47, 0x1EE49, 0x1EE4B, 0x1EE4D, 0x1EE4E,
        0x1EE4F, 0x1EE51, 0x1EE52, 0x1EE54, 0x1EE57, 0x1EE59, 0x1EE5B, 0x1EE5D,
        0x1EE5F, 0x1EE61, 0x1EE62, 0x1EE64, 0x1EE67, 0x1EE68, 0x1EE69, 0x1EE6A,
        0x1EE6C, 0x1EE6D, 0x1EE6E, 0x1EE6F, 0x1EE70, 0x1EE71, 0x1EE72, 0x1EE74,
        0x1EE75, 0x1EE76, 0x1EE77, 0x1EE79, 0x1EE7A, 0x1EE7B, 0x1EE7C, 0x1EE7E,
        0x1EE80, 0x1EE81, 0x1EE82, 0x1EE83, 0x1EE84, 0x1EE85, 0x1EE86, 0x1EE87,
        0x1EE88, 0x1EE89, 0x1EE8B, 0x1EE8C, 0x1EE8D, 0x1EE8E, 0x1EE8F, 0x1EE90,
        0x1EE91, 0x1EE92, 0x1EE93, 0x1EE94, 0x1EE95, 0x1EE96, 0x1EE97, 0x1EE98,
        0x1EE99, 0x1EE9A, 0x1EE9B, 0x1EEA1, 0x1EEA2, 0x1EEA3, 0x1EEA5, 0x1EEA6,
        0x1EEA7, 0x1EEA8, 0x1EEA9, 0x1EEAB, 0x1EEAC, 0x1EEAD, 0x1EEAE, 0x1EEAF,
        0x1EEB0, 0x1EEB1, 0x1EEB2, 0x1EEB3, 0x1EEB4, 0x1EEB5, 0x1EEB6, 0x1EEB7,
        0x1EEB8, 0x1EEB9, 0x1EEBA, 0x1EEBB, 0x10FFFD];

    function determineBidi(cueDiv) {
        var nodeStack = [],
            text = "",
            charCode;

        if (!cueDiv || !cueDiv.childNodes) {
            return "ltr";
        }

        function pushNodes(nodeStack, node) {
            for (var i = node.childNodes.length - 1; i >= 0; i--) {
                nodeStack.push(node.childNodes[i]);
            }
        }

        function nextTextNode(nodeStack) {
            if (!nodeStack || !nodeStack.length) {
                return null;
            }

            var node = nodeStack.pop(),
                text = node.textContent || node.innerText;
            if (text) {
                // TODO: This should match all unicode type B characters (paragraph
                // separator characters). See issue #115.
                var m = text.match(/^.*(\n|\r)/);
                if (m) {
                    nodeStack.length = 0;
                    return m[0];
                }
                return text;
            }
            if (node.tagName === "ruby") {
                return nextTextNode(nodeStack);
            }
            if (node.childNodes) {
                pushNodes(nodeStack, node);
                return nextTextNode(nodeStack);
            }
        }

        pushNodes(nodeStack, cueDiv);
        while ((text = nextTextNode(nodeStack))) {
            for (var i = 0; i < text.length; i++) {
                charCode = text.charCodeAt(i);
                for (var j = 0; j < strongRTLChars.length; j++) {
                    if (strongRTLChars[j] === charCode) {
                        return "rtl";
                    }
                }
            }
        }
        return "ltr";
    }

    function computeLinePos(cue) {
        if (typeof cue.line === "number" &&
            (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) {
            return cue.line;
        }
        if (!cue.track || !cue.track.textTrackList ||
            !cue.track.textTrackList.mediaElement) {
            return -1;
        }
        var track = cue.track,
            trackList = track.textTrackList,
            count = 0;
        for (var i = 0; i < trackList.length && trackList[i] !== track; i++) {
            if (trackList[i].mode === "showing") {
                count++;
            }
        }
        return ++count * -1;
    }

    function StyleBox() {
    }

    // Apply styles to a div. If there is no div passed then it defaults to the
    // div on 'this'.
    StyleBox.prototype.applyStyles = function (styles, div) {
        div = div || this.div;
        for (var prop in styles) {
            if (styles.hasOwnProperty(prop)) {
                div.style[prop] = styles[prop];
            }
        }
    };

    StyleBox.prototype.formatStyle = function (val, unit) {
        return val === 0 ? 0 : val + unit;
    };

    // Constructs the computed display state of the cue (a div). Places the div
    // into the overlay which should be a block level element (usually a div).
    function CueStyleBox(window, cue, styleOptions) {
        var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
        var color = "rgba(255, 255, 255, 1)";
        var backgroundColor = "rgba(0, 0, 0, 0.8)";

        if (isIE8) {
            color = "rgb(255, 255, 255)";
            backgroundColor = "rgb(0, 0, 0)";
        }

        StyleBox.call(this);
        this.cue = cue;

        // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will
        // have inline positioning and will function as the cue background box.
        this.cueDiv = parseContent(window, cue.text);
        var styles = {
            color: color,
            backgroundColor: backgroundColor,
            position: "relative",
            left: 0,
            right: 0,
            top: 0,
            bottom: 0,
            display: "inline"
        };

        if (!isIE8) {
            styles.writingMode = cue.vertical === "" ? "horizontal-tb"
                : cue.vertical === "lr" ? "vertical-lr"
                    : "vertical-rl";
            styles.unicodeBidi = "plaintext";
        }
        this.applyStyles(styles, this.cueDiv);

        // Create an absolutely positioned div that will be used to position the cue
        // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS
        // mirrors of them except "middle" which is "center" in CSS.
        this.div = window.document.createElement("div");
        styles = {
            textAlign: cue.align === "middle" ? "center" : cue.align,
            font: styleOptions.font,
            whiteSpace: "pre-line",
            position: "absolute"
        };

        if (!isIE8) {
            styles.direction = determineBidi(this.cueDiv);
            styles.writingMode = cue.vertical === "" ? "horizontal-tb"
                : cue.vertical === "lr" ? "vertical-lr"
                    : "vertical-rl".stylesunicodeBidi = "plaintext";
        }

        this.applyStyles(styles);

        this.div.appendChild(this.cueDiv);

        // Calculate the distance from the reference edge of the viewport to the text
        // position of the cue box. The reference edge will be resolved later when
        // the box orientation styles are applied.
        var textPos = 0;
        switch (cue.positionAlign) {
            case "start":
                textPos = cue.position;
                break;
            case "middle":
                textPos = cue.position - (cue.size / 2);
                break;
            case "end":
                textPos = cue.position - cue.size;
                break;
        }

        // Horizontal box orientation; textPos is the distance from the left edge of the
        // area to the left edge of the box and cue.size is the distance extending to
        // the right from there.
        if (cue.vertical === "") {
            this.applyStyles({
                left: this.formatStyle(textPos, "%"),
                width: this.formatStyle(cue.size, "%")
            });
            // Vertical box orientation; textPos is the distance from the top edge of the
            // area to the top edge of the box and cue.size is the height extending
            // downwards from there.
        } else {
            this.applyStyles({
                top: this.formatStyle(textPos, "%"),
                height: this.formatStyle(cue.size, "%")
            });
        }

        this.move = function (box) {
            this.applyStyles({
                top: this.formatStyle(box.top, "px"),
                bottom: this.formatStyle(box.bottom, "px"),
                left: this.formatStyle(box.left, "px"),
                right: this.formatStyle(box.right, "px"),
                height: this.formatStyle(box.height, "px"),
                width: this.formatStyle(box.width, "px")
            });
        };
    }

    CueStyleBox.prototype = _objCreate(StyleBox.prototype);
    CueStyleBox.prototype.constructor = CueStyleBox;

    // Represents the co-ordinates of an Element in a way that we can easily
    // compute things with such as if it overlaps or intersects with another Element.
    // Can initialize it with either a StyleBox or another BoxPosition.
    function BoxPosition(obj) {
        var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);

        // Either a BoxPosition was passed in and we need to copy it, or a StyleBox
        // was passed in and we need to copy the results of 'getBoundingClientRect'
        // as the object returned is readonly. All co-ordinate values are in reference
        // to the viewport origin (top left).
        var lh, height, width, top;
        if (obj.div) {
            height = obj.div.offsetHeight;
            width = obj.div.offsetWidth;
            top = obj.div.offsetTop;

            var rects = (rects = obj.div.childNodes) && (rects = rects[0]) &&
                rects.getClientRects && rects.getClientRects();
            obj = obj.div.getBoundingClientRect();
            // In certain cases the outter div will be slightly larger then the sum of
            // the inner div's lines. This could be due to bold text, etc, on some platforms.
            // In this case we should get the average line height and use that. This will
            // result in the desired behaviour.
            lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length)
                : 0;

        }
        this.left = obj.left;
        this.right = obj.right;
        this.top = obj.top || top;
        this.height = obj.height || height;
        this.bottom = obj.bottom || (top + (obj.height || height));
        this.width = obj.width || width;
        this.lineHeight = lh !== undefined ? lh : obj.lineHeight;

        if (isIE8 && !this.lineHeight) {
            this.lineHeight = 13;
        }
    }

    // Move the box along a particular axis. Optionally pass in an amount to move
    // the box. If no amount is passed then the default is the line height of the
    // box.
    BoxPosition.prototype.move = function (axis, toMove) {
        toMove = toMove !== undefined ? toMove : this.lineHeight;
        switch (axis) {
            case "+x":
                this.left += toMove;
                this.right += toMove;
                break;
            case "-x":
                this.left -= toMove;
                this.right -= toMove;
                break;
            case "+y":
                this.top += toMove;
                this.bottom += toMove;
                break;
            case "-y":
                this.top -= toMove;
                this.bottom -= toMove;
                break;
        }
    };

    // Check if this box overlaps another box, b2.
    BoxPosition.prototype.overlaps = function (b2) {
        return this.left < b2.right &&
            this.right > b2.left &&
            this.top < b2.bottom &&
            this.bottom > b2.top;
    };

    // Check if this box overlaps any other boxes in boxes.
    BoxPosition.prototype.overlapsAny = function (boxes) {
        for (var i = 0; i < boxes.length; i++) {
            if (this.overlaps(boxes[i])) {
                return true;
            }
        }
        return false;
    };

    // Check if this box is within another box.
    BoxPosition.prototype.within = function (container) {
        return this.top >= container.top &&
            this.bottom <= container.bottom &&
            this.left >= container.left &&
            this.right <= container.right;
    };

    // Check if this box is entirely within the container or it is overlapping
    // on the edge opposite of the axis direction passed. For example, if "+x" is
    // passed and the box is overlapping on the left edge of the container, then
    // return true.
    BoxPosition.prototype.overlapsOppositeAxis = function (container, axis) {
        switch (axis) {
            case "+x":
                return this.left < container.left;
            case "-x":
                return this.right > container.right;
            case "+y":
                return this.top < container.top;
            case "-y":
                return this.bottom > container.bottom;
        }
    };

    // Find the percentage of the area that this box is overlapping with another
    // box.
    BoxPosition.prototype.intersectPercentage = function (b2) {
        var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)),
            y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)),
            intersectArea = x * y;
        return intersectArea / (this.height * this.width);
    };

    // Convert the positions from this box to CSS compatible positions using
    // the reference container's positions. This has to be done because this
    // box's positions are in reference to the viewport origin, whereas, CSS
    // values are in referecne to their respective edges.
    BoxPosition.prototype.toCSSCompatValues = function (reference) {
        return {
            top: this.top - reference.top,
            bottom: reference.bottom - this.bottom,
            left: this.left - reference.left,
            right: reference.right - this.right,
            height: this.height,
            width: this.width
        };
    };

    // Get an object that represents the box's position without anything extra.
    // Can pass a StyleBox, HTMLElement, or another BoxPositon.
    BoxPosition.getSimpleBoxPosition = function (obj) {
        var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0;
        var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0;
        var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0;

        obj = obj.div ? obj.div.getBoundingClientRect() :
            obj.tagName ? obj.getBoundingClientRect() : obj;
        var ret = {
            left: obj.left,
            right: obj.right,
            top: obj.top || top,
            height: obj.height || height,
            bottom: obj.bottom || (top + (obj.height || height)),
            width: obj.width || width
        };
        return ret;
    };

    // Move a StyleBox to its specified, or next best, position. The containerBox
    // is the box that contains the StyleBox, such as a div. boxPositions are
    // a list of other boxes that the styleBox can't overlap with.
    function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) {

        // Find the best position for a cue box, b, on the video. The axis parameter
        // is a list of axis, the order of which, it will move the box along. For example:
        // Passing ["+x", "-x"] will move the box first along the x axis in the positive
        // direction. If it doesn't find a good position for it there it will then move
        // it along the x axis in the negative direction.
        function findBestPosition(b, axis) {
            var bestPosition,
                specifiedPosition = new BoxPosition(b),
                percentage = 1; // Highest possible so the first thing we get is better.

            for (var i = 0; i < axis.length; i++) {
                while (b.overlapsOppositeAxis(containerBox, axis[i]) ||
                (b.within(containerBox) && b.overlapsAny(boxPositions))) {
                    b.move(axis[i]);
                }
                // We found a spot where we aren't overlapping anything. This is our
                // best position.
                if (b.within(containerBox)) {
                    return b;
                }
                var p = b.intersectPercentage(containerBox);
                // If we're outside the container box less then we were on our last try
                // then remember this position as the best position.
                if (percentage > p) {
                    bestPosition = new BoxPosition(b);
                    percentage = p;
                }
                // Reset the box position to the specified position.
                b = new BoxPosition(specifiedPosition);
            }
            return bestPosition || specifiedPosition;
        }

        var boxPosition = new BoxPosition(styleBox),
            cue = styleBox.cue,
            linePos = computeLinePos(cue),
            axis = [];

        // If we have a line number to align the cue to.
        if (cue.snapToLines) {
            var size;
            switch (cue.vertical) {
                case "":
                    axis = ["+y", "-y"];
                    size = "height";
                    break;
                case "rl":
                    axis = ["+x", "-x"];
                    size = "width";
                    break;
                case "lr":
                    axis = ["-x", "+x"];
                    size = "width";
                    break;
            }

            var step = boxPosition.lineHeight,
                position = step * Math.round(linePos),
                maxPosition = containerBox[size] + step,
                initialAxis = axis[0];

            // If the specified intial position is greater then the max position then
            // clamp the box to the amount of steps it would take for the box to
            // reach the max position.
            if (Math.abs(position) > maxPosition) {
                position = position < 0 ? -1 : 1;
                position *= Math.ceil(maxPosition / step) * step;
            }

            // If computed line position returns negative then line numbers are
            // relative to the bottom of the video instead of the top. Therefore, we
            // need to increase our initial position by the length or width of the
            // video, depending on the writing direction, and reverse our axis directions.
            if (linePos < 0) {
                position += cue.vertical === "" ? containerBox.height : containerBox.width;
                axis = axis.reverse();
            }

            // Move the box to the specified position. This may not be its best
            // position.
            boxPosition.move(initialAxis, position);

        } else {
            // If we have a percentage line value for the cue.
            var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100;

            switch (cue.lineAlign) {
                case "middle":
                    linePos -= (calculatedPercentage / 2);
                    break;
                case "end":
                    linePos -= calculatedPercentage;
                    break;
            }

            // Apply initial line position to the cue box.
            switch (cue.vertical) {
                case "":
                    styleBox.applyStyles({
                        top: styleBox.formatStyle(linePos, "%")
                    });
                    break;
                case "rl":
                    styleBox.applyStyles({
                        left: styleBox.formatStyle(linePos, "%")
                    });
                    break;
                case "lr":
                    styleBox.applyStyles({
                        right: styleBox.formatStyle(linePos, "%")
                    });
                    break;
            }

            axis = ["+y", "-x", "+x", "-y"];

            // Get the box position again after we've applied the specified positioning
            // to it.
            boxPosition = new BoxPosition(styleBox);
        }

        var bestPosition = findBestPosition(boxPosition, axis);
        styleBox.move(bestPosition.toCSSCompatValues(containerBox));
    }

    function WebVTT() {
        // Nothing
    }

    // Helper to allow strings to be decoded instead of the default binary utf8 data.
    WebVTT.StringDecoder = function () {
        return {
            decode: function (data) {
                if (!data) {
                    return "";
                }
                if (typeof data !== "string") {
                    throw new Error("Error - expected string data.");
                }
                return decodeURIComponent(encodeURIComponent(data));
            }
        };
    };

    WebVTT.convertCueToDOMTree = function (window, cuetext) {
        if (!window || !cuetext) {
            return null;
        }
        return parseContent(window, cuetext);
    };

    var FONT_SIZE_PERCENT = 0.05;
    var FONT_STYLE = "sans-serif";
    var CUE_BACKGROUND_PADDING = "1.5%";

    // Runs the processing model over the cues and regions passed to it.
    // @param overlay A block level element (usually a div) that the computed cues
    //                and regions will be placed into.
    WebVTT.processCues = function (window, cues, overlay) {
        if (!window || !cues || !overlay) {
            return null;
        }

        // Remove all previous children.
        while (overlay.firstChild) {
            overlay.removeChild(overlay.firstChild);
        }

        var paddedOverlay = window.document.createElement("div");
        paddedOverlay.style.position = "absolute";
        paddedOverlay.style.left = "0";
        paddedOverlay.style.right = "0";
        paddedOverlay.style.top = "0";
        paddedOverlay.style.bottom = "0";
        paddedOverlay.style.margin = CUE_BACKGROUND_PADDING;
        overlay.appendChild(paddedOverlay);

        // Determine if we need to compute the display states of the cues. This could
        // be the case if a cue's state has been changed since the last computation or
        // if it has not been computed yet.
        function shouldCompute(cues) {
            for (var i = 0; i < cues.length; i++) {
                if (cues[i].hasBeenReset || !cues[i].displayState) {
                    return true;
                }
            }
            return false;
        }

        // We don't need to recompute the cues' display states. Just reuse them.
        if (!shouldCompute(cues)) {
            for (var i = 0; i < cues.length; i++) {
                paddedOverlay.appendChild(cues[i].displayState);
            }
            return;
        }

        var boxPositions = [],
            containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay),
            fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100;
        var styleOptions = {
            font: fontSize + "px " + FONT_STYLE
        };

        (function () {
            var styleBox, cue;

            for (var i = 0; i < cues.length; i++) {
                cue = cues[i];

                // Compute the intial position and styles of the cue div.
                styleBox = new CueStyleBox(window, cue, styleOptions);
                paddedOverlay.appendChild(styleBox.div);

                // Move the cue div to it's correct line position.
                moveBoxToLinePosition(window, styleBox, containerBox, boxPositions);

                // Remember the computed div so that we don't have to recompute it later
                // if we don't have too.
                cue.displayState = styleBox.div;

                boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox));
            }
        })();
    };

    WebVTT.Parser = function (window, vttjs, decoder) {
        if (!decoder) {
            decoder = vttjs;
            vttjs = {};
        }
        if (!vttjs) {
            vttjs = {};
        }

        this.window = window;
        this.vttjs = vttjs;
        this.state = "INITIAL";
        this.buffer = "";
        this.decoder = decoder || new TextDecoder("utf8");
        this.regionList = [];
    };

    WebVTT.Parser.prototype = {
        // If the error is a ParsingError then report it to the consumer if
        // possible. If it's not a ParsingError then throw it like normal.
        reportOrThrowError: function (e) {
            if (e instanceof ParsingError) {
                this.onparsingerror && this.onparsingerror(e);
            } else {
                throw e;
            }
        },
        parse: function (data) {
            var self = this;

            // If there is no data then we won't decode it, but will just try to parse
            // whatever is in buffer already. This may occur in circumstances, for
            // example when flush() is called.
            if (data) {
                // Try to decode the data that we received.
                self.buffer += self.decoder.decode(data, {stream: true});
            }

            function collectNextLine() {
                var buffer = self.buffer;
                var pos = 0;
                while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') {
                    ++pos;
                }
                var line = buffer.substr(0, pos);
                // Advance the buffer early in case we fail below.
                if (buffer[pos] === '\r') {
                    ++pos;
                }
                if (buffer[pos] === '\n') {
                    ++pos;
                }
                self.buffer = buffer.substr(pos);
                return line;
            }

            // 3.4 WebVTT region and WebVTT region settings syntax
            function parseRegion(input) {
                var settings = new Settings();

                parseOptions(input, function (k, v) {
                    switch (k) {
                        case "id":
                            settings.set(k, v);
                            break;
                        case "width":
                            settings.percent(k, v);
                            break;
                        case "lines":
                            settings.integer(k, v);
                            break;
                        case "regionanchor":
                        case "viewportanchor":
                            var xy = v.split(',');
                            if (xy.length !== 2) {
                                break;
                            }
                            // We have to make sure both x and y parse, so use a temporary
                            // settings object here.
                            var anchor = new Settings();
                            anchor.percent("x", xy[0]);
                            anchor.percent("y", xy[1]);
                            if (!anchor.has("x") || !anchor.has("y")) {
                                break;
                            }
                            settings.set(k + "X", anchor.get("x"));
                            settings.set(k + "Y", anchor.get("y"));
                            break;
                        case "scroll":
                            settings.alt(k, v, ["up"]);
                            break;
                    }
                }, /=/, /\s/);

                // Create the region, using default values for any values that were not
                // specified.
                if (settings.has("id")) {
                    var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)();
                    region.width = settings.get("width", 100);
                    region.lines = settings.get("lines", 3);
                    region.regionAnchorX = settings.get("regionanchorX", 0);
                    region.regionAnchorY = settings.get("regionanchorY", 100);
                    region.viewportAnchorX = settings.get("viewportanchorX", 0);
                    region.viewportAnchorY = settings.get("viewportanchorY", 100);
                    region.scroll = settings.get("scroll", "");
                    // Register the region.
                    self.onregion && self.onregion(region);
                    // Remember the VTTRegion for later in case we parse any VTTCues that
                    // reference it.
                    self.regionList.push({
                        id: settings.get("id"),
                        region: region
                    });
                }
            }

            // 3.2 WebVTT metadata header syntax
            function parseHeader(input) {
                parseOptions(input, function (k, v) {
                    switch (k) {
                        case "Region":
                            // 3.3 WebVTT region metadata header syntax
                            parseRegion(v);
                            break;
                    }
                }, /:/);
            }

            // 5.1 WebVTT file parsing.
            try {
                var line;
                if (self.state === "INITIAL") {
                    // We can't start parsing until we have the first line.
                    if (!/\r\n|\n/.test(self.buffer)) {
                        return this;
                    }

                    line = collectNextLine();

                    var m = line.match(/^WEBVTT([ \t].*)?$/);
                    if (!m || !m[0]) {
                        throw new ParsingError(ParsingError.Errors.BadSignature);
                    }

                    self.state = "HEADER";
                }

                var alreadyCollectedLine = false;
                while (self.buffer) {
                    // We can't parse a line until we have the full line.
                    if (!/\r\n|\n/.test(self.buffer)) {
                        return this;
                    }

                    if (!alreadyCollectedLine) {
                        line = collectNextLine();
                    } else {
                        alreadyCollectedLine = false;
                    }

                    switch (self.state) {
                        case "HEADER":
                            // 13-18 - Allow a header (metadata) under the WEBVTT line.
                            if (/:/.test(line)) {
                                parseHeader(line);
                            } else if (!line) {
                                // An empty line terminates the header and starts the body (cues).
                                self.state = "ID";
                            }
                            continue;
                        case "NOTE":
                            // Ignore NOTE blocks.
                            if (!line) {
                                self.state = "ID";
                            }
                            continue;
                        case "ID":
                            // Check for the start of NOTE blocks.
                            if (/^NOTE($|[ \t])/.test(line)) {
                                self.state = "NOTE";
                                break;
                            }
                            // 19-29 - Allow any number of line terminators, then initialize new cue values.
                            if (!line) {
                                continue;
                            }
                            self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, "");
                            self.state = "CUE";
                            // 30-39 - Check if self line contains an optional identifier or timing data.
                            if (line.indexOf("-->") === -1) {
                                self.cue.id = line;
                                continue;
                            }
                        // Process line as start of a cue.
                        /*falls through*/
                        case "CUE":
                            // 40 - Collect cue timings and settings.
                            try {
                                parseCue(line, self.cue, self.regionList);
                            } catch (e) {
                                self.reportOrThrowError(e);
                                // In case of an error ignore rest of the cue.
                                self.cue = null;
                                self.state = "BADCUE";
                                continue;
                            }
                            self.state = "CUETEXT";
                            continue;
                        case "CUETEXT":
                            var hasSubstring = line.indexOf("-->") !== -1;
                            // 34 - If we have an empty line then report the cue.
                            // 35 - If we have the special substring '-->' then report the cue,
                            // but do not collect the line as we need to process the current
                            // one as a new cue.
                            if (!line || hasSubstring && (alreadyCollectedLine = true)) {
                                // We are done parsing self cue.
                                self.oncue && self.oncue(self.cue);
                                self.cue = null;
                                self.state = "ID";
                                continue;
                            }
                            if (self.cue.text) {
                                self.cue.text += "\n";
                            }
                            self.cue.text += line;
                            continue;
                        case "BADCUE": // BADCUE
                            // 54-62 - Collect and discard the remaining cue.
                            if (!line) {
                                self.state = "ID";
                            }
                            continue;
                    }
                }
            } catch (e) {
                self.reportOrThrowError(e);

                // If we are currently parsing a cue, report what we have.
                if (self.state === "CUETEXT" && self.cue && self.oncue) {
                    self.oncue(self.cue);
                }
                self.cue = null;
                // Enter BADWEBVTT state if header was not parsed correctly otherwise
                // another exception occurred so enter BADCUE state.
                self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE";
            }
            return this;
        },
        flush: function () {
            var self = this;
            try {
                // Finish decoding the stream.
                self.buffer += self.decoder.decode();
                // Synthesize the end of the current cue or region.
                if (self.cue || self.state === "HEADER") {
                    self.buffer += "\n\n";
                    self.parse();
                }
                // If we've flushed, parsed, and we're still on the INITIAL state then
                // that means we don't have enough of the stream to parse the first
                // line.
                if (self.state === "INITIAL") {
                    throw new ParsingError(ParsingError.Errors.BadSignature);
                }
            } catch (e) {
                self.reportOrThrowError(e);
            }
            self.onflush && self.onflush();
            return this;
        }
    };

    global.WebVTT = WebVTT;

}(this, (this.vttjs || {})));

!function () {
    !function (a) {
        var b = a && a.videojs;
        if (b) {
            b.CDN_VERSION = "5.5.3";
            var c = "https:" === a.location.protocol ? "https://" : "http://";
            b.options.flash.swf = c + "vjs.zencdn.net/swf/5.0.1/video-js.swf"
        }
    }(window), function (a, b, c, d, e, f, g) {
        b && b.HELP_IMPROVE_VIDEOJS !== !1 && (e.random() > .01 || (f = b.location, g = b.videojs || {}, a.src = "//www.google-analytics.com/__utm.gif?utmwv=5.4.2&utmac=UA-16505296-3&utmn=1&utmhn=" + d(f.hostname) + "&utmsr=" + b.screen.availWidth + "x" + b.screen.availHeight + "&utmul=" + (c.language || c.userLanguage || "").toLowerCase() + "&utmr=" + d(f.href) + "&utmp=" + d(f.hostname + f.pathname) + "&utmcc=__utma%3D1." + e.floor(1e10 * e.random()) + ".1.1.1.1%3B&utme=8(vjsv*cdnv)9(" + g.VERSION + "*" + g.CDN_VERSION + ")"))
    }(new Image, window, navigator, encodeURIComponent, Math)
}();